a2sudoku/a2sudoku
Jeremy Rand c99e5a9325 Update the project template to include the build products. 2019-08-08 23:56:04 -04:00
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make Update the project template to include the build products. 2019-08-08 23:56:04 -04:00
Makefile Update to the latest build engine. 2019-08-07 23:40:10 -04:00
game.c Add support for printing the time to solve the puzzle if there is a real time clock in the system. 2015-08-19 00:35:18 -04:00
game.h Add support for printing the time to solve the puzzle if there is a real time clock in the system. 2015-08-19 00:35:18 -04:00
generateSudoku.pl Update to the latest build engine. 2019-08-07 23:40:10 -04:00
main.c Create the project. Write some code to manage a set of puzzles. Write some code to manage a sudoku game. Start work on the UI for the game. 2015-07-15 18:27:40 -05:00
mouseWrapper.c Add support for a mouse. Add a license. 2018-06-24 23:42:40 -04:00
mouseWrapper.h Add support for a mouse. Add a license. 2018-06-24 23:42:40 -04:00
puzzles.c Use the volatile keyword with all inline assembly to make sure the optimizer does not discard it. 2018-10-21 14:24:03 -04:00
puzzles.h Add the ability to save and load your game. 2015-07-16 19:40:27 -05:00
puzzles.txt Reduce the number of puzzles to 1000 because I ran out of space on the disk for the saved game. 2015-07-16 20:49:02 -05:00
ui.c Use the volatile keyword with all inline assembly to make sure the optimizer does not discard it. 2018-10-21 14:24:03 -04:00
ui.h Create the project. Write some code to manage a set of puzzles. Write some code to manage a sudoku game. Start work on the UI for the game. 2015-07-15 18:27:40 -05:00