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Makefile
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include ../../../Makefile.inc
ZX02 = ~/research/6502_compression/zx02.git/build/zx02
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PNG_TO_HGR = ../../..utils/hgr-utils/png2hgr
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LINKER_SCRIPTS = ../../../linker_scripts
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DOS33 = ../../../utils/dos33fs-utils/dos33
DOS33_RAW = ../../../utils/dos33fs-utils/dos33_raw
EMPTY_DISK = ../../../empty_disk/empty.dsk
TOKENIZE = ../../../utils/asoft_basic-utils/tokenize_asoft
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all: cliff.dsk
####
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cliff.dsk: HELLO CLIFF CLIMB
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cp $(EMPTY_DISK) cliff.dsk
$(DOS33) -y cliff.dsk SAVE A HELLO
$(DOS33) -y cliff.dsk BSAVE -a 0x6000 CLIFF
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$(DOS33) -y cliff.dsk BSAVE -a 0x6000 CLIMB
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###
HELLO: hello.bas
$(TOKENIZE) < hello.bas > HELLO
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####
CLIFF: cliff.o
ld65 -o CLIFF cliff.o -C $(LINKER_SCRIPTS)/apple2_6000.inc
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cliff.o: cliff.s zx02_optim.s \
move_peasant.s draw_peasant.s \
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hgr_copy.s hgr_partial_restore.s \
hgr_sprite.s hgr_sprite_bg_mask.s \
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random16.s \
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cliff_graphics/cliff_base.hgr.zx02 \
sprites/enemy_sprites.inc \
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zp.inc hardware.inc \
walking_sprites.zx02
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ca65 -o cliff.o cliff.s -l cliff.lst
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####
CLIMB: climb.o
ld65 -o CLIMB climb.o -C $(LINKER_SCRIPTS)/apple2_6000.inc
climb.o: climb.s zx02_optim.s \
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move_peasant_climb.s draw_peasant_climb.s \
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keyboard_climb.s \
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hgr_copy.s hgr_partial_restore.s \
hgr_sprite.s hgr_sprite_bg_mask.s \
random16.s \
cliff_graphics/cliff_base.hgr.zx02 \
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cliff_graphics/cliff2.hgr.zx02 \
cliff_graphics/cliff3.hgr.zx02 \
cliff_graphics/cliff_base_priority.zx02 \
cliff_graphics/cliff2_priority.zx02 \
cliff_graphics/cliff3_priority.zx02 \
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sprites/enemy_sprites.inc \
zp.inc hardware.inc \
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climbing_sprites.zx02
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ca65 -o climb.o climb.s -l climb.lst
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####
walking_sprites.zx02: walking_sprites
$(ZX02) -f walking_sprites walking_sprites.zx02
walking_sprites: walking_sprites.o
ld65 -o walking_sprites walking_sprites.o -C $(LINKER_SCRIPTS)/apple2_a000.inc
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walking_sprites.o: walking_sprites.s \
sprites/flame_sprites.inc \
sprites/walk_sprites.inc
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ca65 -o walking_sprites.o walking_sprites.s -l walking_sprites.lst
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####
climbing_sprites.zx02: climbing_sprites
$(ZX02) -f climbing_sprites climbing_sprites.zx02
climbing_sprites: climbing_sprites.o
ld65 -o climbing_sprites climbing_sprites.o -C $(LINKER_SCRIPTS)/apple2_a000.inc
climbing_sprites.o: climbing_sprites.s \
sprites/climb_flame_sprites.inc \
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sprites/climb_sprites.inc
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ca65 -o climbing_sprites.o climbing_sprites.s -l climbing_sprites.lst
####
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cliff_graphics/cliff_base.hgr.zx02:
cd cliff_graphics && make
sprites/enemy_sprites.inc:
cd sprites && make
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####
clean:
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rm -f *.lst *.o *~ CLIFF CLIMB HELLO \
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walking_sprites climbing_sprites *.zx02
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cd cliff_graphics && make clean
cd sprites && make clean