mirror of
https://github.com/deater/dos33fsprogs.git
synced 2025-01-14 13:33:48 +00:00
vgi: update with book
also vertical lines
This commit is contained in:
parent
957d2f3575
commit
3262240cfc
@ -133,6 +133,18 @@ VGI Horizontal Triangle (8)
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The side vertex is at (vx,vy)
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The opposite side goes from (xr,yt) to (xr,yb)
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==================================
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VGI Vertical Striped Rectangle (9)
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VSTRP c1 c2 x1 y1 x2 y2
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Draws a rectangle, but this time the two colors are raw bitmaps
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for the output colors, but to use even/odd columns.
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On apple II this allows repeating pattern, but since it's a multiple
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of 7 you can't get true stripes (for that we'd need a 4-byte
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repeating pattern)
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============
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VGI End (15)
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@ -11,6 +11,7 @@
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#define VGI_DITHER_RECTANGLE 6
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#define VGI_VERT_TRIANGLE 7
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#define VGI_HORIZ_TRIANGLE 8
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#define VGI_VSTRIPE_RECTANGLE 9
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#define VGI_END 15
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int main(int argc, char **argv) {
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@ -58,6 +59,9 @@ int main(int argc, char **argv) {
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if (!strncmp(buffer,"HTRI",4)) {
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type=VGI_HORIZ_TRIANGLE;
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}
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if (!strncmp(buffer,"VSTRP",5)) {
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type=VGI_VSTRIPE_RECTANGLE;
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}
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if (!strncmp(buffer,"END",3)) {
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type=VGI_END;
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}
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@ -177,6 +181,20 @@ int main(int argc, char **argv) {
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size+=7;
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break;
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case VGI_VSTRIPE_RECTANGLE: /* vstriped rectangle */
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sscanf(buffer,"%*s %i %i %i %i %i %i",
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&color1,&color2,
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&x1,&y1,&x2,&y2);
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printf(".byte $%02X,",(type<<4)|7);
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printf("$%02X,",color1);
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printf("$%02X,",x1);
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printf("$%02X,",y1);
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printf("$%02X,",x2-x1);
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printf("$%02X,",y2-y1);
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printf("$%02X\n",color2);
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size+=7;
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break;
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case VGI_END: /* end */
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printf(".byte $FF\n");
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size+=1;
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@ -1,146 +1,51 @@
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; Rocket from Myst
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CLS 255 ; white background
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RECT 1 6 0 122 140 191 ; ocean left
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RECT 1 6 140 122 279 191 ; ocean right
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; rock
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RECT 1 5 239 171 279 191 ; green/orange rock
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VTRI 4 228 162 226 245 171 ; black edge
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VTRI 4 228 162 224 244 185 ; black edge
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VTRI 4 232 191 224 244 184 ; upside down
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VTRI 4 255 165 245 255 171 ; black right edge
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VTRI 4 255 178 245 255 171 ; black right edge
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RECT 4 4 255 170 279 178 ; rock shade
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RECT 4 4 255 163 270 178 ; rock shade
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; base
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DRECT 0x8 0x22 86 124 193 191 ; green brick dock
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FCIRC 7 97 121 4 ; left platform
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FCIRC 7 180 121 4 ; right platform
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RECT 7 7 99 119 175 127 ; platform
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RECT 4 4 103 114 178 121 ; shady platform
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HTRI 4 95 120 115 120 102 ; left shady plat
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HTRI 4 185 120 115 120 175 ; right shady plat
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RECT 0 0 102 128 116 191 ; left shade
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RECT 0 0 156 126 169 191 ; center shade
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RECT 0 0 179 126 194 191 ; right shade
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RECT 3 3 89 137 93 146 ; left light
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RECT 3 3 186 139 190 147 ; right light
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; spaceship
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POINT 5 4 94 ; nosepipe
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LINETO 26 94 ;
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HTRI 4 25 94 84 105 43 ; noscone
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; draw deeper Z body
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HTRI 5 233 103 103 114 179 ; behind bottom fin
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; draw tails
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FCIRC 4 217 87 32 ; tails
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FCIRC 7 247 87 25 ; tails cutout
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RECT 4 4 231 59 263 64 ; top fin
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HTRI 4 255 58 54 58 222
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RECT 4 4 230 108 249 120 ; bottom fin
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RECT 4 4 240 111 278 115 ; bottom fin
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RECT 4 4 220 115 263 120 ; bottom fin
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; draw body
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RECT 5 5 44 84 234 101 ; body
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HTRI 5 44 84 77 84 69 ; left top
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HTRI 5 234 88 75 88 182 ; right top
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RECT 5 5 75 76 190 84 ; center top
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HTRI 7 223 84 84 88 234 ; right cutout
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RECT 5 5 44 101 185 106 ; next strip down
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HTRI 5 228 101 101 107 187 ; over bottom fin
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HTRI 5 44 106 106 113 74 ; left under
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RECT 5 5 74 106 185 113 ; next layer
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HTRI 5 74 113 113 100 102 ; next left
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HTRI 5 181 113 113 100 173 ; next right
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RECT 5 4 99 113 173 117 ; next layer
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; decorations
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RECT 4 4 234 88 239 101 ; nozzle
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HTRI 4 173 84 79 88 163 ; weird scoop
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HTRI 4 219 88 83 87 210 ; another scoop
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DRECT 0xcc 0xb3 67 80 74 110 ; left stripe
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DRECT 0xcc 0xb3 70 76 75 80 ; left stripe
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DRECT 0xcc 0xb3 70 106 75 114 ; left stripe
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DRECT 0xcc 0xb3 183 76 190 112 ; right stripe
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; door
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POINT 4 150 80
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LINETO 115 80
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LINETO 115 108
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LINETO 120 111
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LINETO 137 111
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POINT 7 138 81
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LINETO 138 109
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; door lines
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POINT 4 139 96
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LINETO 168 97
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POINT 4 139 100
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LINETO 165 100
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; marker switch
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RECT 6 6 148 116 158 124 ; base
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RECT 7 7 147 101 158 117 ; border
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RECT 5 1 150 103 155 113 ; woodgrain
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VTRI 6 154 95 148 158 101 ; top
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POINT 2 151 97 ; handle
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LINETO 155 97
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; walkway
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VTRI 1 128 129 101 109 191 ; left path green
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VTRI 3 129 129 109 129 191 ; left path white
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RECT 3 3 129 129 151 191 ; center path
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VTRI 1 153 129 170 179 191 ; right path green
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VTRI 3 152 129 152 170 191 ; right path white
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POINT 0 152 129 ; right gap
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LINETO 170 191 ; right gap
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POINT 0 129 129 ; left gap
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LINETO 109 191 ; left gap
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; left railing
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POINT 0 127 115 ; far left pole
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LINETO 128 133
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POINT 3 127 115 ; far left rope
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LINETO 122 129
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POINT 2 123 126 ; center left pole
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LINETO 123 147
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POINT 3 120 128 ; center left rope
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LINETO 116 144
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LINETO 109 154
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LINETO 99 158
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RECT 2 2 97 164 100 191 ; near pole
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FCIRC 2 98 161 4 ; near pole circle
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; right railing
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POINT 0 153 117 ; far right pole
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LINETO 152 132
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POINT 3 153 118 ; far right rope
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LINETO 157 129
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POINT 2 158 126 ; center right pole
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LINETO 157 141
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POINT 3 158 127 ; center right rope
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LINETO 162 142
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LINETO 168 154
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LINETO 178 160
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RECT 2 2 177 164 181 191 ; near pole
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FCIRC 2 179 161 4 ; near pole circle
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; wire pole
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RECT 6 6 174 88 179 126 ; pole
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RECT 6 6 174 73 179 80 ; insulator
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POINT 6 177 90 ; thinner pole
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LINETO 177 74 ; to top
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; shadow
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POINT 0 129 191
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LINETO 144 187
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POINT 0 139 188
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LINETO 132 180
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LINETO 130 170
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LINETO 129 157
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LINETO 134 149
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LINETO 139 143
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LINETO 135 138
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LINETO 134 132
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LINETO 138 126
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LINETO 131 127
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POINT 0 126 145
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LINETO 143 142
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; power wire
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POINT 6 279 54 ; from off screen
