mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-11-18 21:06:31 +00:00
mist: update save files
This commit is contained in:
parent
cf938aeab7
commit
7c77980669
@ -45,20 +45,25 @@ zip: mist.dsk mist_side2.dsk mist_side3.dsk
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mist.dsk: QBOOT QLOAD MIST_TITLE MIST OCTAGON VIEWER \
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DENTIST D\'NI SAVE0 SHIP GENERATOR
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DENTIST D\'NI SHIP GENERATOR \
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SAVE1 SAVE2 SAVE3 SAVE4 SAVE5
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cp extra_empty.dsk mist.dsk
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$(DOS33_RAW) mist.dsk 0 0 QBOOT 0 1
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$(DOS33_RAW) mist.dsk 0 2 QBOOT 1 1
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$(DOS33_RAW) mist.dsk 0 4 QBOOT 2 1
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$(DOS33_RAW) mist.dsk 0 6 SAVE0 0 1
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$(DOS33_RAW) mist.dsk 1 0 QLOAD 0 12
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$(DOS33_RAW) mist.dsk 2 0 MIST_TITLE 0 83
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$(DOS33_RAW) mist.dsk 8 0 MIST 0 159
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$(DOS33_RAW) mist.dsk 18 0 OCTAGON 0 128
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$(DOS33_RAW) mist.dsk 26 0 DENTIST 0 31
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$(DOS33_RAW) mist.dsk 28 0 D\'NI 0 27
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$(DOS33_RAW) mist.dsk 30 0 SHIP 0 20
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$(DOS33_RAW) mist.dsk 31 8 VIEWER 0 19
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$(DOS33_RAW) mist.dsk 0 0 QBOOT 0 1
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$(DOS33_RAW) mist.dsk 0 2 QBOOT 1 1
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$(DOS33_RAW) mist.dsk 0 4 QBOOT 2 1
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$(DOS33_RAW) mist.dsk 0 11 SAVE1 0 1
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$(DOS33_RAW) mist.dsk 0 12 SAVE2 0 1
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$(DOS33_RAW) mist.dsk 0 13 SAVE3 0 1
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$(DOS33_RAW) mist.dsk 0 14 SAVE4 0 1
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$(DOS33_RAW) mist.dsk 0 15 SAVE5 0 1
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$(DOS33_RAW) mist.dsk 1 0 QLOAD 0 13
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$(DOS33_RAW) mist.dsk 2 0 MIST_TITLE 0 83
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$(DOS33_RAW) mist.dsk 8 0 MIST 0 159
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$(DOS33_RAW) mist.dsk 18 0 OCTAGON 0 128
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$(DOS33_RAW) mist.dsk 26 0 DENTIST 0 31
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$(DOS33_RAW) mist.dsk 28 0 D\'NI 0 27
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$(DOS33_RAW) mist.dsk 30 0 SHIP 0 20
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$(DOS33_RAW) mist.dsk 31 8 VIEWER 0 19
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$(DOS33_RAW) mist.dsk 32 12 GENERATOR 0 33
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@ -112,12 +117,43 @@ loader.o: loader.s \
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###
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SAVE0: default_save.o
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ld65 -o SAVE0 default_save.o -C ../linker_scripts/apple2_e00.inc
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SAVE1: save1.o
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ld65 -o SAVE1 save1.o -C ../linker_scripts/apple2_e00.inc
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default_save.o: default_save.s playthrough_save.inc
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ca65 -o default_save.o default_save.s -l default_save.lst
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save1.o: save1.s
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ca65 -o save1.o save1.s -l save1.lst
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###
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SAVE2: save2.o
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ld65 -o SAVE2 save2.o -C ../linker_scripts/apple2_e00.inc
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save2.o: save2.s
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ca65 -o save2.o save2.s -l save2.lst
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###
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SAVE3: save3.o
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ld65 -o SAVE3 save3.o -C ../linker_scripts/apple2_e00.inc
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save3.o: save3.s
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ca65 -o save3.o save3.s -l save3.lst
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###
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SAVE4: save4.o
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ld65 -o SAVE4 save4.o -C ../linker_scripts/apple2_e00.inc
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save4.o: save4.s
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ca65 -o save4.o save4.s -l save4.lst
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###
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SAVE5: save5.o
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ld65 -o SAVE5 save5.o -C ../linker_scripts/apple2_e00.inc
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save5.o: save5.s
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ca65 -o save5.o save5.s -l save5.lst
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###
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@ -52,6 +52,12 @@ LOAD_SHIP = 12
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LOAD_GENERATOR = 13
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LOAD_DNI = 14
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LOAD_SUB = 15
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LOAD_TEXT_TITLE = 16
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LOAD_SAVE1 = 17
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LOAD_SAVE2 = 18
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LOAD_SAVE3 = 19
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LOAD_SAVE4 = 20
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LOAD_SAVE5 = 21
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;================================
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; Level definitions
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@ -5,50 +5,50 @@
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opendir_filename =$120e
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; linking_noise.s
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play_link_noise =$13e7
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play_link_noise =$140e
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; decompress_fast_v2.s
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decompress_lzsa2_fast =$1403
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getsrc_smc =$14f9
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decompress_lzsa2_fast =$142a
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getsrc_smc =$1520
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; draw_pointer.s
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draw_pointer =$1506
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draw_pointer =$152d
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; end_level.s
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end_level =$1674
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end_level =$169b
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; gr_copy.s
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gr_copy_to_current =$1696
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gr_copy_to_current =$16bd
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; gr_fast_clear.s
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clear_bottom =$17bc
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clear_all =$17fa
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clear_all_color =$181f
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clear_bottom =$17e3
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clear_all =$1821
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clear_all_color =$1846
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; gr_offsets.s
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gr_offsets =$183d
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gr_offsets =$1864
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; gr_page_flip.s
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page_flip =$186d
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page_flip =$1894
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; gr_putsprite_crop.s
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put_sprite_crop =$1887
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psc_smc1 =$18aa
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psc_smc2 =$1942
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put_sprite_crop =$18ae
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psc_smc1 =$18d1
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psc_smc2 =$1969
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; keyboard.s
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handle_keypress =$19c3
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change_direction =$1a87
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change_location =$1ac0
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handle_keypress =$19ea
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change_direction =$1aae
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change_location =$1ae7
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; text_print.s
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move_and_print =$1b58
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ps_smc1 =$1b85
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move_and_print =$1b7f
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ps_smc1 =$1bac
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; page_sprites.inc
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blue_page_sprite =$1c6d
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red_page_sprite =$1c83
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white_page_sprite =$1c99
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blue_page_small_sprite =$1caf
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red_page_small_sprite =$1cb7
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blue_page_sprite =$1c94
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red_page_sprite =$1caa
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white_page_sprite =$1cc0
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blue_page_small_sprite =$1cd6
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red_page_small_sprite =$1cde
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27
mist/qload.s
27
mist/qload.s
@ -21,9 +21,6 @@ main_game_loop:
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jmp main_game_loop
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opendir_filename:
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rts
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@ -79,13 +76,18 @@ change_disk:
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jsr TEXT
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jsr HOME
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ldy #0
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lda #<error_string
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sta OUTL
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lda #>error_string
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sta OUTH
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ldx WHICH_LOAD
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lda which_disk_array,X
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ldy #19
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sta (OUTL),Y
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ldy #0
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quick_print:
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lda (OUTL),Y
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beq quick_print_done
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@ -100,7 +102,7 @@ fnf_keypress:
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bpl fnf_keypress
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bit KEYRESET
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; FIXME: actually verify proper file
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; FIXME: actually verify proper disk is there
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ldx WHICH_LOAD
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lda which_disk_array,X
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@ -118,30 +120,41 @@ which_disk_array:
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.byte 1,1,3,2 ; OCTAGON,VIEWER,STONEY,CHANNEL
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.byte 2,1,2,2 ; CABIN,DENTIST,ARBOR,NIBEL
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.byte 1,1,1,3 ; SHIP,GENERATOR,D'NI,SUB
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.byte 1 ; TEXT_TITLE
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.byte 1,1,1,1,1 ; SAVE1,SAVE2,SAVE3,SAVE4,SAVE5
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load_address_array:
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.byte $40,$20,$20,$20 ; MIST_TITLE,MIST,MECHE,SELENA
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.byte $20,$20,$20,$20 ; OCTAGON,VIEWER,STONEY,CHANNEL
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.byte $20,$20,$20,$20 ; CABIN,DENTIST,ARBOR,NIBEL
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.byte $20,$20,$20,$20 ; SHIP,GENERATOR,D'NI,SUB
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.byte $08 ; TEXT_TITLE
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.byte $0E,$0E,$0E,$0E
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.byte $0E ; SAVE1,SAVE2,SAVE3,SAVE4,SAVE5
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track_array:
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.byte 2, 8, 1,11 ; MIST_TITLE,MIST,MECHE,SELENA
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.byte 18,31,21, 1 ; OCTAGON,VIEWER,STONEY,CHANNEL
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.byte 27,26,10,20 ; CABIN,DENTIST,ARBOR,NIBEL
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.byte 30,32,28,31 ; SHIP,GENERATOR,D'NI,SUB
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.byte 0 ; TEXT_TITLE
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.byte 0, 0, 0, 0, 0 ; SAVE1,SAVE2,SAVE3,SAVE4,SAVE5
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sector_array:
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.byte 0, 0, 0, 0 ; MIST_TITLE,MIST,MECHE,SELENA
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.byte 0, 8, 0, 0 ; OCTAGON,VIEWER,STONEY,CHANNEL
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.byte 0, 0, 0, 0 ; CABIN,DENTIST,ARBOR,NIBEL
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.byte 0,12, 0, 0 ; SHIP,GENERATOR,D'NI,SUB
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.byte 1 ; TEXT_TITLE
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.byte 1, 1, 1, 1, 1 ; SAVE1,SAVE2,SAVE3,SAVE4,SAVE5
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length_array:
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.byte 83,159,157,145 ; MIST_TITLE,MIST,MECHE,SELENA
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.byte 128, 19,158,135 ; OCTAGON,VIEWER,STONEY,CHANNEL
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.byte 61, 31,159,109 ; CABIN,DENTIST,ARBOR,NIBEL
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.byte 20, 33, 27, 54 ; SHIP,GENERATOR,D'NI,SUB
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.byte 1 ; TEXT_TITLE
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.byte 1,1,1,1,1 ; SAVE1,SAVE2,SAVE3,SAVE4,SAVE5
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; .include "qkumba_popwr.s"
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@ -164,4 +177,4 @@ length_array:
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qload_end:
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.assert (<qload_end - <qload_start) > 14, error, "loader too big"
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.assert (>qload_end - >qload_start) < $e , error, "loader too big"
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@ -1,80 +1,15 @@
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; SAVE1 -- Mechanical Age
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.include "zp.inc"
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.include "common_defines.inc"
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.if 0
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; if doing playthrough
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.include "playthrough_save.inc"
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.endif
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; want to load this to address $80
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.if 0
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; ARBOR
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.byte LOAD_ARBOR ; WHICH_LOAD = $80
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.byte DIRECTION_W ; DIRECTION = $81
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.byte ARBOR_ARRIVAL_CLOSED ; LOCATION = $82
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.endif
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.if 0
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; MECHE
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.byte LOAD_MECHE ; WHICH_LOAD = $80
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.byte DIRECTION_W ; DIRECTION = $81
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.byte MECHE_ARRIVAL ; LOCATION = $82
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.endif
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.if 1
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; MECHE
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.byte LOAD_MECHE ; WHICH_LOAD = $80
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.byte DIRECTION_N ; DIRECTION = $81
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.byte MECHE_EAST_PLATFORM ; LOCATION = $82
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.endif
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.if 0
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; CHANNEL
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.byte LOAD_CHANNEL ; WHICH_LOAD = $80
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.byte DIRECTION_S ; DIRECTION = $81
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.byte CHANNEL_ARRIVAL ; LOCATION = $82
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.endif
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.if 0
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; Octagon (for playthrough)
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.byte LOAD_OCTAGON ; WHICH_LOAD = $80
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.byte DIRECTION_S ; DIRECTION = $81
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.byte OCTAGON_CENTER ; LOCATION = $82
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.endif
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.if 0
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; Selena
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.byte LOAD_SELENA ; WHICH_LOAD = $80
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.byte DIRECTION_N ; DIRECTION = $81
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.byte SELENA_WALKWAY1 ; LOCATION = $82
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.endif
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.if 0
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; Sub
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.byte LOAD_SUB ; WHICH_LOAD = $80
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.byte DIRECTION_E ; DIRECTION = $81
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.byte SUB_BUNKER_ENTRY ; LOCATION = $82
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.endif
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.if 0
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; Stoneship
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.byte LOAD_STONEY ; WHICH_LOAD = $80
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.byte DIRECTION_E ; DIRECTION = $81
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.byte STONEY_ARRIVAL ; LOCATION = $82
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.endif
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.if 0
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; NIBEL
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.byte LOAD_NIBEL ; WHICH_LOAD = $80
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.byte DIRECTION_E ; DIRECTION = $81
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.byte NIBEL_OUTSIDE_ELEV2_OPEN ; LOCATION = $82
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.endif
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.if 1
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.byte $00 ; RED_PAGES_TAKEN = $83
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.byte $00 ; BLUE_PAGES_TAKEN = $84
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.byte $00 ; CLOCK_BRIDGE = $85
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@ -165,5 +100,5 @@
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.byte $00 ; SUB_DIRECTION = $D6
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.byte $00 ; SUB_LOCATION = $D7
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.byte $00 ; NIBEL_PROJECTOR = $D8
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.endif
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99
mist/save2.s
Normal file
99
mist/save2.s
Normal file
@ -0,0 +1,99 @@
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.include "zp.inc"
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.include "common_defines.inc"
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; CHANNEL
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.byte LOAD_CHANNEL ; WHICH_LOAD = $80
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.byte DIRECTION_S ; DIRECTION = $81
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.byte CHANNEL_ARRIVAL ; LOCATION = $82
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.byte $00 ; RED_PAGES_TAKEN = $83
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.byte $00 ; BLUE_PAGES_TAKEN = $84
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.byte $00 ; CLOCK_BRIDGE = $85
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.byte $00 ; GEAR_OPEN = $86
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.byte $ff ; MARKER_SWITCHES = $87
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.byte $00 ; CLOCK_HOUR = $88
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.byte $00 ; CLOCK_MINUTE = $89
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.byte $00 ; TREE_FURNACE_ON = $8A
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.byte $00 ; FIREPLACE_GRID0 = $8B
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.byte $00 ; FIREPLACE_GRID1 = $8C
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.byte $00 ; FIREPLACE_GRID2 = $8D
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.byte $00 ; FIREPLACE_GRID3 = $8E
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.byte $00 ; FIREPLACE_GRID4 = $8F
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.byte $00 ; FIREPLACE_GRID5 = $90
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.byte $00 ; CLOCK_COUNT = $91
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.byte $00 ; CLOCK_TOP = $92
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.byte $00 ; CLOCK_MIDDLE = $93
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.byte $00 ; CLOCK_BOTTOM = $94
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.byte $00 ; CLOCK_LAST = $95
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.byte $00 ; BREAKER_TRIPPED = $96
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.byte $00 ; GENERATOR_VOLTS = $97
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.byte $00 ; ROCKET_VOLTS = $98
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.byte $00 ; SWITCH_TOP_ROW = $99
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.byte $00 ; SWITCH_BOTTOM_ROW = $9A
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.byte $00 ; GENERATOR_VOLTS_DISP = $9B
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.byte $00 ; ROCKET_VOLTS_DISP = $9C
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.byte $00 ; ROCKET_HANDLE_STEP = $9D
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.byte $00 ; ROCKET_NOTE1 = $9E
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.byte $00 ; ROCKET_NOTE2 = $9F
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.byte $00 ; ROCKET_NOTE3 = $A0
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.byte $00 ; ROCKET_NOTE4 = $A1
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.byte $00 ; MECHE_ELEVATOR = $A2
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.byte $00 ; MECHE_ROTATION = $A3
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.byte $00 ; MECHE_LEVERS = $A4
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.byte $00 ; MECHE_LOCK1 = $A5
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.byte $00 ; MECHE_LOCK2 = $A6
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.byte $00 ; MECHE_LOCK3 = $A7
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.byte $00 ; MECHE_LOCK4 = $A8
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.byte $00 ; HOLDING_PAGE = $A9
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.byte $00 ; RED_PAGE_COUNT = $AA
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.byte $00 ; BLUE_PAGE_COUNT = $AB
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.byte $00 ; VIEWER_CHANNEL = $AC
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.byte $00 ; VIEWER_LATCHED = $AD
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.byte $00 ; TOWER_ROTATION = $AE
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.byte $00 ; SHIP_RAISED = $AF
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; stoneship
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.byte $00 ; PUMP_STATE = $B0
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.byte $00 ; BATTERY_CHARGE = $B1
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.byte $00 ; COMPASS_STATE = $B2
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.byte $00 ; CRANK_ANGLE = $B3
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.byte $00 ; WHITE_PAGE_TAKEN = $B4
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.byte $00 ; CHANNEL_SWITCHES = $B5
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.byte $00 ; CHANNEL_VALVES = $B6
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.byte $00 ; DENTIST_LIGHT = $B7
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.byte $00 ; DENTIST_MONTH = $B8
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.byte $00 ; DENTIST_DAY = $B9
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.byte $00 ; DENTIST_CENTURY = $BA
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.byte $00 ; DENTIST_YEAR = $BB
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.byte $00 ; DENTIST_HOURS = $BC
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.byte $00 ; DENTIST_MINUTES = $BD
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.byte $00 ; PILLAR_ON = $BE
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.byte $00 ; GREEN_BOOK_PROGRESS = $BF
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.byte $00 ; DNI_PROGRESS = $C0
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.byte $00 ; COMPARTMENT_OPEN = $C1
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.byte $00 ; GAME_COMPLETED = $C2
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.byte $00 ; SAFE_HUNDREDS = $C3
|
||||
.byte $00 ; SAFE_TENS = $C4
|
||||
.byte $00 ; SAFE_ONES = $C5
|
||||
.byte $00 ; TREE_LEVEL = $C6
|
||||
.byte $00 ; HOLDING_ITEM = $C7
|
||||
.byte $00 ; BOILER_VALVE = $C8
|
||||
.byte $00 ; TRUNK_STATE = $C9
|
||||
.byte $00 ; SELENA_BUTTON_STATUS = $CA
|
||||
.byte $00 ; SELENA_ANTENNA1 = $CB
|
||||
.byte $00 ; SELENA_ANTENNA2 = $CC
|
||||
.byte $00 ; SELENA_ANTENNA3 = $CD
|
||||
.byte $00 ; SELENA_ANTENNA4 = $CE
|
||||
.byte $00 ; SELENA_ANTENNA5 = $CF
|
||||
.byte $00 ; SELENA_LOCK1 = $D0
|
||||
.byte $00 ; SELENA_LOCK2 = $D1
|
||||
.byte $00 ; SELENA_LOCK3 = $D2
|
||||
.byte $00 ; SELENA_LOCK4 = $D3
|
||||
.byte $00 ; SELENA_LOCK5 = $D4
|
||||
.byte $00 ; SELENA_ANTENNA_ACTIVE = $D5
|
||||
.byte $00 ; SUB_DIRECTION = $D6
|
||||
.byte $00 ; SUB_LOCATION = $D7
|
||||
.byte $00 ; NIBEL_PROJECTOR = $D8
|
||||
|
100
mist/save3.s
Normal file
100
mist/save3.s
Normal file
@ -0,0 +1,100 @@
|
||||
.include "zp.inc"
|
||||
.include "common_defines.inc"
|
||||
|
||||
; Selena
|
||||
.byte LOAD_SELENA ; WHICH_LOAD = $80
|
||||
.byte DIRECTION_N ; DIRECTION = $81
|
||||
.byte SELENA_WALKWAY1 ; LOCATION = $82
|
||||
|
||||
.byte $00 ; RED_PAGES_TAKEN = $83
|
||||
.byte $00 ; BLUE_PAGES_TAKEN = $84
|
||||
.byte $00 ; CLOCK_BRIDGE = $85
|
||||
.byte $00 ; GEAR_OPEN = $86
|
||||
.byte $ff ; MARKER_SWITCHES = $87
|
||||
.byte $00 ; CLOCK_HOUR = $88
|
||||
.byte $00 ; CLOCK_MINUTE = $89
|
||||
.byte $00 ; TREE_FURNACE_ON = $8A
|
||||
.byte $00 ; FIREPLACE_GRID0 = $8B
|
||||
.byte $00 ; FIREPLACE_GRID1 = $8C
|
||||
.byte $00 ; FIREPLACE_GRID2 = $8D
|
||||
.byte $00 ; FIREPLACE_GRID3 = $8E
|
||||
.byte $00 ; FIREPLACE_GRID4 = $8F
|
||||
.byte $00 ; FIREPLACE_GRID5 = $90
|
||||
.byte $00 ; CLOCK_COUNT = $91
|
||||
.byte $00 ; CLOCK_TOP = $92
|
||||
.byte $00 ; CLOCK_MIDDLE = $93
|
||||
.byte $00 ; CLOCK_BOTTOM = $94
|
||||
.byte $00 ; CLOCK_LAST = $95
|
||||
|
||||
.byte $00 ; BREAKER_TRIPPED = $96
|
||||
.byte $00 ; GENERATOR_VOLTS = $97
|
||||
.byte $00 ; ROCKET_VOLTS = $98
|
||||
.byte $00 ; SWITCH_TOP_ROW = $99
|
||||
.byte $00 ; SWITCH_BOTTOM_ROW = $9A
|
||||
.byte $00 ; GENERATOR_VOLTS_DISP = $9B
|
||||
.byte $00 ; ROCKET_VOLTS_DISP = $9C
|
||||
.byte $00 ; ROCKET_HANDLE_STEP = $9D
|
||||
.byte $00 ; ROCKET_NOTE1 = $9E
|
||||
.byte $00 ; ROCKET_NOTE2 = $9F
|
||||
.byte $00 ; ROCKET_NOTE3 = $A0
|
||||
.byte $00 ; ROCKET_NOTE4 = $A1
|
||||
.byte $00 ; MECHE_ELEVATOR = $A2
|
||||
.byte $00 ; MECHE_ROTATION = $A3
|
||||
.byte $00 ; MECHE_LEVERS = $A4
|
||||
.byte $00 ; MECHE_LOCK1 = $A5
|
||||
.byte $00 ; MECHE_LOCK2 = $A6
|
||||
.byte $00 ; MECHE_LOCK3 = $A7
|
||||
.byte $00 ; MECHE_LOCK4 = $A8
|
||||
.byte $00 ; HOLDING_PAGE = $A9
|
||||
.byte $00 ; RED_PAGE_COUNT = $AA
|
||||
.byte $00 ; BLUE_PAGE_COUNT = $AB
|
||||
.byte $00 ; VIEWER_CHANNEL = $AC
|
||||
.byte $00 ; VIEWER_LATCHED = $AD
|
||||
.byte $00 ; TOWER_ROTATION = $AE
|
||||
.byte $00 ; SHIP_RAISED = $AF
|
||||
; stoneship
|
||||
.byte $00 ; PUMP_STATE = $B0
|
||||
.byte $00 ; BATTERY_CHARGE = $B1
|
||||
.byte $00 ; COMPASS_STATE = $B2
|
||||
.byte $00 ; CRANK_ANGLE = $B3
|
||||
.byte $00 ; WHITE_PAGE_TAKEN = $B4
|
||||
.byte $00 ; CHANNEL_SWITCHES = $B5
|
||||
.byte $00 ; CHANNEL_VALVES = $B6
|
||||
|
||||
.byte $00 ; DENTIST_LIGHT = $B7
|
||||
.byte $00 ; DENTIST_MONTH = $B8
|
||||
.byte $00 ; DENTIST_DAY = $B9
|
||||
.byte $00 ; DENTIST_CENTURY = $BA
|
||||
.byte $00 ; DENTIST_YEAR = $BB
|
||||
.byte $00 ; DENTIST_HOURS = $BC
|
||||
.byte $00 ; DENTIST_MINUTES = $BD
|
||||
.byte $00 ; PILLAR_ON = $BE
|
||||
.byte $00 ; GREEN_BOOK_PROGRESS = $BF
|
||||
.byte $00 ; DNI_PROGRESS = $C0
|
||||
.byte $00 ; COMPARTMENT_OPEN = $C1
|
||||
.byte $00 ; GAME_COMPLETED = $C2
|
||||
|
||||
.byte $00 ; SAFE_HUNDREDS = $C3
|
||||
.byte $00 ; SAFE_TENS = $C4
|
||||
.byte $00 ; SAFE_ONES = $C5
|
||||
.byte $00 ; TREE_LEVEL = $C6
|
||||
.byte $00 ; HOLDING_ITEM = $C7
|
||||
.byte $00 ; BOILER_VALVE = $C8
|
||||
.byte $00 ; TRUNK_STATE = $C9
|
||||
.byte $00 ; SELENA_BUTTON_STATUS = $CA
|
||||
.byte $00 ; SELENA_ANTENNA1 = $CB
|
||||
.byte $00 ; SELENA_ANTENNA2 = $CC
|
||||
.byte $00 ; SELENA_ANTENNA3 = $CD
|
||||
.byte $00 ; SELENA_ANTENNA4 = $CE
|
||||
.byte $00 ; SELENA_ANTENNA5 = $CF
|
||||
.byte $00 ; SELENA_LOCK1 = $D0
|
||||
.byte $00 ; SELENA_LOCK2 = $D1
|
||||
.byte $00 ; SELENA_LOCK3 = $D2
|
||||
.byte $00 ; SELENA_LOCK4 = $D3
|
||||
.byte $00 ; SELENA_LOCK5 = $D4
|
||||
.byte $00 ; SELENA_ANTENNA_ACTIVE = $D5
|
||||
.byte $00 ; SUB_DIRECTION = $D6
|
||||
.byte $00 ; SUB_LOCATION = $D7
|
||||
.byte $00 ; NIBEL_PROJECTOR = $D8
|
||||
|
||||
|
102
mist/save4.s
Normal file
102
mist/save4.s
Normal file
@ -0,0 +1,102 @@
|
||||
.include "zp.inc"
|
||||
.include "common_defines.inc"
|
||||
|
||||
|
||||
; Stoneship
|
||||
.byte LOAD_STONEY ; WHICH_LOAD = $80
|
||||
.byte DIRECTION_E ; DIRECTION = $81
|
||||
.byte STONEY_ARRIVAL ; LOCATION = $82
|
||||
|
||||
.byte $00 ; RED_PAGES_TAKEN = $83
|
||||
.byte $00 ; BLUE_PAGES_TAKEN = $84
|
||||
.byte $00 ; CLOCK_BRIDGE = $85
|
||||
.byte $00 ; GEAR_OPEN = $86
|
||||
.byte $ff ; MARKER_SWITCHES = $87
|
||||
.byte $00 ; CLOCK_HOUR = $88
|
||||
.byte $00 ; CLOCK_MINUTE = $89
|
||||
.byte $00 ; TREE_FURNACE_ON = $8A
|
||||
.byte $00 ; FIREPLACE_GRID0 = $8B
|
||||
.byte $00 ; FIREPLACE_GRID1 = $8C
|
||||
.byte $00 ; FIREPLACE_GRID2 = $8D
|
||||
.byte $00 ; FIREPLACE_GRID3 = $8E
|
||||
.byte $00 ; FIREPLACE_GRID4 = $8F
|
||||
.byte $00 ; FIREPLACE_GRID5 = $90
|
||||
.byte $00 ; CLOCK_COUNT = $91
|
||||
.byte $00 ; CLOCK_TOP = $92
|
||||
.byte $00 ; CLOCK_MIDDLE = $93
|
||||
.byte $00 ; CLOCK_BOTTOM = $94
|
||||
.byte $00 ; CLOCK_LAST = $95
|
||||
|
||||
.byte $00 ; BREAKER_TRIPPED = $96
|
||||
.byte $00 ; GENERATOR_VOLTS = $97
|
||||
.byte $00 ; ROCKET_VOLTS = $98
|
||||
.byte $00 ; SWITCH_TOP_ROW = $99
|
||||
.byte $00 ; SWITCH_BOTTOM_ROW = $9A
|
||||
.byte $00 ; GENERATOR_VOLTS_DISP = $9B
|
||||
.byte $00 ; ROCKET_VOLTS_DISP = $9C
|
||||
.byte $00 ; ROCKET_HANDLE_STEP = $9D
|
||||
.byte $00 ; ROCKET_NOTE1 = $9E
|
||||
.byte $00 ; ROCKET_NOTE2 = $9F
|
||||
.byte $00 ; ROCKET_NOTE3 = $A0
|
||||
.byte $00 ; ROCKET_NOTE4 = $A1
|
||||
.byte $00 ; MECHE_ELEVATOR = $A2
|
||||
.byte $00 ; MECHE_ROTATION = $A3
|
||||
.byte $00 ; MECHE_LEVERS = $A4
|
||||
.byte $00 ; MECHE_LOCK1 = $A5
|
||||
.byte $00 ; MECHE_LOCK2 = $A6
|
||||
.byte $00 ; MECHE_LOCK3 = $A7
|
||||
.byte $00 ; MECHE_LOCK4 = $A8
|
||||
.byte $00 ; HOLDING_PAGE = $A9
|
||||
.byte $00 ; RED_PAGE_COUNT = $AA
|
||||
.byte $00 ; BLUE_PAGE_COUNT = $AB
|
||||
.byte $00 ; VIEWER_CHANNEL = $AC
|
||||
.byte $00 ; VIEWER_LATCHED = $AD
|
||||
.byte $00 ; TOWER_ROTATION = $AE
|
||||
.byte $00 ; SHIP_RAISED = $AF
|
||||
; stoneship
|
||||
.byte $00 ; PUMP_STATE = $B0
|
||||
.byte $00 ; BATTERY_CHARGE = $B1
|
||||
.byte $00 ; COMPASS_STATE = $B2
|
||||
.byte $00 ; CRANK_ANGLE = $B3
|
||||
.byte $00 ; WHITE_PAGE_TAKEN = $B4
|
||||
.byte $00 ; CHANNEL_SWITCHES = $B5
|
||||
.byte $00 ; CHANNEL_VALVES = $B6
|
||||
|
||||
.byte $00 ; DENTIST_LIGHT = $B7
|
||||
.byte $00 ; DENTIST_MONTH = $B8
|
||||
.byte $00 ; DENTIST_DAY = $B9
|
||||
.byte $00 ; DENTIST_CENTURY = $BA
|
||||
.byte $00 ; DENTIST_YEAR = $BB
|
||||
.byte $00 ; DENTIST_HOURS = $BC
|
||||
.byte $00 ; DENTIST_MINUTES = $BD
|
||||
.byte $00 ; PILLAR_ON = $BE
|
||||
.byte $00 ; GREEN_BOOK_PROGRESS = $BF
|
||||
.byte $00 ; DNI_PROGRESS = $C0
|
||||
.byte $00 ; COMPARTMENT_OPEN = $C1
|
||||
.byte $00 ; GAME_COMPLETED = $C2
|
||||
|
||||
.byte $00 ; SAFE_HUNDREDS = $C3
|
||||
.byte $00 ; SAFE_TENS = $C4
|
||||
.byte $00 ; SAFE_ONES = $C5
|
||||
.byte $00 ; TREE_LEVEL = $C6
|
||||
.byte $00 ; HOLDING_ITEM = $C7
|
||||
.byte $00 ; BOILER_VALVE = $C8
|
||||
.byte $00 ; TRUNK_STATE = $C9
|
||||
.byte $00 ; SELENA_BUTTON_STATUS = $CA
|
||||
.byte $00 ; SELENA_ANTENNA1 = $CB
|
||||
.byte $00 ; SELENA_ANTENNA2 = $CC
|
||||
.byte $00 ; SELENA_ANTENNA3 = $CD
|
||||
.byte $00 ; SELENA_ANTENNA4 = $CE
|
||||
.byte $00 ; SELENA_ANTENNA5 = $CF
|
||||
.byte $00 ; SELENA_LOCK1 = $D0
|
||||
.byte $00 ; SELENA_LOCK2 = $D1
|
||||
.byte $00 ; SELENA_LOCK3 = $D2
|
||||
.byte $00 ; SELENA_LOCK4 = $D3
|
||||
.byte $00 ; SELENA_LOCK5 = $D4
|
||||
.byte $00 ; SELENA_ANTENNA_ACTIVE = $D5
|
||||
.byte $00 ; SUB_DIRECTION = $D6
|
||||
.byte $00 ; SUB_LOCATION = $D7
|
||||
.byte $00 ; NIBEL_PROJECTOR = $D8
|
||||
|
||||
|
||||
|
@ -1,3 +1,7 @@
|
||||
; SAVE5 -- near end of game
|
||||
|
||||
.include "zp.inc"
|
||||
.include "common_defines.inc"
|
||||
|
||||
; Octagon (for playthrough)
|
||||
.byte LOAD_OCTAGON ; WHICH_LOAD = $80
|
Loading…
Reference in New Issue
Block a user