riven: attempt to hook up rotating room
probably missing some files
@@ -156,8 +156,9 @@ riven_disk05.dsk: QBOOT QLOAD TITLE_05 \
|
||||
###
|
||||
|
||||
riven_disk10.dsk: QBOOT QLOAD TITLE_10 \
|
||||
disk10_files/LEVEL_INSIDE \
|
||||
disk10_files/LEVEL_STAINED
|
||||
disk10_files/LEVEL_CENTER \
|
||||
disk10_files/LEVEL_PILLARS \
|
||||
disk10_files/LEVEL_15
|
||||
cp $(EMPTY_DISK)/empty.dsk riven_disk10.dsk
|
||||
$(DOS33_RAW) riven_disk10.dsk 0 0 QBOOT 0 1
|
||||
$(DOS33_RAW) riven_disk10.dsk 0 2 QBOOT 1 1
|
||||
@@ -165,9 +166,9 @@ riven_disk10.dsk: QBOOT QLOAD TITLE_10 \
|
||||
$(DOS33_RAW) riven_disk10.dsk 0 1 disk10_files/DISK10 0 0
|
||||
$(DOS33_RAW) riven_disk10.dsk 0 8 TITLE_10 0 0
|
||||
$(DOS33_RAW) riven_disk10.dsk 1 0 QLOAD 0 0
|
||||
$(DOS33_RAW) riven_disk10.dsk 2 0 disk10_files/LEVEL_INSIDE 0 0
|
||||
$(DOS33_RAW) riven_disk10.dsk 8 0 disk10_files/LEVEL_STAINED 0 0
|
||||
|
||||
$(DOS33_RAW) riven_disk10.dsk 2 0 disk10_files/LEVEL_CENTER 0 0
|
||||
$(DOS33_RAW) riven_disk10.dsk 8 0 disk10_files/LEVEL_15 0 0
|
||||
$(DOS33_RAW) riven_disk10.dsk 23 0 disk10_files/LEVEL_PILLARS 0 0
|
||||
|
||||
###
|
||||
|
||||
@@ -635,10 +636,13 @@ disk05_files/MOVIE_CHAIR:
|
||||
|
||||
####
|
||||
|
||||
disk10_files/LEVEL_INSIDE:
|
||||
disk10_files/LEVEL_CENTER:
|
||||
cd disk10_files && make
|
||||
|
||||
disk10_files/LEVEL_STAINED:
|
||||
disk10_files/LEVEL_PILLARS:
|
||||
cd disk10_files && make
|
||||
|
||||
disk10_files/LEVEL_15:
|
||||
cd disk10_files && make
|
||||
|
||||
####
|
||||
@@ -865,8 +869,9 @@ riven_hgr.2mg: dts_block PROBOOTHD QLOAD_HD \
|
||||
disk05_files/LEVEL_CHAIR2 \
|
||||
disk05_files/MOVIE_CHAIR \
|
||||
disk10_files/DISK10 \
|
||||
disk10_files/LEVEL_INSIDE \
|
||||
disk10_files/LEVEL_STAINED \
|
||||
disk10_files/LEVEL_CENTER \
|
||||
disk10_files/LEVEL_PILLARS \
|
||||
disk10_files/LEVEL_15 \
|
||||
disk38_files/DISK38 \
|
||||
disk38_files/LEVEL_PROJECTOR \
|
||||
disk38_files/LEVEL_ENTRY \
|
||||
@@ -945,8 +950,9 @@ riven_hgr.2mg: dts_block PROBOOTHD QLOAD_HD \
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 5 8 0` disk05_files/LEVEL_CHAIR2 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 5 15 0` disk05_files/MOVIE_CHAIR 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 10 0 2` disk10_files/DISK10 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 10 2 0` disk10_files/LEVEL_INSIDE 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 10 8 0` disk10_files/LEVEL_STAINED 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 10 2 0` disk10_files/LEVEL_CENTER 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 10 8 0` disk10_files/LEVEL_15 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 10 23 0` disk10_files/LEVEL_PILLARS 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 38 0 2` disk38_files/DISK38 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 38 2 0` disk38_files/LEVEL_PROJECTOR 0 0
|
||||
$(PRODOS_RAW) riven_hgr.2mg `./dts_block 38 8 0` disk38_files/LEVEL_ENTRY 0 0
|
||||
|
@@ -120,8 +120,13 @@ Disk10 Map (disk has 35 tracks, each 4k in size)
|
||||
T 0 = Qboot
|
||||
T 0.5 = TITLE 1805 bytes 8S = 0T8S (2048) 400B free
|
||||
T 1 = QLOAD 2314 bytes 16S= 1T0S (4096) 2k free
|
||||
T 2 = INSIDE 17137 bytes = 6T0S (24576) 7k free
|
||||
T 8 = STAINED 15420 bytes = 6T0S (24576) 9k free
|
||||
T 2 = CENTER 23133 bytes = 6T0S (28672) ?k free
|
||||
T 8 = LEVEL_15 8289 bytes = 3T0S (12288) ?k free
|
||||
T 11 = LEVEL_21 18289 bytes = 3T0S (12288) ?k free
|
||||
T 14 = LEVEL_32 18289 bytes = 3T0S (12288) ?k free
|
||||
T 17 = LEVEL_43 18289 bytes = 3T0S (12288) ?k free
|
||||
T 20 = LEVEL_54 18289 bytes = 3T0S (12288) ?k free
|
||||
T 23 = PILLARS 32000 bytes = 7T15S (32512) ?k free
|
||||
|
||||
|
||||
|
||||
|
@@ -66,20 +66,20 @@ disk_exit_load:
|
||||
.byte LOAD_PATH
|
||||
.byte LOAD_DSTEPS1
|
||||
.byte LOAD_BRIDGE1
|
||||
.byte LOAD_INSIDE
|
||||
.byte LOAD_15
|
||||
.byte 0
|
||||
.byte LOAD_CYAN
|
||||
disk_exit_level:
|
||||
.byte RIVEN_STEPS_BASE
|
||||
.byte RIVEN_DOWN1
|
||||
.byte RIVEN_BRIDGE1
|
||||
.byte RIVEN_INSIDE
|
||||
.byte RIVEN_15
|
||||
.byte 0
|
||||
.byte 0
|
||||
disk_exit_direction:
|
||||
.byte DIRECTION_W
|
||||
.byte DIRECTION_N
|
||||
.byte DIRECTION_E
|
||||
.byte DIRECTION_W
|
||||
.byte DIRECTION_N
|
||||
.byte 0
|
||||
.byte 0
|
||||
|
@@ -3,7 +3,7 @@ include ../../../Makefile.inc
|
||||
LINKER_SCRIPTS = ../../../linker_scripts/
|
||||
|
||||
|
||||
all: DISK10 LEVEL_INSIDE LEVEL_STAINED
|
||||
all: DISK10 LEVEL_CENTER LEVEL_PILLARS LEVEL_15
|
||||
|
||||
####
|
||||
|
||||
@@ -13,51 +13,86 @@ DISK10: disk10.o
|
||||
disk10.o: disk10.s ../zp.inc
|
||||
ca65 -o disk10.o disk10.s -l disk10.lst
