tfv: merge fixed point and plain

This commit is contained in:
Vince Weaver 2017-09-11 23:11:47 -04:00
parent 2d3f39dc34
commit 39fe5e542a

View File

@ -89,15 +89,16 @@ static int over_water;
static int screen_x, screen_y;
static char angle=1;
// 1 = use reduced fixed point
// 0 = use fancy hi-res floating point
#if 1
// Speed
#define SPEED_STOPPED 0
static unsigned char speed=SPEED_STOPPED; // 0..4, with 0=stopped
// 1 = use reduced fixed point
// 0 = use fancy hi-res floating point
#define FIXEDPT 1
#if FIXEDPT
// map coordinates
static struct fixed_type cx = {0,0};
@ -363,171 +364,6 @@ void draw_background_mode7(void) {
displayed=1;
}
#define SHIPX 15
int flying(void) {
unsigned char ch;
int shipy;
int turning=0;
int draw_splash=0;
/************************************************/
/* Flying */
/************************************************/
gr();
shipy=20;
while(1) {
if (draw_splash>0) draw_splash--;
ch=grsim_input();
if ((ch=='q') || (ch==27)) break;
if ((ch=='w') || (ch==APPLE_UP)) {
if (shipy>16) {
shipy-=2;
space_z.i++;
}
printf("Z=%x.%x\n",space_z.i,space_z.f);
}
if ((ch=='s') || (ch==APPLE_DOWN)) {
if (shipy<28) {
shipy+=2;
space_z.i--;
}
else {
draw_splash=10;
}
printf("Z=%x.%x\n",space_z.i,space_z.f);
}
if ((ch=='a') || (ch==APPLE_LEFT)) {
if (turning>0) {
turning=0;
}
else {
turning=-20;
angle-=1;
if (angle<0) angle+=ANGLE_STEPS;
}
}
if ((ch=='d') || (ch==APPLE_RIGHT)) {
if (turning<0) {
turning=0;
}
else {
turning=20;
angle+=1;
if (angle>=ANGLE_STEPS) angle-=ANGLE_STEPS;
}
}
// if (ch=='h') {
// horizon--;
// if (horizon<-4) horizon=4;
//
// printf("horizon=%d\n",horizon);
// }
// if (ch=='y') {
// if (SCALE==20) SCALE=16;
// else SCALE=20;
// printf("SCALE=%lf\n",SCALE);
// }
// increase speed
if (ch=='z') {
if (speed<3) speed++;
}
// decrease speed
if (ch=='x') {
if (speed>0) speed--;
}
// emergency break
if (ch==' ') {
speed=SPEED_STOPPED;
}
if (speed!=SPEED_STOPPED) {
int ii;
dx.i = fixed_sin_scale[(angle+4)&0xf].i; // cos
dx.f = fixed_sin_scale[(angle+4)&0xf].f; // cos
dy.i = fixed_sin_scale[angle&0xf].i;
dy.f = fixed_sin_scale[angle&0xf].f;
for(ii=0;ii<speed;ii++) {
fixed_add(&cx,&dx,&cx);
fixed_add(&cy,&dy,&cy);
}
}
draw_background_mode7();//our_angle, flyx, flyy);
if (turning==0) {
if ((speed!=SPEED_STOPPED) && (over_water)&&(draw_splash)) {
grsim_put_sprite(splash_forward,
SHIPX+1,shipy+9);
}
grsim_put_sprite(shadow_forward,SHIPX+3,31+space_z.i);
grsim_put_sprite(ship_forward,SHIPX,shipy);
}
if (turning<0) {
if ((shipy>25) && (speed!=SPEED_STOPPED)) draw_splash=1;
if (over_water&&draw_splash) {
grsim_put_sprite(splash_left,
SHIPX+1,36);
}
grsim_put_sprite(shadow_left,SHIPX+3,31+space_z.i);
grsim_put_sprite(ship_left,SHIPX,shipy);
turning++;
}
if (turning>0) {
if ((shipy>25) && (speed!=SPEED_STOPPED)) draw_splash=1;
if (over_water&&draw_splash) {
grsim_put_sprite(splash_right,
SHIPX+1,36);
}
