A2osX/SBIN/DESKTOP.S.txt

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PR#3
PREFIX /A2OSX.BUILD
NEW
INC 1
AUTO 6
.LIST OFF
.OP 65C02
.OR $2000
.TF /A2OSX.BUILD/SBIN/DESKTOP
*--------------------------------------
.INB /A2OSX.BUILD/INC/IO.I
.INB /A2OSX.BUILD/INC/MACROS.I
.INB /A2OSX.BUILD/INC/A2OSX.I
.INB /A2OSX.BUILD/INC/LIBGFX.I
*--------------------------------------
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* File Header (16 Bytes)
*--------------------------------------
CS.START cld
jmp (.1,x)
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.DA #$61 6502,Level 1 (65c02)
.DA #1 BIN Layout Version 1
.DA 0
.DA CS.END-CS.START
.DA 0
.DA 0
.DA 0
*--------------------------------------
* Relocation Table
*--------------------------------------
.1 .DA CS.INIT
.DA CS.RUN
.DA CS.DOEVENT
.DA CS.QUIT
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L.LIBGFX .DA LIBGFX
L.DEVNAME.GFX .DA DEVNAME.GFX
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L.DEVNAME.MOUSE .DA DEVNAME.MOUSE
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L.MSG.INIT .DA MSG.INIT
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L.SetPixel.X .DA SetPixel.X
L.DrawLine.X1 .DA DrawLine.X1
.DA 0
*--------------------------------------
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CS.INIT >LDYA L.MSG.INIT
>SYSCALL CPrintFYA
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>LDYA L.LIBGFX
>SYSCALL LoadLibYA
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sta hLIBGFX
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>LDYA L.DEVNAME.GFX
>SYSCALL GetDevByNameYA
bcc .10
rts
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.10 stx hDevGFX
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ldx pDev
phx
ldx pDev+1
phx
>STYA GoDevGFX+1
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>STYA pDev
ldx #DEVMGR.OPEN
jsr GoDevGFX
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.11 >LDYA L.DEVNAME.MOUSE
>SYSCALL GetDevByNameYA
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bcc .20
inc DEVNAME.MOUSE+4
lda DEVNAME.MOUSE+4
cmp #'8'
bne .11
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beq .21 No mouse found, skip mouse init
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.20 stx hDevMouse
>STYA GoDevMouse+1
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>STYA pDev
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ldx #DEVMGR.OPEN
jsr GoDevMouse
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ldx #DEVMGR.SELECT Mouse driver disturb graphic mode....
jsr GoDevGFX
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.21 pla
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sta pDev+1
pla
sta pDev
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lda hDevGFX
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>LIBCALL hLibGFX,LIBGFX.InitGFXA
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lda (pPs)
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ora #S.PS.F.EVENT Now accept events
sta (pPs)
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jsr Destop.Paint
clc
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rts
*--------------------------------------
CS.RUN clc
rts
*--------------------------------------
CS.DOEVENT ldy #S.EVT.hDEV
lda hDevMouse Mouse is active ?
beq .1 go check KB
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cmp (pEvent),y Event coming from Mouse ?
bne .1 go check KB
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lda A2osX.ASCREEN GUI screen active ?
cmp #3
bne .98 no, discard mouse event & exit
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ldy #S.EVT.DATALO
lda (pEvent),y
and #4 mouse move
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beq .98
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ldy #S.EVT.DATAW2
lda (pEvent),y
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sta SetPixel.Y
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dey
lda (pEvent),y X.HI
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sta SetPixel.X+1
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dey
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lda (pEvent),y X.LO
sta SetPixel.X
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lda #4
sta SetPixel.Mode
lda #15
sta SetPixel.Color
>LDYA L.SetPixel.X
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ldx #DEVMGR.GFX.SETPIXEL
jsr GoDevGFX
.98 clc Mark event proceeded
rts
.1 lda A2osX.ASCREEN GUI screen active ?
cmp #3
bne .99 not for us...
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sec
rts
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.99 sec
rts
*--------------------------------------
CS.QUIT clc
rts
*--------------------------------------
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Destop.Paint lda #4
sta SetPixel.Mode
lda #0
sta SetPixel.Color
lda #0
sta SetPixel.Y
.1 lda #0
sta SetPixel.X
lda /0
sta SetPixel.X+1
.2 >LDYA L.SetPixel.X
ldx #DEVMGR.GFX.SETPIXEL
jsr GoDevGFX
lda SetPixel.X
clc
adc #4
sta SetPixel.X
bcc .3
inc SetPixel.X+1
.3 lda SetPixel.X
cmp #279
lda SetPixel.X+1
sbc /279
bcc .2
inc SetPixel.Y
lda SetPixel.Y
cmp #192
beq .8
and #$7
bne .1
inc SetPixel.Color
lda SetPixel.Color
cmp #16
bne .1
.8 rts
*--------------------------------------
*--------------------------------------
*--------------------------------------
GoDevGFX jmp $ffff
GoDevMouse jmp $ffff
*--------------------------------------
CS.END
DEVNAME.GFX >PSTR "GFX"
DEVNAME.MOUSE >PSTR "MOU1"
LIBGFX >PSTR "libgfx.o"
MSG.INIT >CSTR "DESKTOP:Init...\n"
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hLibGFX .BS 1
hDevGFX .BS 1
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hDevMouse .BS 1
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SetPixel.X .BS 2
SetPixel.Y .BS 2
SetPixel.Mode .BS 1
SetPixel.Color .BS 1
DrawLine.X1 .BS 2
DrawLine.Y1 .BS 2
DrawLine.X2 .BS 2
DrawLine.Y2 .BS 2
DrawLine.Mode .BS 1
DrawLine.Color .BS 1
MAN
SAVE /A2OSX.SRC/SBIN/DESKTOP.S
ASM