|
||||
|
||||
|
||||
####
|
||||
|
||||
LEVEL_INSIDE: level_inside.o
|
||||
ld65 -o LEVEL_INSIDE level_inside.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
|
||||
LEVEL_CENTER: level_center.o
|
||||
ld65 -o LEVEL_CENTER level_center.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
|
||||
|
||||
level_inside.o: level_inside.s \
|
||||
level_center.o: level_center.s \
|
||||
../zp.inc ../hardware.inc ../qload.inc \
|
||||
../common_defines.inc disk10_defines.inc \
|
||||
leveldata_inside.inc \
|
||||
graphics_inside/inside_graphics.inc
|
||||
ca65 -o level_inside.o level_inside.s -l level_inside.lst
|
||||
leveldata_center.inc \
|
||||
graphics_center/center_graphics.inc
|
||||
ca65 -o level_center.o level_center.s -l level_center.lst
|
||||
|
||||
####
|
||||
|
||||
LEVEL_STAINED: level_stained.o
|
||||
ld65 -o LEVEL_STAINED level_stained.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
|
||||
LEVEL_15: level_15.o
|
||||
ld65 -o LEVEL_15 level_15.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
|
||||
|
||||
level_stained.o: level_stained.s \
|
||||
level_15.o: level_15.s \
|
||||
../zp.inc ../hardware.inc ../qload.inc \
|
||||
../common_defines.inc disk10_defines.inc \
|
||||
leveldata_stained.inc \
|
||||
graphics_stained/stained_graphics.inc
|
||||
ca65 -o level_stained.o level_stained.s -l level_stained.lst
|
||||
leveldata_15.inc \
|
||||
graphics_15/15_graphics.inc
|
||||
ca65 -o level_15.o level_15.s -l level_15.lst
|
||||
|
||||
####
|
||||
|
||||
LEVEL_PILLARS: level_pillars.o
|
||||
ld65 -o LEVEL_PILLARS level_pillars.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
|
||||
|
||||
level_pillars.o: level_pillars.s \
|
||||
../zp.inc ../hardware.inc ../qload.inc \
|
||||
../common_defines.inc disk10_defines.inc \
|
||||
leveldata_pillars.inc \
|
||||
graphics_pillars/pillars_graphics.inc
|
||||
ca65 -o level_pillars.o level_pillars.s -l level_pillars.lst
|
||||
|
||||
|
||||
####
|
||||
|
||||
graphics_inside/inside_graphics.inc:
|
||||
cd graphics_inside && make
|
||||
LEVEL_23: level_23.o
|
||||
ld65 -o LEVEL_23 level_23.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
|
||||
|
||||
graphics_stained/stained_graphics.inc:
|
||||
cd graphics_stained && make
|
||||
level_23.o: level_23.s \
|
||||
../zp.inc ../hardware.inc ../qload.inc \
|
||||
../common_defines.inc disk10_defines.inc \
|
||||
leveldata_23.inc \
|
||||
graphics_23/23_graphics.inc
|
||||
ca65 -o level_23.o level_23.s -l level_23.lst
|
||||
|
||||
|
||||
####
|
||||
|
||||
graphics_center/center_graphics.inc:
|
||||
cd graphics_center && make
|
||||
|
||||
graphics_pillars/pillars_graphics.inc:
|
||||
cd graphics_pillars && make
|
||||
|
||||
graphics_15/15_graphics.inc:
|
||||
cd graphics_15 && make
|
||||
|
||||
graphics_23/23_graphics.inc:
|
||||
cd graphics_23 && make
|
||||
|
||||
####
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst DISK10 \
|
||||
LEVEL_INSIDE LEVEL_STAINED
|
||||
LEVEL_CENTER LEVEL_PILLARS \
|
||||
LEVEL_15 LEVEL_23
|
||||
|
||||
|
||||
####
|
||||
|
||||
distclean:
|
||||
rm -f *~ *.o *.lst DISK10 \
|
||||
LEVEL_INSIDE LEVEL_STAINED
|
||||
cd graphics_inside && make clean
|
||||
cd graphics_stained && make clean
|
||||
LEVEL_CENTER LEVEL_PILLARS LEVEL_15 LEVEL_23
|
||||
cd graphics_center && make clean
|
||||
cd graphics_pillars && make clean
|
||||
cd graphics_15 && make clean
|
||||
cd graphics_23 && make clean
|
||||
|
||||
|
@@ -9,20 +9,20 @@ which_disk_bin:
|
||||
.byte 10
|
||||
|
||||
load_address_array:
|
||||
.byte $40,$40,$40,$40 ; TITLE, INSIDE, STAINED
|
||||
.byte $40,$40,$40,$40 ;
|
||||
.byte $40,$40,$40,$40 ; TITLE, CENTER, LEVEL_15, LEVEL_21
|
||||
.byte $40,$40,$40,$40 ; LEVEL_32,LEVEL_43,LEVEL_54,PILLARS
|
||||
|
||||
track_array:
|
||||
.byte 0, 2, 8,12 ; TITLE, INSIDE, STAINED
|
||||
.byte 17,22,27,0 ;
|
||||
.byte 0, 2, 8,11 ; TITLE, CENTER, LEVEL_15, LEVEL_21
|
||||
.byte 14,17,20,23 ; LEVEL_32,LEVEL_43,LEVEL_54,PILLARS
|
||||
|
||||
sector_array:
|
||||
.byte 8, 0, 0, 0 ; TITLE, INSIDE, STAINED
|
||||
.byte 0,0,0,0 ;
|
||||
.byte 8, 0, 0, 0 ; TITLE, CENTER, LEVEL_15, LEVEL_21
|
||||
.byte 0,0,0,0 ; LEVEL_32,LEVEL_43,LEVEL_54,PILLARS
|
||||
|
||||
length_array:
|
||||
.byte 8, 96,96,80 ; TITLE, INSIDE, STAINED
|
||||
.byte 80,80,80,0 ;
|
||||
.byte 8, 112,48,48 ; TITLE, CENTER, LEVEL_15, LEVEL_21
|
||||
.byte 48,48,48,112 ; LEVEL_32,LEVEL_43,LEVEL_54,PILLARS
|
||||
|
||||
|
||||
disk_exit_disk: ; note: not BCD anymore
|
||||
|
@@ -1,20 +1,40 @@
|
||||
LOAD_TITLE_10 = 0
|
||||
LOAD_INSIDE = 1
|
||||
LOAD_STAINED = 2
|
||||
LOAD_CENTER = 1
|
||||
LOAD_15 = 2
|
||||
LOAD_21 = 3
|
||||
LOAD_32 = 4
|
||||
LOAD_43 = 5
|
||||