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LINETO 238 65
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LINETO 177 74
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LINETO 170 82
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LINETO 173 85
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LINETO 189 88
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LINETO 209 86
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; Red Book from Myst
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CLS 0x80 ; white background
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VSTRP 0xA2 0xC4 15 0 55 192 ; woodgrain left
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VSTRP 0xA2 0xC4 237 0 270 192 ; woodgrain right
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RECT 5 4 56 53 233 60 ; top bar
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RECT 5 4 57 143 233 151 ; bottom bar
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VSTRP 0xA2 0xC4 58 152 231 191 ; bottom pannel
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RECT 5 5 69 83 221 134 ; bottom bar
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RECT 5 5 57 135 232 140 ; bottom lip
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VTRI 5 69 84 61 69 135 ; left triangle
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VTRI 5 219 84 219 228 135 ; right triangle
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POINT 4 67 94
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LINETO 223 94
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; upper
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VSTRP 0xA2 0xC4 68 1 231 54 ; toppannel
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POINT 4 68 54 ; left lines
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LINETO 70 32
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LINETO 79 12
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LINETO 87 0
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POINT 4 73 54
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LINETO 76 33
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LINETO 82 16
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LINETO 94 0
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POINT 4 216 53
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LINETO 216 37
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LINETO 208 17
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LINETO 196 0
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POINT 4 222 54
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LINETO 221 33
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LINETO 213 15
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LINETO 204 0
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POINT 4 234 53
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LINETO 230 34
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LINETO 222 12
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LINETO 216 0
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VTRI 4 69 32 69 84 0
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VTRI 4 230 32 216 230 0
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; light
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RECT 1 1 134 36 159 43 ; light
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RECT 1 5 134 43 159 53 ; light
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POINT 4 134 50
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LINETO 158 50
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; page
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RECT 2 2 175 89 201 135
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; book
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RECT 4 4 124 132 164 136 ; pages
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RECT 2 3 126 77 166 132 ; book cover
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RECT 4 4 127 76 133 132 ; left bar
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HTRI 4 156 76 75 84 166 ; l triangle top
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HTRI 4 158 131 123 132 166 ; l triangle bottom
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END
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@ -14,9 +14,9 @@ vgi_test:
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; get pointer to image data
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lda #<rocket_door_data
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lda #<red_book_data
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sta VGIL
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lda #>rocket_door_data
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lda #>red_book_data
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sta VGIH
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; lda #<clock_data
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@ -144,7 +144,7 @@ vgi_rts_table:
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.word vgi_dithered_rectangle-1 ; 6 = dithered rectangle
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.word vgi_vertical_triangle-1 ; 7 = vertical triangle
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.word vgi_horizontal_triangle-1 ; 8 = horizontal triangle
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.word all_done-1
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.word vgi_vstripe_rectangle-1 ; 9 = vstripe rectangle
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.word all_done-1
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.word all_done-1
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.word all_done-1
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@ -7,7 +7,7 @@ HGR_BITS = $1C
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GBASL = $26
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GBASH = $27
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USE_DITHERED = $72
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COLOR_MODE = $72
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OTHER_MASK = $73
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XRUN = $74
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;COUNT = $75
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@ -141,12 +141,15 @@ save_color:
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vgi_simple_rectangle:
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lda #0
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sta USE_DITHERED
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sta COLOR_MODE
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simple_rectangle_loop:
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lda USE_DITHERED
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bne handle_dither
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lda COLOR_MODE
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beq simple_colors
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bmi striped_colors
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bpl handle_dither
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simple_colors:
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@ -182,7 +185,10 @@ dsave_color:
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sta HGR_COLOR
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inc COUNT
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jmp done_colors
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striped_colors:
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; don't need to do anything here?
