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269 lines
7.8 KiB
Markdown
269 lines
7.8 KiB
Markdown
# MGTK API
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This is a complex API library written by Apple circa 1985. It consists of:
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* Graphics Primitives - screen management, lines, rects, polys, text, patterns, pens
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* Mouse Graphics - windows, menus, events, cursors
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For the purposes of DeskTop, the entry point is fixed at $4000 AUX, called MLI-style (JSR followed by command type and address of param block).
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---
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# Graphics Primitives
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## Concepts
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ca65 syntax is used for primitives: `.byte`, `.word` (interpreted as 16-bit signed integer), `.addr` (16-bit address), `.res N` (N byte buffer)
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### Point
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```
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.word xcoord
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.word ycoord
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```
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### Rect
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```
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.word x1
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.word y1
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.word x2
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.word y3
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```
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### Pattern
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A simple repeating 8x8 _pattern_ is defined by 8 bytes. All bits of each byte are used.
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### MapInfo
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Used with GrafPorts to define offsets/clipping, and bitmaps for source data.
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```
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Point viewloc
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.addr mapbits $2000 for the screen, or bitmap bits
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.byte mapwidth $80, or stride for bitmap
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.byte reserved
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Rect maprect a.k.a. cliprect
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```
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### GrafPort
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There is always a current GrafPort (or "port" for short) that defines
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the destination and pen state of drawing operations.
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```
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MapInfo portmap
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.res 8 penpattern
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.byte colormask_and
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.byte colormask_or
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Point penloc
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.byte penwidth horizontal pen thickness
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.byte penheight vertical pen thickness
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.byte penmode
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.byte textback text background
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.addr textfont
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```
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### PolyList
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```
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.byte count number of vertices in this polygon
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.byte last high bit set if there are more polygons
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Point vertex0
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... repeats for each vertex
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... repeats for each polygon
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```
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### Font
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```
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.byte fonttype 0=regular, $80=double-width
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.byte lastchar char code of last character (usually $7F)
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.byte height pixels (1-16)
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.res N charwidth pixels, for each char
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.res N row0 bits
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.res N row0right bits (double-width only)
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... repeats for each row
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```
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## Commands
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Includes:
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* Initialization
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* GrafPort - assign, update, query ports
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* Drawing - draw lines; frame, fill, and test rects and polys
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* Text - draw and measure text
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* Utility - configuration and version
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---
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# Mouse Graphics
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Includes:
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## Concepts
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### Cursor
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```
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.res 24 bitmap 2x12 byte bitmap (XOR'd after mask)
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.res 24 mask 2x12 byte mask (OR'd with screen)
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.byte hotx hotspot coords (pixels)
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.byte hoty
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```
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### Event
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```
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.byte kind event_kind_*
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.res 4
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```
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if `kind` is `event_kind_key_down`:
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```
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.byte kind event_kind_*
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.byte key (ASCII code; high bit clear)
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.byte modifiers (0=none, 1=open-apple, 2=solid-apple, 3=both)
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.res 2 reserved
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```
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if `kind` is `event_kind_update:`
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```
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.byte kind event_kind_*
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.byte window_id
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.res 3 reserved
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```
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otherwise:
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```
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.byte kind event_kind_*
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.word mousex
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.word mousey
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```
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```
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event_kind_no_event := 0 ; No mouse or keypress
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event_kind_button_down := 1 ; Mouse button was depressed
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event_kind_button_up := 2 ; Mouse button was released
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event_kind_key_down := 3 ; Key was pressed
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event_kind_drag := 4 ; Mouse button still down
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event_kind_apple_key := 5 ; Mouse button was depressed, modifier key down
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event_kind_update := 6 ; Window update needed
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event_modifier_open_apple := 1 << 0
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event_modifier_solid_apple := 1 << 1
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```
