mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-05-28 01:48:28 +00:00
outline2021: work on demos
This commit is contained in:
parent
504ae805e7
commit
b7ed658b8f
100
demos/outline2021/128b/Makefile
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100
demos/outline2021/128b/Makefile
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@ -0,0 +1,100 @@
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include ../../../Makefile.inc
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DOS33 = ../../../utils/dos33fs-utils/dos33
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TOKENIZE = ../../../utils/asoft_basic-utils/tokenize_asoft
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LINKER_SCRIPTS = ../../../linker_scripts
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EMPTY_DISK = ../../../empty_disk/empty.dsk
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all: xdraw.dsk xdraw128.dsk
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submit: xdraw128.zip
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xdraw128_submit.zip: XDRAW128 xdraw128.s file_id.diz xdraw128.dsk
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mkdir -p outline2021_xdraw128
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cp XDRAW128 ./outline2021_xdraw128
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cp xdraw128.s ./outline2021_xdraw128
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cp file_id.diz ./outline2021_xdraw128
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cp xdraw128.dsk ./outline2021_xdraw128
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zip -r xdraw128.zip outline2021_xdraw128
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mkdir -p outline2021_xdraw128_submit
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cp xdraw128_720p.mp4 ./outline2021_xdraw128_submit
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cp xdraw128.zip ./outline2021_xdraw128_submit
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zip -r xdraw128_submit.zip outline2021_xdraw128_submit
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xdraw.dsk: HELLO TINY_XDRAW TINY_COOL SPIN.BAS XDRAW128
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cp $(EMPTY_DISK) xdraw.dsk
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$(DOS33) -y xdraw.dsk SAVE A HELLO
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$(DOS33) -y xdraw.dsk SAVE A SPIN.BAS
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$(DOS33) -y xdraw.dsk BSAVE -a 0xC00 TINY_XDRAW
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$(DOS33) -y xdraw.dsk BSAVE -a 0xC00 TINY_COOL
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$(DOS33) -y xdraw.dsk BSAVE -a 0xC00 XDRAW128
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xdraw128.dsk: HELLO_COMPO XDRAW128
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cp $(EMPTY_DISK) xdraw128.dsk
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$(DOS33) -y xdraw128.dsk SAVE A HELLO_COMPO HELLO
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$(DOS33) -y xdraw128.dsk BSAVE -a 0xC00 XDRAW128
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$(DOS33) -y -x xdraw128.dsk SAVE T HELLO "*** ***"
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$(DOS33) -y -x xdraw128.dsk SAVE T HELLO " *** ***"
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$(DOS33) -y -x xdraw128.dsk SAVE T HELLO " *** ***"
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$(DOS33) -y -x xdraw128.dsk SAVE T HELLO " ***"
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$(DOS33) -y -x xdraw128.dsk SAVE T HELLO " *** ***"
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$(DOS33) -y -x xdraw128.dsk SAVE T HELLO " *** ***"
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$(DOS33) -y -x xdraw128.dsk SAVE T HELLO "*** ***"
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$(DOS33) -y -x xdraw128.dsk SAVE I HELLO "XDRAW XTRAVAGANZA"
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$(DOS33) -y -x xdraw128.dsk SAVE I HELLO "/----------------\\"
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$(DOS33) -y -x xdraw128.dsk SAVE I HELLO " 128 BYTE DEMO"
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$(DOS33) -y -x xdraw128.dsk SAVE I HELLO " OUTLINE 2021"
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$(DOS33) -y -x xdraw128.dsk SAVE I HELLO "\================/"
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$(DOS33) -y -x xdraw128.dsk SAVE I HELLO " DEATER / DSR"
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###
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HELLO: hello.bas
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$(TOKENIZE) < hello.bas > HELLO
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###
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HELLO_COMPO: hello_compo.bas
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$(TOKENIZE) < hello_compo.bas > HELLO_COMPO
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###
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SPIN.BAS: spin.bas
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$(TOKENIZE) < spin.bas > SPIN.BAS
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###
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TINY_XDRAW: tiny_xdraw.o
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ld65 -o TINY_XDRAW tiny_xdraw.o -C $(LINKER_SCRIPTS)/apple2_c00.inc
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tiny_xdraw.o: tiny_xdraw.s
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ca65 -o tiny_xdraw.o tiny_xdraw.s -l tiny_xdraw.lst
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###
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TINY_COOL: tiny_cool.o
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# ld65 -o TINY_COOL tiny_cool.o -C apple2_e7_zp.inc
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ld65 -o TINY_COOL tiny_cool.o -C $(LINKER_SCRIPTS)/apple2_c00.inc
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tiny_cool.o: tiny_cool.s
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ca65 -o tiny_cool.o tiny_cool.s -l tiny_cool.lst
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###
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XDRAW128: xdraw128.o
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ld65 -o XDRAW128 xdraw128.o -C $(LINKER_SCRIPTS)/apple2_c00.inc
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xdraw128.o: xdraw128.s
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ca65 -o xdraw128.o xdraw128.s -l xdraw128.lst
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###
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clean:
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rm -f *~ *.o *.lst HELLO TINY_XDRAW TINY_COOL XDRAW128
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12
demos/outline2021/128b/apple2_e7_zp.inc
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12
demos/outline2021/128b/apple2_e7_zp.inc
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MEMORY {
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ZP: start = $E7, size = $90, type = rw;
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RAM: start = $E7, size = $8E00, file = %O;
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}
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SEGMENTS {
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#CODE: load = RAM, type = ro;
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#RODATA: load = RAM, type = ro;
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#DATA: load = RAM, type = rw;
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#BSS: load = RAM, type = bss, define = yes;
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ZEROPAGE: load = ZP, type = ro;
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}
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5
demos/outline2021/128b/file_id.diz
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5
demos/outline2021/128b/file_id.diz
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Xdraw Xtravaganza
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-
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Hi-res Xdraw Pattern Megademo
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128-byte Intro for Apple II, Outline 2021
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by Deater / dSr
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3
demos/outline2021/128b/hello.bas
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3
demos/outline2021/128b/hello.bas
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5 HOME
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20 PRINT CHR$(4)"CATALOG"
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9
demos/outline2021/128b/spin.bas
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9
demos/outline2021/128b/spin.bas
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1 POKE 768,64:POKE 232,0:POKE 233,3
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5 FOR I=0 TO 31:POKE 770+(I*2),4:POKE 771+(I*2),205+I
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8 POKE 770+64+(I*2),4:POKE 771+64+(I*2),205+I:NEXT
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10 HGR2:SCALE=1
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40 FOR I=1 TO 64
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45 ROT=I-1
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50 XDRAW I AT 140,96
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60 NEXT I
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70 GOTO 40
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59
demos/outline2021/128b/tiny_cool.s
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demos/outline2021/128b/tiny_cool.s
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; How does this work?
