riven: move more files into own directory

This commit is contained in:
Vince Weaver 2024-06-16 00:34:42 -04:00
parent 68be3f6f7c
commit 39da488f51
245 changed files with 330 additions and 174 deletions

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@ -10,20 +10,24 @@ LINKER_SCRIPTS = ../../linker_scripts/
all: riven_disk39.dsk
riven_disk39.dsk: QBOOT QLOAD TITLE \
LEVEL_PROJECTOR LEVEL_MAGSTEPS LEVEL_MAGLEV LEVEL_OUTSIDE \
MOVIE_MAGLEV_FLIP MOVIE_MAGLEV_RIDE
disk39_files/LEVEL_MAGSTEPS \
disk39_files/LEVEL_MAGLEV \
disk39_files/LEVEL_OUTSIDE \
disk39_files/LEVEL_PROJECTOR \
disk39_files/MOVIE_MAGLEV_FLIP \
disk39_files/MOVIE_MAGLEV_RIDE
cp $(EMPTY_DISK)/empty.dsk riven_disk39.dsk
$(DOS33_RAW) riven_disk39.dsk 0 0 QBOOT 0 1
$(DOS33_RAW) riven_disk39.dsk 0 2 QBOOT 1 1
$(DOS33_RAW) riven_disk39.dsk 0 4 QBOOT 2 1
$(DOS33_RAW) riven_disk39.dsk 1 0 QLOAD 0 0
$(DOS33_RAW) riven_disk39.dsk 1 8 TITLE 0 0
$(DOS33_RAW) riven_disk39.dsk 2 0 LEVEL_PROJECTOR 0 0
$(DOS33_RAW) riven_disk39.dsk 9 0 LEVEL_OUTSIDE 0 0
$(DOS33_RAW) riven_disk39.dsk 17 0 LEVEL_MAGSTEPS 0 0
$(DOS33_RAW) riven_disk39.dsk 21 0 LEVEL_MAGLEV 0 0
$(DOS33_RAW) riven_disk39.dsk 25 0 MOVIE_MAGLEV_FLIP 0 0
$(DOS33_RAW) riven_disk39.dsk 27 0 MOVIE_MAGLEV_RIDE 0 0
$(DOS33_RAW) riven_disk39.dsk 2 0 disk39_files/LEVEL_PROJECTOR 0 0
$(DOS33_RAW) riven_disk39.dsk 9 0 disk39_files/LEVEL_OUTSIDE 0 0
$(DOS33_RAW) riven_disk39.dsk 17 0 disk39_files/LEVEL_MAGSTEPS 0 0
$(DOS33_RAW) riven_disk39.dsk 21 0 disk39_files/LEVEL_MAGLEV 0 0
$(DOS33_RAW) riven_disk39.dsk 25 0 disk39_files/MOVIE_MAGLEV_FLIP 0 0
$(DOS33_RAW) riven_disk39.dsk 27 0 disk39_files/MOVIE_MAGLEV_RIDE 0 0
###
@ -49,12 +53,6 @@ qload.o: qload.s qboot.inc \
keyboard.s
ca65 -o qload.o qload.s -l qload.lst
###
HELLO: hello.bas
$(TOKENIZE) < hello.bas > HELLO
####
TITLE: title.o
@ -68,70 +66,88 @@ title.o: title.s zp.inc hardware.inc \
####
LEVEL_OUTSIDE: level_outside.o
ld65 -o LEVEL_OUTSIDE level_outside.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
disk39_files/LEVEL_OUTSIDE:
cd disk39_files && make
level_outside.o: level_outside.s zp.inc hardware.inc \
qload.inc \
disk39_files/leveldata_outside.inc \
graphics_outside/outside_graphics.inc
ca65 -o level_outside.o level_outside.s -l level_outside.lst
disk39_files/LEVEL_PROJECTOR:
cd disk39_files && make
disk39_files/LEVEL_MAGLEV:
cd disk39_files && make
disk39_files/LEVEL_MAGSTEPS:
cd disk39_files && make
disk39_files/MOVIE_MAGLEV_FLIP:
cd disk39_files && make
disk39_files/MOVIE_MAGLEV_RIDE:
cd disk39_files && make
#LEVEL_OUTSIDE: level_outside.o
# ld65 -o LEVEL_OUTSIDE level_outside.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
#level_outside.o: level_outside.s zp.inc hardware.inc \
# qload.inc \
# disk39_files/leveldata_outside.inc \
# graphics_outside/outside_graphics.inc
# ca65 -o level_outside.o level_outside.s -l level_outside.lst
####
LEVEL_PROJECTOR: level_projector.o
ld65 -o LEVEL_PROJECTOR level_projector.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
#LEVEL_PROJECTOR: level_projector.o
# ld65 -o LEVEL_PROJECTOR level_projector.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
level_projector.o: level_projector.s zp.inc hardware.inc \
qload.inc \
disk39_files/leveldata_projector.inc \
graphics_projector/projector_graphics.inc
ca65 -o level_projector.o level_projector.s -l level_projector.lst
#level_projector.o: level_projector.s zp.inc hardware.inc \
# qload.inc \
# disk39_files/leveldata_projector.inc \
# graphics_projector/projector_graphics.inc
# ca65 -o level_projector.o level_projector.s -l level_projector.lst
####
LEVEL_MAGSTEPS: level_magsteps.o
ld65 -o LEVEL_MAGSTEPS level_magsteps.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
#LEVEL_MAGSTEPS: level_magsteps.o
# ld65 -o LEVEL_MAGSTEPS level_magsteps.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
level_magsteps.o: level_magsteps.s zp.inc hardware.inc \
qload.inc \
disk39_files/leveldata_magsteps.inc \
graphics_magsteps/magsteps_graphics.inc
ca65 -o level_magsteps.o level_magsteps.s -l level_magsteps.lst
#level_magsteps.o: level_magsteps.s zp.inc hardware.inc \
# qload.inc \
# disk39_files/leveldata_magsteps.inc \
# graphics_magsteps/magsteps_graphics.inc
# ca65 -o level_magsteps.o level_magsteps.s -l level_magsteps.lst
####
LEVEL_MAGLEV: level_maglev.o
ld65 -o LEVEL_MAGLEV level_maglev.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
#LEVEL_MAGLEV: level_maglev.o
# ld65 -o LEVEL_MAGLEV level_maglev.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
level_maglev.o: level_maglev.s zp.inc hardware.inc \
qload.inc \
disk39_files/leveldata_maglev.inc \
graphics_maglev/maglev_graphics.inc
ca65 -o level_maglev.o level_maglev.s -l level_maglev.lst
#level_maglev.o: level_maglev.s zp.inc hardware.inc \
# qload.inc \
# disk39_files/leveldata_maglev.inc \
# graphics_maglev/maglev_graphics.inc
# ca65 -o level_maglev.o level_maglev.s -l level_maglev.lst
####
MOVIE_MAGLEV_FLIP: movie_maglev_flip.o