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### Menu
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Menu Bar record:
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```
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.word count Number of menu bar items
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.byte menu_id Menu identifier
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.byte disabled Flag
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.addr title Address of length-prefixed string
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.addr menu Address of Menu record
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.res 6 reserved Reserved
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... repeats for each menu
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```
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Menu record:
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```
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.word count Number of items in menu
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.res 5 reserved Reserved
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.byte options bit 0=OA, 1=SA, 2=mark, 5=check, 6=filler, 7=disabled
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.byte mark_char Custom mark character if mark option set
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.byte char1 ASCII code of shortcut #1 (e.g. uppercase B); or 0
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.byte char2 ASCII code of shortcut #2 (e.g. lowercase b, or same); or 0
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.addr name Address of length-prefixed string
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... repeats for each menu item
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```
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### Window "winfo"
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```
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.byte id
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.byte options option_*
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.addr title
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.byte hscroll scroll_option_*
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.byte vscroll scroll_option_*
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.byte hthumbmax
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.byte hthumbpos
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.byte vthumbmax
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.byte vthumbpos
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.byte status
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.byte reserved
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.word mincontwidth minimum content size (horizontal)
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.word maxcontwidth maximum content size (horizontal)
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.word mincontlength minimum content size (vertical)
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.word maxcontlength maximum content size (vertical)
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GrafPort windowport GrafPort record
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.addr nextwinfo address of next lower window in stack
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```
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Windows have a _content area_ which has the requested dimensions. Above this is an optional
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_title bar_ which in turn has an optional _close box_. Within the content area are an
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optional _resize box_ and optional _scroll bars_.
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```
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option_dialog_box := 1 << 0
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option_go_away_box := 1 << 1
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option_grow_box := 1 << 2
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scroll_option_none := 0
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scroll_option_present := 1 << 7
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scroll_option_thumb := 1 << 6
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scroll_option_active := 1 << 0
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scroll_option_normal := scroll_option_present | scroll_option_thumb | scroll_option_active
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```
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## Commands
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Includes:
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* Initialization
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* Cursor Manager - set, show, hide
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* Event Manager - get, peek, post
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* Menu Manager - configure, enable, disable, select
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* Window Manager - open, close, drag, grow, update
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* Control Manager - scrollbars
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## More
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> NOTE: Movable windows must maintain an _offscreen_flag_. If a window is moved so that the
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> content area is entirely offscreen then various operations should be skipped because
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> the window's box coordinates will not be set correctly.
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### Use by DAs
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#### Input Loop
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* Call `GetEvent`.
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* If a key, then check modifiers (Open/Solid Apple) and key code, ignore or take action.
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* If a click, call FindWindow.
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* If target id not the window id, ignore.
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* If target element is desktop or menu then ignore.
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* If target element is close box then initiate [window close](#window-close).
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* If target element is title bar then initiate [window drag](#window-drag).
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* If target element is resize box then initiate [window resize](#window-resize).
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* Otherwise, it is content area; call `FindControl`.
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* If content part is a scrollbar then initiate a [scroll](#window-scroll).
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* Otherwise, handle a content click using custom logic (e.g. hit testing buttons, etc)
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#### Window Close
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* Call `TrackGoAway`, which enters a modal loop to handle the mouse moving out/in the box.
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* Result indicates clicked or canceled. If canceled, return to input loop.
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* Call `CloseWindow`
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#### Window Drag
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* Call `DragWindow`, which enters a modal loop to handle the mouse moving out/in the box.
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* Result indicates moved or canceled. If canceled, return to input loop.
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* Call `JUMP_TABLE_REDRAW_ALL`.
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* If _offscreen flag_ was not set, redraw desktop icons (`DESKTOP_REDRAW_ICONS`).
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* Set _offscreen flag_ if window's `top` is greater than or equal to the screen bottom (191), clear otherwise.
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* If _offscreen flag_ is not set, redraw window.
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#### Window Resize
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* Call `GrowWindow`, which enters a modal loop to handle resizing.
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* Result indicates changed or canceled. If canceled, return to input loop.
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* Call `JUMP_TABLE_REDRAW_ALL`.
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* Call `DESKTOP_REDRAW_ICONS`.
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* Call `UpdateThumb` if needed to adjust scroll bar settings.
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* Redraw window.
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#### Window Scroll
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* Call `TrackThumb`, which enters a modal loop to handle dragging.
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* Redraw window.
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