mirror of
https://github.com/deater/dos33fsprogs.git
synced 2025-02-07 21:30:39 +00:00
graphics: bitmap loader
can't seem to get beyond 16x14 or so
This commit is contained in:
parent
08c9e7e90e
commit
66cdd48dbe
46
graphics/gr/bitmap/Makefile
Normal file
46
graphics/gr/bitmap/Makefile
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@ -0,0 +1,46 @@
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include ../../../Makefile.inc
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DOS33 = ../../../utils/dos33fs-utils/dos33
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TOKENIZE = ../../../utils/asoft_basic-utils/tokenize_asoft
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LINKERSCRIPTS = ../../../linker_scripts
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EMPTYDISK = ../../../empty_disk/empty.dsk
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all: bitmap.dsk make_bitmap
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bitmap.dsk: HELLO EYE EYE.BAS
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cp $(EMPTYDISK) bitmap.dsk
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$(DOS33) -y bitmap.dsk SAVE A HELLO
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$(DOS33) -y bitmap.dsk SAVE A EYE.BAS
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$(DOS33) -y bitmap.dsk BSAVE -a 0xC00 EYE
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###
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HELLO: hello.bas
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$(TOKENIZE) < hello.bas > HELLO
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###
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EYE.BAS: eye.bas
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$(TOKENIZE) < eye.bas > EYE.BAS
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###
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EYE: eye.o
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ld65 -o EYE eye.o -C $(LINKERSCRIPTS)/apple2_c00.inc
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eye.o: eye.s
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ca65 -o eye.o eye.s -l eye.lst
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###
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make_bitmap: make_bitmap.o
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$(CC) -o make_bitmap make_bitmap.o $(LFLAGS)
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make_bitmap.o: make_bitmap.c
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$(CC) $(CFLAGS) -c make_bitmap.c
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###
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clean:
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rm -f *~ *.o *.lst HELLO EYE EYE.BAS make_bitmap
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81
graphics/gr/bitmap/bitmap_doublehigh.s
Normal file
81
graphics/gr/bitmap/bitmap_doublehigh.s
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@ -0,0 +1,81 @@
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; Bitmap test
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; by Vince `deater` Weaver <vince@deater.net>
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; eye image by (TODO) from lovebyte 16x16 compo
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; 291 -- initial code
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; 183 -- draw top/bottom nibble
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; 182 -- end loop branch not jmp
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; 179 -- make YPOS in memory
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; 178 -- move end handling around
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; 175 -- use SCRN2
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; 171 -- alternate carry
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; 168 -- realize SETCOL leaves result in A
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.include "zp.inc"
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.include "hardware.inc"
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;================================
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; Clear screen and setup graphics
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;================================
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eye:
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jsr SETGR ; set lo-res 40x40 mode
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; A=$D0 afterward
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ldx #$ff ; beginning of data
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draw_eye_yloop:
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ypos_smc:
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lda #4 ; YPOS
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; take Y-coord/2 in A, put address in GBASL/H ( a trashed, C clear)
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jsr GBASCALC
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ldy #12
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draw_eye_xloop:
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; draw bottom nibble first
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tya
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ror ; get odd or even in carry
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bcs plot_it ; only increment X every other
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inx
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end:
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bmi end ; if X hits 128, done
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plot_it:
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lda eye_data,X ; get color
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jsr SCRN2 ; put top or bottom nibble in A based on C
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jsr SETCOL ; duplicate color in top/bottom
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sta (GBASL),Y ; plot double high color
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iny
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cpy #28
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bne draw_eye_xloop
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inc ypos_smc+1
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bne draw_eye_yloop ; branch always
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eye_data:
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.byte $BB,$88,$BB,$0B,$08,$88,$80,$B0
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.byte $8B,$B8,$0B,$08,$00,$00,$00,$00
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.byte $88,$0B,$08,$00,$00,$00,$00,$00
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.byte $B8,$08,$00,$00,$44,$04,$00,$00
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.byte $8B,$00,$40,$44,$F7,$7F,$04,$00
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.byte $08,$40,$4C,$00,$75,$FF,$47,$70
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.byte $00,$C4,$04,$00,$50,$F7,$4F,$70
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.byte $00,$44,$0C,$00,$00,$F7,$4F,$F0
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.byte $07,$C4,$04,$00,$00,$75,$47,$F0
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.byte $0F,$44,$0C,$00,$00,$40,$44,$F0
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.byte $7F,$40,$4C,$00,$00,$C4,$04,$F7
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.byte $FF,$40,$C4,$4C,$4C,$4C,$04,$FF
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.byte $F7,$07,$44,$C4,$C4,$44,$70,$FF
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.byte $78,$7F,$00,$44,$44,$00,$F7,$7F
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.byte $8B,$87,$7F,$00,$00,$F7,$7F,$88
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.byte $BB,$8B,$88,$88,$88,$88,$88,$BB
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5
graphics/gr/bitmap/eye.bas
Normal file
5
graphics/gr/bitmap/eye.bas
Normal file
@ -0,0 +1,5 @@
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1GR
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2C=4*PEEK(2166+I)-192+(PEEK(2278+I/3)-35)/4^(I-INT(I/3)*3)
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3FORX=XTOX+1:COLOR=C:PLOTX,I/8:C=C/16:NEXT:X=X*(X<15):I=I+1:GOTO2
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4"RO^22RDYR[22000$O2200000^200A1$-R0@AjO102@?/MlAL0a1$AmCL0A30!jCi1a100JAl3A300@5iO@C00a1jo@aCC7.oj1AaaAIoNO0A5-mOV&S/#S####S#2#32#S&#_/#0&#S##2#S2#/&S
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16
graphics/gr/bitmap/eye.bitmap
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16
graphics/gr/bitmap/eye.bitmap
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@ -0,0 +1,16 @@
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.byte $BB,$88,$BB,$0B,$08,$88,$80,$B0
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.byte $8B,$B8,$0B,$08,$00,$00,$00,$00
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.byte $88,$0B,$08,$00,$00,$00,$00,$00
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.byte $B8,$08,$00,$00,$44,$04,$00,$00
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.byte $8B,$00,$40,$44,$F7,$7F,$04,$00
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.byte $08,$40,$4C,$00,$75,$FF,$47,$70
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.byte $00,$C4,$04,$00,$50,$F7,$4F,$70
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.byte $00,$44,$0C,$00,$00,$F7,$4F,$F0
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.byte $07,$C4,$04,$00,$00,$75,$47,$F0
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.byte $0F,$44,$0C,$00,$00,$40,$44,$F0
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.byte $7F,$40,$4C,$00,$00,$C4,$04,$F7
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.byte $FF,$40,$C4,$4C,$4C,$4C,$04,$FF
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.byte $F7,$07,$44,$C4,$C4,$44,$70,$FF
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.byte $78,$7F,$00,$44,$44,$00,$F7,$7F
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.byte $8B,$87,$7F,$00,$00,$F7,$7F,$88
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.byte $BB,$8B,$88,$88,$88,$88,$88,$BB
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15
graphics/gr/bitmap/eye.bitmap.short
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15
graphics/gr/bitmap/eye.bitmap.short
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@ -0,0 +1,15 @@
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.byte $BB,$88,$BB,$0B,$08,$88,$80,$B0
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.byte $8B,$B8,$0B,$08,$00,$00,$00,$00
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.byte $88,$0B,$08,$00,$00,$00,$00,$00
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.byte $B8,$08,$00,$00,$44,$04,$00,$00
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.byte $8B,$00,$40,$44,$F7,$7F,$04,$00
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.byte $08,$40,$4C,$00,$75,$FF,$47,$70
