dos33fsprogs/games/peasant/ending.s

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; Peasant's Quest Ending
; From when the sword hits Trogdor on
; by Vince `deater` Weaver vince@deater.net
.include "hardware.inc"
.include "zp.inc"
.include "qload.inc"
ending:
lda #0
sta GAME_OVER
jsr hgr_make_tables
jsr HGR2 ; Hi-res graphics, no text at bottom
; Y=0, A=0 after this called
lda #0
sta FRAME
; update score
jsr update_score
; start music?
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boat:
lda #<lake_e_boat_lzsa
sta getsrc_smc+1
lda #>lake_e_boat_lzsa
sta getsrc_smc+2
lda #$40
jsr decompress_lzsa2_fast
jsr wait_until_keypress
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waterfall:
lda #<waterfall_lzsa
sta getsrc_smc+1
lda #>waterfall_lzsa
sta getsrc_smc+2
lda #$40
jsr decompress_lzsa2_fast
jsr wait_until_keypress
jhonka:
lda #<jhonka_lzsa
sta getsrc_smc+1
lda #>jhonka_lzsa
sta getsrc_smc+2
lda #$40
jsr decompress_lzsa2_fast
jsr wait_until_keypress
cottage:
lda #<cottage_lzsa
sta getsrc_smc+1
lda #>cottage_lzsa
sta getsrc_smc+2
lda #$40
jsr decompress_lzsa2_fast
jsr wait_until_keypress
final_screen:
lda #<the_end_lzsa
sta getsrc_smc+1
lda #>the_end_lzsa
sta getsrc_smc+2
lda #$40
jsr decompress_lzsa2_fast
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jsr wait_until_keypress
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game_over:
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; jsr game_over
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jsr boat
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peasant_text:
.byte 25,2,"Peasant's Quest",0
.include "decompress_fast_v2.s"
.include "wait_keypress.s"
;.include "draw_peasant.s"
.include "hgr_font.s"
.include "draw_box.s"
.include "hgr_rectangle.s"
;.include "hgr_7x28_sprite_mask.s"
.include "hgr_1x5_sprite.s"
;.include "hgr_save_restore.s"
.include "hgr_partial_save.s"
.include "hgr_input.s"
.include "hgr_tables.s"
.include "hgr_text_box.s"
.include "clear_bottom.s"
.include "gr_offsets.s"
.include "gr_copy.s"
.include "score.s"
.include "wait_a_bit.s"
.include "version.inc"
.include "graphics_end/ending_graphics.inc"
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boat_string:
.byte " Peasant's Quest",13
.byte "Written by Matt, Jonathan, and Mike",0
waterfall_string:
.byte " Programmed by Jonathan",13
.byte "Apple ][ support by Deater",0
jhonka_string:
.byte "Graphcis by Mike and Matt",0
cottage_string:
.byte " Quality Assurance Types:",13
.byte " Neal Stamper,",13
.byte "Don Chapman, and John Radle",0
cottage_string2:
.byte "Nice work on winning and everything.",0