dos33fsprogs/mist/leveldata_mist.inc

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;===============================================
; level data for Island level
;===============================================
; 24 bytes each location
; we put special at end as it's ignored if not set
LOCATION_NORTH_EXIT=0 ; new room when heading north
LOCATION_SOUTH_EXIT=1 ; new room when heading south
LOCATION_EAST_EXIT=2 ; new room when heading east
LOCATION_WEST_EXIT=3 ; new room when heading west
LOCATION_NORTH_EXIT_DIR=4 ; direction faced in new room when N
LOCATION_SOUTH_EXIT_DIR=5 ; direction faced in new room when S
LOCATION_EAST_EXIT_DIR=6 ; direction faced in new room when E
LOCATION_WEST_EXIT_DIR=7 ; direction faced in new room when W
LOCATION_NORTH_BG=8 ; pointer to north background image
LOCATION_SOUTH_BG=10 ; pointer to south background image
LOCATION_EAST_BG=12 ; pointer to east background image
LOCATION_WEST_BG=14 ; pointer to west background image
LOCATION_BGS = 16 ; bitmap saying which backgrounds valid
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BG_NORTH = 1
BG_SOUTH = 2
BG_EAST = 4
BG_WEST = 8
LOCATION_SPECIAL_EXIT=17 ; if we have something clickable
; $FF if not, direction if so
LOCATION_SPECIAL_X1=18 ; collision box for the thing to click
LOCATION_SPECIAL_X2=19
LOCATION_SPECIAL_Y1=20
LOCATION_SPECIAL_Y2=21
LOCATION_SPECIAL_FUNC=22 ; pointer-1 of function to call on click
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locations:
.word location0, location1, location2, location3
.word location4, location5, location6, location7
.word location8, location9, location10,location11
.word location12,location13,location14,location15
.word location16,location17,location18,location19
.word location20,location21,location22,location23
.word location24,location25,location26,location27
.word location28,location29,location30,location31
.word location32,location33,location34,location35
.word location36,location37,location38,location39
.word location40,location41,location42,location43
.word location44,location45,location46
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; myst linking book
location0:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word m_link_book_lzsa ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH ; only north bg
.byte DIRECTION_N ; special exit
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.byte 21,31 ; special x
.byte 10,24 ; special y
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.word mist_link_book-1 ; special function
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; dock
location1:
.byte $2 ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word dock_n_lzsa ; north bg
.word dock_s_lzsa ; south bg
.word dock_e_lzsa ; east bg
.word dock_w_lzsa ; west bg
.byte BG_EAST|BG_NORTH|BG_SOUTH|BG_WEST ; all bgs
.byte $ff ; special exit
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; by dock switch
location2:
.byte 3 ; north exit
.byte 1 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_W ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word dock_switch_n_lzsa ; north bg
.word dock_switch_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte DIRECTION_N ; special exit
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.byte 23,30 ; special x
.byte 25,32 ; special y
.word click_switch-1 ; special function
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; dock steps
location3:
.byte 19 ; north exit
.byte $ff ; south exit
.byte 2 ; east exit
.byte 4 ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_S ; east exit_dir
.byte DIRECTION_S ; west exit_dir
.word gear_base_n_lzsa ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
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.word dock_steps_w_lzsa ; west bg
.byte BG_WEST|BG_NORTH
.byte $ff ; special exit
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; above dock path
location4:
.byte 20 ; north exit
.byte 5 ; south exit
.byte 2 ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte DIRECTION_S ; east exit_dir
.byte $ff ; west exit_dir
.word above_dock_n_lzsa ; north bg
.word above_dock_s_lzsa ; south bg
.word above_dock_e_lzsa ; east bg
.word $0000 ; west bg
.byte BG_SOUTH|BG_NORTH|BG_EAST
.byte $ff ; special exit
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; base of steps
location5:
.byte 4 ; north exit
.byte 6 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_W ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word step_base_n_lzsa ; north bg
.word step_base_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
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.byte BG_SOUTH|BG_NORTH
.byte $ff ; special exit
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; steps 1st landing
location6:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 5 ; east exit
.byte 7 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_N ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
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.word step_land1_e_lzsa ; east bg
.word step_land1_w_lzsa ; west bg
.byte BG_WEST | BG_EAST
.byte $ff ; special exit
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; steps 2nd landing
location7:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 6 ; east exit
.byte 8 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
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.word step_land2_e_lzsa ; east bg
.word step_land2_w_lzsa ; west bg
.byte BG_WEST | BG_EAST
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.byte DIRECTION_W ; special exit (letter)
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.byte 29,32 ; special x
.byte 38,45 ; special y
.word read_letter-1
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; steps outside dentist chair branch
location8:
.byte 21 ; north exit
.byte $ff ; south exit
.byte 7 ; east exit
.byte 9 ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word step_dentist_n_lzsa ; north bg
.word $0000 ; south bg
.word step_dentist_e_lzsa ; east bg
.word step_dentist_w_lzsa ; west bg
.byte BG_EAST|BG_WEST|BG_NORTH
.byte $ff ; special exit
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; steps one more time up
location9:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 8 ; east exit
.byte 10 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
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.word step_land3_e_lzsa ; east bg
.word step_land3_w_lzsa ; west bg
.byte BG_WEST | BG_EAST ; west and eastl
.byte $ff ; special exit
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; at the top outside temple
location10:
.byte 11 ; north exit
.byte 14 ; south exit
.byte 9 ; east exit
.byte 37 ; west exit
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.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_N|DIRECTION_ONLY_POINT ; west exit_dir
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.word step_top_n_lzsa ; north bg
.word step_top_s_lzsa ; south bg
.word step_top_e_lzsa ; east bg
.word step_top_w_lzsa ; west bg
.byte BG_EAST|BG_WEST|BG_NORTH|BG_SOUTH ; all dirs
.byte $ff ; special exit
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; temple doorway
location11:
.byte 12 ; north exit
.byte 10 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word temple_door_n_lzsa ; north bg
.word temple_door_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
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.byte BG_NORTH|BG_SOUTH ; north and south
.byte $ff ; special exit
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; temple inside
location12:
.byte $ff ; north exit
.byte 11 ; south exit
.byte 28 ; east exit
.byte 13 ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word temple_center_n_lzsa ; north bg
.word temple_center_s_lzsa ; south bg
.word temple_center_e_lzsa ; east bg
.word temple_center_w_lzsa ; west bg
.byte BG_NORTH|BG_WEST|BG_SOUTH|BG_EAST ; all directions
.byte $ff ; special exit
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; red book shelf
location13:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte 12 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
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.word red_book_shelf_lzsa ; west bg
.byte BG_WEST ; west
.byte DIRECTION_N ; special exit
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.byte 16,25 ; special x
.byte 16,32 ; special y
.word red_book-1 ; special function
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; pool
location14:
.byte $ff ; north exit
.byte 23 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word pool_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH
.byte $ff ; special exit
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; clock
location15:
.byte $ff ; north exit
.byte 25 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word clock_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_SOUTH
.byte $ff ; special exit
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; spaceship far
location16:
.byte 22 ; north exit
.byte $ff ; south exit
.byte 37 ; east exit
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.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word spaceship_far_n_lzsa ; north bg
.word $0000 ; south bg
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.word spaceship_far_e_lzsa ; east bg
.word $0000 ; west bg
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.byte BG_NORTH|BG_EAST
.byte $ff ; special exit
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; tree corridor #2
location17:
.byte 10 ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word tree2_n_lzsa ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH
.byte DIRECTION_N ; special exit
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.byte 25,31 ; special x
.byte 19,23 ; special y
.word click_switch-1 ; special function
; tree corridor #5
location18:
.byte 23 ; north exit
.byte $ff ; south exit
.byte 24 ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word tree5_n_lzsa ; north bg
.word $0000 ; south bg
.word tree5_e_lzsa ; east bg
.word $0000 ; west bg
.byte BG_NORTH | BG_EAST
.byte $ff ; special exit
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; gear
location19:
.byte $ff ; north exit
.byte 4 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_E ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word gear_n_lzsa ; north bg
.word gear_s_lzsa ; south bg
.word $0000 ; east bg
.word gear_w_lzsa ; west bg
.byte BG_NORTH | BG_SOUTH | BG_WEST
.byte DIRECTION_N ; special exit
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.byte 5,10 ; special x
.byte 29,35 ; special y
.word click_switch-1 ; special function
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; gear base
location20:
.byte 19 ; north exit
.byte $ff ; south exit
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.byte 2 ; east exit
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.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
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.byte DIRECTION_S ; east exit_dir
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.byte $ff ; west exit_dir
