dos33fsprogs/games/tfv/TODO

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+ update speaker_tone.s
short-term:
+ Finish mockingboard music (victory and battle)
+ Get battle finished
- hook up name
- sound effects (during battle? magic specifically)
2021-01-15 02:42:26 +00:00
- if not enough magic points, grey out? somehow
the ones we can't cast
- adjust color of fight background based on ground color
2021-01-19 05:32:10 +00:00
- randomize/generic enemy
- handle dying properly (game over at bottom of screen)
+ load game support
2021-01-19 19:39:37 +00:00
+ merge the credits and battle mockingboard code if possible
2021-01-20 21:34:58 +00:00
+ for the victory music, add pause before playing, adjust tempo
+ add "story" of some sort
2021-01-13 20:17:15 +00:00
get metrocat by running across him on world map
2021-01-13 20:17:15 +00:00
2021-01-13 17:16:20 +00:00
proper slowdown/delay in attack
2021-01-12 05:44:03 +00:00
simple sound effects when selecting menu
maybe gradients on backgrounds
2020-12-31 05:12:45 +00:00
help:
different help screen for flying than worldmap
2020-12-30 06:00:25 +00:00
title:
timeout if no key pressed at splash/title screen
walking around:
separate background image that says when you can walk
different colors to indicate who you can talk to
battle:
spiral intro
animated intro
load game support
split title and flying off from map play
new or load game
char selector
male/female
hair color
skin color
name
2017-11-23 04:50:43 +00:00
mode7 speed fixes:
2018-06-11 03:11:02 +00:00
2017-11-24 04:57:30 +00:00
+ Skip key parsing if no key read
2017-11-27 00:20:58 +00:00
+ Self modifying code on the adds in inner loop
2017-11-26 00:37:02 +00:00
2017-11-27 01:51:24 +00:00
+ inline lookup_map (or at least a copy of it)
maybe code that detects if spacex/spacey add
incremented and just skip the lookup (avoid the need
for the cache code)
2017-11-29 13:32:26 +00:00
+ Unroll inner loop? Might not help much since we are
self-modifying and would have to duplicate
that.
2017-11-17 21:56:11 +00:00
short term:
2017-11-18 20:17:28 +00:00
2017-11-18 21:27:42 +00:00
longer term:
2017-11-19 03:52:25 +00:00
sky -- color looks too much like grass on monochrome display
2017-11-18 21:27:42 +00:00
map -- adjust x/y to better match real position
name entry screen
inventory screen
2017-11-19 02:18:01 +00:00
collision detection
after game over, return to title screen
save/restore game
2017-11-17 21:56:11 +00:00