ld65 -o MOVIE_MAGLEV_FLIP movie_maglev_flip.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
#MOVIE_MAGLEV_FLIP: movie_maglev_flip.o
# ld65 -o MOVIE_MAGLEV_FLIP movie_maglev_flip.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
movie_maglev_flip.o: movie_maglev_flip.s \
zp.inc hardware.inc \
qload.inc \
movie_maglev_flip/movie_maglev_flip.inc
ca65 -o movie_maglev_flip.o movie_maglev_flip.s -l movie_maglev_flip.lst
#movie_maglev_flip.o: movie_maglev_flip.s \
# zp.inc hardware.inc \
# qload.inc \
# movie_maglev_flip/movie_maglev_flip.inc
# ca65 -o movie_maglev_flip.o movie_maglev_flip.s -l movie_maglev_flip.lst
####
MOVIE_MAGLEV_RIDE: movie_maglev_ride.o
ld65 -o MOVIE_MAGLEV_RIDE movie_maglev_ride.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
#MOVIE_MAGLEV_RIDE: movie_maglev_ride.o
# ld65 -o MOVIE_MAGLEV_RIDE movie_maglev_ride.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
movie_maglev_ride.o: movie_maglev_ride.s \
zp.inc hardware.inc \
qload.inc \
end_message/end_message.gr.zx02 \
movie_maglev_ride/movie_maglev_ride.inc
ca65 -o movie_maglev_ride.o movie_maglev_ride.s -l movie_maglev_ride.lst
#movie_maglev_ride.o: movie_maglev_ride.s \
# zp.inc hardware.inc \
# qload.inc \
# end_message/end_message.gr.zx02 \
# movie_maglev_ride/movie_maglev_ride.inc
# ca65 -o movie_maglev_ride.o movie_maglev_ride.s -l movie_maglev_ride.lst
@ -143,40 +159,17 @@ graphics_sprites/pointer_sprites.inc:
graphics_title/riven_title.hgr.zx02:
cd graphics_title && make
graphics_maglev/maglev_graphics.inc:
cd graphics_maglev && make
graphics_magsteps/magsteps_graphics.inc:
cd graphics_magsteps && make
graphics_outside/outside_graphics.inc:
cd graphics_outside && make
graphics_projector/projector_graphics.inc:
cd graphics_projector && make
movie_maglev_flip/movie_maglev_flip.inc:
cd movie_maglev_flip && make
####
clean:
rm -f *~ *.o *.lst HELLO LOADER TITLE \
LEVEL_PROJECTOR LEVEL_MAGSTEPS LEVEL_MAGLEV LEVEL_OUTSIDE \
MOVIE_MAGLEV_FLIP MOVIE_MAGLEV_RIDE
rm -f *~ *.o *.lst QLOAD QBOOT TITLE
cd disk39_files && make clean
####
distclean:
rm -f *~ *.o *.lst HELLO LOADER TITLE \
LEVEL_PROJECTOR LEVEL_MAGSTEPS LEVEL_MAGLEV LEVEL_OUTSIDE \
MOVIE_MAGLEV_FLIP MOVIE_MAGLEV_RIDE
rm -f *~ *.o *.lst QLOAD QBOOT TITLE
cd graphics_title && make clean
cd graphics_projector && make clean
cd graphics_outside && make clean
cd graphics_magsteps && make clean
cd graphics_maglev && make clean
cd graphics_sprites && make clean
cd movie_maglev_flip && make clean
# cd movie_maglev_ride && make clean
cd disk39_files && make distclean

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@ -1,9 +1,16 @@
share code in QLOAD to free up room in levels
+ Keyboard handling
- still buggy, especially when clicking on something???
- Better keyboard handling on IIe
-> was actually one of the main reasons I started working on this
disk39:
-> try to fit more locations
have one already done that didn't fit (overlook otherway)
+ outside/overlook_s is there but won't fit
+ projector_e also there, prob will fit
+ re-arrange disk so projector gets the extra 4k
-> try to fit last little bit of maglev sequence
+ do the handle animation at end?
+ sound effects?
@ -11,6 +18,6 @@ disk39:
optionally load tail end
to language card on machines that have it?
+ Better keyboard handling on IIe
-> was actually one of the main reasons I started working on this
disk40:

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@ -0,0 +1,126 @@
include ../../../Makefile.inc
LINKER_SCRIPTS = ../../../linker_scripts/
all: LEVEL_OUTSIDE LEVEL_PROJECTOR \
LEVEL_MAGLEV LEVEL_MAGSTEPS \
MOVIE_MAGLEV_FLIP MOVIE_MAGLEV_RIDE
LEVEL_OUTSIDE: level_outside.o
ld65 -o LEVEL_OUTSIDE level_outside.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
level_outside.o: level_outside.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
leveldata_outside.inc \
graphics_outside/outside_graphics.inc
ca65 -o level_outside.o level_outside.s -l level_outside.lst
####
LEVEL_PROJECTOR: level_projector.o
ld65 -o LEVEL_PROJECTOR level_projector.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
level_projector.o: level_projector.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
leveldata_projector.inc \
graphics_projector/projector_graphics.inc
ca65 -o level_projector.o level_projector.s -l level_projector.lst
####
LEVEL_MAGSTEPS: level_magsteps.o
ld65 -o LEVEL_MAGSTEPS level_magsteps.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
level_magsteps.o: level_magsteps.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
leveldata_magsteps.inc \
graphics_magsteps/magsteps_graphics.inc
ca65 -o level_magsteps.o level_magsteps.s -l level_magsteps.lst
####
LEVEL_MAGLEV: level_maglev.o
ld65 -o LEVEL_MAGLEV level_maglev.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
level_maglev.o: level_maglev.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
leveldata_maglev.inc \
graphics_maglev/maglev_graphics.inc
ca65 -o level_maglev.o level_maglev.s -l level_maglev.lst
####
MOVIE_MAGLEV_FLIP: movie_maglev_flip.o
ld65 -o MOVIE_MAGLEV_FLIP movie_maglev_flip.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
movie_maglev_flip.o: movie_maglev_flip.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
movie_maglev_flip/movie_maglev_flip.inc
ca65 -o movie_maglev_flip.o movie_maglev_flip.s -l movie_maglev_flip.lst
####
MOVIE_MAGLEV_RIDE: movie_maglev_ride.o
ld65 -o MOVIE_MAGLEV_RIDE movie_maglev_ride.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
movie_maglev_ride.o: movie_maglev_ride.s \
../zp.inc ../hardware.inc ../qload.inc \
../common_defines.inc \
end_message/end_message.gr.zx02 \
movie_maglev_ride/movie_maglev_ride.inc
ca65 -o movie_maglev_ride.o movie_maglev_ride.s -l movie_maglev_ride.lst
####
graphics_sprites/pointer_sprites.inc:
cd graphics_sprites && make
graphics_title/riven_title.hgr.zx02:
cd graphics_title && make
graphics_maglev/maglev_graphics.inc:
cd graphics_maglev && make
graphics_magsteps/magsteps_graphics.inc:
cd graphics_magsteps && make
graphics_outside/outside_graphics.inc:
cd graphics_outside && make
graphics_projector/projector_graphics.inc:
cd graphics_projector && make
movie_maglev_flip/movie_maglev_flip.inc:
cd movie_maglev_flip && make
movie_maglev_ride/movie_maglev_ride.inc:
cd movie_maglev_ride && make
####
clean:
rm -f *~ *.o *.lst \
LEVEL_PROJECTOR LEVEL_MAGSTEPS LEVEL_MAGLEV LEVEL_OUTSIDE \
MOVIE_MAGLEV_FLIP MOVIE_MAGLEV_RIDE
####
distclean:
rm -f *~ *.o *.lst \
LEVEL_PROJECTOR LEVEL_MAGSTEPS LEVEL_MAGLEV LEVEL_OUTSIDE \
MOVIE_MAGLEV_FLIP MOVIE_MAGLEV_RIDE
cd graphics_projector && make clean
cd graphics_outside && make clean
cd graphics_magsteps && make clean
cd graphics_maglev && make clean
cd movie_maglev_flip && make clean
cd movie_maglev_ride && make clean

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@ -0,0 +1,75 @@
LOAD_TITLE = 0
LOAD_OUTSIDE = 1
LOAD_PROJECTOR = 2
LOAD_MAGSTEPS = 3
LOAD_MAGLEV = 4
LOAD_MOVIE1 = 5
LOAD_MOVIE2 = 6
div7_table = $1300
mod7_table = $1400
hposn_high = $1500
hposn_low = $1600
;=============================
; common stuff
;===============================================
; level data structure definitions
;===============================================
; 24 bytes each location
; we put special at end as it's ignored if not set
LOCATION_NORTH_EXIT=0 ; new room when heading north
LOCATION_SOUTH_EXIT=1 ; new room when heading south
LOCATION_EAST_EXIT=2 ; new room when heading east
LOCATION_WEST_EXIT=3 ; new room when heading west
LOCATION_NORTH_EXIT_DIR=4 ; direction faced in new room when N
LOCATION_SOUTH_EXIT_DIR=5 ; direction faced in new room when S
LOCATION_EAST_EXIT_DIR=6 ; direction faced in new room when E
LOCATION_WEST_EXIT_DIR=7 ; direction faced in new room when W
LOCATION_NORTH_BG=8 ; pointer to north background image
LOCATION_SOUTH_BG=10 ; pointer to south background image
LOCATION_EAST_BG=12 ; pointer to east background image
LOCATION_WEST_BG=14 ; pointer to west background image
LOCATION_BGS = 16 ; bitmap saying which backgrounds valid
BG_NORTH = 1
BG_SOUTH = 2
BG_WEST = 4
BG_EAST = 8
LOCATION_SPECIAL_EXIT=17 ; if we have something clickable
; $FF if not, direction if so
LOCATION_SPECIAL_X1=18 ; collision box for the thing to click
LOCATION_SPECIAL_X2=19
LOCATION_SPECIAL_Y1=20
LOCATION_SPECIAL_Y2=21
LOCATION_SPECIAL_FUNC=22 ; pointer-1 of function to call on click
;================================
; Level definitions
; Outside
RIVEN_MAGLEV1 = 0
RIVEN_MAGPATH = 1
RIVEN_OVERLOOK = 2
; Projector
RIVEN_PROJECTOR = 0
RIVEN_PROJ_DOOR = 1
RIVEN_PROJ_STEPS= 2
RIVEN_WAHRK = 3
; Magsteps
RIVEN_MAGSTEPS2 = 0
RIVEN_MAGSTEPS3 = 1
; Maglev
RIVEN_LOOKIN = 0
RIVEN_INSEAT = 1
RIVEN_READY2GO = 2

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@ -1,7 +1,7 @@
include ../../../Makefile.inc
include ../../../../Makefile.inc
ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f
PNG_TO_HGR = ../../../utils/hgr-utils/png2hgr
PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
all: maglev_graphics.inc

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@ -1,7 +1,7 @@
include ../../../Makefile.inc
include ../../../../Makefile.inc
ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f
PNG_TO_HGR = ../../../utils/hgr-utils/png2hgr
PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
all: magsteps_graphics.inc

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@ -1,9 +1,9 @@
include ../../../Makefile.inc
include ../../../../Makefile.inc
ZX02 = ~/research/6502_compression/zx02.git/build/zx02
PNG_TO_HGR = ../../../utils/hgr-utils/png2hgr
LINKER_SCRIPTS = ../../../linker_scripts
HGR_SPRITE = ../../../utils/hgr-utils/hgr_make_sprite
PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
#LINKER_SCRIPTS = ../../../linker_scripts
#HGR_SPRITE = ../../../utils/hgr-utils/hgr_make_sprite
all: outside_graphics.inc

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@ -1,7 +1,7 @@
include ../../../Makefile.inc
include ../../../../Makefile.inc
ZX02 = ~/research/6502_compression/zx02.git/build/zx02
PNG_TO_HGR = ../../../utils/hgr-utils/png2hgr
PNG_TO_HGR = ../../../../utils/hgr-utils/png2hgr
all: projector_graphics.inc

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@ -3,10 +3,10 @@
; by deater (Vince Weaver) <vince@deater.net>
; Zero Page
.include "zp.inc"
.include "hardware.inc"
.include "common_defines.inc"
.include "qload.inc"
.include "../zp.inc"
.include "../hardware.inc"
.include "../common_defines.inc"
.include "../qload.inc"
riven_maglev:
@ -140,17 +140,6 @@ handle2_clicked:
; includes
;==========================
; .include "zx02_optim.s"
; .include "keyboard.s"
; .include "hgr_14x14_sprite.s"
; .include "draw_pointer.s"
; .include "log_table.s"
.include "graphics_maglev/maglev_graphics.inc"
;.include "graphics_sprites/pointer_sprites.inc"
.include "disk39_files/leveldata_maglev.inc"
.include "leveldata_maglev.inc"

