mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-11-20 03:35:24 +00:00
159 lines
3.5 KiB
ArmAsm
159 lines
3.5 KiB
ArmAsm
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;================================
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;================================
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; mockingboard interrupt handler
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;================================
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;================================
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; On Apple II/6502 the interrupt handler jumps to address in 0xfffe
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; This is in the ROM, which saves the registers
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; on older IIe it saved A to $45 (which could mess with DISK II)
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; newer IIe doesn't do that.
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; It then calculates if it is a BRK or not (which trashes A)
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; Then it sets up the stack like an interrupt and calls 0x3fe
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interrupt_handler:
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pha ; save A ; 3
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; Should we save X and Y too?
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; inc $0404 ; debug
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bit $C404 ; clear 6522 interrupt by reading T1C-L ; 4
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;============
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; 7
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;=====================
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; Update time counter
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;=====================
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inc FRAME_COUNT ; 5
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lda FRAME_COUNT ; 3
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cmp #50 ; 3
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bne frame_good ; 3/2nt
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lda #$0 ; 2
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sta FRAME_COUNT ; 3
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update_second_ones:
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inc $7d0+17 ; 6
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inc $bd0+17 ; 6
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lda $bd0+17 ; 4
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cmp #$ba ; one past '9' ; 2
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bne frame_good ; 3/2nt
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lda #'0'+$80 ; 2
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sta $7d0+17 ; 4
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sta $bd0+17 ; 4
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update_second_tens:
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inc $7d0+16 ; 6
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inc $bd0+16 ; 6
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lda $bd0+16 ; 4
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cmp #$b6 ; 6 (for 60 seconds) ; 2
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bne frame_good ; 3/2nt
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lda #'0'+$80 ; 2
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sta $7d0+16 ; 4
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sta $bd0+16 ; 4
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update_minutes:
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inc $7d0+14 ; 6
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inc $bd0+14 ; 6
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; we don't handle > 9:59 songs yet
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;=============
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; 90 worst
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frame_good:
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ldy MB_FRAME_DIFF ; get chunk offset ; 3
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ldx #0 ; set up reg count ; 2
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;=============
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; 5
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mb_write_loop:
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lda (INL),y ; load register value ; 5
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; if REG==1 and high bit set
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; then end of song
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bpl mb_not_done ; 3/2nt
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cpx #1 ; 2
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bne mb_not_done ; 3/2nt
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lda #1 ; set done playing ; 2
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sta DONE_PLAYING ; 3
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jmp done_interrupt ; 3
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mb_not_done:
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; special case R13. If it is 0xff, then don't update
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; otherwise might spuriously reset the envelope settings
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cpx #13 ; 2
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bne mb_not_13 ; 3/2nt
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cmp #$ff ; 2
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beq skip_r13 ; 3/2nt
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mb_not_13:
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sta MB_VALUE ; 3
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; always write out all to zero page
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; we mostly care about vola/volb/volc so this wastes 11 bytes of RAM
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; code is simpler, and save on three cmp/branches per loop
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and #$f ; 2
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sta REGISTER_DUMP,X ; 4
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; INLINE this (could save 72 cycles)
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jsr write_ay_both ; assume 3 channel (not six) ; 6
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; so write same to both
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; left/right
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; 53
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clc ; point to next interleaved ; 2
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lda INH ; page by adding $300 ; 3
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adc #CHUNKSIZE ; 2
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sta INH ; 3
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inx ; point to next register ; 2
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cpx #14 ; if 14 we're done ; 2
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bmi mb_write_loop ; otherwise, loop ; 3/2nt
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;============
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; roughly 95?
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; *13= 1235?
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skip_r13:
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inc MB_FRAME_DIFF ; increment offset ; 5
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bne reset_chunk ; if not zero, done ; 3/2nt
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wraparound:
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inc MB_CHUNK ; go to next chunk ; 5
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lda MB_CHUNK ; 3
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cmp #CHUNKSIZE ; have we reached end? ; 2
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bne reset_chunk ; 3/2nt
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lda #0 ; if so reset ; 2
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sta MB_CHUNK ; 3
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; can't tail call as need to restore stack and rti
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jsr next_subsong ; and decompress next ; 6
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reset_chunk:
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lda MB_CHUNK ; reset input pointer ; 3
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clc ; to the beginning ; 2
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adc #>UNPACK_BUFFER ; in proper chunk (1 of 3) ; 2
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sta INH ; 3
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;============
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; 18
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done_interrupt:
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pla ; restore a ; 4
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rti ; return from interrupt ; 6
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;============
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; typical
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; 1358 cycles
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