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pt3: init zeroed vars with loop
switching songs, sometimes they'd start wrong due to vars not being initialized. Easier to just zero everything than try to figure out which field we weren't getting. Also makes code smaller.
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@ -25,6 +25,7 @@ Code Optimization
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Qkumba#1 2937 ?? 1D.18 29s 171s 17%
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Qkumba#2 2879 ?? 1C.18 28s 171s 16%
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Qkumba#3+vmw 2816 ?? 1C.22 28s 171s 16%
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Fixes,zero init 2776 ?? 1C.10 28s 171s 16%
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Times: Validated
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BH.PT3: 10.0B 16 1:33 93 17.2%
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@ -1,2 +1,2 @@
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10 PRINT "PT3 PLAYER V0.7"
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10 PRINT "PT3 PLAYER V0.8"
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100 PRINT CHR$ (4)"BRUN PT3_PLAYER"
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@ -19,6 +19,8 @@
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; + 2832 bytes -- combine $D0 and $E0 decode
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; + 2816 bytes -- eliminate "decode_done" variable (2.75k)
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; + 2817 bytes -- eliminate pt3_version. Slighly faster but also bigger
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; + 2828 bytes -- fix some correctness issues
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; + 2776 bytes -- init vars with loop (slower, but more correct and smaller)
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; TODO
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; move some of these flags to be bits rather than bytes?
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@ -84,16 +86,18 @@ NOTE_TONE_SLIDE_TO_STEP =39
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NOTE_STRUCT_SIZE=40
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note_a:
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.byte $0 ; NOTE_VOLUME ; 0
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.byte $0 ; NOTE_TONE_SLIDING_L ; 1
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.byte $0 ; NOTE_TONE_SLIDING_H ; 2
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.byte $0 ; NOTE_ENABLED ; 3
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.byte $0 ; NOTE_ENVELOPE_ENABLED ; 4
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.byte $0 ; NOTE_SAMPLE_POINTER_L ; 5
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.byte $0 ; NOTE_SAMPLE_POINTER_H ; 6
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.byte $0 ; NOTE_SAMPLE_LOOP ; 7
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.byte $0 ; NOTE_SAMPLE_LENGTH ; 8
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begin_vars:
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note_a: ; reset?
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.byte $0 ; NOTE_VOLUME ; 0 ; Y
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.byte $0 ; NOTE_TONE_SLIDING_L ; 1 ; Y
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.byte $0 ; NOTE_TONE_SLIDING_H ; 2 ; Y
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.byte $0 ; NOTE_ENABLED ; 3 ; Y
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.byte $0 ; NOTE_ENVELOPE_ENABLED ; 4 ; Y
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.byte $0 ; NOTE_SAMPLE_POINTER_L ; 5 ; Y
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.byte $0 ; NOTE_SAMPLE_POINTER_H ; 6 ; Y
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.byte $0 ; NOTE_SAMPLE_LOOP ; 7 ; Y
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.byte $0 ; NOTE_SAMPLE_LENGTH ; 8 ; Y
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.byte $0 ; NOTE_TONE_L ; 9
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.byte $0 ; NOTE_TONE_H ; 10
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.byte $0 ; NOTE_AMPLITUDE ; 11
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@ -102,16 +106,16 @@ note_a:
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.byte $0 ; NOTE_LEN_COUNT ; 14
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.byte $0 ; NOTE_ADDR_L ; 15
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.byte $0 ; NOTE_ADDR_H ; 16
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.byte $0 ; NOTE_ORNAMENT_POINTER_L ; 17
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.byte $0 ; NOTE_ORNAMENT_POINTER_H ; 18
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.byte $0 ; NOTE_ORNAMENT_LOOP ; 19
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.byte $0 ; NOTE_ORNAMENT_LENGTH ; 20
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.byte $0 ; NOTE_ORNAMENT_POINTER_L ; 17 ; Y
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.byte $0 ; NOTE_ORNAMENT_POINTER_H ; 18 ; Y
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.byte $0 ; NOTE_ORNAMENT_LOOP ; 19 ; Y
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.byte $0 ; NOTE_ORNAMENT_LENGTH ; 20 ; Y
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.byte $0 ; NOTE_ONOFF ; 21
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.byte $0 ; NOTE_TONE_ACCUMULATOR_L ; 22
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.byte $0 ; NOTE_TONE_ACCUMULATOR_H ; 23
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.byte $0 ; NOTE_TONE_SLIDE_COUNT ; 24