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.byte $00,$C4,$04,$00,$50,$F7,$4F,$70
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.byte $00,$44,$0C,$00,$00,$F7,$4F,$F0
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.byte $07,$C4,$04,$00,$00,$75,$47,$F0
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.byte $0F,$44,$0C,$00,$00,$40,$44,$F0
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.byte $7F,$40,$4C,$00,$00,$C4,$04,$F7
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.byte $FF,$40,$C4,$4C,$4C,$4C,$04,$FF
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.byte $F7,$07,$44,$C4,$C4,$44,$70,$FF
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.byte $78,$7F,$00,$44,$44,$00,$F7,$7F
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79
graphics/gr/bitmap/eye.s
Normal file
79
graphics/gr/bitmap/eye.s
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@ -0,0 +1,79 @@
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; Bitmap test
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; by Vince `deater` Weaver <vince@deater.net>
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; eye image by LDX - LamerDeluxe from lovebyte 16x16 compo
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; 291 -- initial code
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; 183 -- draw top/bottom nibble
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; 182 -- end loop branch not jmp
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; 179 -- make YPOS in memory
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; 178 -- move end handling around
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; 175 -- use SCRN2
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; 171 -- alternate carry
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; 168 -- realize SETCOL leaves result in A
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; 166 -- half-height
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.include "zp.inc"
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.include "hardware.inc"
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;================================
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; Clear screen and setup graphics
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;================================
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eye:
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jsr SETGR ; set lo-res 40x40 mode
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; A=$D0 afterward
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ldx #$ff ; beginning of data
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draw_eye_yloop:
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ldy #12
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draw_eye_xloop:
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; draw bottom nibble first
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tya
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ror ; get odd or even in carry
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bcs plot_it ; only increment X every other
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inx
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end:
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bmi end ; if X hits 128, done
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plot_it:
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lda eye_data,X ; get color
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jsr SCRN2 ; put top or bottom nibble in A based on C
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jsr SETCOL ; duplicate color in top/bottom
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ypos_smc:
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lda #16 ; YPOS (center downward)
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jsr PLOT
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iny
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cpy #28
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bne draw_eye_xloop
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inc ypos_smc+1
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bne draw_eye_yloop ; branch always
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eye_data:
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.byte $BB,$88,$BB,$0B,$08,$88,$80,$B0
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.byte $8B,$B8,$0B,$08,$00,$00,$00,$00
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.byte $88,$0B,$08,$00,$00,$00,$00,$00
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.byte $B8,$08,$00,$00,$44,$04,$00,$00
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.byte $8B,$00,$40,$44,$F7,$7F,$04,$00
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.byte $08,$40,$4C,$00,$75,$FF,$47,$70
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.byte $00,$C4,$04,$00,$50,$F7,$4F,$70
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.byte $00,$44,$0C,$00,$00,$F7,$4F,$F0
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.byte $07,$C4,$04,$00,$00,$75,$47,$F0
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.byte $0F,$44,$0C,$00,$00,$40,$44,$F0
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.byte $7F,$40,$4C,$00,$00,$C4,$04,$F7
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.byte $FF,$40,$C4,$4C,$4C,$4C,$04,$FF
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.byte $F7,$07,$44,$C4,$C4,$44,$70,$FF
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.byte $78,$7F,$00,$44,$44,$00,$F7,$7F