grsim_put_sprite(shadow_right,SHIPX+3,31+space_z.i);
grsim_put_sprite(ship_right,SHIPX,shipy);
turning--;
}
page_flip();
usleep(20000);
}
return 0;
}
@ -549,6 +385,7 @@ int flying(void) {
#else
// map coordinates
double dx,dy;
double cx=0.0,cy=0.0;
static double space_z=4.5; // height of the camera above the plane
static int horizon=-2; // number of pixels line 0 is below the horizon
@ -654,6 +491,7 @@ void draw_background_mode7(void) {
}
#endif
#define SHIPX 15
@ -663,8 +501,8 @@ int flying(void) {
unsigned char ch;
int shipy;
int turning=0;
double dy,dx,speed=0;
int draw_splash=0;
int zint;
/************************************************/
/* Flying */
@ -700,20 +538,28 @@ int flying(void) {
if ((ch=='w') || (ch==APPLE_UP)) {
if (shipy>16) {
shipy-=2;
#if FIXEDPT
space_z.i++;
#else
space_z+=1;
#endif
}
printf("Z=%lf\n",space_z);
// printf("Z=%lf\n",space_z);
}
if ((ch=='s') || (ch==APPLE_DOWN)) {
if (shipy<28) {
shipy+=2;
#if FIXEDPT
space_z.i--;
#else
space_z-=1;
#endif
}
else {
draw_splash=10;
}
printf("Z=%lf\n",space_z);
// printf("Z=%lf\n",space_z);
}
if ((ch=='a') || (ch==APPLE_LEFT)) {
if (turning>0) {
@ -738,35 +584,57 @@ int flying(void) {
}
/* Used to be able to go backwards */
if (ch=='z') {
if (speed>0.5) speed=0.5;
speed+=0.05;
if (speed<3) speed++;
}
if (ch=='x') {
if (speed<-0.5) speed=-0.5;
speed-=0.05;
if (speed>0) speed--;
}
if (ch==' ') {
speed=0;
speed=SPEED_STOPPED;
}
if (speed!=SPEED_STOPPED) {
#if FIXEDPT
int ii;
dx = speed * our_cos (angle);
dy = speed * our_sin (angle);
dx.i = fixed_sin_scale[(angle+4)&0xf].i; // cos
dx.f = fixed_sin_scale[(angle+4)&0xf].f; // cos
dy.i = fixed_sin_scale[angle&0xf].i;
dy.f = fixed_sin_scale[angle&0xf].f;
cx += dx;
cy += dy;
for(ii=0;ii<speed;ii++) {
fixed_add(&cx,&dx,&cx);
fixed_add(&cy,&dy,&cy);
}
#else
dx = (double)speed * 0.25 * our_cos (angle);
dy = (double)speed * 0.25 * our_sin (angle);
cx += dx;
cy += dy;
#endif
}
draw_background_mode7();
#if FIXEDPT
zint=space_z.i;
#else
zint=space_z;
#endif
draw_background_mode7();//our_angle, flyx, flyy);
if (turning==0) {
if ((speed>0.0) && (over_water)&&(draw_splash)) {
if ((speed>0) && (over_water)&&(draw_splash)) {
grsim_put_sprite(splash_forward,
SHIPX+1,shipy+9);
}
grsim_put_sprite(shadow_forward,SHIPX+3,31+space_z);
grsim_put_sprite(shadow_forward,SHIPX+3,31+zint);
grsim_put_sprite(ship_forward,SHIPX,shipy);
}
if (turning<0) {
@ -777,7 +645,7 @@ int flying(void) {
grsim_put_sprite(splash_left,
SHIPX+1,36);
}
grsim_put_sprite(shadow_left,SHIPX+3,31+space_z);
grsim_put_sprite(shadow_left,SHIPX+3,31+zint);
grsim_put_sprite(ship_left,SHIPX,shipy);
turning++;
}
@ -790,7 +658,7 @@ int flying(void) {
grsim_put_sprite(splash_right,
SHIPX+1,36);
}
grsim_put_sprite(shadow_right,SHIPX+3,31+space_z);
grsim_put_sprite(shadow_right,SHIPX+3,31+zint);
grsim_put_sprite(ship_right,SHIPX,shipy);
turning--;
}
@ -803,4 +671,4 @@ int flying(void) {
return 0;
}
#endif