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; seems mostly to be using $0004 - $FF04 as a shape table
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; It's because we are passing ROT as the low byte of shape table
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; zero page locations
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HGR_SHAPE = $1A
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A5H = $45
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XREG = $46
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YREG = $47
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HGR_SCALE = $E7
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HGR_ROTATION = $F9
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FRAME = $FC
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XPOS = $FD
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YPOS = $FF
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; ROM calls
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HGR2 = $F3D8
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HPOSN = $F411
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XDRAW0 = $F65D ; shape table in Y:X
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RESTORE = $FF3F
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;.zeropage
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tiny_tiny:
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jsr HGR2 ; Hi-res graphics, no text at bottom
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; Y=0, A=0 after this call
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lda #1
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sta HGR_SCALE
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tiny_loop:
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; setup X and Y co-ords
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ldy #0 ; Y always 0
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ldx #140
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lda #96
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jsr HPOSN ; X= (y,x) Y=(a)
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ldx #$4
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rot_smc:
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lda #0 ; ROT=0
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pha
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and #$1f
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clc
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adc #208
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tay ; ldy #>shape_table
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pla
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zurg:
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jsr XDRAW0 ; XDRAW 1 AT X,Y
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; Both A and X are 0 at exit
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inc rot_smc+1
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jmp tiny_loop
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; d0..ff
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; 208 .. 255 = 48
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115
demos/outline2021/128b/tiny_xdraw.s
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115
demos/outline2021/128b/tiny_xdraw.s
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; Tiny Xdraw
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; repeatedly draws an image from an Apple II shape table
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; can arbitrarily point to any memory location as a source of these
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; some look amazing but depend on random machine state
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; to be deterministic you should probably stick to
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; $E7-$F0 (the program itself)
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; $D000-$FFFF (the ROMs)
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; shapetables are a bit complicated to explain here, but they are a
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; series of bytes ending with a $00
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; (note if you point to a zero, it will be interpreted as an
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; action not an end)
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; each byte specifies up to 3 actions, DRAW + UP DOWN LEFT RIGHT or
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; NODRAW + UP DOWN LEFT RIGHT
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; It is vector scaling with SCALE we hardcode to $20 and rotation
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; which gets set to 0 after the first iteration, (which is
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; why the first shape has arbitrary rotation and gets left)
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; we are xdrawing so it will XOR with the current pixels on the screen
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; NUP=0 UP=4 zz yyy xxx , does xxx yyy zz
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; NRT=1 RT=5
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; NDN=2 DN=6
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; NLT=3 LT=7
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; zero page locations
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HGR_SHAPE = $1A
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HGR_SHAPE2 = $1B
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HGR_BITS = $1C
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GBASL = $26
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GBASH = $27
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A5H = $45
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XREG = $46
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YREG = $47
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; C0-CF should be clear
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; D0-DF?? D0-D5 = HGR scratch?
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HGR_DX = $D0 ; HGLIN
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HGR_DX2 = $D1 ; HGLIN
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HGR_DY = $D2 ; HGLIN
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HGR_QUADRANT = $D3
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HGR_E = $D4
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HGR_E2 = $D5
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HGR_X = $E0
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HGR_X2 = $E1
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HGR_Y = $E2
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HGR_COLOR = $E4
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HGR_HORIZ = $E5
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HGR_SCALE = $E7
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HGR_SHAPE_TABLE = $E8
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HGR_SHAPE_TABLE2= $E9
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HGR_COLLISIONS = $EA
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HGR_ROTATION = $F9
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FRAME = $FC
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XPOS = $FD
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YPOS = $FF
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; ROM calls
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HGR2 = $F3D8
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HGR = $F3E2
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HPOSN = $F411
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XDRAW0 = $F65D
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XDRAW1 = $F661
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RESTORE = $FF3F
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;.zeropage
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;.globalzp rot_smc
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tiny_xdraw:
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lda #$20
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sta HGR_SCALE ; can get rid of if load in zero page
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ldx #0
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jsr HGR2 ; Hi-res, full screen ; 3
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; Y=0, A=0 after this call
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; we load at $E7 which is HGR_SCALE, so HGR_SCALE gets
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; the value of the above JSR instruction ($20)
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; A and Y are 0 here.
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; X is left behind by the boot process?
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txa
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jsr HPOSN ; set screen position to X= (y,x) Y=(a)
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; saves X,Y,A to zero page
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; after Y= orig X/7
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; A and X are ??
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tiny_loop:
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; values for shape table
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; Y X
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; 00 E7 = neat
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; 00 EB = OK
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; 00 EF = good
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; F0 01 = cool, let's go with it
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ldx #$01 ; point to bottom byte of shape address
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ldy #$f0 ; point to top byte of shape address
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; ROT in A
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; this will be 0 2nd time through loop, arbitrary otherwise
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lda #0 ; ROT=0
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jsr XDRAW0 ; XDRAW 1 AT X,Y
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; Both A and X are 0 at exit
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; Z flag set on exit
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; Y varies
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beq tiny_loop ; bra
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228
demos/outline2021/128b/xdraw128.s
Normal file
228
demos/outline2021/128b/xdraw128.s
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; XDRAW128
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; 128b intro for outline 2021
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;
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; by Vince `deater` Weaver <vince@deater.net>
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; dSr
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; things to try
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; clear to "other" black would mean blue/orange instead of green/purple
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; offset starting point by one to change color
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; would love a DSR logo in the middle of the circle but that would
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; cost ~20 bytes
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; goal is 128
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; 142: first round
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; 141: massive re-write for common XDRAW
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; 137: shave a few bytes off on first half (no clc, note X is 0 after xdraw)
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; 131: last part using common XDRAW
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; 130: add center_y0
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; zero page locations
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HGR_SHAPE = $1A
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HGR_SHAPE2 = $1B
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HGR_BITS = $1C
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GBASL = $26
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GBASH = $27
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A5H = $45
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XREG = $46
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YREG = $47
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HGR_SCALE = $E7
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HGR_ROT = $F9
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FRAME = $FC
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XPOS = $FD
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YPOS = $FF
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; ROM calls
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HGR2 = $F3D8
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HCLR = $F3F2 ; clear to 0
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HCLR2 = $F3F4 ; clear to A
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BKGND = $F3F6 ; clear to HGR_BITS
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HPOSN = $F411
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XDRAW0 = $F65D ; shape table in Y:X
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RESTORE = $FF3F
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xdraw128:
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;=====================
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; setup graphics mode
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;=====================
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jsr HGR2 ; Hi-res graphics, no text at bottom
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; Y=0, A=0 after this call
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sta FRAME ; set frame to 0
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sta HGR_ROT ; rotation 0
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;======================
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; do circle intro
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; put dSr logo in it?
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; that would be like 16 more bytes :(
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;======================
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circle:
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lda #40
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sta HGR_SCALE
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circle_loop:
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inc HGR_ROT
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jsr center
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ldx #<shape_table ; point to our shape
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ldy #>shape_table
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||||
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jsr common_xdraw
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bne circle_loop ; we dec frame in common_xdraw
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||||
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||||
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;===================================
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; Lightning
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;===================================
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||||
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||||
|
||||
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||||
lightning:
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||||
|
||||
; in theory X is 0 here?
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||||
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||||
; lda #1
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||||
; sta HGR_SCALE
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||||
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||||
inx
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||||
stx HGR_SCALE
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||||
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||||
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||||
lightning_loop:
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||||
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||||
jsr center
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||||
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||||
ldx #$4 ; we use $D004 - $F004 as shape tables
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||||
|
||||
inc HGR_ROT ; rotate
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||||
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||||
lda HGR_ROT ; ROT value
|
||||
ora #$d0 ; set to either $DX or $FX ???
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||||
tay
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||||
|
||||
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||||
; lda HGR_ROT ; ROT value
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||||
; and #$1f ; wrap to 32
|
||||
;; clc
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; adc #208 ; $D0
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||||
; ora #$d0
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||||
; tay ; set high shape table to (ROT%32)+208
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||||
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||||
jsr common_xdraw
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||||
|
||||
bne lightning_loop
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||||
|
||||
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;===================================
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||||
; Tiny Xdraw
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||||
;===================================
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||||
|
||||
tiny_xdraw:
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||||
|
||||
|
||||
|
||||
lda #$20
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||||
sta HGR_SCALE ; can get rid of if load in zero page
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||||
|
||||
; in theory X=0 on entry
|
||||
|
||||
; ldx #0
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||||
txa
|
||||
; tay
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||||
jsr center_y0 ; start at co-ords 0,0
|
||||
|
||||
|
||||
|
||||
|
||||
tiny_loop:
|
||||
; F0 01 = cool, let's go with it
|
||||
ldx #$01 ; point to bottom byte of shape address
|
||||
ldy #$f0 ; point to top byte of shape address
|
||||
|
||||
; ROT should be 0?
