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A compact and easy to use GUI library for 8-bit Apple ][ computers
80f6662ede
Trying to co-exist with ProDOS, BASIC.SYSTEM and Applesoft at the top of memory was giving me too many gray hairs. WeeGUI apps shouldn’t need the HGR2 page, so we’re going to live there from now on. |
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docart | ||
WeeGUI.xcodeproj | ||
.gitignore | ||
AppleCommander.jar | ||
applesoft.s | ||
asmdemo.s | ||
Documentation.md | ||
LICENSE | ||
macros.s | ||
Makefile | ||
Makefile.win | ||
memory.s | ||
mouse.s | ||
painting.s | ||
ReadMe.md | ||
rects.s | ||
switches.s | ||
unit_test.s | ||
utility.s | ||
V2Make.scpt | ||
views.s | ||
WeeGUI_MLI.s | ||
weegui.dsk | ||
weegui.s | ||
zeropage.s |
Complete documentation at https://github.com/blondie7575/WeeGUI/blob/master/Documentation.md
Known issues
- Hitting Reset during a WeeGUI application will leave your Apple II in an unsafe state.
- Calling WGEraseView on a view that shares border rendering with other views will require manually redrawing those views.
- Included sample ASMDEMO has a slight tendancy to step on ProDOS's buffers. This is mostly harmless.