6.0 KiB
DeskTop APIs
There are three distinct API classes that need to be used:
- MouseGraphics ToolKit - graphics primitives, windowing and events
- DeskTop Jump Table - simple JSR calls starting at $4003 MAIN, no arguments
- DeskTop API - another MLI-style interface starting at $8E00 AUX
In addition, some DeskTop data structures can be accessed directly.
MouseGraphics ToolKit
This is a complex API library written by Apple circa 1985. It consists of:
- Graphics Primitives - screen management, lines, rects, polys, text, patterns, pens
- Mouse Graphics - windows, menus, events, cursors
Entry point is fixed at $4000 AUX, called MLI-style (JSR followed by command type and address of param block).
See MGTK.md for further documentation.
DeskTop Jump Table
Call from MAIN (RAMRDOFF/RAMWRTOFF); AUX language card RAM must be banked in. Call style:
jsr $xxxx
Some calls take parameters in registers.
NOTE: Not all of the calls have been identified. Routines marked with * are used by Desk Accessories.
JUMP_TABLE_MAIN_LOOP
($4000)
Enter DeskTop main loop
JUMP_TABLE_MGTK_RELAY
($4003)
MGTK relay call (main>aux)
JUMP_TABLE_SIZE_STRING
($4006)
Compose "nnn Blocks" string into internal buffer
JUMP_TABLE_DATE_STRING
($4009)
Compose date string into internal buffer
JUMP_TABLE_0C
($400C)
???
JUMP_TABLE_0F
($400F)
Auxload
JUMP_TABLE_EJECT
($4012)
Eject command
JUMP_TABLE_REDRAW_ALL
($4015) *
Redraws all DeskTop windows. Required after a drag or resize.
Follow with DT_REDRAW_ICONS
call.
JUMP_TABLE_DESKTOP_RELAY
($4018)
DESKTOP relay call (main>aux)
JUMP_TABLE_LOAD_OVL
($401B)
Load overlay routine
JUMP_TABLE_CLEAR_SEL
($401E) *
Deselect all DeskTop icons (volumes/files).
JUMP_TABLE_MLI
($4021)
ProDOS MLI call (Y=call, X,A=params addr) *
JUMP_TABLE_COPY_TO_BUF
($4024)
Copy to buffer
JUMP_TABLE_COPY_FROM_BUF:=
($4027)
Copy from buffer
JUMP_TABLE_NOOP
($402A)
No-Op command (RTS)
JUMP_TABLE_2D
($402D)
??? (Draw type/size/date in non-icon views?)
JUMP_TABLE_ALERT_0
($4030)
Show alert 0
JUMP_TABLE_ALERT_X
($4033)
Show alert X
JUMP_TABLE_LAUNCH_FILE
($4036)
Launch file
JUMP_TABLE_CUR_POINTER
($4039) *
Changes mouse cursor to pointer.
JUMP_TABLE_CUR_WATCH
($403C)
Changes mouse cursor to watch.
JUMP_TABLE_RESTORE_OVL
($403F)
Restore from overlay routine
DeskTop API
Call from AUX (RAMRDON/RAMWRTON). Call style:
jsr $8E00
.byte command
.addr params
Return value in A, 0=success.
NOTE: Only some of the calls have been identified.
Commands:
DT_ADD_ICON
($01)
Parameters: { addr icondata }
Inserts an icon record into the table.
DT_HIGHLIGHT_ICON
($02)
Parameters: { byte icon }
Highlights (selects) an icon by number.
DT_REDRAW_ICON
($03)
Parameters: { byte icon }
Redraws an icon by number.
DT_REMOVE_ICON
($04)
Parameters: { byte icon }
Removes an icon by number.
DT_HIGHLIGHT_ALL
($05)
Parameters: { byte window_id }
Highlights (selects) all icons in a window.
DT_UNHIGHLIGHT_ALL
($06)
Parameters: N/A
Unhighlights (deselects) all icons.
DT_CLOSE_WINDOW
($07)
Parameters: { byte window_id }
Closes the specified window.
DT_GET_HIGHLIGHTED
($08)
Parameters: { .res 20 }
Copies the numbers of the first 20 selected icons to the given buffer.
DT_FIND_ICON
($09)
Parameters: { word mousex, word mousey, (out) byte result }
Find the icon number at the given coordinates.
DT_UNHIGHLIGHT_ICON
($0B)
Parameters: { addr iconentry }
Unhighlights the specified icon. Note that the address of the icon entry is passed, not the number.
DT_REDRAW_ICONS
($0C)
Parameters: none (pass $0000 as address)
Redraws the icons on the desktop (mounted volumes, trash). This call is required after destroying, moving, or resizing a desk accessory window.
DT_ICON_IN_RECT
($0D)
Parameters: { byte icon, rect bounds }
Tests to see if the given icon (by number) overlaps the passed rect.
DT_REDRAW_ICON_IDX
($0E)
Parameters: { byte icon_index }
Redraws the icon at the given index in the icon list. Note that this is not the same as the icon number.
DeskTop Data Structures
DeskTop's state - selection, windows, icons - is only partially accessible via APIs. Operations such as opening the selected file requires accessing internal data structures directly.
Selection
-
path_index
(byte) - id of active window inpath_table
-
selected_file_count
(byte) - number of selected icons -
selected_file_list
(array of bytes) - ids of selected icons
Window - representing an open directory
path_table
(array of addrs) - maps window id to window record address
Window record: 65-byte pathname buffer; it is a length-prefixed
absolute path (e.g. /HD/GAMES
)
Icon - representing a file (in a window) or volume (on the desktop)
file_table
(array of addrs) - maps icon id to icon record address
Icon record: 27-byte structure optimized for rendering the file/volume icon.
.byte icon icon index
.byte ??
.byte type/window_id
(bits 0-3 window_id)
(bits 4,5,6)
000 = directory
001 = system
010 = binary
011 = basic
100 = (unused)
101 = text/generic
110 = (unused)
111 = trash
(bit 7 = open flag)
.word iconx (pixels)
.word icony (pixels)
.addr iconbits (addr of {mapbits, mapwidth, reserved, maprect})
.byte len (name length + 2)
.res 17 name (name, with a space before and after)