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@ -3,10 +3,10 @@
; by deater (Vince Weaver) <vince@deater.net>
; Zero Page
.include "zp.inc"
.include "hardware.inc"
.include "common_defines.inc"
.include "qload.inc"
.include "../zp.inc"
.include "../hardware.inc"
.include "../common_defines.inc"
.include "../qload.inc"
riven_magsteps:
@ -100,17 +100,6 @@ really_exit:
; includes
;==========================
; .include "zx02_optim.s"
; .include "keyboard.s"
; .include "hgr_14x14_sprite.s"
; .include "draw_pointer.s"
; .include "log_table.s"
.include "graphics_magsteps/magsteps_graphics.inc"
;.include "graphics_sprites/pointer_sprites.inc"
.include "disk39_files/leveldata_magsteps.inc"
.include "leveldata_magsteps.inc"

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@ -3,10 +3,10 @@
; by deater (Vince Weaver) <vince@deater.net>
; Zero Page
.include "zp.inc"
.include "hardware.inc"
.include "common_defines.inc"
.include "qload.inc"
.include "../zp.inc"
.include "../hardware.inc"
.include "../common_defines.inc"
.include "../qload.inc"
riven_outside:
@ -115,17 +115,7 @@ call_button_clicked:
; includes
;==========================
; .include "zx02_optim.s"
; .include "keyboard.s"
; .include "hgr_14x14_sprite.s"
; .include "draw_pointer.s"
; .include "log_table.s"
.include "graphics_outside/outside_graphics.inc"
;.include "graphics_sprites/pointer_sprites.inc"
.include "disk39_files/leveldata_outside.inc"
.include "leveldata_outside.inc"

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@ -3,10 +3,10 @@
; by deater (Vince Weaver) <vince@deater.net>
; Zero Page
.include "zp.inc"
.include "hardware.inc"
.include "common_defines.inc"
.include "qload.inc"
.include "../zp.inc"
.include "../hardware.inc"
.include "../common_defines.inc"
.include "../qload.inc"
riven_projector:
@ -100,17 +100,6 @@ really_exit:
; includes
;==========================
; .include "zx02_optim.s"
; .include "keyboard.s"
; .include "hgr_14x14_sprite.s"
; .include "draw_pointer.s"
; .include "log_table.s"
.include "graphics_projector/projector_graphics.inc"
;.include "graphics_sprites/pointer_sprites.inc"
.include "disk39_files/leveldata_projector.inc"
.include "leveldata_projector.inc"

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@ -2,10 +2,10 @@
; by deater (Vince Weaver) <vince@deater.net>
.include "zp.inc"
.include "hardware.inc"
.include "common_defines.inc"
.include "qload.inc"
.include "../zp.inc"
.include "../hardware.inc"
.include "../common_defines.inc"
.include "../qload.inc"
overlays = $2000
@ -355,8 +355,6 @@ done_pageflip:
; .include "zx02_optim.s"
.include "movie_maglev_flip/movie_maglev_flip.inc"
; .include "wait.s"

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@ -1,7 +1,7 @@
include ../../../Makefile.inc
include ../../../../Makefile.inc
ZX02 = ~/research/6502_compression/zx02.git/build/zx02
PNG2GR = ../../../utils/gr-utils/png2gr
PNG2GR = ../../../../utils/gr-utils/png2gr
all: movie_maglev_flip.inc

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@ -4,9 +4,9 @@
; by deater (Vince Weaver) <vince@deater.net>
.include "zp.inc"
.include "hardware.inc"
.include "qload.inc"
.include "../zp.inc"
.include "../hardware.inc"
.include "../qload.inc"
NUM_SCENES = 137

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@ -1,7 +1,7 @@
include ../../../Makefile.inc
include ../../../../Makefile.inc
ZX02 = ~/research/6502_compression/zx02.git/build/zx02
PNG2GR = ../../../utils/gr-utils/png2gr
PNG2GR = ../../../../utils/gr-utils/png2gr
all: movie_maglev_ride.inc

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