ootw: c3: fall into level

though the effect isn't that great
This commit is contained in:
Vince Weaver 2019-08-11 11:40:05 -04:00
parent 654f89c926
commit 41920311de
2 changed files with 13 additions and 3 deletions

View File

@ -29,11 +29,12 @@ General:
+ running: Missing one running frame (?)
+ ability to run+jump
+ ability to kick while crouching
+ ability to shoot
+ ability to shoot whic crouching
+ running then crouch, you slide a bit
* sprites_to_draw:
+ physicist crouch-kicking
+ physicist crouch-shooting
+ physicist run+jumping
+ physicist swimming
+ beast tripping

View File

@ -7,15 +7,23 @@ ootw_vent:
lda #0
sta GAIT
sta FALLING
; sta FALLING
sta VENT_DEATH
sta VENT_END_COUNT
lda #17
sta PHYSICIST_X
; lda #2
; sta PHYSICIST_Y
; fall into level
lda #1
sta FALLING
lda #250
sta PHYSICIST_Y
lda #2
sta PHYSICIST_Y
sta FALLING_Y
; load background
lda #>(vent_rle)
@ -444,6 +452,7 @@ no_death_count:
lda PHYSICIST_Y
cmp #50
bcc done_check_bottom
bmi done_check_bottom ; don't trigger if falling into level
; we fell out the vent at the bottom!