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.byte $0 ; NOTE_ORNAMENT_POSITION ; 25
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.byte $0 ; NOTE_SAMPLE_POSITION ; 26
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.byte $0 ; NOTE_ORNAMENT_POSITION ; 25 ; Y
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.byte $0 ; NOTE_SAMPLE_POSITION ; 26 ; Y
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.byte $0 ; NOTE_ENVELOPE_SLIDING ; 27
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.byte $0 ; NOTE_NOISE_SLIDING ; 28
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.byte $0 ; NOTE_AMPLITUDE_SLIDING ; 29
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@ -219,23 +223,23 @@ current_line: .byte $0
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current_pattern: .byte $0
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pt3_pattern_done: .byte $0
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pt3_noise_period: .byte $0
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pt3_noise_add: .byte $0
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pt3_noise_period: .byte $0 ; Y
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pt3_noise_add: .byte $0 ; Y
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pt3_envelope_period_l: .byte $0
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pt3_envelope_period_h: .byte $0
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pt3_envelope_period_l: .byte $0 ; Y
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pt3_envelope_period_h: .byte $0 ; Y
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pt3_envelope_slide_l: .byte $0
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pt3_envelope_slide_h: .byte $0
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pt3_envelope_slide_add_l:.byte $0
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pt3_envelope_slide_add_h:.byte $0
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pt3_envelope_add: .byte $0
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pt3_envelope_type: .byte $0
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pt3_envelope_type: .byte $0 ; Y
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pt3_envelope_type_old: .byte $0
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pt3_envelope_delay: .byte $0
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pt3_envelope_delay_orig:.byte $0
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pt3_mixer_value: .byte $0
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end_vars:
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;==========================
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; local variables
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@ -423,13 +427,22 @@ load_sample:
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; it will save bytes only if the labels are adjacent
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; it will add a lot more cycles, though
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pt3_init_song:
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lda #$0
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sta DONE_SONG ; 3
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ldx #(end_vars-begin_vars)
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zero_song_structs_loop:
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dex
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sta note_a,X
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bne zero_song_structs_loop
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lda #$f ; 2
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sta note_a+NOTE_VOLUME ; 4
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sta note_b+NOTE_VOLUME ; 4
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sta note_c+NOTE_VOLUME ; 4
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.if 0
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lda #$0 ; 2
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sta DONE_SONG ; 3
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sta note_a+NOTE_TONE_SLIDING_L ; 4
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sta note_b+NOTE_TONE_SLIDING_L ; 4
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sta note_c+NOTE_TONE_SLIDING_L ; 4
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@ -442,12 +455,16 @@ pt3_init_song:
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sta note_a+NOTE_ENVELOPE_ENABLED ; 4
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sta note_b+NOTE_ENVELOPE_ENABLED ; 4
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sta note_c+NOTE_ENVELOPE_ENABLED ; 4
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sta note_a+NOTE_SAMPLE_POSITION ; 4
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sta note_b+NOTE_SAMPLE_POSITION ; 4
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sta note_c+NOTE_SAMPLE_POSITION ; 4
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sta pt3_noise_period ; 4
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sta pt3_noise_add ; 4
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sta pt3_envelope_period_l ; 4
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sta pt3_envelope_period_h ; 4
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sta pt3_envelope_type ; 4
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.endif
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; default ornament/sample in A
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ldx #(NOTE_STRUCT_SIZE*0) ; 2
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