dos33fsprogs/megademo/takeoff.s

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2018-10-04 04:33:04 +00:00
; Rocket Takeoff
; Simple HGR/GR split
; STATE0 = RIDE IN ON BIRD
; STATE2 = BIRD RUNS / WALK INTO SHIP
; STATE4 = PAUSE / SMOKE OUT BACK
; STATE6 = ROTATING / FLAME SPRITES + TREES MOVING/SPEED UP
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; also horizon drop away?
; 5 4 3 2 1 blastoff, another rocketship run
; o/~ Take me to the moon o/~
rocket_takeoff:
;===================
; init screen
bit KEYRESET
setup_rocket:
;===================
; init vars
lda #0
sta DRAW_PAGE
sta FRAME
sta FRAMEH
sta XPOS
sta STATE
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;=============================
; Load graphic hgr
lda #<takeoff_hgr
sta LZ4_SRC
lda #>takeoff_hgr
sta LZ4_SRC+1
lda #<(takeoff_hgr_end-8) ; skip checksum at end
sta LZ4_END
lda #>(takeoff_hgr_end-8) ; skip checksum at end
sta LZ4_END+1
lda #<$2000
sta LZ4_DST
lda #>$2000
sta LZ4_DST+1
sta HGR_PAGE
jsr lz4_decode
jsr draw_stars
;=============================
; Load graphic page0
lda #$0c
sta BASH
lda #$00
sta BASL ; load image to $c00
lda #<takeoff
sta GBASL
lda #>takeoff
sta GBASH
jsr load_rle_gr
lda #4
sta DRAW_PAGE
jsr gr_copy_to_current ; copy to page1
; GR part
bit PAGE1
bit LORES ; 4
bit SET_GR ; 4
bit FULLGR ; 4
bit PAGE0
;==============================
; setup graphics for vapor lock
;==============================
jsr vapor_lock ; 6
; vapor lock returns with us at beginning of hsync in line
; 114 (7410 cycles), so with 5070 lines to go
jsr gr_copy_to_current ; 6+ 9292
; now we have 322 left
; GR part
bit LORES ; 4
bit SET_GR ; 4
bit FULLGR ; 4
; 322 - 12 = 310
; - 3 for jmp
; 307
; Try X=9 Y=6 cycles=307
ldy #6 ; 2
toloopA:ldx #9 ; 2
toloopB:dex ; 2
bne toloopB ; 2nt/3
dey ; 2
bne toloopA ; 2nt/3
jmp to_begin_loop
.align $100
;================================================
; Takeoff Loop
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;================================================
; each scan line 65 cycles
; 1 cycle each byte (40cycles) + 25 for horizontal
; Total of 12480 cycles to draw screen
; Vertical blank = 4550 cycles (70 scan lines)
; Total of 17030 cycles to get back to where was
; want 12*4 = 48 lines of HIRES = 3120-4=3116
; want 192-48=144 lines of LORES = 9360-4=9356
to_begin_loop:
bit HIRES ; 4
; Try X=11 Y=51 cycles=3112 R4
nop
nop
ldy #51 ; 2
toloop8:ldx #11 ; 2
toloop9:dex ; 2
bne toloop9 ; 2nt/3
dey ; 2
bne toloop8 ; 2nt/3
;===========================
; Draw Lores bottom
; 144 * 65 = 9360
; -4 swith to LORES
;====================
; 9356
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bit LORES ; 4
; Try X=10 Y=167 cycles=9353 R3
lda $0
ldy #167 ; 2
toloop6:ldx #10 ; 2
toloop7:dex ; 2
bne toloop7 ; 2nt/3
dey ; 2
bne toloop6 ; 2nt/3
;======================================================
; We have 4550 cycles in the vblank, use them wisely
;======================================================
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; do_nothing should be 4550
; -23 state jump
; -3589 state
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; -10 keypress
; ===========
; 928
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; Try X=13 Y=13 cycles=924 R4
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nop
nop
ldy #13 ; 2
toloop1:ldx #13 ; 2
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toloop2:dex ; 2
bne toloop2 ; 2nt/3
dey ; 2
bne toloop1 ; 2nt/3
; Set up jump table that runs same speed on 6502 and 65c02
ldy STATE ; 3
lda to_jump_table+1,y ; 4
pha ; 3
lda to_jump_table,y ; 4
pha ; 3
rts ; 6
;=============
; 23
to_done_state:
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lda KEYPRESS ; 4
bpl to_no_keypress ; 3
jmp to_exit
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to_no_keypress:
jmp to_begin_loop ; 3
to_exit:
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bit KEYRESET ; clear keypress ; 4
rts ; 6
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;.include "takeoff.inc"
;takeoff_hgr:
;.incbin "takeoff.img.lz4",11
;takeoff_hgr_end:
to_jump_table:
.word (to_state0-1)
.word (to_state2-1)
.word (to_state0-1)
.word (to_state0-1)
;============================
; state0: Draw+move Bird+Rider
;============================
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; 13 + 2208 + 762 + 578 + 25 + 3 = 3589
to_state0:
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jsr gr_copy_row22 ; 6+572
lda #22 ; 2
sta YPOS ; 3
lda FRAMEH ; 3
and #$1 ; 2
beq to_bwalk ; 3
;===========
; 13
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to_bstand:
; draw bird/rider standing ; -1
lda #>bird_rider_stand_right ; 2
sta INH ; 3
lda #<bird_rider_stand_right ; 2
sta INL ; 3
jsr put_sprite ; 6
jmp to_done_bwalk ; 3
;=========
; 18 + 2190 = 2208
to_bwalk:
; draw bird/rider walking
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lda #>bird_rider_walk_right ; 2
sta INH ; 3
lda #<bird_rider_walk_right ; 2
sta INL ; 3
jsr put_sprite ; 6
nop ; 2
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lda $0
lda $0
lda $0
nop
nop
nop
;=========
; 33 + 2175 = 2208
to_done_bwalk:
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inc XPOS ; 5
lda XPOS ; 3
cmp #21 ; 2
bne to_keep_state ; 3
; -1
inc STATE ; 5
inc STATE ; 5
jmp to_done_keep_state ; 3
;========
; 12
to_keep_state:
lda $0
lda $0
lda $0
lda $0
to_done_keep_state:
; delay
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; Try X=151 Y=1 cycles=762
ldy #1 ; 2
toloopV:ldx #151 ; 2
toloopW:dex ; 2
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bne toloopW ; 2nt/3
dey ; 2
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bne toloopV ; 2nt/3
jmp to_done_state ; 3
;============================
; state2: Do nothing
;============================
; 3586 + 3 = 3589
to_state2:
; delay
; Try X=142 Y=5 cycles=3581 R5
nop
lda $0
ldy #5 ; 2
toloopZ:ldx #142 ; 2
toloopY:dex ; 2
bne toloopY ; 2nt/3
dey ; 2
bne toloopZ ; 2nt/3
jmp to_done_state ; 3