dsr_shape: more work

This commit is contained in:
Vince Weaver 2020-06-13 23:01:07 -04:00
parent 545a46975e
commit 759a181548

View File

@ -2,7 +2,7 @@
; by Deater for -=dSr=-
; @party 2020
; trying to beat 254 bytes
; trying to beat 251 bytes
; zero page locations
HGR_SHAPE = $1A
@ -129,21 +129,22 @@ done_frame:
; move dSr
;========================
inc YPOS ; 2
inc YPOS ; 2
inc YPOS ; 2
inc YPOS ; 2
inc YPOS ; 2
inc YPOS ; 2
lda XPOS ; 2
adc #5 ; 2
sta XPOS ; 2
lda XPOS ; 2
adc #5 ; 2
sta XPOS ; 2
cmp #250
bcs reset_loop
bcc main_loop
cmp #250 ; 2
bcs reset_loop ; 2
bcc main_loop ; 2
shape_person:
; Person, shoulders up
; thanks to Beagle Bros
;.byte $01,$00,$04,$00,
.byte $2d,$25,$3c,$24
@ -183,10 +184,11 @@ draw_arm:
sty HGR_SCALE ; 2
; setup X and Y co-ords
lda FRAME
and #$f0 ; 32, 64, 96, 128, 160, 192, 224, 256
ldx FRAME
; no need to and, only called on multipl of 32s
; and #$f0 ; 32, 64, 96, 128, 160, 192, 224, 256
beq skip_arm
tax ; XPOS
; tax ; XPOS
dey ; XPOSH=0
lda #180
jsr HPOSN ; X= (y,x) Y=(a)
@ -297,8 +299,8 @@ check_finished:
wait_until_keypress:
lda KEYPRESS ; 3 ; see if key pressed
bpl wait_until_keypress ; 2 ; loop if not
; bit KEYRESET ; clear keyboard buffer
exit_to_prompt:
; bit KEYRESET ; clear keyboard buffer
jsr TEXT ; 3 ; return to text mode
jmp $3D0 ; 3 ; return to Applesoft prompt