dos33fsprogs/mist/leveldata_arbor.inc

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;===============================================
; level data for Arbor trees
;===============================================
locations:
.word location0, location1, location2, location3
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.word location4, location5, location6, location7
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.word location8, location9, location10,location11
.word location12,location13,location14,location15
.word location16,location17,location18,location19
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.word location20,location21
; ARBOR_INSIDE_ELEV1 -- arrival in elevator1
location0:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte ARBOR_INSIDE_ELEV1_OPEN ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word inside_elevator1_closed_w_lzsa ; west bg
.byte BG_WEST
.byte DIRECTION_W ; special exit
.byte 26,34 ; special x
.byte 28,36 ; special y
.word elev1_handle-1 ; special function
; ARBOR_INSIDE_ELEV1_OPEN -- arrival in elevator1, door open
location1:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte ARBOR_ARRIVAL_CLOSED ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word $0000 ; east bg
.word inside_elevator1_open_w_lzsa ; west bg
.byte BG_WEST
.byte DIRECTION_W ; special exit
.byte 10,17 ; special x
.byte 6,46 ; special y
.word elev1_close_door-1 ; special function
; ARBOR_ARRIVAL_CLOSED -- just outside elevator, closed
location2:
.byte $ff ; north exit
.byte $ff ; south exit
.byte ARBOR_ARRIVAL_OPEN ; east exit
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.byte ARBOR_BRIDGE1 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word arrival_e_lzsa ; east bg
.word arrival_w_lzsa ; west bg
.byte BG_WEST|BG_EAST
.byte $ff
; ARBOR_ARRIVAL_OPEN -- just outside elevator, open
location3:
.byte $ff ; north exit
.byte $ff ; south exit
.byte ARBOR_INSIDE_ELEV1_OPEN ; east exit
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.byte ARBOR_BRIDGE1 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_W ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word arrival_open_e_lzsa ; east bg
.word arrival_w_lzsa ; west bg
.byte BG_WEST|BG_EAST
.byte $ff
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; ARBOR_BRIDGE1 -- first bridge
location4:
.byte $ff ; north exit
.byte $ff ; south exit
.byte ARBOR_ARRIVAL_CLOSED ; east exit
.byte ARBOR_HUT1 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word bridge1_e_lzsa ; east bg
.word bridge1_w_lzsa ; west bg
.byte BG_WEST|BG_EAST
.byte $ff
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; ARBOR_HUT1 -- first hut
location5:
.byte $ff ; north exit
.byte $ff ; south exit
.byte ARBOR_BRIDGE1 ; east exit
.byte ARBOR_BRIDGE2 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_N ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word hut1_e_lzsa ; east bg
.word hut1_w_lzsa ; west bg
.byte BG_WEST|BG_EAST
.byte $ff
; ARBOR_BRIDGE2 -- second bridge
location6:
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.byte ARBOR_SHACK1 ; north exit
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.byte ARBOR_HUT1 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_E ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word bridge2_n_lzsa ; north bg
.word bridge2_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
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; ARBOR_SHACK1 -- first shack
location7:
.byte $ff ; north exit
.byte ARBOR_BRIDGE2 ; south exit
.byte ARBOR_BRIDGE3 ; east exit
.byte $ff ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word shack1_n_lzsa ; north bg
.word shack1_s_lzsa ; south bg
.word shack1_e_lzsa ; east bg
.word shack1_w_lzsa ; west bg
.byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST
.byte $ff
; ARBOR_BRIDGE3 -- third bridge
location8:
.byte $ff ; north exit
.byte $ff ; south exit
.byte ARBOR_LONGSHACK1 ; east exit
.byte ARBOR_SHACK1 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word bridge3_e_lzsa ; east bg
.word bridge3_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; ARBOR_LONGSHACK1 -- extra long shack
location9:
.byte $ff ; north exit
.byte $ff ; south exit
.byte ARBOR_LONGSHACK2 ; east exit
.byte ARBOR_BRIDGE3 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word longshack1_e_lzsa ; east bg
.word longshack1_w_lzsa ; west bg
.byte BG_EAST|BG_WEST
.byte $ff
; ARBOR_LONGSHACK2 -- extra long shack part 2
location10:
.byte $ff ; north exit
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.byte ARBOR_SWITCH_BRIDGE1 ; south exit
.byte ARBOR_BRIDGE4 ; east exit
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.byte ARBOR_LONGSHACK1 ; west exit
.byte $ff ; north exit_dir
