peasant: update notes
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Peasant's Quest for the Apple II:
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Taking a 2000s Flash Game Back to the 1980s
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Peasant's Quest is a Flash-based adventure game designed by
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the creators of the Homestar Runner website and released in 2004.
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The game has a retro-feel, designed to look like Sierra adventure games
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from the 1980s such as King's Quest. In this talk I'll describe
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taking the game and de-making it to an actual system from the 1980s:
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an Apple II with 64k of RAM. I'll describe the various challenges
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I encountered along the way, mostly the Apple II's horrible high-res
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graphics mode as well as trying to cram all of the content into 64k of
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RAM while maintaining a low amount of floppy-disk swapping during gameplay.
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Demakes
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HGr-MIST
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@ -8,6 +23,9 @@ HGR
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Backgrounds
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AGI-like? They abandoned it. Would save space
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HGR Graphics
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pink line on left of screen (picture)
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Priority backgrounds, like AGI
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+ load at $400, lo-res
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+ Can't use screen holes tricky (original Apple II 4k of RAM
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@ -40,6 +58,9 @@ Text
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Ram-map
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keyboard: (picture)
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no up/down arrows
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Music
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Mockingboard, pt3 player
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no mockingboard, electric duet, but can't do more than
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