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done_colors:
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@ -195,6 +201,14 @@ done_colors:
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; Y is already the RX1/7
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; adjust color if in striped mode
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lda COLOR_MODE
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bpl not_striped
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jsr swap_colors
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not_striped:
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; copy the XRUN
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lda VGI_RXRUN
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@ -203,23 +217,6 @@ done_colors:
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inc XRUN ; needed because we compare with beq/bne
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; get position of first block (x/7) and put into Y
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; draw leftmost
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; ldy VGI_RX1
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; lda div7_table,Y
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; tay
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; set up the color
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; and #$1
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; beq no_shift
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; lda HGR_BITS
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; jsr COLOR_SHIFT
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;no_shift:
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; check if narrow corner case where begin and end same block
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; if RX%7 + XRUN < 8
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@ -274,9 +271,10 @@ not_corner:
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adc XRUN
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sta XRUN
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lda HGR_BITS ; cycle colors for next
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jsr COLOR_SHIFT
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; lda HGR_BITS ; cycle colors for next
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; jsr COLOR_SHIFT
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jsr swap_colors
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;no_shift:
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@ -288,10 +286,12 @@ draw_run:
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lda HGR_BITS ; get color
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sta (GBASL),Y ; store out
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jsr COLOR_SHIFT ; shift colors
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; jsr COLOR_SHIFT ; shift colors
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iny ; move to next block
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jsr swap_colors
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lda XRUN ; take 7 off the run
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sec
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sbc #7
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@ -329,6 +329,43 @@ done_done:
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jmp vgi_loop
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;==========================
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; swap colors
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;==========================
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swap_colors:
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lda COLOR_MODE
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bmi swap_colors_striped
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lda HGR_BITS ; get color
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jsr COLOR_SHIFT ; shift colors
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rts
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swap_colors_striped:
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tya
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and #1
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bne swap_odd
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lda VGI_RCOLOR
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jmp swap_done
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swap_odd:
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lda VGI_RCOLOR2
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swap_done:
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sta HGR_BITS
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rts
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;=================================
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; Dithered Rectangle
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;=================================
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@ -341,45 +378,33 @@ done_done:
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vgi_dithered_rectangle:
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lda #1
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sta USE_DITHERED
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sta COLOR_MODE
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lda #0
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sta COUNT
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jmp simple_rectangle_loop
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.if 0
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dithered_rectangle_loop:
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lda COUNT
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and #$1
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beq even_color
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odd_color:
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lda VGI_RCOLOR
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jmp save_color
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even_color:
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lda VGI_RCOLOR2
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save_color:
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sta HGR_COLOR
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inc COUNT
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ldx VGI_RX1 ; X1 into X
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lda VGI_RY1 ; Y1 into A
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ldy #0 ; always 0
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jsr HPOSN ; (Y,X),(A) (values stores in HGRX,XH,Y)
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lda VGI_RXRUN ; XRUN into A
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ldx #0 ; always 0
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ldy #0 ; relative Y is 0
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jsr HLINRL ; (X,A),(Y)
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;=================================
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; Vertical Striped Rectangle
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;=================================
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; VGI_RCOLOR = P0
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; VGI_RX1 = P1
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; VGI_RY1 = P2
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; VGI_RXRUN = P3
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; VGI_RYRUN = P4
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; VGI_RCOLOR2 = P5
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inc VGI_RY1
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dec VGI_RYRUN
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bne dithered_rectangle_loop
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vgi_vstripe_rectangle:
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lda #128
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sta COLOR_MODE
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jmp vgi_loop
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lda #0
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sta COUNT
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jmp simple_rectangle_loop
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.endif
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.endif
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