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README.md |
Anti-M
Boot ROM-limited games on any Apple II.
What is this?
Many early Apple II games only worked on the original Apple II or Apple ][+. They refuse to boot on later models, often displaying an "M" error code. This was due to overly aggressive copy protection; late in the boot process, there is code that checksums the ROM and reboots if it's not recognized. The games themselves would work fine if they were allowed to boot past this ROM check.
Anti-M is a pre-booter that controls the games' bootloader long enough to bypass the ROM check, allowing you to play these games on any Apple II.
How do I use it?
Boot the Anti-M disk. When it prompts you to insert your original disk, do so,
then press <RETURN>
. The game should boot normally.
Which games are supported?
- Choplifter (Broderbund) (*)
- David's Midnight Magic (Broderbund) (*)
- Dueling Digits (Broderbund)
- Eggs-It (Gebelli)
- Frogger (On-Line Systems) (*)
- Genetic Drift (Broderbund)
- High Orbit (Gebelli)
- Horizon V (Gebelli)
- Jawbreaker ][ (On-Line Systems)
- Labyrinth (Broderbund)
- Lazer Silk (Gebelli)
- Lunar Leepers (On-Line Systems)
- Neptune (Gebelli)
- Pest Patrol (On-Line Systems)
- Phaser Fire (Gebelli)
- Red Alert (Broderbund)
- Russki Duck (Gebelli)
- Seafox (Broderbund)
- Serpentine (Broderbund) (*)
- Sky Blazer (Broderbund)
- Space Quarks (Broderbund)
- Star Blazer (Broderbund)
- Zenith (Gebelli)
(*) later re-released with different copy protection. Only the first release requires Anti-M.
Does Anti-M patch my original disk?
No! All patches are done in memory only. If you reboot your original disk (without running Anti-M), it will fail as usual, because the ROM check is still there.
Can I use Anti-M from a hard drive?
Yes! Copy the ANTI.M.SYSTEM
file to anywhere on your ProDOS hard drive and run
it with your favorite launcher.
History
2019-03-10
- initial release