LOAD_54 = 6
|
||||
LOAD_PILLARS = 7
|
||||
|
||||
;================================
|
||||
; Level definitions
|
||||
|
||||
; INSIDE
|
||||
RIVEN_INSIDE = 0
|
||||
RIVEN_PILLAR_23 = 1
|
||||
RIVEN_PILLAR_51 = 2
|
||||
RIVEN_PILLAR_12 = 3
|
||||
RIVEN_PILLAR_34 = 4
|
||||
RIVEN_PILLAR_45 = 5
|
||||
; LOAD_CENTER
|
||||
RIVEN_CENTER_51 = 0
|
||||
RIVEN_CENTER_12 = 1
|
||||
RIVEN_CENTER_23 = 2
|
||||
RIVEN_CENTER_34 = 3
|
||||
RIVEN_CENTER_45 = 4
|
||||
|
||||
; LOAD_15
|
||||
RIVEN_15 = 0
|
||||
|
||||
; LOAD_21
|
||||
RIVEN_21 = 0
|
||||
|
||||
; LOAD_32
|
||||
RIVEN_32 = 0
|
||||
|
||||
; LOAD 43
|
||||
RIVEN_43 = 0
|
||||
|
||||
; LOAD 54
|
||||
RIVEN_54 = 0
|
||||
|
||||
; LOAD_PILLARS
|
||||
RIVEN_BEETLE_R = 0
|
||||
RIVEN_BEETLE_R_OPEN = 1
|
||||
RIVEN_STAINED = 2
|
||||
|
||||
|
||||
; STAINED
|
||||
RIVEN_BEETLE_FAR_R = 0
|
||||
RIVEN_BEETLE_CLOSE = 1
|
||||
RIVEN_STAINED2 = 2
|
||||
RIVEN_STAINED3 = 3
|
||||
|
25
games/riven_hgr/disk10_files/graphics_15/Makefile
Normal file
@@ -0,0 +1,25 @@
|
||||
include ../../../../Makefile.inc
|
||||
|
||||
ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f
|
||||
PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
|
||||
|
||||
all: 15_graphics.inc
|
||||
|
||||
15_graphics.inc: \
|
||||
pillars_15_in.hgr.zx02 pillars_15_out.hgr.zx02
|
||||
echo "pillars_15_in_zx02: .incbin \"pillars_15_in.hgr.zx02\"" > 15_graphics.inc
|
||||
echo "pillars_15_out_zx02: .incbin \"pillars_15_out.hgr.zx02\"" >> 15_graphics.inc
|
||||
|
||||
####
|
||||
|
||||
%.hgr: %.png
|
||||
$(PNG_TO_HGR) $< > $@
|
||||
|
||||
%.hgr.zx02: %.hgr
|
||||
$(ZX02) -f $< $@
|
||||
|
||||
####
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst *.zx02 *.hgr 15_graphics.inc
|
||||
|
Before Width: | Height: | Size: 4.1 KiB After Width: | Height: | Size: 4.1 KiB |
Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 3.6 KiB |
Before Width: | Height: | Size: 5.1 KiB After Width: | Height: | Size: 5.1 KiB |
Before Width: | Height: | Size: 3.2 KiB After Width: | Height: | Size: 3.2 KiB |
Before Width: | Height: | Size: 5.2 KiB After Width: | Height: | Size: 5.2 KiB |
Before Width: | Height: | Size: 8.1 KiB After Width: | Height: | Size: 8.1 KiB |
31
games/riven_hgr/disk10_files/graphics_center/Makefile
Normal file
@@ -0,0 +1,31 @@
|
||||
include ../../../../Makefile.inc
|
||||
|
||||
ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f
|
||||
PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
|
||||
|
||||
all: center_graphics.inc
|
||||
|
||||
center_graphics.inc: \
|
||||
center_12.hgr.zx02 center_23.hgr.zx02 \
|
||||
center_34.hgr.zx02 center_45.hgr.zx02 \
|
||||
center_51.hgr.zx02
|
||||
echo "center_12_zx02: .incbin \"center_12.hgr.zx02\"" > center_graphics.inc
|
||||
echo "center_23_zx02: .incbin \"center_23.hgr.zx02\"" >> center_graphics.inc
|
||||
echo "center_34_zx02: .incbin \"center_34.hgr.zx02\"" >> center_graphics.inc
|
||||
echo "center_45_zx02: .incbin \"center_45.hgr.zx02\"" >> center_graphics.inc
|
||||
echo "center_51_zx02: .incbin \"center_51.hgr.zx02\"" >> center_graphics.inc
|
||||
|
||||
|
||||
####
|
||||
|
||||
%.hgr: %.png
|
||||
$(PNG_TO_HGR) $< > $@
|
||||
|
||||
%.hgr.zx02: %.hgr
|
||||
$(ZX02) -f $< $@
|
||||
|
||||
####
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst *.zx02 *.hgr center_graphics.inc
|
||||
|
BIN
games/riven_hgr/disk10_files/graphics_center/center_12.png
Normal file
After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 4.9 KiB After Width: | Height: | Size: 4.9 KiB |
BIN
games/riven_hgr/disk10_files/graphics_center/center_34.png
Normal file
After Width: | Height: | Size: 34 KiB |
BIN
games/riven_hgr/disk10_files/graphics_center/center_45.png
Normal file
After Width: | Height: | Size: 34 KiB |
BIN
games/riven_hgr/disk10_files/graphics_center/center_51.png
Normal file
After Width: | Height: | Size: 36 KiB |
@@ -1,29 +0,0 @@
|
||||
include ../../../../Makefile.inc
|
||||
|
||||
ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f
|
||||
PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
|
||||
|
||||
all: inside_graphics.inc
|
||||
|
||||
inside_graphics.inc: \
|
||||
entrance_w.hgr.zx02 entrance_e.hgr.zx02 \
|
||||
pillars_23.hgr.zx02 pillars_51.hgr.zx02
|
||||
echo "entrance_w_zx02: .incbin \"entrance_w.hgr.zx02\"" > inside_graphics.inc
|
||||
echo "entrance_e_zx02: .incbin \"entrance_e.hgr.zx02\"" >> inside_graphics.inc
|
||||
echo "pillars_23_zx02: .incbin \"pillars_23.hgr.zx02\"" >> inside_graphics.inc
|
||||
echo "pillars_51_zx02: .incbin \"pillars_51.hgr.zx02\"" >> inside_graphics.inc
|
||||
|
||||
|
||||
####
|
||||
|
||||
%.hgr: %.png
|
||||
$(PNG_TO_HGR) $< > $@
|
||||
|
||||
%.hgr.zx02: %.hgr
|
