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https://github.com/deater/dos33fsprogs.git
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mode7: some more demo work
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f33c20fd8f
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@ -6,7 +6,7 @@ SDL_LIBS= `sdl-config --libs`
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SDL_INCLUDE= `sdl-config --cflags`
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all: fade fixed_point rainbow sparkle starfield starfield_fixed kaleido \
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tfv mode7_demo text tfv_multiply
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tfv mode7_demo text tfv_multiply rasterbars
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@ -150,6 +150,12 @@ kaleido.o: kaleido.c
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$(CC) $(CFLAGS) -c kaleido.c
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rasterbars: rasterbars.o gr-sim.o
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$(CC) $(LFLAGS) $(SDL_LIBS) -o rasterbars rasterbars.o gr-sim.o
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rasterbars.o: rasterbars.c
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$(CC) $(CFLAGS) -c rasterbars.c
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sparkle: sparkle.o gr-sim.o
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$(CC) $(LFLAGS) $(SDL_LIBS) -o sparkle sparkle.o gr-sim.o
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@ -175,6 +181,7 @@ gr-sim.o: gr-sim.c gr-sim.h apple2_font.h
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clean:
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rm -f *~ *.o gr-sim rainbow sparkle starfield starfield_fixed kaleido \
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tfv text mode7_demo fade fixed_point tfv_multiply
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tfv text mode7_demo fade fixed_point tfv_multiply \
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rasterbars
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45
gr-sim/rasterbars.c
Normal file
45
gr-sim/rasterbars.c
Normal file
@ -0,0 +1,45 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <math.h>
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#include "gr-sim.h"
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int main(int argc, char **argv) {
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int ch,i=0;
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int y=0;
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grsim_init();
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gr();
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while(1) {
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gr();
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i++;
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y=8.0*sin(i*2.0*3.14/16.0);
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printf("%d %d\n",i,y);
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color_equals(1); // red
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hlin(0,0,40,y+18);
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color_equals(11); // pink
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hlin(0,0,40,6);
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color_equals(9); // orange
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hlin(0,0,40,7);
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color_equals(13); // yellow
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hlin(0,0,40,8);
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grsim_update();
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ch=grsim_input();
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if (ch=='q') exit(0);
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usleep(50000);
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if (i>15) i=0;
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}
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return 0;
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}
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@ -27,7 +27,7 @@ mode7_demo.o: mode7_demo.s mode7_demo_backgrounds.inc \
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../asm_routines/gr_fade.s \
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../asm_routines/gr_copy.s \
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../asm_routines/gr_scroll.s \
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mode7.s
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mode7.s starfield_demo.s
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ca65 -o mode7_demo.o mode7_demo.s -l mode7_demo.lst
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@ -92,6 +92,7 @@ island_demo:
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star_demo:
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; initialize
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jsr starfield_demo
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rts
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@ -175,6 +176,7 @@ title_routine:
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.include "../asm_routines/gr_copy.s"
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.include "../asm_routines/gr_scroll.s"
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.include "../asm_routines/gr_offsets.s"
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.include "../asm_routines/gr_plot.s"
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.include "mode7.s"
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@ -182,10 +184,10 @@ title_routine:
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;===============================================
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; Variables
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; More routines
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;===============================================
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.include "deater.scrolltext"
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.include "a2.scrolltext"
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.include "starfield_demo.s"
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@ -1,5 +1,3 @@
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.include "zp.inc"
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;===========
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; CONSTANTS
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;===========
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@ -10,6 +8,7 @@ NUMSTARS EQU 16
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;=====================
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; Starfield
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;=====================
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starfield_demo:
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;================================
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; Clear screen and setup graphics
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@ -18,10 +17,6 @@ NUMSTARS EQU 16
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jsr clear_screens ; clear top/bottom of page 0/1
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jsr set_gr_page0
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; Initialize the 2kB of multiply lookup tables
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jsr init_multiply_tables
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;===============
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; Init Variables
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;===============
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@ -282,22 +277,6 @@ random_star:
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rts ; 6
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;===============================================
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; External modules
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;===============================================
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.include "../asm_routines/pageflip.s"
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.include "../asm_routines/gr_setpage.s"
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.include "../asm_routines/keypress.s"
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.include "../asm_routines/gr_putsprite.s"
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.include "../asm_routines/gr_offsets.s"
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.include "../asm_routines/gr_fast_clear.s"
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.include "../asm_routines/gr_plot.s"
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.include "../asm_routines/multiply_fast.s"
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.include "sprites.inc"
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;======================
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; some "random" numbers
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;======================
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@ -98,6 +98,7 @@ COLOR_MASK EQU $8B
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KEY_COUNT EQU $8C
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KEY_OFFSET EQU $8D
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DRAW_BLUE_SKY EQU $8E
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RANDOM_POINTER EQU $8F
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SHIPY EQU $E4
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