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.byte DIRECTION_S ; south exit_dir
.byte DIRECTION_E ; east exit_dir
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.byte DIRECTION_W ; west exit_dir
.word longshack2_n_lzsa ; north bg
.word longshack2_s_lzsa ; south bg
.word longshack2_e_lzsa ; east bg
.word longshack2_w_lzsa ; west bg
.byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST
.byte $ff
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; ARBOR_SWITCH_BRIDGE1 -- first bridge leading to switch
location11:
.byte ARBOR_LONGSHACK2 ; north exit
.byte ARBOR_SWITCH_HUT1 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_E ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word switch_bridge1_n_lzsa ; north bg
.word switch_bridge1_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
; ARBOR_SWITCH_HUT1 -- first hut on way to switch
location12:
.byte ARBOR_SWITCH_BRIDGE1 ; north exit
.byte $ff ; south exit
.byte ARBOR_SWITCH_BRIDGE2 ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte $ff ; west exit_dir
.word switch_hut1_n_lzsa ; north bg
.word $0000 ; south bg
.word switch_hut1_e_lzsa ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_EAST
.byte $ff
; ARBOR_SWITCH_BRIDGE2 -- second bridge on way to switch
location13:
.byte $ff ; north exit
.byte $ff ; south exit
.byte ARBOR_SWITCH_HUT ; east exit
.byte ARBOR_SWITCH_HUT1 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_S ; east exit_dir
.byte DIRECTION_N ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word switch_bridge2_e_lzsa ; east bg
.word switch_bridge2_w_lzsa ; west bg
.byte BG_WEST|BG_EAST
.byte $ff
; ARBOR_SWITCH_HUT -- hut with hard-to-find switch
location14:
.byte $ff ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte ARBOR_SWITCH_BRIDGE2 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word switch_hut_closed_s_lzsa; south bg
.word $0000 ; east bg
.word switch_hut_w_lzsa ; west bg
.byte BG_WEST|BG_SOUTH
.byte DIRECTION_S ; special exit
.byte 16,22 ; special x
.byte 28,40 ; special y
.word hut_handle-1 ; special function
; ARBOR_BRIDGE4 -- bridge out of the longshack
location15:
.byte $ff ; north exit
.byte $ff ; south exit
.byte ARBOR_HUT2 ; east exit
.byte ARBOR_LONGSHACK2 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_E ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word bridge4_e_lzsa ; east bg
.word bridge4_w_lzsa ; west bg
.byte BG_WEST|BG_EAST
.byte $ff
; ARBOR_HUT2 -- next hut
location16:
.byte $ff ; north exit
.byte $ff ; south exit
.byte ARBOR_HUT2_INSIDE ; east exit
.byte ARBOR_BRIDGE4 ; west exit
.byte $ff ; north exit_dir
.byte $ff ; south exit_dir
.byte DIRECTION_S ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word $0000 ; south bg
.word hut2_e_lzsa ; east bg
.word hut2_w_lzsa ; west bg
.byte BG_WEST|BG_EAST
.byte $ff
; ARBOR_HUT2_INSIDE -- inside next hut
location17:
.byte $ff ; north exit
.byte ARBOR_BRIDGE5 ; south exit
.byte $ff ; east exit
.byte ARBOR_HUT2 ; west exit
.byte $ff ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word $0000 ; north bg
.word hut2_inside_s_lzsa ; south bg
.word $0000 ; east bg
.word hut2_inside_w_lzsa ; west bg
.byte BG_WEST|BG_SOUTH
.byte $ff
; ARBOR_BRIDGE5 -- next bridge
location18:
.byte ARBOR_HUT2_INSIDE ; north exit
.byte ARBOR_LONGSHACK3 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_W ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word bridge5_n_lzsa ; north bg
.word bridge5_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
; ARBOR_LONGSHACK3 -- next longshack
location19:
.byte ARBOR_BRIDGE5 ; north exit
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.byte ARBOR_BRIDGE6 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word longshack3_n_lzsa ; north bg
.word longshack3_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
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; ARBOR_BRIDGE6 -- the next bridge
location20:
.byte ARBOR_LONGSHACK3 ; north exit
.byte ARBOR_SHACK2 ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte DIRECTION_S ; south exit_dir
.byte $ff ; east exit_dir
.byte $ff ; west exit_dir
.word bridge6_n_lzsa ; north bg
.word bridge6_s_lzsa ; south bg
.word $0000 ; east bg
.word $0000 ; west bg
.byte BG_NORTH|BG_SOUTH
.byte $ff
; ARBOR_SHACK2 -- the shack before the elevator
location21:
.byte ARBOR_LONGSHACK3 ; north exit
.byte $ff ; south exit
.byte $ff ; east exit
.byte $ff ; west exit
.byte DIRECTION_N ; north exit_dir
.byte $ff ; south exit_dir
.byte $ff ; east exit_dir
.byte DIRECTION_W ; west exit_dir
.word shack2_n_lzsa ; north bg
.word shack2_s_lzsa ; south bg
.word shack2_e_lzsa ; east bg
.word shack2_w_lzsa ; west bg
.byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST
.byte $ff