|
||||
|
||||
jsr common_xdraw
|
||||
bne tiny_loop
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||||
|
||||
|
||||
|
||||
;===================================
|
||||
; More Xdraw
|
||||
;===================================
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||||
|
||||
more_xdraw:
|
||||
|
||||
|
||||
outer_more_loop:
|
||||
|
||||
lda #64
|
||||
sta FRAME
|
||||
|
||||
color_smc:
|
||||
lda #$80
|
||||
jsr HCLR2
|
||||
|
||||
more_loop:
|
||||
|
||||
more_smc:
|
||||
ldx #$4d ; point to bottom byte of shape address
|
||||
ldy #$d3 ; point to top byte of shape address
|
||||
|
||||
jsr common_xdraw
|
||||
bne more_loop
|
||||
|
||||
lda color_smc+1 ; 3+2+3
|
||||
eor #$80 ; if zp =2+2+2+2
|
||||
sta color_smc+1
|
||||
|
||||
inc more_smc+1 ; move to next pattern
|
||||
lda more_smc+1
|
||||
cmp #$60
|
||||
bcc outer_more_loop
|
||||
|
||||
inc HGR_ROT ; increase rotation
|
||||
|
||||
lda #$4d ; reset shapetable pointer
|
||||
sta more_smc+1
|
||||
|
||||
bne outer_more_loop ; bra
|
||||
|
||||
|
||||
|
||||
; 9 + 9 if inlined (18)
|
||||
; 3 + 3 + 10 as function (16)
|
||||
center:
|
||||
; setup X and Y co-ords
|
||||
ldx #140
|
||||
lda #96
|
||||
center_y0:
|
||||
ldy #0 ; Y always 0
|
||||
jsr HPOSN ; X= (y,x) Y=(a)
|
||||
rts
|
||||
|
||||
|
||||
common_xdraw:
|
||||
|
||||
lda HGR_ROT ; rotation
|
||||
jsr XDRAW0 ; XDRAW 1 AT X,Y
|
||||
; Both A and X are 0 at exit
|
||||
; Z flag set on exit
|
||||
|
||||
dec FRAME
|
||||
|
||||
rts
|
||||
|
||||
shape_table:
|
||||
.byte $3A,$DB,$0 ; shape data accidentally found at addr $0004
|
||||
|
64
demos/outline2021/demo/Makefile
Normal file
64
demos/outline2021/demo/Makefile
Normal file
|
@ -0,0 +1,64 @@
|
|||
include ../../../Makefile.inc
|
||||
|
||||
DOS33 = ../../../utils/dos33fs-utils/dos33
|
||||
DOS33_RAW = ../../../utils/dos33fs-utils/dos33_raw
|
||||
TOKENIZE = ../../../utils/asoft_basic-utils/tokenize_asoft
|
||||
LINKER_SCRIPTS = ../../../linker_scripts
|
||||
EMPTY_DISK = ../../../empty_disk
|
||||
|
||||
all: outline2021.dsk
|
||||
|
||||
#outline2021.dsk: HELLO QBOOT QLOAD OUTLINE
|
||||
# cp $(EMPTY_DISK)/empty.dsk outline2021.dsk
|
||||
# $(DOS33) -y outline2021.dsk SAVE A HELLO
|
||||
# $(DOS33) -y outline2021.dsk BSAVE -a 0x6000 OUTLINE
|
||||
|
||||
outline2021.dsk: QBOOT QLOAD OUTLINE
|
||||
cp $(EMPTY_DISK)/empty.dsk outline2021.dsk
|
||||
$(DOS33_RAW) outline2021.dsk 0 0 QBOOT 0 1
|
||||
$(DOS33_RAW) outline2021.dsk 0 2 QBOOT 1 1
|
||||
$(DOS33_RAW) outline2021.dsk 0 4 QBOOT 2 1
|
||||
$(DOS33_RAW) outline2021.dsk 1 0 QLOAD 0 14
|
||||
$(DOS33_RAW) outline2021.dsk 2 0 OUTLINE 0 80
|
||||
|
||||
|
||||
|
||||
|
||||
####
|
||||
|
||||
QLOAD: qload.o
|
||||
ld65 -o QLOAD qload.o -C $(LINKER_SCRIPTS)/apple2_1600.inc
|
||||
|
||||
qload.o: qload.s qboot.inc
|
||||
ca65 -o qload.o qload.s -l qload.lst
|
||||
|
||||
####
|
||||
|
||||
QBOOT: qboot_sector.o
|
||||
ld65 -o QBOOT qboot_sector.o -C $(LINKER_SCRIPTS)/apple2_800.inc
|
||||
|
||||
qboot_sector.o: qboot_sector.s qboot_stage2.s
|
||||
ca65 -o qboot_sector.o qboot_sector.s -l qboot_sector.lst
|
||||
|
||||
|
||||
|
||||
###
|
||||
|
||||
#HELLO: hello.bas
|
||||
# $(TOKENIZE) < hello.bas > HELLO
|
||||
|
||||
###
|
||||
|
||||
OUTLINE: outline.o
|
||||
ld65 -o OUTLINE outline.o -C $(LINKER_SCRIPTS)/apple2_6000.inc
|
||||
|
||||
outline.o: outline.s zp.inc \
|
||||
shimmer.s a2_inside.s drops.s wires.s \
|
||||
flying_dir.inc tfv_flying.s flying_mode7.s credits.s
|
||||
ca65 -o outline.o outline.s -l outline.lst
|
||||
|
||||
###
|
||||
|
||||
clean:
|
||||
rm -f *~ *.o *.lst HELLO OUTLINE
|
||||
|
8
demos/outline2021/demo/NOTES
Normal file
8
demos/outline2021/demo/NOTES
Normal file
|
@ -0,0 +1,8 @@
|
|||
Memory Usage:
|
||||
|
||||
$200
|
||||
$1000-$10FF wires_lookup
|
||||
$2000-$3FFF hires page 1
|
||||
$4000-$6000 hires page 2 (24k)
|
||||
$6000-????? code
|
||||
$B600-$BDFF multiply tables (2k)
|
192
demos/outline2021/demo/a2_inside.s
Normal file
192
demos/outline2021/demo/a2_inside.s
Normal file
|
@ -0,0 +1,192 @@
|
|||
; Apple II self portrait using Boxes
|
||||
|
||||
;================================
|
||||
; Clear screen and setup graphics
|
||||
;================================
|
||||
a2_inside:
|
||||
|
||||
jsr SETGR ; set lo-res 40x40 mode
|
||||
bit PAGE0
|
||||
bit LORES
|
||||
bit FULLGR ; make it 40x48
|
||||
|
||||
draw_box_loop:
|
||||
|
||||
; get color/Y0
|
||||
jsr load_byte
|
||||
tax ; Y0 is in X
|
||||
|
||||
tya ; check for end
|
||||
|
||||
bmi end
|
||||
|
||||
|
||||
jsr load_byte ; Y1
|
||||
sta Y1
|
||||
|
||||
jsr load_byte ; X0
|
||||
sta X0
|
||||
|
||||
tya
|
||||
lsr
|
||||
lsr
|
||||
sta COLOR
|
||||
|
||||
|
||||
jsr load_byte ; X1
|
||||
sta H2
|
||||
|
||||
tya
|
||||
and #$C0
|
||||
ora COLOR
|
||||
|
||||
lsr
|
||||
lsr
|
||||
lsr
|
||||
lsr
|
||||
|
||||
jsr SETCOL
|
||||
|
||||
|
||||
inner_loop:
|
||||
|
||||
;; HLINE Y,H2 at A
|
||||
;; X left alone, carry set on exit
|
||||
;; H2 left alone
|
||||
;; Y and A trashed
|
||||
|
||||
ldy X0
|
||||
txa
|
||||
jsr HLINE
|
||||
|
||||
cpx Y1
|
||||
inx
|
||||
bcc inner_loop
|
||||
bcs draw_box_loop
|
||||
|
||||
|
||||
;=========================
|
||||
; draw the demo
|
||||
;=========================
|
||||
; screen is from (11,6) - (20,23)
|
||||
; so size is 9,17?
