Jeremy Rand
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4c01949d0b
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Modify the project to index the code, add the cc65 includes and workaround the problem with __fastcall__ attribute which the native Mac compiler does not understand. Xcode should now do a better job of syntax highlighting, code completion and finding syntax errors before building.
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2016-08-25 23:02:14 -04:00 |
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Jeremy Rand
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4ecae7ea50
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Bump the beta version number. Change the colour of the score bar on the right side of the screen. Add a new machine API and put the machine specific aspects of VBL in there. Slow down the CPU on the GS on launch and restore the speed on quit. Fix a problem where the "next level" text wasn't displayed correctly on the GS for some unknown reason.
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2016-08-23 20:23:26 -04:00 |
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Jeremy Rand
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7995aefa4f
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Add mouse support.
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2016-08-19 00:08:38 -04:00 |
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Jeremy Rand
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6d4a189205
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Some project cleanup.
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2016-07-24 18:32:45 -04:00 |
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Jeremy Rand
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1c8ac53212
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Add Quinn's mouse driver source.
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2016-07-24 18:31:09 -04:00 |
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Jeremy Rand
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7c3a9a17ad
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Add initial joystick support.
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2016-07-24 18:22:37 -04:00 |
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Jeremy Rand
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72cc4e138f
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Fix the screenshot.
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2016-07-23 09:58:43 -05:00 |
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Jeremy Rand
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b803535cbc
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Add a screen shot in the readme
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2016-07-23 09:52:23 -05:00 |
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Jeremy Rand
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cd1f987206
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Add a readme file.
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2016-07-22 18:08:35 -05:00 |
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Jeremy Rand
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49be2a9e50
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Add star animations.
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2016-07-22 10:43:18 -05:00 |
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Jeremy Rand
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b91c015edd
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Start building the game logic and the UI.
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2016-07-20 19:53:52 -05:00 |
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Jeremy Rand
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ecfaa194eb
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Initial commit for an Apple // game based on Bejewelled.
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2016-07-20 14:35:15 -05:00 |
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Jeremy Rand
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e50e057406
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Initial Commit
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2016-07-20 08:17:37 -05:00 |
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