peasant: update text line breaks

This commit is contained in:
Vince Weaver 2021-12-01 00:09:49 -05:00
parent ed2a0b1971
commit 7ab84fb95b
3 changed files with 148 additions and 74 deletions

View File

@ -236,9 +236,8 @@ inside_inn_get:
jmp parse_common_get
inn_get_room:
lda INVENTORY_2
and #INV2_ROBE ; check if have robe
lda GAME_STATE_1
and #WEARING_ROBE ; check if wearing robe
bne inn_get_room_have_robe
inn_get_room_no_robe:

View File

@ -5,9 +5,21 @@ inn_dialog_start:
;==================
; Type any command while the pot of horse grease is on your head
.byte "You need to get out of there before that smelly octogenarian gets back.",0
.byte "You need to get out of",13
.byte "there before that smelly",13
.byte "octogenarian gets back.",0
; + look
; + (exiting inn with pot on head)
.byte "Phew! You discard the big",13
.byte "black pot and wipe the",13
.byte "horse grease from your",13
.byte "eyes. The hood of your robe",13
.byte "is still covered in highly",13
.byte "flammable horse grease,",13
.byte "though.",0
; + look (day)
inside_inn_look_message:
.byte "What a dump! Only one bed",13
.byte "and no minibar? The",13
@ -15,85 +27,100 @@ inside_inn_look_message:
.byte "desk and there's a door",13
.byte "that's closed.",0
; + look window
; + look (night)
.byte "It's still dark out. The",13
.byte "grimey old Innkeeper is",13
.byte "gone and he left the",13
.byte "pantry open.",0
; + look window (day/night)
inside_inn_look_window_message:
.byte "Check it out! There's a",13
.byte "Peasantry out there!",0
; + look man
; + look man (day)
inside_inn_look_man_message:
.byte "He's an older peasant with",13
.byte "big cotton swabs stuffed up",13
.byte "his nose. Oh wait. Those",13
.byte "are nose hairs. Grody.",0
; + look painting
; + look man (night) not in wiki?
.byte "He gone.",0
; + look painting (day/night)
inside_inn_look_painting_message:
.byte "It's a painting of dogs",13
.byte "playing 'Magic: The",13
.byte "Nerdening.'",0
; + look paper / note / parchment
; + look paper / note / parchment (day/night)
inside_inn_look_paper_message:
.byte "It says, ",34,"Note to self:",13
.byte "Wave arms wildly!",34,0
; + look pillow
; + look pillow (day/night)
inside_inn_look_pillow_message:
.byte "If you sleep in that bed,",13
.byte "you're NOT putting your",13
.byte "head on that nasty pillow.",0
; + look pot (after getting a room)
.byte "It's full of horse grease. I guess that sounds useful.",0
; + look pot (night)
.byte "It's full of horse grease.",13
.byte "I guess that sounds useful.",0
; + look rug
; + look rug (day/night)
inside_inn_look_rug_message:
.byte "Maybe that used to be a",13
.byte "magic carpet. But it's sure",13
.byte "a cat pee-stained carpet",13
.byte "now.",0
; + look bed
; + look bed (day/night)
inside_inn_look_bed_message:
.byte "Is that just a fitted sheet",13
.byte "over a slab of concrete?",0
; + look bell
; + look bell (day/note)
inside_inn_look_bell_message:
.byte "Tis broked.",0
; + look desk (man there)
; + look desk (day)
inside_inn_look_desk_message:
.byte "There's a broken bell and",13
.byte "a piece of parchment on",13
.byte "there. And some crazy old",13
.byte "guy behind it.",0
; + look (night)
.byte "It's still dark out. The grimey old Innkeeper is gone and he left the pantry open.",0
; + look desk (night?)
; + look desk (night)
.byte "There's a broken bell and",13
.byte "a piece of parchment on",13
.byte "there.",0
; + look candle (after getting a room)
.byte "That candle's not at all on fire.",0
; + look candle (night)
.byte "That candle's not at all on",13
.byte "fire.",0
; + talk man
;==========
; talk
; + talk man (day)
inside_inn_talk_man_message:
.byte 34,"If you're interested in",13
.byte "staying the night, just",13
.byte "type 'get a room.'",34,0
; + give/use baby (before you get the baby)
;==========
; give
; + give/use baby (before you get the baby) (day) (at night says default)
inside_inn_give_baby_before_message:
.byte "You have no baby nor any",13
.byte "immediate prospects.",0
; +5 POINTS
; + give/use baby (by desk)
; + give/use baby (by desk) (day)
inside_inn_give_baby_message:
.byte 34,"Well lookit that little",13
.byte "guy!",34," says the Innkeeper.",13
@ -115,6 +142,9 @@ inside_inn_give_baby_already_message:
.byte "fogey for all the pills",13
.byte "he's worth.",0
;=================
; get
; + get a room (without robe) (do you need to be wearing it?)
inside_inn_get_room_no_robe_message:
.byte 34,"I only serve peasants",13
@ -123,89 +153,134 @@ inside_inn_get_room_no_robe_message:
.byte "robe?",34,0
; +3 POINTS
; + get room (with robe)
; + get room (with robe) (day) (at night gives default)
inside_inn_get_room_message:
.byte 34,"Okay, youngster,",34," says the decrepit old person. ",34,"Just bed on down for the night and I'm sure I'll remember to collect the fee come morning.",34,0
inside_inn_get_room2_message:
.byte "Night falls like a bad power point presentation.",0
inside_inn_get_room3_message:
.byte "What an uncomfortable bed! You sleep for maybe 20 minutes before the extreme pain in your spine forces you to get up.",0
.byte 34,"Okay, youngster,",34," says",13
.byte "the decrepit old person.",
.byte 34,"Just bed on down for the",13
.byte "night and I'm sure I'll",13
.byte "remember to collect the fee",13
.byte "come morning.",34,0
; + get paper
; walk over to bed
; square transition
inside_inn_get_room2_message:
.byte "Night falls like a bad",13
.byte "power point presentation.",0
; un-transition
; rolling around
inside_inn_get_room3_message:
.byte "What an uncomfortable bed!",13
.byte "You sleep for maybe 20",13
