- Added Exit routine for cleaning up text state and memory allocation
- Quitting no longer leaves BASIC in inverse sometimes
- Quitting now cleans up ProDOS memory properly
- Added Applesoft API for Exit
- Removed &NRML and &IVER (not needed)
- WeeGUI's memory pages are now reserved in ProDOS's page allocation scheme, to protect us from file operations and such
- Renamed various files to be more friendly
- Cleaned up the disk image
- First draft of documentation
- Fixed painting routines corrupting PAGE2 switch at random
- Fancy views can now detect clicks in their scroll bar areas
- Callbacks now used as "re-render" messages in scrollable windows
- Scrollbars now automagically functional
- Fixed dragging near buttons leaving trails sometimes
- Fixed a number of interrupt integrity issues with mouse pointer
- Fixed mouse slot scan start from wrong place
- Added dirty background recovery to mouse pointer
- Added safety to prevent mouse pointer stamping
- Fixed some rendering bugs when mouse pointer is in vicinity of updated views
- Eliminated WGInverse and WGNormal API calls
- Added the basic dispatcher for ML API
- Trimmed some unneeded code
- Prototyped assembly language API file
- Another pass on reducing code size
- X register now reserved for dispatcher
- API calls using X register as a parameter converted to Y register
- Added WGSetGlobalCursor
- Some code cleanup
- Procedural GOSUBs no longer rely on V flag in Applesoft (wasn't reliable with interrupts)
- Added &MOUSE
- Added &PDACT
- Added &GET
- Button clicking with mouse now flashes state
- Mouse clicking on controls now works from AppleSoft
- Added XY saving macro
- Tightened up view macros a bit
- Views can now be found and acted on by the mouse
- Mouse rendering now handles missing mouse
- Added the concept of "no focus", so that one view doesn't always have to be highlighted
- Added View finding by screenspace point