dos33fsprogs/duke/TODO

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sound:
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click on jump
click on bump head
fancier PC-style sounds
movement:
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2020-12-15 06:03:24 +00:00
* collision detection up (hit head on jump)
2020-12-15 04:37:12 +00:00
* when land from jump, stop walking
2020-12-15 06:03:24 +00:00
walking right into objects, stand back one more (maybe and to mask?)
* can keep walking in collision, just don't move
level1:
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2020-12-15 04:37:12 +00:00
exit door, blue pillar, red key (all in basement?)
tiles
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animated tiles? alternate frame?
laser
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hit enemies
hit tiles
2020-12-13 06:54:59 +00:00
levels:
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2020-12-11 06:24:47 +00:00
mystery level 2
status:
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2020-12-15 04:37:12 +00:00
keep score, inventory
2020-12-11 06:24:47 +00:00
sprites:
~~~~~~~~
2020-12-11 06:24:47 +00:00
When land, kicks up dust
enemies:
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Little robot
green crawly
2020-12-11 06:24:47 +00:00
items:
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red/blue key inverse-R