dos33fsprogs/ootw/TODO

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2019-03-15 17:00:47 +00:00
KNOWN BUGS:
+ ootw: pool monster grabs you a edge of pool (glitch)
+ intro: there's still a bit of a pause when the elevator door finishes opening
TODO:
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2019-03-27 04:17:12 +00:00
Movement:
+ running: Missing one running frame (?)
+ ability to run+jump
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+ ability to kick while crouching
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+ ability to shoot
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sprites_to_draw:
+ physicist crouch-kicking
+ physicist run+jumping
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+ physicist swimming
+ physicist getting out of pool
+ beast tripping
+ physicist holding gun
+ physicist shot
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pool:
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+ background of beast moving off
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+ adjust tentacle to not go off edge of screen
+ adjust x position of tentacle grab
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cavern:
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+ slugs on ceiling drop
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+ background of beast moving off ?
+ adjust slug attack range
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underwater:
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+ add arrival-underwater scene
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+ falling console
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+ ability to swim
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+ tentacles to grab
+ shimmery water at top
+ ripples in water
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beast:
+ hook up beast ending cutscene
+ compress/transparency beast ending cutscene
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+ add beast tripping
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rope_room:
+ re-enable earthquake while swinging
2019-03-27 04:17:12 +00:00
+ speed up background if possible
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Level/Checkpoint #2:
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cage room:
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+ Swing in the cage
+ Ability to pick up gun, with all that entails
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+ Animation of friend?
+ animated miners in background
+ 1-bit audio recording of friend talking
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+ Implement enemies
2019-03-27 04:17:12 +00:00
Jail:
+ Foreground animations
+ Doors that open/blast?
Elevator:
2019-07-12 16:24:37 +00:00
+ Elevator ride
View:
2019-03-27 04:17:12 +00:00
+ music play when viewing city
2019-07-12 16:24:37 +00:00
Teleporters:
+ Implement
+ Sprite displayed as it happens
Level/Checkpoint #3:
+ Implement
Level/Checkpoint #4:
+ Implement