|
||||
end:
|
||||
|
||||
lda #128
|
||||
sta FRAME
|
||||
|
||||
|
||||
; pause a bit at beginning
|
||||
jsr WAIT
|
||||
|
||||
sier_loop:
|
||||
|
||||
lda #100 ; Wait a bit, we're too fast
|
||||
jsr WAIT
|
||||
|
||||
inc FRAME ; increment frame
|
||||
|
||||
ldx #17 ; YY
|
||||
|
||||
sier_yloop:
|
||||
|
||||
lda #9 ; XX
|
||||
sta XX
|
||||
|
||||
sier_xloop:
|
||||
|
||||
txa ; get YY
|
||||
clc
|
||||
adc FRAME ; and add in FRAME
|
||||
|
||||
and XX ; and it with XX
|
||||
|
||||
bne black
|
||||
lda FRAME ; color is based on frame
|
||||
lsr ; only update every 16 lines?
|
||||
lsr
|
||||
lsr
|
||||
lsr
|
||||
bne not_zero ; but no color 0 (would be all black)
|
||||
lda #3 ; how about purple instead
|
||||
|
||||
not_zero:
|
||||
|
||||
.byte $2C ; bit trick
|
||||
black:
|
||||
lda #$00
|
||||
|
||||
jsr SETCOL ; set top/bottom nibble same color
|
||||
|
||||
lda XX ; offset XX to tiny screen
|
||||
clc
|
||||
adc #11
|
||||
tay ; put into Y
|
||||
|
||||
txa ; offset YY to tiny screen
|
||||
clc
|
||||
adc #6 ; put into A
|
||||
|
||||
jsr PLOT ; PLOT AT Y,A
|
||||
|
||||
dec XX
|
||||
bpl sier_xloop
|
||||
|
||||
dex
|
||||
bpl sier_yloop
|
||||
|
||||
lda FRAME
|
||||
bne sier_loop
|
||||
rts
|
||||
|
||||
;=========================
|
||||
; load byte routine
|
||||
;=========================
|
||||
|
||||
load_byte:
|
||||
inc load_byte_smc+1
|
||||
bne load_byte_nowrap
|
||||
inc load_byte_smc+2
|
||||
|
||||
load_byte_nowrap:
|
||||
; so no need to wrap
|
||||
load_byte_smc:
|
||||
lda box_data-1
|
||||
tay
|
||||
and #$3f
|
||||
rts
|
||||
|
||||
|
||||
; 4 6 6 6 6
|
||||
box_data:
|
||||
.byte $00,$2F,$C0,$E7
|
||||
.byte $01,$2B,$0A,$9B
|
||||
.byte $28,$29,$43,$D4
|
||||
.byte $24,$27,$43,$D6
|
||||
.byte $20,$23,$45,$D7
|
||||
.byte $1C,$1F,$48,$D8
|
||||
.byte $23,$26,$07,$8E
|
||||
.byte $24,$27,$08,$92
|
||||
.byte $1F,$1F,$0D,$92
|
||||
.byte $2A,$2B,$43,$54
|
||||
.byte $2C,$2D,$46,$53
|
||||
.byte $2C,$2D,$14,$97
|
||||
.byte $08,$16,$1C,$9C
|
||||
.byte $02,$1A,$49,$D8
|
||||
.byte $04,$18,$0A,$95
|
||||
.byte $06,$17,$0B,$14
|
||||
.byte $15,$29,$22,$A2
|
||||
.byte $13,$28,$22,$A4
|
||||
.byte $13,$14,$5C,$63
|
||||
.byte $15,$16,$5B,$61
|
||||
.byte $17,$2B,$59,$E1
|
||||
.byte $18,$20,$1A,$20
|
||||
.byte $22,$2A,$1A,$20
|
||||
.byte $1C,$1C,$5B,$60
|
||||
.byte $26,$26,$5B,$60
|
||||
.byte $1F,$20,$DF,$1F
|
||||
.byte $29,$2A,$DF,$1F
|
||||
.byte $19,$1E,$5D,$5E
|
||||
.byte $23,$28,$5D,$5E
|
||||
.byte $02,$03,$17,$D7
|
||||
.byte $FF
|
16
demos/outline2021/demo/c00_scrn_offsets.s
Normal file
16
demos/outline2021/demo/c00_scrn_offsets.s
Normal file
|
@ -0,0 +1,16 @@
|
|||
common_offsets_l:
|
||||
.byte <$c00,<$c80,<$d00,<$d80,<$e00,<$e80,<$f00,<$f80
|
||||
.byte <$c28,<$ca8,<$d28,<$da8,<$e28,<$ea8,<$f28,<$fa8
|
||||
.byte <$c50,<$cd0,<$d50,<$dd0,<$e50,<$ed0,<$f50,<$fd0
|
||||
|
||||
scrn_c00_offsets_h:
|
||||
.byte >$c00,>$c80,>$d00,>$d80,>$e00,>$e80,>$f00,>$f80
|
||||
.byte >$c28,>$ca8,>$d28,>$da8,>$e28,>$ea8,>$f28,>$fa8
|
||||
.byte >$c50,>$cd0,>$d50,>$dd0,>$e50,>$ed0,>$f50,>$fd0
|
||||
|
||||
|
||||
gr_400_offsets_h:
|
||||
.byte >$400,>$480,>$500,>$580,>$600,>$680,>$700,>$780
|
||||
.byte >$428,>$4a8,>$528,>$5a8,>$628,>$6a8,>$728,>$7a8
|
||||
.byte >$450,>$4d0,>$550,>$5d0,>$650,>$6d0,>$750,>$7d0
|
||||
|
504
demos/outline2021/demo/credits.s
Normal file
504
demos/outline2021/demo/credits.s
Normal file
|
@ -0,0 +1,504 @@
|
|||
|
||||
; Roughly based on "Entropy" by Dave McKellar of Toronto
|
||||
; A Two-line BASIC program Found on Beagle Brother's Apple Mechanic Disk
|
||||
;
|
||||
; It is XORing vector squares across the screen. Randomly the size
|
||||
; is changed while doing this.
|
||||
|
||||
|
||||
; 24001 ROT=0:FOR I=1 TO 15: READ A,B: POKE A,B: NEXT: DATA
|
||||
; 232,252,233,29,7676,1,7678,4,7679,0,7680,18,7681,63,
|
||||
; 7682,36,7683,36,7684,45,7685,45,7686,54,7687,54,7688,63,
|
||||
; 7689,0
|
||||
; 24002 FOR I=1 TO 99: HGR2: FOR E=.08 TO .15 STEP .01:
|
||||
; FOR Y=4 to 189 STEP 6: FOR X=4 to 278 STEP 6:
|
||||
; SCALE=(RND(1)<E)*RND(1)*E*20+1: XDRAW 1 AT X,Y:
|
||||
; NEXT: NEXT: NEXT: NEXT
|
||||
|
||||
; if E=.08 IF RND<20 RND(1)*.08 < .1
|
||||
; If (RND(1)<E) THEN SCALE = RND(1)*E*20+1 = 1 .. 2 (2.6)
|
||||
; IF (RND(1)>E) THEN SCALE = 1
|
||||
; if E=.15 IF RND<38
|
||||
; If (RND(1)<E) THEN SCALE = RND(1)*E*20+1 = 1 .. 4
|
||||
; IF (RND(1)>E) THEN SCALE = 1
|
||||
|
||||
|
||||
|
||||
|
||||
credits:
|
||||
|
||||
jsr HGR ; Hi-res graphics, no text at bottom
|
||||
; Y=0, A=0 after this call
|
||||
|
||||
jsr clear_bottom
|
||||
|
||||
sta LOGO_OFFSET
|
||||
sta FRAME
|
||||
|
||||
lda #1 ; default is 1
|
||||
sta HGR_SCALE
|
||||
|
||||
ldy #60 ; FOR Y=60 to 102 STEP 6
|
||||
logo_yloop:
|
||||
|
||||
ldx #34 ; FOR X=32 to 248 STEP 6
|
||||
logo_xloop:
|
||||
|
||||
stx XREG ; save X
|
||||
sty YREG ; save Y
|
||||
|
||||
; setup X and Y co-ords
|
||||
tya ; YPOS into A
|
||||
ldy #0 ; XHIGH always 0
|
||||
|
||||
jsr HPOSN ; X= (y,x) Y=(a)
|
||||
|
||||
ldx LOGO_OFFSET
|
||||
asl desire_boxes,X
|
||||
bcc skip_xdraw
|
||||
|
||||
ldx #<shape_table ; point to our shape
|
||||
ldy #>shape_table
|
||||
lda #0 ; ROT=0
|
||||
|
||||
jsr XDRAW0 ; XDRAW 1 AT X,Y
|
||||
; Both A and X are 0 at exit
|
||||
|
||||
skip_xdraw:
|
||||
jsr RESTORE ; restore FLAGS/X/Y/A
|
||||
; we saved X/Y earlier
|
||||
|
||||
logo_nextx: ; NEXT X
|
||||
inc FRAME
|
||||
lda FRAME
|
||||
and #$7
|
||||
bne no_inc_offset
|
||||
|
||||
inc LOGO_OFFSET
|
||||
|
||||
no_inc_offset:
|
||||
txa
|
||||
clc ; 1
|
||||
adc #6 ; x+=6 ; 2
|
||||
tax
|
||||
|
||||
;cmp #248
|
||||
cmp #18 ; this is 272?
|
||||
bne logo_xloop
|
||||
|
||||
logo_nexty:
|
||||
|
||||
; inc LOGO_OFFSET
|
||||
|
||||
clc
|
||||
tya
|
||||
adc #6 ; y+=6
|
||||
tay
|
||||
cpy #102
|
||||
bne logo_yloop ; if so, loop
|
||||
|
||||
|
||||
;=======================================
|
||||
; delay a few seconds
|
||||
;=======================================
|
||||
|
||||
ldx #150
|
||||
jsr long_wait
|
||||
|
||||
lda #0
|
||||
sta FRAME
|
||||
sta FRAMEH
|
||||
|
||||
;======================================
|
||||
; do the effect
|
||||
;======================================
|
||||
|
||||
eloop:
|
||||
ldy #0 ; Y=0 to 180 STEP 6
|
||||
yloop:
|
||||
|
||||
ldx #0
|
||||
stx XHIGH
|
||||
|
||||
ldx #4 ; FOR X=4 to 278 STEP 6
|
||||
xloop:
|
||||
|
||||
lda #1 ; default is 1
|
||||
sta HGR_SCALE
|
||||
|
||||
cpy #54
|
||||
bcc random_scale ; blt
|
||||
cpy #108
|
||||
bcc done_scale ; bge
|
||||
|
||||
|
||||
random_scale:
|
||||
jsr random16
|
||||
cmp #20
|
||||
bcs done_scale ; bge
|
||||
|
||||
lda SEEDL
|
||||
bmi done_scale
|
||||
|
||||
inc HGR_SCALE
|
||||
|
||||
done_scale:
|
||||
|
||||
stx XREG ; save X
|
||||
sty YREG ; save Y
|
||||
|
||||
; setup X and Y co-ords
|
||||
tya ; YPOS into A
|
||||
ldy XHIGH ; Y always 0
|
||||
; XPOS already in X
|
||||
|
||||
jsr HPOSN ; X= (y,x) Y=(a)
|
||||
|
||||
|
||||
ldx #<shape_table ; point to our shape
|
||||
ldy #>shape_table
|
||||
lda #0 ; ROT=0
|
||||
|
||||
jsr XDRAW0 ; XDRAW 1 AT X,Y
|
||||
; Both A and X are 0 at exit
|
||||
|
||||
jsr text_credits
|
||||
|
||||
jsr RESTORE ; restore FLAGS/X/Y/A
|
||||
; we saved X/Y earlier
|
||||
|
||||
nextx: ; NEXT X
|
||||
|
||||
; starting at 4 so hit 256, overflow to high bit
|
||||
; finally end at 280 which is 24?
|
||||
|
||||
txa
|
||||
clc ; 1
|
||||
adc #6 ; x+=6 ; 2
|
||||
tax
|
||||
beq xwrap
|
||||
cmp #24
|
||||
bne xloop
|
||||
beq nexty
|
||||
xwrap:
|
||||
inc XHIGH
|
||||
jmp xloop
|
||||
|
||||
nexty:
|
||||
; carry always set if we get here?
|
||||
|
||||
clc
|
||||
tya
|
||||
adc #6 ; y+=6
|
||||
tay
|
||||
cpy #156
|
||||
bne yloop ; if so, loop
|
||||
beq eloop
|
||||
|
||||
shape_table:
|
||||
.byte 18,63,36,36,45,45,54,54,63,0 ; shape data (a square)
|
||||
|
||||
|
||||
; 280/6= 48 roughly ; 36*6 wide = 216, 280-216/2=32 to 248
|
||||
; 160/6 = 26 roughly ; 42 high, 160-42/2 = 118/2=59, say 60?
|
||||
|
||||
;0123456701234567012345670123456701234567
|
||||
; # #
|
||||
; #
|
||||
; # #### #### # # ### ####
|
||||
; ##### # # # # ## # #
|
||||
; # # ###### ### # # ######
|
||||
; # # # # # # #
|
||||
; #### #### #### # # ####
|
||||
;0123456701234567012345670123456701234567
|
||||
desire_boxes:
|
||||
.byte $02,$00,$04,$00,$00
|
||||
.byte $02,$00,$00,$00,$00
|
||||
.byte $02,$78,$F5,$73,$C0
|
||||
.byte $3E,$85,$05,$84,$20
|
||||
.byte $42,$FC,$E5,$07,$E0
|
||||
.byte $42,$80,$15,$04,$00
|
||||
.byte $3C,$79,$E5,$03,$C0
|
||||
|
||||
|
||||
;setup_text_credits:
|
||||
;
|
||||
; ; clear bottom of page2 and set split
|
||||
; bit TEXTGR
|
||||
;
|
||||
; ldx #39
|
||||
; lda #' '|$80
|
||||
;clear_bottom_loop:
|
||||
; sta $A50,X
|
||||
; sta $AD0,X
|
||||
; sta $B50,X
|
||||
; sta $BD0,X
|
||||
; dex
|
||||
; bpl clear_bottom_loop
|
||||
|
||||
; set "done"
|
||||
|
||||
; lda #DONE
|
||||
; sta command
|
||||
|
||||
; clear time
|
||||
|
||||
; lda #0
|
||||
; sta seconds
|
||||
; sta ticks
|
||||
|
||||
; rts
|
||||
|
||||
|
||||
|
||||
|
||||
;======================================
|
||||
;======================================
|
||||
; display credits
|
||||
;======================================
|
||||
;======================================
|
||||
|
||||
text_credits:
|
||||
|
||||
; display music bars
|
||||
|
||||
; a bar
|
||||
|
||||
lda A_VOLUME
|
||||
lsr
|
||||
lsr
|
||||
sta draw_a_bar_left_loop+1
|
||||
lda #3
|
||||
sec
|
||||
sbc draw_a_bar_left_loop+1
|
||||
sta draw_a_bar_right_loop+1
|
||||
|
||||
ldx #4
|
||||
lda #' '|$80
|
||||
draw_a_bar_left_loop:
|
||||
cpx #$4
|
||||
bne skip_al_bar
|
||||
eor #$80
|
||||
skip_al_bar:
|
||||
sta $650,X ; A50
|
||||
dex
|
||||
bpl draw_a_bar_left_loop
|
||||
|
||||
ldx #4
|
||||
lda #' '
|
||||
draw_a_bar_right_loop:
|
||||
cpx #$4
|
||||
bne skip_ar_bar
|
||||
eor #$80
|
||||
skip_ar_bar:
|
||||
sta $650+35,X ; A50
|
||||
dex
|
||||
bpl draw_a_bar_right_loop
|
||||
|
||||
; b bar
|
||||
|
||||
lda B_VOLUME
|
||||
lsr
|
||||
lsr
|
||||
sta draw_b_bar_left_loop+1
|
||||
lda #3
|
||||
sec
|
||||
sbc draw_b_bar_left_loop+1
|
||||
sta draw_b_bar_right_loop+1
|
||||
|
||||
ldx #4
|
||||
lda #' '|$80
|
||||
draw_b_bar_left_loop:
|
||||
cpx #$4
|
||||
bne skip_bl_bar
|
||||
eor #$80
|
||||
skip_bl_bar:
|
||||
sta $6D0,X ; $AD0
|
||||
dex
|
||||
bpl draw_b_bar_left_loop
|
||||
|
||||
ldx #4
|
||||
lda #' '
|
||||
draw_b_bar_right_loop:
|
||||
cpx #$4
|
||||
bne skip_br_bar
|
||||
eor #$80
|
||||
skip_br_bar:
|
||||
sta $6D0+35,X ; $AD0
|
||||
dex
|
||||
bpl draw_b_bar_right_loop
|
||||
|
||||
; c
|
||||
|
||||
lda C_VOLUME
|
||||
lsr
|
||||
lsr
|
||||
sta draw_c_bar_left_loop+1
|
||||
lda #3
|
||||
sec
|
||||
sbc draw_c_bar_left_loop+1
|
||||
sta draw_c_bar_right_loop+1
|
||||
ldx #4
|
||||
lda #' '|$80
|
||||
draw_c_bar_left_loop:
|
||||
cpx #$4
|
||||
bne skip_cl_bar
|
||||
eor #$80
|
||||