.word gear_base_n_lzsa ; north bg
.word $0000 ; south bg
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.word above_dock_e_lzsa ; east bg
.word $0000 ; west bg
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.byte BG_NORTH | BG_EAST
.byte $ff ; special exit
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; dentist door
location21:
.byte 31 ; north exit
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.byte 9 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_W ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word dentist_door_n_lzsa ; north bg
.word dentist_door_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
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.byte BG_NORTH | BG_SOUTH
.byte $ff ; special exit
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; spaceship switch
location22:
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.byte 38 ; north exit
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.byte $ff ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word spaceship_switch_n_lzsa ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH
.byte $ff ; special exit
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; tree corridor4 (with generator switch)
location23:
.byte 17 ; north exit
.byte 15 ; south exit
.byte $ff ; east exit
.byte 32 ; west exit
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.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
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.word tree4_n_lzsa ; north bg
.word tree4_s_lzsa ; south bg
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.word tree4_e_lzsa ; east bg
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.word tree4_w_lzsa ; west bg
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.byte BG_NORTH|BG_SOUTH|BG_WEST|BG_EAST
.byte $ff ; special exit
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; tree cabin
location24:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 18 ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
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.word tree_cabin_e_lzsa ; east bg
.word $0000 ; west bg
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.byte BG_EAST
.byte $ff ; special exit
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; clock puzzle
location25:
.byte $ff ; north exit
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.byte 18 ; south exit
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.byte $ff ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
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.byte DIRECTION_N ; south exit_dir
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.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
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.word clock_puzzle_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
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.byte BG_SOUTH
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.byte DIRECTION_S ; special exit
.byte 12,30 ; special x
.byte 38,48 ; special y
.word clock_puzzle-1 ; special function
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; clock island
location26:
.byte 18 ; north exit
.byte 27 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word clock_island_n_lzsa ; north bg
.word clock_island_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
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.byte BG_SOUTH|BG_NORTH
.byte $ff ; special exit
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; clock inside
location27:
.byte $ff ; north exit
.byte 26 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_N ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word clock_inside_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
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.byte BG_SOUTH
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.byte DIRECTION_S ; special exit
.byte 12,30 ; special x
.byte 8,32 ; special y
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.word clock_inside_puzzle-1 ; special function
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; fireplace
location28:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 29 ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_W ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
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.word fireplace_e_lzsa ; east bg
.word $0000 ; west bg
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.byte BG_EAST
.byte $ff ; special exit
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; in fireplace
location29:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte 12 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word in_fireplace_w_lzsa ; west bg
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.byte BG_WEST ; west
.byte $ff ; special exit
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; open_gear
location30:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 19 ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_N ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word gear_open_e_lzsa ; east bg
.word $0000 ; west bg
.byte BG_EAST
.byte DIRECTION_E ; special exit
.byte 17,23 ; special x
.byte 14,24 ; special y
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.word go_to_meche-1 ; special function
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; chair view
location31:
.byte 31 ; north exit
.byte 21 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_S ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word chair_view_n_lzsa ; north bg
.word chair_view_s_lzsa ; south bg
.word gear_open_e_lzsa ; east bg
.word $0000 ; west bg
.byte BG_NORTH | BG_SOUTH
.byte $ff ; TODO: lightswitch
; green shack
location32:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 23 ; east exit
.byte 33 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
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.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_N ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word green_house_e_lzsa ; east bg
.word green_house_w_lzsa ; west bg
.byte BG_EAST | BG_WEST
.byte $ff
; green shack steps 1
location33:
.byte 34 ; north exit
.byte 32 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_E ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word green_steps1_n_lzsa ; north bg
.word green_steps1_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH | BG_SOUTH
.byte $ff
; green shack steps 6
location34:
.byte 35 ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte 33 ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_S ; west exit_dir
.word green_steps6_n_lzsa ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word green_steps6_w_lzsa ; west bg
.byte BG_NORTH | BG_WEST
.byte $ff
; generator room door
location35:
.byte 35 ; north exit
.byte 34 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_S ; north exit_dir
.byte DIRECTION_W ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word gen_door_closed_n_lzsa ; north bg
.word gen_door_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH | BG_SOUTH
.byte DIRECTION_N ; special exit
.byte 27,32 ; special x
.byte 26,32 ; special y
.word open_gen_door-1 ; special function
; generator room
location36:
.byte 36 ; north exit
.byte 35 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_S ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word generator_n_lzsa ; north bg
.word generator_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH | BG_SOUTH
.byte DIRECTION_N
.byte 24,36 ; special x
.byte 34,40 ; special y
.word generator_button_press-1 ; special function
; pad on way to rocket
location37:
.byte 16 ; north exit
.byte $ff ; south exit
.byte 10 ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word pad_n_lzsa ; north bg
.word $0000 ; south bg
.word pad_e_lzsa ; east bg
.word $0000 ; west bg
.byte BG_NORTH | BG_EAST
.byte DIRECTION_N
.byte 0,20 ; special x
.byte 0,48 ; special y
.word pad_special-1 ; special function
2020-03-15 18:25:51 +00:00
; rocket close in
location38:
.byte 16 ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_E ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word spaceship_door_n_lzsa ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH
.byte DIRECTION_N ; special exit
.byte 15,25 ; special x
.byte 8,46 ; special y
.word open_ss_door-1 ; special function
; ceiling of temple
location39:
.byte 12 ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word temple_center_up_lzsa ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH
.byte $ff
2020-03-18 05:48:15 +00:00
; tower2 path
location40:
.byte 41 ; north exit
.byte $ff ; south exit
.byte 37 ; east exit
.byte $ff ; west exit
.byte DIRECTION_W|DIRECTION_ONLY_POINT ; north exit_dir
2020-03-18 05:48:15 +00:00
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word tower2_path_n_lzsa ; north bg
.word $0000 ; south bg
.word tower2_path_e_lzsa ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_EAST
.byte $ff
; tower2 base
location41:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte 40 ; west exit
2020-03-18 05:48:15 +00:00
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_N ; west exit_dir
2020-03-18 05:48:15 +00:00
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word tower2_base_w_lzsa ; west bg
.byte BG_WEST
.byte DIRECTION_W ; special exit
.byte 13,27 ; special x
.byte 0,46 ; special y
.word leave_tower2-1 ; special function
2020-03-18 05:48:15 +00:00
; tower2 top
location42:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte 41 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W|DIRECTION_ONLY_POINT ; west exit_dir
2020-03-18 05:48:15 +00:00
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word tower2_top_w_lzsa ; west bg
.byte BG_WEST
.byte DIRECTION_W ; special exit
.byte 17,22 ; special x
.byte 10,18 ; special y
2020-03-18 05:48:15 +00:00
.word circuit_breaker-1 ; special function
; tower1 trail
location43:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 23 ; east exit
.byte 44 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_N ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word tower1_trail_e_lzsa ; east bg
.word tower1_trail_w_lzsa ; west bg
.byte BG_WEST|BG_EAST
.byte $ff
2020-03-18 05:48:15 +00:00
; tower1 trail2
location44:
.byte 45 ; north exit
.byte 43 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_E ; north exit_dir
.byte DIRECTION_E ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word tower1_trail2_n_lzsa ; north bg
.word tower1_trail2_s_lzsa ; south bg
.word $0000 ; east bg
.word tower1_trail2_w_lzsa ; west bg
.byte BG_NORTH|BG_SOUTH|BG_WEST
.byte $ff
; tower1 bottom
location45:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 46 ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word tower1_base_e_lzsa ; east bg
.word $0000 ; west bg
.byte BG_EAST
.byte $ff
; tower1 top
location46:
.byte $ff ; north exit
.byte $ff ; south exit
.byte 45 ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word tower1_top_e_lzsa ; east bg
.word $0000 ; west bg
.byte BG_EAST
.byte $ff