||||
$(ZX02) -f $< $@
|
||||
|
||||
####
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst *.zx02 *.hgr inside_graphics.inc
|
||||
|
Before Width: | Height: | Size: 35 KiB |
BIN
games/riven_hgr/disk10_files/graphics_pillars/beetle_open_r.png
Normal file
After Width: | Height: | Size: 5.1 KiB |
BIN
games/riven_hgr/disk10_files/graphics_pillars/beetle_r.png
Normal file
After Width: | Height: | Size: 5.2 KiB |
BIN
games/riven_hgr/disk10_files/graphics_pillars/stained01.png
Normal file
After Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 26 KiB |
Before Width: | Height: | Size: 8.2 KiB After Width: | Height: | Size: 8.2 KiB |
@@ -1,4 +1,4 @@
|
||||
; Riven -- Inside Rotate room
|
||||
; Riven -- Inside Rotate room, area 15
|
||||
|
||||
; by deater (Vince Weaver) <vince@deater.net>
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
.include "../qload.inc"
|
||||
.include "disk10_defines.inc"
|
||||
|
||||
bridge1_start:
|
||||
room_15_start:
|
||||
|
||||
;===================
|
||||
; init screen
|
||||
@@ -103,54 +103,54 @@ really_exit:
|
||||
rts
|
||||
|
||||
;==========================
|
||||
; handle pillars 2/3
|
||||
; move to center
|
||||
;==========================
|
||||
handle_pillars_23:
|
||||
move_to_center:
|
||||
|
||||
; if 13 or to pillar 2
|
||||
; if 26 or more, go to pillar 3
|
||||
; otherwise, go to center path (nothing for now)
|
||||
; if 17 or less, go to center_23
|
||||
; if 23 or more, go to center_34
|
||||
; otherwise, go directly to pillar 3 (TODO?)
|
||||
|
||||
lda CURSOR_X
|
||||
cmp #26
|
||||
bcs go_pillar3
|
||||
cmp #18
|
||||
bcc go_center_23 ; blt
|
||||
|
||||
cmp #13
|
||||
bcc go_pillar2
|
||||
cmp #23
|
||||
bcs go_center_34 ; bge
|
||||
|
||||
; do nothing
|
||||
|
||||
rts
|
||||
|
||||
go_pillar3:
|
||||
lda #LOAD_STAINED
|
||||
go_center_23:
|
||||
lda #LOAD_CENTER
|
||||
sta WHICH_LOAD
|
||||
|
||||
lda #RIVEN_BEETLE_FAR_R
|
||||
lda #RIVEN_CENTER_23
|
||||
sta LOCATION
|
||||
|
||||
lda #DIRECTION_W
|
||||
bne done_dir ; bra
|
||||
jmp done_dir
|
||||
|
||||
go_pillar2:
|
||||
lda #LOAD_STAINED
|
||||
go_center_34:
|
||||
lda #LOAD_CENTER
|
||||
sta WHICH_LOAD
|
||||
|
||||
lda #RIVEN_BEETLE_FAR_R
|
||||
lda #RIVEN_CENTER_34
|
||||
sta LOCATION
|
||||
|
||||
lda #DIRECTION_W
|
||||
done_dir:
|
||||
lda #DIRECTION_N
|
||||
sta DIRECTION
|
||||
|
||||
lda #1
|
||||
sta LEVEL_OVER
|
||||
rts
|
||||
|
||||
|
||||
;==========================
|
||||
; includes
|
||||
;==========================
|
||||
|
||||
|
||||
.include "graphics_inside/inside_graphics.inc"
|
||||
.include "graphics_15/15_graphics.inc"
|
||||
|
||||
.include "leveldata_inside.inc"
|
||||
.include "leveldata_15.inc"
|
337
games/riven_hgr/disk10_files/level_center.s
Normal file
@@ -0,0 +1,337 @@
|
||||
; Riven -- Inside Rotate room, center
|
||||
|
||||
; by deater (Vince Weaver) <vince@deater.net>
|
||||
|
||||
; Zero Page
|
||||
.include "../zp.inc"
|
||||
.include "../hardware.inc"
|
||||
.include "../common_defines.inc"
|
||||
.include "../qload.inc"
|
||||
.include "disk10_defines.inc"
|
||||
|
||||
center_start:
|
||||
|
||||
;===================
|
||||
; init screen
|
||||
;===================
|
||||
|
||||
; jsr TEXT
|
||||
; jsr HOME
|
||||
bit KEYRESET
|
||||
|
||||
bit SET_GR
|
||||
bit PAGE1
|
||||
bit HIRES
|
||||
bit FULLGR
|
||||
|
||||
;========================
|
||||
; set up location
|
||||
;========================
|
||||
|
||||
lda #<locations
|
||||
sta LOCATIONS_L
|
||||
lda #>locations
|
||||
sta LOCATIONS_H
|
||||
|
||||
lda #0
|
||||
sta DRAW_PAGE
|
||||
sta LEVEL_OVER
|
||||
|
||||
lda #0
|
||||
sta JOYSTICK_ENABLED
|
||||
sta UPDATE_POINTER
|
||||
|
||||
lda #1
|
||||
sta CURSOR_VISIBLE
|
||||
|
||||
lda #20
|
||||
sta CURSOR_X
|
||||
sta CURSOR_Y
|
||||
|
||||
|
||||
|
||||
|
||||
;===================================
|
||||
; init
|
||||
;===================================
|
||||
|
||||
; done in title
|
||||
|
||||
; lda #$20
|
||||
; sta HGR_PAGE
|
||||
; jsr hgr_make_tables
|
||||
|
||||
jsr change_location
|
||||
|
||||
jsr save_bg_14x14 ; save old bg
|
||||
|
||||
game_loop:
|
||||
|
||||
;===================================
|
||||
; draw pointer
|
||||
;===================================
|
||||
|
||||
jsr draw_pointer
|
||||
|
||||
;===================================
|
||||
; handle keypress/joystick
|
||||
;===================================
|
||||
|
||||
jsr handle_keypress
|
||||
|
||||
;===================================
|
||||
; increment frame count
|
||||
;===================================
|
||||
|
||||
inc FRAMEL
|
||||
bne frame_no_oflo
|
||||
|
||||
inc FRAMEH
|
||||
frame_no_oflo:
|
||||
|
||||