skip_cl_bar:
|
||||
sta $750,X ; $B50
|
||||
dex
|
||||
bpl draw_c_bar_left_loop
|
||||
|
||||
ldx #4
|
||||
lda #' '
|
||||
draw_c_bar_right_loop:
|
||||
cpx #$4
|
||||
bne skip_cr_bar
|
||||
eor #$80
|
||||
skip_cr_bar:
|
||||
sta $750+35,X ; $B50
|
||||
dex
|
||||
bpl draw_c_bar_right_loop
|
||||
|
||||
;================
|
||||
; update frames
|
||||
;================
|
||||
|
||||
inc FRAME
|
||||
lda FRAME
|
||||
cmp #100
|
||||
bne not_fifty
|
||||
|
||||
lda #0
|
||||
sta FRAME
|
||||
inc FRAMEH
|
||||
not_fifty:
|
||||
|
||||
;================
|
||||
; write credits
|
||||
;================
|
||||
|
||||
actual_credits:
|
||||
lda FRAME
|
||||
cmp #25
|
||||
bne done_credits
|
||||
|
||||
lda FRAMEH
|
||||
|
||||
; increment on multiples of 4 seconds
|
||||
|
||||
and #$7
|
||||
beq next_credit
|
||||
bne done_credits
|
||||
|
||||
next_credit:
|
||||
|
||||
;========================
|
||||
; write the credits
|
||||
|
||||
write_credits:
|
||||
lda which_credit
|
||||
cmp #7
|
||||
beq done_credits
|
||||
|
||||
ldx #4
|
||||
outer_credit_loop:
|
||||
|
||||
; X is proper line
|
||||
; point to start of proper output line
|
||||
|
||||
lda credits_address,X
|
||||
sta credits_address_smc+1
|
||||
lda credits_address+1,X
|
||||
sta credits_address_smc+2
|
||||
|
||||
; load proper input location
|
||||
|
||||
lda which_credit
|
||||
asl
|
||||
tay
|
||||
|
||||
txa
|
||||
asl
|
||||
asl
|
||||
asl ; *16 (already *2)
|
||||
clc
|
||||
adc credits_table,Y
|
||||
sta write_credit_1_loop+1
|
||||
lda credits_table+1,Y
|
||||
adc #0
|
||||
sta write_credit_1_loop+2
|
||||
|
||||
ldy #0
|
||||
write_credit_1_loop:
|
||||
lda $dede,Y
|
||||
ora #$80
|
||||
credits_address_smc:
|
||||
sta $dede,Y
|
||||
iny
|
||||
cpy #16
|
||||
bne write_credit_1_loop
|
||||
|
||||
done_credit1_loop:
|
||||
dex
|
||||
dex
|
||||
bpl outer_credit_loop
|
||||
|
||||
|
||||
inc which_credit
|
||||
|
||||
done_credits:
|
||||
rts
|
||||
|
||||
credits_address:
|
||||
.word $650+12
|
||||
.word $6d0+12
|
||||
.word $750+12
|
||||
|
||||
credits_table:
|
||||
.word credits1
|
||||
.word credits2
|
||||
.word credits3
|
||||
.word credits4
|
||||
.word credits5
|
||||
.word credits6
|
||||
.word credits7
|
||||
|
||||
|
||||
credits1:
|
||||
.byte " CODE: "
|
||||
.byte " "
|
||||
.byte " DEATER "
|
||||
|
||||
credits2:
|
||||
.byte " MUSIC: "
|
||||
.byte " "
|
||||
.byte " MAZE "
|
||||
|
||||
credits3:
|
||||
.byte " EFFECTS: "
|
||||
.byte " J. WARWICK "
|
||||
.byte " D. MCKELLAR "
|
||||
|
||||
credits4:
|
||||
.byte " MAGIC: "
|
||||
.byte " QKUMBA "
|
||||
.byte " 4 A.M. "
|
||||
|
||||
credits5:
|
||||
.byte " GREETS: "
|
||||
.byte " FRENCH TOUCH "
|
||||
.byte " IMPHOBIA "
|
||||
|
||||
credits6:
|
||||
.byte " GROUIK "
|
||||
.byte " FENARINARSA "
|
||||
.byte " WIZ21 "
|
||||
|
||||
credits7:
|
||||
.byte " APPLE ][ "
|
||||
.byte " "
|
||||
.byte " FOREVER "
|
||||
|
||||
which_credit:
|
||||
.byte $0
|
370
demos/outline2021/demo/decompress_fast_v2.s
Normal file
370
demos/outline2021/demo/decompress_fast_v2.s
Normal file
|
@ -0,0 +1,370 @@
|
|||
; note -- modified by Vince Weaver to assemble with ca65
|
||||
; in this case, A = page to decompress to
|
||||
; getsrc_smc+1, getsrc_smc+2 is src location
|
||||
|
||||
; -----------------------------------------------------------------------------
|
||||
; Decompress raw LZSA2 block.
|
||||
; Create one with lzsa -r -f2 <original_file> <compressed_file>
|
||||
;
|
||||
; in:
|
||||
; * LZSA_SRC_LO and LZSA_SRC_HI contain the compressed raw block address
|
||||
; * LZSA_DST_LO and LZSA_DST_HI contain the destination buffer address
|
||||
;
|
||||
; out:
|
||||
; * LZSA_DST_LO and LZSA_DST_HI contain the last decompressed byte address, +1
|
||||
;
|
||||
; -----------------------------------------------------------------------------
|
||||
; Backward decompression is also supported, use lzsa -r -b -f2 <original_file> <compressed_file>
|
||||
; To use it, also define BACKWARD_DECOMPRESS=1 before including this code!
|
||||
;
|
||||
; in:
|
||||
; * LZSA_SRC_LO/LZSA_SRC_HI must contain the address of the last byte of compressed data
|
||||
; * LZSA_DST_LO/LZSA_DST_HI must contain the address of the last byte of the destination buffer
|
||||
;
|
||||
; out:
|
||||
; * LZSA_DST_LO/LZSA_DST_HI contain the last decompressed byte address, -1
|
||||
;
|
||||
; -----------------------------------------------------------------------------
|
||||
;
|
||||
; Copyright (C) 2019 Emmanuel Marty, Peter Ferrie
|
||||
;
|
||||
; This software is provided 'as-is', without any express or implied
|
||||
; warranty. In no event will the authors be held liable for any damages
|
||||
; arising from the use of this software.
|
||||
;
|
||||
; Permission is granted to anyone to use this software for any purpose,
|
||||
; including commercial applications, and to alter it and redistribute it
|
||||
; freely, subject to the following restrictions:
|
||||
;
|
||||
; 1. The origin of this software must not be misrepresented; you must not
|
||||
; claim that you wrote the original software. If you use this software
|
||||
; in a product, an acknowledgment in the product documentation would be
|
||||
; appreciated but is not required.