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.byte $8B,$87,$7F,$00,$00,$F7,$7F,$88
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.byte $BB,$8B,$88,$88,$88,$88,$88,$BB
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81
graphics/gr/bitmap/eye_good.s
Normal file
81
graphics/gr/bitmap/eye_good.s
Normal file
@ -0,0 +1,81 @@
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; Bitmap test
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; by Vince `deater` Weaver <vince@deater.net>
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; eye image by (TODO) from lovebyte 16x16 compo
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; 291 -- initial code
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; 183 -- draw top/bottom nibble
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; 182 -- end loop branch not jmp
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; 179 -- make YPOS in memory
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; 178 -- move end handling around
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; 175 -- use SCRN2
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; 171 -- alternate carry
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; 168 -- realize SETCOL leaves result in A
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.include "zp.inc"
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.include "hardware.inc"
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;================================
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; Clear screen and setup graphics
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;================================
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eye:
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jsr SETGR ; set lo-res 40x40 mode
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; A=$D0 afterward
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ldx #$ff ; beginning of data
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draw_eye_yloop:
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ypos_smc:
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lda #4 ; YPOS
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; take Y-coord/2 in A, put address in GBASL/H ( a trashed, C clear)
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jsr GBASCALC
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ldy #12
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draw_eye_xloop:
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; draw bottom nibble first
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tya
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ror ; get odd or even in carry
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bcs plot_it ; only increment X every other
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inx
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end:
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bmi end ; if X hits 128, done
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plot_it:
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lda eye_data,X ; get color
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jsr SCRN2 ; put top or bottom nibble in A based on C
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jsr SETCOL ; duplicate color in top/bottom
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sta (GBASL),Y ; plot double high color
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iny
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cpy #28
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bne draw_eye_xloop
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inc ypos_smc+1
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bne draw_eye_yloop ; branch always
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eye_data:
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.byte $BB,$88,$BB,$0B,$08,$88,$80,$B0
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.byte $8B,$B8,$0B,$08,$00,$00,$00,$00
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.byte $88,$0B,$08,$00,$00,$00,$00,$00
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.byte $B8,$08,$00,$00,$44,$04,$00,$00
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.byte $8B,$00,$40,$44,$F7,$7F,$04,$00
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.byte $08,$40,$4C,$00,$75,$FF,$47,$70
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.byte $00,$C4,$04,$00,$50,$F7,$4F,$70
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.byte $00,$44,$0C,$00,$00,$F7,$4F,$F0
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.byte $07,$C4,$04,$00,$00,$75,$47,$F0
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.byte $0F,$44,$0C,$00,$00,$40,$44,$F0
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.byte $7F,$40,$4C,$00,$00,$C4,$04,$F7
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.byte $FF,$40,$C4,$4C,$4C,$4C,$04,$FF
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.byte $F7,$07,$44,$C4,$C4,$44,$70,$FF
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.byte $78,$7F,$00,$44,$44,$00,$F7,$7F
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.byte $8B,$87,$7F,$00,$00,$F7,$7F,$88
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.byte $BB,$8B,$88,$88,$88,$88,$88,$BB
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104
graphics/gr/bitmap/hardware.inc
Normal file
104
graphics/gr/bitmap/hardware.inc
Normal file
@ -0,0 +1,104 @@
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;; HARDWARE LOCATIONS
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KEYPRESS = $C000
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KEYRESET = $C010
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;; SOFT SWITCHES
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CLR80COL = $C000 ; PAGE0/PAGE1 normal
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SET80COL = $C001 ; PAGE0/PAGE1 switches PAGE0 in Aux instead
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EIGHTYCOLOFF = $C00C
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EIGHTYCOLON = $C00D
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TBCOLOR = $C022 ; IIgs text foreground / background colors
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NEWVIDEO = $C029 ; IIgs graphics modes
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SPEAKER = $C030
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CLOCKCTL = $C034 ; bits 0-3 are IIgs border color
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SET_GR = $C050
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SET_TEXT = $C051
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FULLGR = $C052
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TEXTGR = $C053
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PAGE0 = $C054
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PAGE1 = $C055
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LORES = $C056 ; Enable LORES graphics
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HIRES = $C057 ; Enable HIRES graphics
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AN3 = $C05E ; Annunciator 3
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PADDLE_BUTTON0 = $C061
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PADDLE_BUTTON1 = $C062
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PADDL0 = $C064
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PTRIG = $C070
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;; BASIC ROUTINES
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NORMAL = $F273
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;; MONITOR ROUTINES
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PLOT = $F800 ;; PLOT AT Y,A
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PLOT1 = $F80E ;; PLOT at (GBASL),Y (need MASK to be $0f or $f0)
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SCRN2 = $F879 ;; set A to top or bottom nibble based on C
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HLINE = $F819 ;; HLINE Y,$2C at A
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VLINE = $F828 ;; VLINE A,$2D at Y
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CLRSCR = $F832 ;; Clear low-res screen
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CLRTOP = $F836 ;; clear only top of low-res screen
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GBASCALC= $F847 ;; take Y-coord/2 in A, put address in GBASL/H ( a trashed, C clear)
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SETCOL = $F864 ;; COLOR=A
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ROM_TEXT2COPY = $F962 ;; iigs
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SETTXT = $FB36
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SETGR = $FB40 ;; A is $D0 after
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TABV = $FB5B ;; VTAB to A
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ROM_MACHINEID = $FBB3 ;; iigs
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BELL = $FBDD ;; ring the bell
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BASCALC = $FBC1 ;;
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VTAB = $FC22 ;; VTAB to CV
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HOME = $FC58 ;; Clear the text screen
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WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us
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CROUT1 = $FD8B
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SETINV = $FE80 ;; INVERSE
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SETNORM = $FE84 ;; NORMAL
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COUT = $FDED ;; output A to screen
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COUT1 = $FDF0 ;; output A to screen
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COLOR_BLACK = 0
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COLOR_RED = 1
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COLOR_DARKBLUE = 2
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COLOR_PURPLE = 3
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COLOR_DARKGREEN = 4
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COLOR_GREY = 5
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COLOR_MEDIUMBLUE = 6
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COLOR_LIGHTBLUE = 7
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COLOR_BROWN = 8
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COLOR_ORANGE = 9
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COLOR_GREY2 = 10
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COLOR_PINK = 11
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COLOR_LIGHTGREEN = 12
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COLOR_YELLOW = 13
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COLOR_AQUA = 14
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COLOR_WHITE = 15
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COLOR_BOTH_BLACK = $00
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COLOR_BOTH_RED = $11
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COLOR_BOTH_DARKBLUE = $22
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COLOR_BOTH_DARKGREEN = $44
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COLOR_BOTH_GREY = $55
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COLOR_BOTH_MEDIUMBLUE = $66
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COLOR_BOTH_LIGHTBLUE = $77
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COLOR_BOTH_BROWN = $88
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COLOR_BOTH_ORANGE = $99
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COLOR_BOTH_PINK = $BB
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COLOR_BOTH_LIGHTGREEN = $CC
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COLOR_BOTH_YELLOW = $DD
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COLOR_BOTH_AQUA = $EE
|
||||
COLOR_BOTH_WHITE = $FF
|
||||
|
2
graphics/gr/bitmap/hello.bas
Normal file
2
graphics/gr/bitmap/hello.bas
Normal file
@ -0,0 +1,2 @@
|
||||
5 HOME
|
||||
10 PRINT CHR$(4);"CATALOG"
|
129
graphics/gr/bitmap/make_bitmap.c
Normal file
129
graphics/gr/bitmap/make_bitmap.c
Normal file
@ -0,0 +1,129 @@
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#define OFFSET 32
|
||||
#define OFFSET2 35
|
||||
|
||||
//#define OFFSET 35
|
||||
|
||||
static int hex2int(int val) {
|
||||
|
||||
if ((val>='0') && (val<='9')) return val-'0';
|
||||
if ((val>='A') && (val<='F')) return (val-'A')+10;
|
||||
if ((val>='a') && (val<='f')) return (val-'a')+10;
|
||||
|
||||
printf("Unknown: %c %d\n",val,val);
|
||||
return -1;
|
||||
}
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
|
||||
int i = 0;
|
||||
int e = 0,filesize;
|
||||
int val,pv,final;
|
||||
unsigned char in[1024];
|
||||
unsigned char enc[1024],enc2[1024];
|
||||
int third,enc_ptr=0;
|
||||
char string[256];
|
||||
char *result;
|
||||
int op=0;
|
||||
|
||||
memset(in,0,sizeof(in));
|
||||
|
||||
while(1) {
|
||||
result=fgets(string,256,stdin);
|
||||
if (result==NULL) break;
|
||||
|
||||
for(i=0;i<strlen(string);i++) {
|
||||
if (string[i]=='$') {
|
||||
in[op]=(hex2int(string[i+1])<<4)+hex2int(string[i+2]);
|
||||
op++;
|
||||
}
|
||||
}
|
||||
}
|
||||
filesize=op;
|
||||
|
||||
i=0;
|
||||
|
||||
do {
|
||||
third = ((in[i + 2] & 3) << 4) +
|
||||
((in[i + 1] & 3) << 2) + (in[i + 0] & 3);
|
||||
enc[e++]=third+OFFSET2;
|
||||
if (i<filesize) {
|
||||
val=in[i+0];
|
||||
pv=val;
|
||||
val=val+0x40;
|
||||
val-=third;
|
||||
// val&=0xff;
|
||||
val=val>>2;
|
||||
val=val+OFFSET;
|
||||
final=((val-OFFSET)<<2)+third-0x40;
|
||||
fprintf(stderr,"%d: %x -> %x %x ==> %x\n",
|
||||
i,pv,val,third,final);
|
||||
if (pv!=final) fprintf(stderr,"error0: no match!\n");
|
||||
if (val<0) fprintf(stderr,"error0, negative! in=%x e=%x val=%x\n",
|
||||
in[i+0],third,val);
|
||||
if (val<0x20) fprintf(stderr,"error0, unprintable! in=%x pv=%x e=%x val=%x\n",
|
||||
in[i+0],pv,third,val);
|
||||
if (val>0x7e) fprintf(stderr,"error0, too big! in=%x pv=%x e=%x val=%x\n",
|
||||
in[i+0],pv,third,val);
|
||||
// printf("%c",val); //(in[i + 0] >> 2) + OFFSET);
|
||||
//printf("%c",val); //(in[i + 0] >> 2) + OFFSET);
|
||||
enc2[enc_ptr]=val;
|
||||
enc_ptr++;
|
||||
}
|
||||
if (i + 1 < filesize) {
|
||||
val=in[i+1];
|
||||
pv=val;
|
||||
val=val+0x40;
|
||||
val-=(third>>2);
|
||||
// val&=0xff;
|
||||
val=val>>2;
|
||||
val=val+OFFSET;
|
||||
final=((val-OFFSET)<<2)+(third>>2)-0x40;
|
||||
|
||||
fprintf(stderr,"%d: %x -> %x %x ==> %x\n",
|
||||
i+1,pv,val,third>>2,final);
|
||||
if (pv!=final) fprintf(stderr,"error1: no match!\n");
|
||||
if (val<0) fprintf(stderr,"error1, negative! %x %x\n",
|
||||
in[i+0]&0xfc,third);
|
||||
if (val<0x20) fprintf(stderr,"error1, unprintable! %x %x\n",
|
||||
in[i+0]&0xfc,third);
|
||||
if (val>0x7e) fprintf(stderr,"error1, too big! in=%x pv=%x e=%x val=%x\n",
|
||||
in[i+0],pv,third,val);
|
||||
// printf("%c",val); //(in[i + 1] >> 2) + OFFSET);
|
||||
enc2[enc_ptr]=val;
|
||||
enc_ptr++;
|
||||
}
|
||||
if (i + 2 < filesize) {
|
||||
val=in[i+2];
|
||||
pv=val;
|
||||
val=val+0x40;
|
||||
val-=(third>>4);
|
||||
// val&=0xff;
|
||||
val=val>>2;
|
||||
val=val+OFFSET;
|
||||
final=((val-OFFSET)<<2)+(third>>4)-0x40;
|
||||
fprintf(stderr,"%d: %x -> %x %x ==> %x\n",
|
||||
i+2,pv,val,third>>4,final);
|
||||
if (pv!=final) fprintf(stderr,"error2: no match!\n");
|
||||
if (val<0) fprintf(stderr,"error2, negative! %x %x\n",
|
||||
in[i+0]&0xfc,third);
|
||||
if (val<0x20) fprintf(stderr,"error2, unprintable! %x %x\n",
|
||||
in[i+0]&0xfc,third);
|
||||
if (val>0x7e) fprintf(stderr,"error2 too big! in=%x pv=%x e=%x val=%x\n",
|
||||
in[i+0],pv,third,val);
|
||||
// printf("%c",val);//(in[i + 2] >> 2) + OFFSET);
|
||||
enc2[enc_ptr]=val;
|
||||
enc_ptr++;
|
||||
}
|
||||
} while ((i += 3) < filesize);
|
||||
|
||||
enc[e]=0;
|
||||
enc2[enc_ptr]=0;
|
||||
|
||||
printf("%s%s\n",enc2,enc);
|
||||
|
||||
return 0;
|
||||
}
|
158
graphics/gr/bitmap/zp.inc
Normal file
158
graphics/gr/bitmap/zp.inc
Normal file
@ -0,0 +1,158 @@
|
||||
;; Zero page monitor routines addresses
|
||||
|
||||
;; LZSA addresses
|
||||
NIBCOUNT = $00
|
||||
|
||||
WNDLFT = $20
|
||||
WNDWDTH = $21
|
||||
WNDTOP = $22
|
||||
WNDBTM = $23
|
||||
CH = $24
|
||||
CV = $25
|
||||
GBASL = $26
|
||||
GBASH = $27
|
||||
BASL = $28
|
||||
BASH = $29
|
||||
H2 = $2C
|
||||
V2 = $2D
|
||||
MASK = $2E
|
||||
COLOR = $30
|
||||
INVFLG = $32
|
||||
|
||||
; More zero-page addresses
|
||||
; we try not to conflict with anything DOS, MONITOR or BASIC related
|
||||
|
||||
;; Flying Routine Only
|
||||
|
||||
TURNING = $60
|
||||
;SCREEN_X = $61 ; not used?
|
||||
SCREEN_Y = $62
|
||||
ANGLE = $63
|
||||
HORIZ_SCALE_I = $64
|
||||
HORIZ_SCALE_F = $65
|
||||
|
||||
SCALE_I = $64
|
||||
SCALE_F = $65
|
||||
|
||||
FACTOR_I = $66
|
||||
FACTOR_F = $67
|
||||
DX_I = $68
|
||||
DX_F = $69
|
||||
SPACEX_I = $6A
|
||||
SPACEX_F = $6B
|
||||
CX_I = $6C
|
||||
CX_F = $6D
|
||||
DY_I = $6E
|
||||
DY_F = $6F
|
||||
SPACEY_I = $70
|
||||
SPACEY_F = $71
|
||||
CY_I = $72
|
||||
CY_F = $73
|
||||
TEMP_I = $74
|
||||
TEMP_F = $75
|
||||
DISTANCE_I = $76
|
||||
DISTANCE_F = $77
|
||||
SPACEZ_I = $78
|
||||
SPACEZ_F = $79
|
||||
DRAW_SPLASH = $7A
|
||||
SPEED = $7B
|
||||
SPLASH_COUNT = $7C
|
||||
OVER_LAND = $7D
|
||||
NUM1L = $7E
|
||||
NUM1H = $7F
|
||||
NUM2L = $80
|
||||
NUM2H = $81
|
||||
RESULT = $82 ; 83,84,85
|
||||
NEGATE = $86 ; UNUSED?
|
||||
LAST_SPACEX_I = $87
|
||||
LAST_SPACEY_I = $88
|
||||
LAST_MAP_COLOR = $89
|
||||
COLOR_MASK = $8A
|
||||
|
||||
;; World Map Only
|
||||
|
||||
ODD = $7B
|
||||
DIRECTION = $7C
|
||||
REFRESH = $7D
|
||||
ON_BIRD = $7E
|
||||
MOVED = $7F
|
||||
STEPS = $80
|
||||
TFV_X = $81
|
||||
TFV_Y = $82
|
||||
NEWX = $83
|
||||
NEWY = $84
|
||||
MAP_X = $85
|
||||
GROUND_COLOR = $86
|
||||
|
||||
|
||||
LEVEL_OVER = $A0
|
||||
JOYSTICK_ENABLED= $A1
|
||||
FRAMEL = $A2
|
||||
FRAMEH = $A3
|
||||
WHICH_LOAD = $A4
|
||||
MENU_RESULT = $A5
|
||||
SOUND_STATUS = $A6
|
||||
SOUND_DISABLED = $80
|
||||
SOUND_IN_LC = $01 ; $01 sound effects in language card
|
||||
SOUND_MOCKINGBOARD = $02 ; mockingboard detected
|
||||
JS_BUTTON_STATE = $A7
|
||||
|
||||
COLOR1 = $E0
|
||||
COLOR2 = $E1
|
||||
MATCH = $E2
|
||||
XX = $E3
|
||||
YY = $E4
|
||||
SHIPY = $E4
|
||||
YADD = $E5
|
||||
LOOP = $E6
|
||||
;MEMPTRL = $E7
|
||||
;MEMPTRH = $E8
|
||||
NAMEL = $E9
|
||||
NAMEH = $EA
|
||||
NAMEX = $EB
|
||||
CHAR = $EC
|
||||
DISP_PAGE = $ED
|
||||
DRAW_PAGE = $EE
|
||||
|
||||
FIRST = $F0
|
||||
LASTKEY = $F1
|
||||
PADDLE_STATUS = $F2
|
||||
XPOS = $F3
|
||||
YPOS = $F4
|
||||
TEMP = $FA
|
||||
RUN = $FA
|
||||
TEMP2 = $FB
|
||||
TEMPY = $FB
|
||||
INL = $FC
|
||||
INH = $FD
|
||||
OUTL = $FE
|
||||
OUTH = $FF
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
; read any file slot 6 version
|
||||
; based on FASTLD6 and RTS copyright (c) Peter Ferrie 2011-2013,2018
|
||||
|
||||
; modified to assemble with ca65 -- vmw
|
||||
; added code to patch it to run from current disk slot -- vmw
|
||||
|
||||
|
||||
adrlo = $26 ; constant from boot prom
|
||||
adrhi = $27 ; constant from boot prom
|
||||
tmpsec = $3c ; constant from boot prom
|
||||
reqsec = $3d ; constant from boot prom
|
||||
sizelo = $44
|
||||
sizehi = $45
|
||||
secsize = $46
|
||||
|
||||
ldsizel = $70
|
||||
ldsizeh = $71
|
||||
namlo = $7b
|
||||
namhi = $7c
|
||||
step = $7d ; state for stepper motor
|
||||
tmptrk = $7e ; temporary copy of current track
|
||||
phase = $7f ; current phase for /seek
|
||||
|
Loading…
x
Reference in New Issue
Block a user