;====================================
|
||||
; check level over
|
||||
;====================================
|
||||
|
||||
lda LEVEL_OVER
|
||||
bne really_exit
|
||||
|
||||
jmp game_loop
|
||||
|
||||
really_exit:
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;===========================
|
||||
; go to a particular pillar
|
||||
;===========================
|
||||
|
||||
; weird order to keep branch < 128 bytes
|
||||
|
||||
go_pillar_3:
|
||||
lda #3
|
||||
bne pillar_common ; bra
|
||||
go_pillar_4:
|
||||
lda #4
|
||||
bne pillar_common ; bra
|
||||
go_pillar_5:
|
||||
lda #5
|
||||
bne pillar_common ; bra
|
||||
go_pillar_1:
|
||||
lda #1
|
||||
bne pillar_common ; bra
|
||||
go_pillar_2:
|
||||
lda #2
|
||||
; bne pillar_common ; bra
|
||||
|
||||
pillar_common:
|
||||
sta WHICH_PILLAR
|
||||
|
||||
lda #LOAD_PILLARS
|
||||
sta WHICH_LOAD
|
||||
|
||||
lda #RIVEN_BEETLE_R
|
||||
sta LOCATION
|
||||
|
||||
lda #DIRECTION_S
|
||||
sta DIRECTION
|
||||
|
||||
lda #1
|
||||
sta LEVEL_OVER
|
||||
rts
|
||||
|
||||
|
||||
;==========================
|
||||
; move 51
|
||||
;==========================
|
||||
move_51:
|
||||
; if 5 or less, go to center 45
|
||||
; if 12 or less, go to pillar 5
|
||||
; if 28 or more, go to pillar 1
|
||||
; if 34 or more, go to center 12
|
||||
; otherwise, go directly to level 15
|
||||
|
||||
lda CURSOR_X
|
||||
cmp #6
|
||||
bcc go_center_45 ; blt
|
||||
cmp #13
|
||||
bcc go_pillar_5 ; blt
|
||||
|
||||
cmp #34
|
||||
bcs go_center_12 ; bge
|
||||
cmp #28
|
||||
bcs go_pillar_1 ; bge
|
||||
|
||||
; go to level_15
|
||||
|
||||
lda #LOAD_15
|
||||
sta WHICH_LOAD
|
||||
|
||||
lda #RIVEN_15
|
||||
jmp go_edge
|
||||
|
||||
;==========================
|
||||
; move 45
|
||||
;==========================
|
||||
move_45:
|
||||
; if 5 or less, go to center 34
|
||||
; if 12 or less, go to pillar 4
|
||||
; if 28 or more, go to pillar 5
|
||||
; if 34 or more, go to center 51
|
||||
; otherwise, go directly to level 54
|
||||
|
||||
lda CURSOR_X
|
||||
cmp #6
|
||||
bcc go_center_34 ; blt
|
||||
cmp #13
|
||||
bcc go_pillar_4 ; blt
|
||||
|
||||
cmp #34
|
||||
bcs go_center_51 ; bge
|
||||
cmp #28
|
||||
bcs go_pillar_5 ; bge
|
||||
|
||||
rts
|
||||
|
||||
|
||||
|
||||
;==========================
|
||||
; move 34
|
||||
;==========================
|
||||
move_34:
|
||||
; if 5 or less, go to center 23
|
||||
; if 12 or less, go to pillar 3
|
||||
; if 28 or more, go to pillar 4
|
||||
; if 34 or more, go to center 45
|
||||
; otherwise, go directly to level 34
|
||||
|
||||
lda CURSOR_X
|
||||
cmp #6
|
||||
bcc go_center_23 ; blt
|
||||
cmp #13
|
||||
bcc go_pillar_3 ; blt
|
||||
|
||||
cmp #34
|
||||
bcs go_center_45 ; bge
|
||||
cmp #28
|
||||
bcs go_pillar_4 ; bge
|
||||
|
||||
; go to level_34
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;==========================
|
||||
; move 23
|
||||
;==========================
|
||||
move_23:
|
||||
; if 5 or less, go to center 12
|
||||
; if 12 or less, go to pillar 2
|
||||
; if 28 or more, go to pillar 3
|
||||
; if 34 or more, go to center 34
|
||||
; otherwise, go directly to level 34
|
||||
|
||||
lda CURSOR_X
|
||||
cmp #6
|
||||
bcc go_center_12 ; blt
|
||||
cmp #13
|
||||
bcc go_pillar_2 ; blt
|
||||
|
||||
cmp #34
|
||||
bcs go_center_34 ; bge
|
||||
cmp #28
|
||||
bcs go_pillar_3 ; bge
|
||||
|
||||
; go to level_23
|
||||
|
||||
rts
|
||||
|
||||
;==========================
|
||||
; move 12
|
||||
;==========================
|
||||
move_12:
|
||||
; if 5 or less, go to center 51
|
||||
; if 12 or less, go to pillar 1
|
||||
; if 28 or more, go to pillar 2
|
||||
; if 34 or more, go to center 23
|
||||
; otherwise, go directly to level 12
|
||||
|
||||
lda CURSOR_X
|
||||
cmp #6
|
||||
bcc go_center_51 ; blt
|
||||
cmp #13
|
||||
bcc go_pillar_1 ; blt
|
||||
|
||||
cmp #34
|
||||
bcs go_center_23 ; bge
|
||||
cmp #28
|
||||
bcs go_pillar_2 ; bge
|
||||
|
||||
; go to level_23
|
||||
|
||||
rts
|
||||
|
||||
;======================
|
||||
; go to edge room
|
||||
;======================
|
||||
|
||||
go_edge:
|
||||
sta LOCATION
|
||||
|
||||
lda #DIRECTION_S
|
||||
sta DIRECTION
|
||||
|
||||
lda #1
|
||||
sta LEVEL_OVER
|
||||
rts
|
||||
|
||||
|
||||
;============================
|
||||
; go to next center location
|
||||
; move around ring
|
||||
;============================
|
||||
|
||||
go_center_12:
|
||||
lda #RIVEN_CENTER_12
|
||||
jmp done_center
|
||||
go_center_23:
|
||||
lda #RIVEN_CENTER_23
|
||||
jmp done_center
|
||||
go_center_34:
|
||||
lda #RIVEN_CENTER_34
|
||||
jmp done_center
|
||||
go_center_45:
|
||||
lda #RIVEN_CENTER_45
|
||||
jmp done_center
|
||||
go_center_51:
|
||||