.byte "minutes before the extreme",13
.byte "pain in your spine forces",13
.byte "you to get up.",0
; + get a room (when on fire)
.byte 34,"Board of Peasant Health",13 ; [sic] in game says \oard
.byte "says I can't serve any folk",13
.byte "that's on fire. Nothing",13
.byte "personal. Well, I mean, I",13
.byte "don't like you much",13
.byte "anyway.",34,0
; + get paper (day/night)
inside_inn_get_paper_message:
.byte "Naw, it might be important",13
.byte "to that wrinkly old loon.",0
; + get painting ; WIKI IS WRONG
; + get painting (day/night) ; WIKI IS WRONG
inside_inn_get_painting_message:
.byte "Weird. It's actually just",13
.byte "painted right onto the",13
.byte "wall. Like, the frame and",13
.byte "everything.",0
; + get rug
; + get rug (day/night)
inside_inn_get_rug_message:
.byte "You're not touching that",13
.byte "thing. Too many",13
.byte "questionable stains on it.",0
; + get doing-sproings
; + get doing-sproings (day/night)
inside_inn_get_doing_message:
.byte "That's the worst thing",13
.byte "anyone has ever tried to",13
.byte "type in this game. Ever.",0
; + get pillow
; + get pillow (day/night)
inside_inn_get_pillow_message:
.byte "Not a chance. There's even",13
.byte "more questionable stains",13
.byte "on that pillow than there",13
.byte "are on that rug.",0
; + get bell
; + get bell (day/night)
inside_inn_get_bell_message:
.byte "You can't. It looks like",13
.byte "it's been somehow olded to",13
.byte "the desk.",0
; + get a room (when on fire)
.byte 34,"Board of Peasant Health says I can't serve any folk that's on fire. Nothing personal. Well, I mean, I don't like you much anyway.",34,0
; +2 POINTS
; + get/take/steal pot
.byte "You reach way up to the top shelf.",0
.byte "Oh great! Now you can't see a thing and your head is covered in highly flammable horse grease. You better get out of here before that disgusting old man comes back.",0
; + get/take/steal pot/grease
.byte "You reach way up to the top",13
.byte "shelf.",0
; + get pot (if you already have it)
.byte "You already have a nice greasy swab of it on the corner of your hood.",0
; points actually happen here
; falls on your head
; + get candle (at night)
.byte "It seems like you should be able to do that, doesn't it? Sorry. No dice.",0
.byte "Oh great! Now you can't see",13
.byte "a thing and your head is",13
.byte "covered in highly",13
.byte "flammable horse grease.",13
.byte "You better get out of here",13
.byte "before that disgusting old",13
.byte "man comes back.",0
; + get grease (at night, already have it)
.byte "You already have a nice greasy swab of it on the corner of your hood.",0
; + get pot/greaste (at night, already have it)
.byte "You already have a nice",13
.byte "greasy swab of it on the",13
.byte "corner of your hood.",0
; + get old man rub (in the inn ?? when) (after getting pills?)
; + get/light candle (night)
.byte "It seems like you should be",13
.byte "able to do that, doesn't",13
.byte "it? Sorry. No dice.",0
; + get old man rub (day/night) (after getting pills?)
.byte "You disgust me.",0
; + (exiting inn with pot on head)
.byte "Phew! You discard the big black pot and wipe the horse grease from your eyes. The hood of your robe is still covered in highly flammable horse grease, though.",0
; + ask about fire
; + get bed, sleep/sleep on bed (day)
inside_inn_get_bed_message:
inside_inn_sleep_bed_message:
.byte "You probably want to talk",13
.byte "to that stinky old guy over",13
.byte "there about that.",0
;==============
; ask
; + ask about fire (day)
inside_inn_ask_about_fire_message:
.byte 34,"I've always preferred",13
.byte "being on fire at night.",13
.byte "Looks prettier and keeps",13
.byte "the butterflies away.",34,0
; + ask about naked ned
; + ask about naked ned (day)
inside_inn_ask_about_ned_message:
.byte 34,"He used to be such a nice,",13
.byte "clothed young man. Wonder",13
.byte "what he's done with all his",13
.byte "old clothes?",34,0
; + ask about robe
; + ask about robe (day)
inside_inn_ask_about_robe_message:
.byte 34,"I wear my robe hood-down",13
.byte "so it's easier to trim my",13
@ -213,14 +288,14 @@ inside_inn_ask_about_robe_message:
.byte "robe, maybe try someone",13
.byte "that's not using theirs.",34,0
; + ask about smell
; + ask about smell (day)
inside_inn_ask_about_smell_message:
.byte 34,"Well, if you don't stink,",13
.byte "maybe find something that",13
.byte "does and wear it. Like a",13
.byte "dead carcass or summat.",34,0
; + ask about trogdor
; + ask about trogdor (day)
inside_inn_ask_about_trogdor_message:
.byte 34,"Are you talking about that",13
.byte "young green boy that lives",13
@ -228,32 +303,23 @@ inside_inn_ask_about_trogdor_message:
.byte "tearing my roof off and",13
.byte "eating my customers.",34,0
; + ask about (unknown)
; + ask about (unknown) (day)
inside_inn_ask_about_unknown_message:
.byte 34,"I don't know nothing about",13
.byte "no whatever you just said.",34,0
; + ring bell
; + ring bell (day/night)
inside_inn_ring_bell_message:
.byte "Instead of ringing or",13
.byte "dinging, it just goes",13
.byte "'DUNG.'",0
; + light candle (at night)
.byte "It seems like you should be able to do that, doesn't it? Sorry. No dice.",0
; + open door (before getting room)
; + open door (day)
inside_inn_open_door_message:
.byte 34,"That's the pantry,",34," says",13
.byte "the Innkeeper. ",34,"Employees",13
.byte "only.",34,0
; + get bed, sleep/sleep on bed (man is there)
inside_inn_get_bed_message:
inside_inn_sleep_bed_message:
.byte "You probably want to talk",13
.byte "to that stinky old guy over",13
.byte "there about that.",0
inn_dialog_end:

View File

@ -362,7 +362,9 @@ crooked_look_day_message:
.byte "burninated tree.",0
; + look (night)
.byte "A burning signal lantern hangs from a severely burninated tree. ",0
.byte "A burning signal lantern",13
.byte "hangs from a severely",13
.byte "burninated tree. ",0
; + look lantern (unlit)
crooked_look_lantern_message:
@ -373,7 +375,8 @@ crooked_look_lantern_message:
.byte "the prowl.",0
; + look lantern (lit)
.byte "It's lit! Musta been a Trogdor sighting tonight.",0
.byte "It's lit! Musta been a",13
.byte "Trogdor sighting tonight.",0
; + look stump
crooked_look_stump_message:
@ -387,10 +390,14 @@ crooked_look_tree_message:
; +10 POINTS
; + (walking under candle in burninated trees)
.byte "Whoa! The horse grease on your robe caught fire! You're a for-real peasant now.",0
.byte "Whoa! The horse grease on",13
.byte "your robe caught fire!",13
.byte "You're a for-real peasant",13
.byte "now.",0
; + (exiting on fire)
.byte "Man, screens sure get light fast around here.",0
.byte "Man, screens sure get light",13
.byte "fast around here.",0
; + light lantern (before lit)
crooked_tree_light_lantern_message:
@ -407,7 +414,9 @@ crooked_tree_light_lantern_message:
.byte "You don't need to get IT. Just let IT get YOU.",0
; + get fire (at night, after getting on fire)
.byte "You're already on fire! What? You want to be MORE on fire?",0
.byte "You're already on fire!",13
.byte "What? You want to be MORE",13
.byte "on fire?",0
; + get lantern
crooked_tree_get_lantern_message: