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peasant: hook up missing text in inn
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723408d18d
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@ -435,8 +435,8 @@ inn_get_room_no_robe:
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jmp finish_parse_message
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inn_get_room_on_fire:
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ldx #<inside_inn_get_room_no_robe_message
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ldy #>inside_inn_get_room_no_robe_message
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ldx #<inside_inn_get_room_on_fire_message
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ldy #>inside_inn_get_room_on_fire_message
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jmp finish_parse_message
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inn_get_room_have_robe:
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@ -11,6 +11,12 @@
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.byte "you're no longer in stealth",13
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.byte "mode.",0
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; TODO
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; when it's night
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; after you've walked through (???) screens?
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; unclear how this works
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.byte "Man, screens sure get light",13
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.byte "fast around here.",0
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; + get/wear belt (after getting it)
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wear_belt_message:
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@ -180,6 +180,7 @@ inside_inn_get_room3_message:
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.byte "you to get up.",0
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; + get a room (when on fire)
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inside_inn_get_room_on_fire_message:
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.byte 34,"Board of Peasant Health",13 ; [sic] in game says \oard
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.byte "says I can't serve any folk",13
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.byte "that's on fire. Nothing",13
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@ -359,12 +359,6 @@ lady_cottage_open_door_message:
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; Burninated Trees / Lantern
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;============================
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; after you've walked through (???) screens?
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; unclear how this works
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.byte "Man, screens sure get light",13
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.byte "fast around here.",0
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; + look
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crooked_look_day_message:
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.byte "A signal lantern of some",13
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