lda #RIVEN_CENTER_51
|
||||
done_center:
|
||||
sta LOCATION
|
||||
|
||||
lda #LOAD_CENTER
|
||||
sta WHICH_LOAD
|
||||
|
||||
lda #DIRECTION_N
|
||||
sta DIRECTION
|
||||
|
||||
lda #1
|
||||
sta LEVEL_OVER
|
||||
rts
|
||||
|
||||
|
||||
|
||||
|
||||
;==========================
|
||||
; includes
|
||||
;==========================
|
||||
|
||||
|
||||
.include "graphics_center/center_graphics.inc"
|
||||
|
||||
.include "leveldata_center.inc"
|
||||
|
||||
|
||||
|
||||
|
||||
|
229
games/riven_hgr/disk10_files/level_pillars.s
Normal file
@@ -0,0 +1,229 @@
|
||||
; Riven -- Inside Rotate room, Pillars
|
||||
|
||||
; by deater (Vince Weaver) <vince@deater.net>
|
||||
|
||||
; Zero Page
|
||||
.include "../zp.inc"
|
||||
.include "../hardware.inc"
|
||||
.include "../common_defines.inc"
|
||||
.include "../qload.inc"
|
||||
.include "disk10_defines.inc"
|
||||
|
||||
pillars_start:
|
||||
|
||||
;===================
|
||||
; init screen
|
||||
;===================
|
||||
|
||||
; jsr TEXT
|
||||
; jsr HOME
|
||||
bit KEYRESET
|
||||
|
||||
bit SET_GR
|
||||
bit PAGE1
|
||||
bit HIRES
|
||||
bit FULLGR
|
||||
|
||||
;========================
|
||||
; set up location
|
||||
;========================
|
||||
|
||||
lda #<locations
|
||||
sta LOCATIONS_L
|
||||
lda #>locations
|
||||
sta LOCATIONS_H
|
||||
|
||||
lda #0
|
||||
sta DRAW_PAGE
|
||||
sta LEVEL_OVER
|
||||
|
||||
lda #0
|
||||
sta JOYSTICK_ENABLED
|
||||
sta UPDATE_POINTER
|
||||
|
||||
lda #1
|
||||
sta CURSOR_VISIBLE
|
||||
|
||||
lda #20
|
||||
sta CURSOR_X
|
||||
sta CURSOR_Y
|
||||
|
||||
;===================================
|
||||
; init
|
||||
;===================================
|
||||
|
||||
; set up proper stained glass
|
||||
|
||||
ldx WHICH_PILLAR
|
||||
dex ; 1 indexed -> 0 indexed
|
||||
lda stained_bg_l,X
|
||||
sta location2+LOCATION_SOUTH_BG
|
||||
lda stained_bg_h,X
|
||||
sta location2+LOCATION_SOUTH_BG+1
|
||||
|
||||
|
||||
jsr change_location
|
||||
|
||||
jsr save_bg_14x14 ; save old bg
|
||||
|
||||
game_loop:
|
||||
|
||||
;===================================
|
||||
; draw pointer
|
||||
;===================================
|
||||
|
||||
jsr draw_pointer
|
||||
|
||||
;===================================
|
||||
; handle keypress/joystick
|
||||
;===================================
|
||||
|
||||
jsr handle_keypress
|
||||
|
||||
;===================================
|
||||
; increment frame count
|
||||
;===================================
|
||||
|
||||
inc FRAMEL
|
||||
bne frame_no_oflo
|
||||
|
||||
inc FRAMEH
|
||||
frame_no_oflo:
|
||||
|
||||
;====================================
|
||||
; check level over
|
||||
;====================================
|
||||
|
||||
lda LEVEL_OVER
|
||||
bne really_exit
|
||||
|
||||
jmp game_loop
|
||||
|
||||
really_exit:
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;==========================
|
||||
; move to center
|
||||
;==========================
|
||||
move_to_center:
|
||||
|
||||
; if 9 or less, left
|
||||
; if 31 or more, right
|
||||
; otherwise look at beetle
|
||||
|
||||
lda CURSOR_X
|
||||
cmp #10
|
||||
bcc go_left ; blt
|
||||
|
||||
cmp #31
|
||||
bcs go_right ; bge
|
||||
|
||||
; look at beetle
|
||||
|
||||
lda #LOAD_PILLARS
|
||||
sta WHICH_LOAD
|
||||
|
||||
lda #RIVEN_BEETLE_R_OPEN
|
||||
sta LOCATION
|
||||
|
||||
lda #DIRECTION_S
|
||||
sta DIRECTION
|
||||
|
||||
lda #1
|
||||
sta LEVEL_OVER
|
||||
rts
|
||||
|
||||
rts
|
||||
|
||||
go_left:
|
||||
ldx WHICH_PILLAR ; 1-indexed
|
||||
dex
|
||||
lda left_lookup,X
|
||||
|
||||
jmp go_common
|
||||
|
||||
go_right:
|
||||
ldx WHICH_PILLAR ; 1-indexed
|
||||
dex
|
||||
lda right_lookup,X
|
||||
|
||||
go_common:
|
||||
|
||||
sta LOCATION
|
||||
|
||||
lda #LOAD_CENTER
|
||||
sta WHICH_LOAD
|
||||
|
||||
lda #DIRECTION_N
|
||||
sta DIRECTION
|
||||
|
||||
lda #1
|
||||
sta LEVEL_OVER
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;==========================
|
||||
; view_stained
|
||||
;==========================
|
||||
; if clicked, view stained glass
|
||||
view_stained:
|
||||
|
||||
lda #LOAD_PILLARS
|
||||
sta WHICH_LOAD
|
||||
|
||||
lda #RIVEN_STAINED
|
||||
sta LOCATION
|
||||
|
||||
lda #DIRECTION_S
|
||||
sta DIRECTION
|
||||
|
||||
lda #1
|
||||
sta LEVEL_OVER
|
||||
rts
|
||||
|
||||
|
||||
;==========================
|
||||
; stained glass tables
|
||||
|
||||
stained_bg_l:
|
||||
.byte <stained01_zx02
|
||||
.byte <stained02_zx02
|
||||
.byte <stained03_zx02
|
||||
.byte <stained04_zx02
|
||||
.byte <stained05_zx02
|
||||
|
||||
stained_bg_h:
|
||||
.byte >stained01_zx02
|
||||
.byte >stained02_zx02
|
||||
.byte >stained03_zx02
|
||||
.byte >stained04_zx02
|