|
||||
; 2. Altered source versions must be plainly marked as such, and must not be
|
||||
; misrepresented as being the original software.
|
||||
; 3. This notice may not be removed or altered from any source distribution.
|
||||
; -----------------------------------------------------------------------------
|
||||
|
||||
;NIBCOUNT = $FC ; zero-page location for temp offset
|
||||
|
||||
decompress_lzsa2_fast:
|
||||
|
||||
sta LZSA_DST_HI
|
||||
|
||||
ldy #$00
|
||||
sty LZSA_DST_LO
|
||||
sty NIBCOUNT
|
||||
|
||||
decode_token:
|
||||
jsr getsrc ; read token byte: XYZ|LL|MMM
|
||||
pha ; preserve token on stack
|
||||
|
||||
and #$18 ; isolate literals count (LL)
|
||||
beq no_literals ; skip if no literals to copy
|
||||
cmp #$18 ; LITERALS_RUN_LEN_V2?
|
||||
bcc prepare_copy_literals ; if less, count is directly embedded in token
|
||||
|
||||
jsr getnibble ; get extra literals length nibble
|
||||
; add nibble to len from token
|
||||
adc #$02 ; (LITERALS_RUN_LEN_V2) minus carry
|
||||
cmp #$12 ; LITERALS_RUN_LEN_V2 + 15 ?
|
||||
bcc prepare_copy_literals_direct ; if less, literals count is complete
|
||||
|
||||
jsr getsrc ; get extra byte of variable literals count
|
||||
; the carry is always set by the CMP above
|
||||
; GETSRC doesn't change it
|
||||
sbc #$EE ; overflow?
|
||||
jmp prepare_copy_literals_direct
|
||||
|
||||
prepare_copy_literals_large:
|
||||
; handle 16 bits literals count
|
||||
; literals count = directly these 16 bits
|
||||
jsr getlargesrc ; grab low 8 bits in X, high 8 bits in A
|
||||
tay ; put high 8 bits in Y
|
||||
bcs prepare_copy_literals_high ; (*same as JMP PREPARE_COPY_LITERALS_HIGH but shorter)
|
||||
|
||||
prepare_copy_literals:
|
||||
lsr ; shift literals count into place
|
||||
lsr
|
||||
lsr
|
||||
|
||||
prepare_copy_literals_direct:
|
||||
tax
|
||||
bcs prepare_copy_literals_large ; if so, literals count is large
|
||||
|
||||
prepare_copy_literals_high:
|
||||
txa
|
||||
beq copy_literals
|
||||
iny
|
||||
|
||||
copy_literals:
|
||||
jsr getput ; copy one byte of literals
|
||||
dex
|
||||
bne copy_literals
|
||||
dey
|
||||
bne copy_literals
|
||||
|
||||
no_literals:
|
||||
pla ; retrieve token from stack
|
||||
pha ; preserve token again
|
||||
asl
|
||||
bcs repmatch_or_large_offset ; 1YZ: rep-match or 13/16 bit offset
|
||||
|
||||
asl ; 0YZ: 5 or 9 bit offset
|
||||
bcs offset_9_bit
|
||||
|
||||
; 00Z: 5 bit offset
|
||||
|
||||
ldx #$FF ; set offset bits 15-8 to 1
|
||||
|
||||
jsr getcombinedbits ; rotate Z bit into bit 0, read nibble for bits 4-1
|
||||
ora #$E0 ; set bits 7-5 to 1
|
||||
bne got_offset_lo ; go store low byte of match offset and prepare match
|
||||
|
||||
offset_9_bit: ; 01Z: 9 bit offset
|
||||
;;asl ; shift Z (offset bit 8) in place
|
||||
rol
|
||||
rol
|
||||
and #$01
|
||||
eor #$FF ; set offset bits 15-9 to 1
|
||||
bne got_offset_hi ; go store high byte, read low byte of match offset and prepare match
|
||||
; (*same as JMP GOT_OFFSET_HI but shorter)
|
||||
|
||||
repmatch_or_large_offset:
|
||||
asl ; 13 bit offset?
|
||||
bcs repmatch_or_16bit ; handle rep-match or 16-bit offset if not
|
||||
|
||||
; 10Z: 13 bit offset
|
||||
|
||||
jsr getcombinedbits ; rotate Z bit into bit 8, read nibble for bits 12-9
|
||||
adc #$DE ; set bits 15-13 to 1 and substract 2 (to substract 512)
|
||||
bne got_offset_hi ; go store high byte, read low byte of match offset and prepare match
|
||||
; (*same as JMP GOT_OFFSET_HI but shorter)
|
||||
|
||||
repmatch_or_16bit: ; rep-match or 16 bit offset
|
||||
;;ASL ; XYZ=111?
|
||||
bmi rep_match ; reuse previous offset if so (rep-match)
|
||||
|
||||
; 110: handle 16 bit offset
|
||||
jsr getsrc ; grab high 8 bits
|
||||
got_offset_hi:
|
||||
tax
|
||||
jsr getsrc ; grab low 8 bits
|
||||
got_offset_lo:
|
||||
sta OFFSLO ; store low byte of match offset
|
||||
stx OFFSHI ; store high byte of match offset
|
||||
|
||||
rep_match:
|
||||
.ifdef BACKWARD_DECOMPRESS
|
||||
|
||||
; Backward decompression - substract match offset
|
||||
|
||||
sec ; add dest + match offset
|
||||
lda putdst+1 ; low 8 bits
|
||||
OFFSLO = *+1
|
||||
sbc #$AA
|
||||
sta copy_match_loop+1 ; store back reference address
|
||||
lda putdst+2
|
||||
OFFSHI = *+1
|
||||
sbc #$AA ; high 8 bits
|
||||
sta copy_match_loop+2 ; store high 8 bits of address
|
||||
sec
|
||||
|
||||
.else
|
||||
|
||||
; Forward decompression - add match offset
|
||||
|
||||
clc ; add dest + match offset
|
||||
lda putdst+1 ; low 8 bits
|
||||
OFFSLO = *+1
|
||||
adc #$AA
|
||||
sta copy_match_loop+1 ; store back reference address
|
||||
OFFSHI = *+1
|
||||
lda #$AA ; high 8 bits
|
||||
adc putdst+2
|
||||
sta copy_match_loop+2 ; store high 8 bits of address
|
||||
.endif
|
||||
|
||||
pla ; retrieve token from stack again
|
||||
and #$07 ; isolate match len (MMM)
|
||||
adc #$01 ; add MIN_MATCH_SIZE_V2 and carry
|
||||
cmp #$09 ; MIN_MATCH_SIZE_V2 + MATCH_RUN_LEN_V2?
|
||||
bcc prepare_copy_match ; if less, length is directly embedded in token
|
||||
|
||||
jsr getnibble ; get extra match length nibble
|
||||
; add nibble to len from token
|
||||
adc #$08 ; (MIN_MATCH_SIZE_V2 + MATCH_RUN_LEN_V2) minus carry
|
||||
cmp #$18 ; MIN_MATCH_SIZE_V2 + MATCH_RUN_LEN_V2 + 15?
|
||||
bcc prepare_copy_match ; if less, match length is complete
|
||||
|
||||
jsr getsrc ; get extra byte of variable match length
|
||||
; the carry is always set by the CMP above
|
||||
; GETSRC doesn't change it
|
||||
sbc #$E8 ; overflow?
