dos33fsprogs/megademo/starring_people.s

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; Display Starring Message
; 1st screen = triple page flip
; 2nd/3rd = split low/hires
starring:
;===================
; init screen
jsr TEXT
jsr HOME
bit KEYRESET
;===================
; init vars
lda #0
sta DRAW_PAGE
;=============================
; Load graphic page0
lda #$0c
sta BASH
lda #$00
sta BASL ; load image to $c00
lda #<starring1
sta GBASL
lda #>starring1
sta GBASH
jsr load_rle_gr
lda #4
sta DRAW_PAGE
jsr gr_copy_to_current ; copy to page1
; GR part
bit PAGE1
bit LORES ; 4
bit SET_GR ; 4
bit FULLGR ; 4
;=============================
; Load graphic page1
lda #$0c
sta BASH
lda #$00
sta BASL ; load image to $c00
lda #<starring2
sta GBASL
lda #>starring2
sta GBASH
jsr load_rle_gr
lda #0
sta DRAW_PAGE
jsr gr_copy_to_current
; GR part
bit PAGE0
;==============================
; setup graphics for vapor lock
;==============================
jsr vapor_lock ; 6
; vapor lock returns with us at beginning of hsync in line
; 114 (7410 cycles), so with 5070 lines to go
jsr gr_copy_to_current ; 6+ 9292
; now we have 322 left
; GR part
bit LORES ; 4
bit SET_GR ; 4
bit FULLGR ; 4
; 322 - 12 = 310
; - 3 for jmp
; 307
; Try X=9 Y=6 cycles=307
ldy #6 ; 2
stloopA:ldx #9 ; 2
stloopB:dex ; 2
bne stloopB ; 2nt/3
dey ; 2
bne stloopA ; 2nt/3
jmp st_begin_loop
.align $100
;================================================
; Starring Loop
;================================================
; each scan line 65 cycles
; 1 cycle each byte (40cycles) + 25 for horizontal
; Total of 12480 cycles to draw screen
; Vertical blank = 4550 cycles (70 scan lines)
; Total of 17030 cycles to get back to where was
; G00000000000000000000 H0000000000000000000000
st_begin_loop:
st_display_loop:
ldy #24
st_outer_loop:
;== line0
bit PAGE0 ; 4
lda #$54 ; 2
sta draw_line_p1+1 ; 4
jsr draw_line_1 ; 6
;== line1
bit PAGE0 ; 4
lda #$54 ; 2
sta draw_line_p1+1 ; 4
jsr draw_line_1 ; 6
;== line2
bit PAGE0 ; 4
lda #$55 ; 2
sta draw_line_p1+1 ; 4
jsr draw_line_1 ; 6
;== line3
bit PAGE1 ;IIe ; 4
; bit PAGE0 ;II/II+ ; 4
lda #$55 ; 2
sta draw_line_p1+1 ; 4
jsr draw_line_1 ; 6
;== line4
bit PAGE1 ; 4
lda #$54 ; 2
sta draw_line_p1+1 ; 4
jsr draw_line_1 ; 6
;== line5
bit PAGE1 ; 4
lda #$54 ; 2
sta draw_line_p1+1 ; 4
jsr draw_line_1 ; 6
;== line6
bit PAGE1 ; 4
lda #$55 ; 2
sta draw_line_p1+1 ; 4
jsr draw_line_1 ; 6
;== line7
bit PAGE1 ; 4
lda #$55 ; 2
sta draw_line_p2+1 ; 4
jsr draw_line_2 ; 6
dey ; 2
bne st_outer_loop ; 3
; -1
;======================================================
; We have 4550 cycles in the vblank, use them wisely
;======================================================
; do_nothing should be 4550
; +1 fallthrough from above
; -10 keypress
; -2 ldy at top
; -132 move letters
; ===========
; 4407
; Try X=13 Y=62 cycles=4403 R4
nop ; 2
nop
ldy #62 ; 2
stloop1:ldx #13 ; 2
stloop2:dex ; 2
bne stloop2 ; 2nt/3
dey ; 2
bne stloop1 ; 2nt/3
lda KEYPRESS ; 4
bpl st_no_keypress ; 3
jmp st_start_over
st_no_keypress:
jmp st_display_loop ; 3
st_start_over:
bit KEYRESET ; clear keypress ; 4
rts ; 6
.include "starring1.inc"
.include "starring2.inc"