||||
.byte >stained05_zx02
|
||||
|
||||
left_lookup:
|
||||
.byte RIVEN_CENTER_51 ; 1
|
||||
.byte RIVEN_CENTER_12 ; 2
|
||||
.byte RIVEN_CENTER_23 ; 3
|
||||
.byte RIVEN_CENTER_34 ; 4
|
||||
.byte RIVEN_CENTER_45 ; 5
|
||||
|
||||
|
||||
right_lookup:
|
||||
.byte RIVEN_CENTER_12 ; 1
|
||||
.byte RIVEN_CENTER_23 ; 2
|
||||
.byte RIVEN_CENTER_34 ; 3
|
||||
.byte RIVEN_CENTER_45 ; 4
|
||||
.byte RIVEN_CENTER_51 ; 5
|
||||
|
||||
|
||||
|
||||
;==========================
|
||||
; includes
|
||||
;==========================
|
||||
|
||||
|
||||
.include "graphics_pillars/pillars_graphics.inc"
|
||||
|
||||
.include "leveldata_pillars.inc"
|
77
games/riven_hgr/disk10_files/leveldata_15.inc
Normal file
@@ -0,0 +1,77 @@
|
||||
;===============================================
|
||||
; level data -- rotate room, between pillars 1+5
|
||||
;===============================================
|
||||
|
||||
locations:
|
||||
.word location0
|
||||
|
||||
; RIVEN_15 -- inside from bridge
|
||||
|
||||
location0:
|
||||
.byte $ff ; north exit
|
||||
.byte $E0 ; south exit
|
||||
.byte $FF ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte DIRECTION_E ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
||||
.byte $FF ; west exit_dir
|
||||
.word pillars_15_in_zx02 ; north bg
|
||||
.word pillars_15_out_zx02 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_NORTH|BG_SOUTH
|
||||
.byte DIRECTION_N|DIRECTION_ONLY_POINT ; special exit
|
||||
.byte 7,33
|
||||
.byte 0,180
|
||||
.word move_to_center-1
|
||||
|
||||
.if 0
|
||||
|
||||
; RIVEN_BEETLE_1
|
||||
|
||||
location1:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $ff ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte RIVEN_BEETLE_1_OPEN ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
||||
.byte $ff ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word beetle_1_r_zx02 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte $FF
|
||||
|
||||
; .byte BG_SOUTH
|
||||
; .byte DIRECTION_W|DIRECTION_ONLY_POINT ; special exit
|
||||
; .byte 7,33
|
||||
; .byte 0,180
|
||||
; .word handle_pillars_23-1
|
||||
|
||||
; RIVEN_BEETLE_1_OPEN
|
||||
|
||||
location2:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $ff ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte RIVEN_STAINED1 ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
||||
.byte $ff ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word stained01_zx02 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte $FF
|
||||
|
||||
; .byte BG_SOUTH
|
||||
; .byte DIRECTION_W|DIRECTION_ONLY_POINT ; special exit
|
||||
; .byte 7,33
|
||||
; .byte 0,180
|
||||
; .word handle_pillars_23-1
|
||||
|
||||
.endif
|
@@ -29,7 +29,7 @@ location1:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $FF ; east exit
|
||||
.byte RIVEN_STAINED2 ; west exit
|
||||
.byte RIVEN_STAINED3 ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
111
games/riven_hgr/disk10_files/leveldata_center.inc
Normal file
@@ -0,0 +1,111 @@
|
||||
;===============================================
|
||||
; level data -- rotate room, center
|
||||
;===============================================
|
||||
|
||||
locations:
|
||||
.word location0,location1,location2,location3,location4
|
||||
|
||||
; RIVEN_CENTER_51 -- inside from bridge
|
||||
|
||||
location0:
|
||||
.byte $ff ; north exit
|
||||
.byte $FF ; south exit
|
||||
.byte $FF ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
||||
.byte $FF ; west exit_dir
|
||||
.word center_51_zx02 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_NORTH
|
||||
.byte DIRECTION_N|DIRECTION_ONLY_POINT ; special exit
|
||||
.byte 1,39
|
||||
.byte 0,180
|
||||
.word move_51-1
|
||||
|
||||
; RIVEN_CENTER_12 --
|
||||
|
||||
location1:
|
||||
.byte $ff ; north exit
|
||||
.byte $FF ; south exit
|
||||
.byte $FF ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
||||
.byte $FF ; west exit_dir
|
||||
.word center_12_zx02 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_NORTH
|
||||
.byte DIRECTION_N|DIRECTION_ONLY_POINT ; special exit
|
||||
.byte 1,39
|
||||
.byte 0,180
|
||||
.word move_12-1
|
||||
|
||||
; RIVEN_CENTER_23 --
|
||||
|
||||
location2:
|
||||
.byte $ff ; north exit
|
||||
.byte $FF ; south exit
|
||||
.byte $FF ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
||||
.byte $FF ; west exit_dir
|
||||
.word center_23_zx02 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_NORTH
|
||||
.byte DIRECTION_N|DIRECTION_ONLY_POINT ; special exit
|
||||
.byte 1,39
|
||||
.byte 0,180
|
||||
.word move_23-1
|
||||
|
||||
; RIVEN_CENTER_34 -- inside from bridge
|
||||
|
||||
location3:
|
||||
.byte $ff ; north exit
|
||||
.byte $FF ; south exit
|
||||
.byte $FF ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
||||
.byte $FF ; west exit_dir
|
||||
.word center_34_zx02 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_NORTH
|
||||
.byte DIRECTION_N|DIRECTION_ONLY_POINT ; special exit
|
||||
.byte 1,39
|
||||
.byte 0,180
|
||||
.word move_34-1
|
||||
|
||||
; RIVEN_CENTER_45 --
|
||||
|
||||
location4:
|
||||
.byte $ff ; north exit
|
||||
.byte $FF ; south exit
|
||||
.byte $FF ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
||||
.byte $FF ; west exit_dir
|
||||
.word center_45_zx02 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_NORTH
|
||||
.byte DIRECTION_N|DIRECTION_ONLY_POINT ; special exit
|
||||
.byte 1,39
|
||||
.byte 0,180
|
||||
.word move_45-1
|
@@ -1,68 +0,0 @@
|
||||
;===============================================
|
||||
; level data for inside the room
|
||||
;===============================================
|
||||
|
||||
locations:
|
||||
.word location0,location1,location2
|
||||
|
||||
; RIVEN_INSIDE -- part way across the bridge
|
||||
|
||||
location0:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $E0 ; east exit
|
||||
.byte RIVEN_PILLAR_23 ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word entrance_e_zx02 ; east bg
|
||||
.word entrance_w_zx02 ; west bg
|
||||
.byte BG_EAST|BG_WEST
|
||||
.byte $ff ; special exit
|
||||
|
||||
; RIVEN_PILLAR23
|
||||
|
||||
location1:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte RIVEN_INSIDE ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte DIRECTION_E ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word pillars_51_zx02 ; east bg
|
||||
.word pillars_23_zx02 ; west bg
|
||||
.byte BG_WEST|BG_EAST
|
||||
.byte DIRECTION_W|DIRECTION_ONLY_POINT ; special exit
|
||||
.byte 7,33
|
||||
.byte 0,180
|
||||
.word handle_pillars_23-1
|
||||
|
||||
|
||||
|
||||
; RIVEN_PILLAR51
|
||||
|
||||
location2:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $ff ; east exit
|
||||
.byte RIVEN_INSIDE ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $FF ; south exit_dir
|
||||
.byte $ff ; east exit_dir
|
||||
.byte DIRECTION_W ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word $0000 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word pillars_51_zx02 ; west bg
|
||||
.byte BG_WEST
|
||||
.byte $ff ; special exit
|
||||
|
||||
|
||||
|
67
games/riven_hgr/disk10_files/leveldata_pillars.inc
Normal file
@@ -0,0 +1,67 @@
|
||||
;===============================================
|
||||
; level data -- pillars
|
||||
;===============================================
|
||||
|
||||
locations:
|
||||
.word location0,location1,location2
|
||||
|
||||
; RIVEN_BEETLE_R
|
||||
|
||||
location0:
|
||||
.byte $ff ; north exit
|
||||
.byte $ff ; south exit
|
||||
.byte $ff ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte $ff ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
||||
.byte $ff ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word beetle_r_zx02 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_SOUTH
|
||||
.byte DIRECTION_S|DIRECTION_ONLY_POINT ; special exit
|
||||
.byte 0,39
|
||||
.byte 0,180
|
||||
.word move_to_center-1
|
||||
|
||||
; RIVEN_BEETLE_R_OPEN
|
||||
|
||||
location1:
|
||||
.byte $ff ; north exit
|
||||
.byte RIVEN_BEETLE_R ; south exit
|
||||
.byte $ff ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte DIRECTION_S ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
||||
.byte $ff ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word beetle_open_r_zx02 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_SOUTH
|
||||
.byte DIRECTION_S
|
||||
.byte 9,32
|
||||
.byte 50,110
|
||||
.word view_stained-1
|
||||
|
||||
|
||||
; RIVEN_STAINED
|
||||
|
||||
location2:
|
||||
.byte $ff ; north exit
|
||||
.byte RIVEN_BEETLE_R_OPEN ; south exit
|
||||
.byte $ff ; east exit
|
||||
.byte $FF ; west exit
|
||||
.byte $FF ; north exit_dir
|
||||
.byte DIRECTION_S ; south exit_dir
|
||||
.byte $FF ; east exit_dir
|
||||
.byte $ff ; west exit_dir
|
||||
.word $0000 ; north bg
|
||||
.word stained01_zx02 ; south bg
|
||||
.word $0000 ; east bg
|
||||
.word $0000 ; west bg
|
||||
.byte BG_SOUTH
|
||||
.byte $FF
|
@@ -476,13 +476,13 @@ game_continue:
|
||||
.endif
|
||||
|
||||
.if DISK=10
|
||||
lda #LOAD_INSIDE
|
||||
lda #LOAD_15
|
||||
sta WHICH_LOAD
|
||||
|
||||
lda #RIVEN_INSIDE
|
||||
lda #RIVEN_15
|
||||
sta LOCATION
|
||||
|
||||
lda #DIRECTION_W
|
||||
lda #DIRECTION_N
|
||||
sta DIRECTION
|
||||
.endif
|
||||
|
||||
|
@@ -154,7 +154,7 @@ STATE_EVENTS = $B3
|
||||
|
||||
|
||||
ROOM_ROTATION = $B4
|
||||
|
||||
WHICH_PILLAR = $B5
|
||||
|
||||
COUNT = $F7
|
||||
TEMPY = $F8
|
||||
|