Jeremy Rand
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879030f4ff
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Use uppercase for the file names because that works better with Total Replay. Fix a problem where HISCR is left on after switching to mixed mode. Fix bugs with formatting of the text when saving the game, prompting for the next level and notifying that the end of the game has been reached in mixed text mode.
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2020-01-29 00:31:19 -05:00 |
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Jeremy Rand
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1f24457a8a
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Say "good", "excellent" and "incredible" on long chain reactions.
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2016-12-24 01:49:20 -05:00 |
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Jeremy Rand
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1c173b90b3
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Bump beta build number. Inline and unroll the draw loop for gem drop to make drawing faster. Fix a problem with detecting matches on gem drop where we might miss some matches.
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2016-09-01 00:05:31 -04:00 |
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Jeremy Rand
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a07d884dd3
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More adjustments and fixes to the drop animation.
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2016-08-31 23:30:00 -04:00 |
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Jeremy Rand
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cb1ae69c00
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Add unique sounds when gems explode, when a gem is starred and when a special gem is created. Tweak the appearance of a starred gem.
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2016-08-17 00:07:00 -04:00 |
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Jeremy Rand
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27d1e1c314
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Fix double lo-res colour problem. Improvements to instructions and get open apple key working. Fix a problem where the blue gem was not being generated from the random gem routine.
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2016-07-26 01:26:24 -04:00 |
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Jeremy Rand
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45688cb6ba
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Add gem drop animation.
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2016-07-22 16:45:15 -05:00 |
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Jeremy Rand
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f66715e9d2
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Add animations for square swaps.
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2016-07-22 14:48:49 -05:00 |
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Jeremy Rand
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b595c11bc0
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Explode star gems in sequence during the animations.
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2016-07-22 13:19:36 -05:00 |
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Jeremy Rand
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1dcaf783f6
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Add animations for clearing gems. General code cleanup.
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2016-07-22 12:04:47 -05:00 |
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Jeremy Rand
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a9fd3c23a6
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Only check for no more moves after a move has been made.
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2016-07-22 10:02:25 -05:00 |
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Jeremy Rand
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66e6295cf7
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Add support for saving and loading a game in progress.
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2016-07-22 00:11:36 -05:00 |
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Jeremy Rand
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b1716ce5ee
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Improve the game over screen. Add a level up screen. More fixes to basic game mechanics.
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2016-07-21 23:45:07 -05:00 |
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Jeremy Rand
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eb0e550c25
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Display an indication of the score on the right hand side of the screen. Proceed to the next level when the score maxes out. Make each level harder than the last. Lots of fixes to basic game mechanics.
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2016-07-21 14:33:31 -05:00 |
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Jeremy Rand
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3573f8e9d4
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Add the ability to see the star state of a gem.
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2016-07-20 23:55:29 -05:00 |
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Jeremy Rand
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2b92b2684a
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Added most of the support for dynamic changes in the game. Step through the changes for now to debug.
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2016-07-20 23:39:06 -05:00 |
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Jeremy Rand
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79609ebe86
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Fix bug in match finding algorithm.
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2016-07-20 20:17:17 -05:00 |
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Jeremy Rand
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b91c015edd
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Start building the game logic and the UI.
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2016-07-20 19:53:52 -05:00 |
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Jeremy Rand
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ecfaa194eb
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Initial commit for an Apple // game based on Bejewelled.
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2016-07-20 14:35:15 -05:00 |
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