|
||||
|
||||
prepare_copy_match:
|
||||
tax
|
||||
bcc prepare_copy_match_y ; if not, the match length is complete
|
||||
beq decompression_done ; if EOD code, bail
|
||||
|
||||
; Handle 16 bits match length
|
||||
jsr getlargesrc ; grab low 8 bits in X, high 8 bits in A
|
||||
tay ; put high 8 bits in Y
|
||||
|
||||
prepare_copy_match_y:
|
||||
txa
|
||||
beq copy_match_loop
|
||||
iny
|
||||
|
||||
copy_match_loop:
|
||||
lda $AAAA ; get one byte of backreference
|
||||
jsr putdst ; copy to destination
|
||||
|
||||
.ifdef BACKWARD_DECOMPRESS
|
||||
|
||||
; Backward decompression -- put backreference bytes backward
|
||||
|
||||
lda copy_match_loop+1
|
||||
beq getmatch_adj_hi
|
||||
getmatch_done:
|
||||
dec copy_match_loop+1
|
||||
|
||||
.else
|
||||
|
||||
; Forward decompression -- put backreference bytes forward
|
||||
|
||||
inc copy_match_loop+1
|
||||
beq getmatch_adj_hi
|
||||
getmatch_done:
|
||||
|
||||
.endif
|
||||
|
||||
dex
|
||||
bne copy_match_loop
|
||||
dey
|
||||
bne copy_match_loop
|
||||
jmp decode_token
|
||||
|
||||
.ifdef BACKWARD_DECOMPRESS
|
||||
|
||||
getmatch_adj_hi:
|
||||
dec copy_match_loop+2
|
||||
jmp getmatch_done
|
||||
|
||||
.else
|
||||
|
||||
getmatch_adj_hi:
|
||||
inc copy_match_loop+2
|
||||
jmp getmatch_done
|
||||
.endif
|
||||
|
||||
getcombinedbits:
|
||||
eor #$80
|
||||
asl
|
||||
php
|
||||
|
||||
jsr getnibble ; get nibble into bits 0-3 (for offset bits 1-4)
|
||||
plp ; merge Z bit as the carry bit (for offset bit 0)
|
||||
combinedbitz:
|
||||
rol ; nibble -> bits 1-4; carry(!Z bit) -> bit 0 ; carry cleared
|
||||
decompression_done:
|
||||
rts
|
||||
|
||||
getnibble:
|
||||
NIBBLES = *+1
|
||||
lda #$AA
|
||||
lsr NIBCOUNT
|
||||
bcc need_nibbles
|
||||
and #$0F ; isolate low 4 bits of nibble
|
||||
rts
|
||||
|
||||
need_nibbles:
|
||||
inc NIBCOUNT
|
||||
jsr getsrc ; get 2 nibbles
|
||||
sta NIBBLES
|
||||
lsr
|
||||
lsr
|
||||
lsr
|
||||
lsr
|
||||
sec
|
||||
rts
|
||||
|
||||
.ifdef BACKWARD_DECOMPRESS
|
||||
|
||||
; Backward decompression -- get and put bytes backward
|
||||
|
||||
getput:
|
||||
jsr getsrc
|
||||
putdst:
|
||||
LZSA_DST_LO = *+1
|
||||
LZSA_DST_HI = *+2
|
||||
sta $AAAA
|
||||
lda putdst+1
|
||||
beq putdst_adj_hi
|
||||
dec putdst+1
|
||||
rts
|
||||
|
||||
putdst_adj_hi:
|
||||
dec putdst+2
|
||||
dec putdst+1
|
||||
rts
|
||||
|
||||
getlargesrc:
|
||||
jsr getsrc ; grab low 8 bits
|
||||
tax ; move to X
|
||||
; fall through grab high 8 bits
|
||||
|
||||
getsrc:
|
||||
LZSA_SRC_LO = *+1
|
||||
LZSA_SRC_HI = *+2
|
||||
lda $AAAA
|
||||
pha
|
||||
lda getsrc+1
|
||||
beq getsrc_adj_hi
|
||||
dec getsrc+1
|
||||
pla
|
||||
rts
|
||||
|
||||
getsrc_adj_hi:
|
||||
dec getsrc+2
|
||||
dec getsrc+1
|
||||
pla
|
||||
rts
|
||||
|
||||
.else
|
||||
|
||||
; Forward decompression -- get and put bytes forward
|
||||
|
||||
getput:
|
||||
jsr getsrc
|
||||
putdst:
|
||||
LZSA_DST_LO = *+1
|
||||
LZSA_DST_HI = *+2
|
||||
sta $AAAA
|
||||
inc putdst+1
|
||||
beq putdst_adj_hi
|
||||
rts
|
||||
|
||||
putdst_adj_hi:
|
||||
inc putdst+2
|
||||
rts
|
||||
|
||||
getlargesrc:
|
||||
jsr getsrc ; grab low 8 bits
|
||||
tax ; move to X
|
||||
; fall through grab high 8 bits
|
||||
|
||||
getsrc:
|
||||
getsrc_smc:
|
||||
LZSA_SRC_LO = *+1
|
||||
LZSA_SRC_HI = *+2
|
||||
lda $AAAA
|
||||
inc getsrc+1
|
||||
beq getsrc_adj_hi
|
||||
rts
|
||||
|
||||
getsrc_adj_hi:
|
||||
inc getsrc+2
|
||||
rts
|
||||
.endif
|
||||
|
207
demos/outline2021/demo/drops.s
Normal file
207
demos/outline2021/demo/drops.s
Normal file
|
@ -0,0 +1,207 @@
|
|||
; water drops
|
||||
|
||||
; based roughly on
|
||||
; https://github.com/seban-slt/Atari8BitBot/blob/master/ASM/water/water.m65
|
||||
|
||||
; for each pixel
|
||||
|
||||
; C
|
||||
; A V B
|
||||
; D
|
||||
;
|
||||
; calculate color as NEW_V = (A+B+C+D)/2 - OLD_V
|
||||
; then flip buffers
|
||||
|
||||
|
||||
.if 0
|
||||
|
||||
|
||||
; zero page
|
||||
|
||||
GBASH = $27
|
||||
MASK = $2E
|
||||
COLOR = $30
|
||||
SEEDL = $4E
|
||||
|
||||
FRAME = $F8
|
||||
XX = $F9
|
||||
DROPL = $FA
|
||||
DROPH = $FB
|
||||
BUF1L = $FC
|
||||
BUF1H = $FD
|
||||
BUF2L = $FE
|
||||
BUF2H = $FF
|
||||
|
||||
; soft switches
|
||||
FULLGR = $C052
|
||||
LORES = $C056 ; Enable LORES graphics
|
||||
|
||||
|
||||
; ROM routines
|
||||
HGR = $F3E2
|
||||
HGR2 = $F3D8
|
||||
PLOT = $F800 ;; PLOT AT Y,A
|
||||
PLOT1 = $F80E ;; PLOT at (GBASL),Y (need MASK to be $0f or $f0)
|
||||
|
||||
.endif
|
||||
|
||||
;================================
|
||||
; Clear screen and setup graphics
|
||||
;================================
|
||||
drops:
|
||||
jsr HGR ; clear $2000-$4000 to zero
|
||||
; A is $00 after this
|
||||
; Y is $00
|
||||
|
||||
bit FULLGR ; full page
|
||||
bit LORES ; switch to LORES
|
||||
|
||||
drops_outer:
|
||||
|
||||
; in all but first loop X is $FF on arrival
|
||||
|
||||
; inx
|
||||
stx BUF1L
|
||||
stx BUF2L
|
||||
|
||||
;=================================
|
||||
; handle new frame
|
||||
;=================================
|
||||
|
||||
inc FRAME
|
||||
lda FRAME
|
||||
tay ; save frame in Y
|
||||
|
||||
; alternate $20/$28 in BUF1H/BUF2H
|
||||
|
||||
and #$1
|
||||
asl
|
||||
asl
|
||||
asl ; A now 0 or 8
|
||||
|
||||
ora #$20
|
||||
sta BUF1H
|
||||
eor #$8
|
||||
sta BUF2H
|
||||
|
||||
; check if we add new raindrop
|
||||
|
||||
tya ; reload FRAME
|
||||
and #$3 ; only drop every 4 frames
|
||||
bne no_drop
|
||||
|
||||
; fake random number generator by reading ROM
|
||||
|
||||
lda $E000,Y ; based on FRAME
|
||||
|
||||
; buffer is 40x48 = roughly 2k?
|
||||
; so random top bits = 0..7
|
||||
|
||||
sta DROPL
|
||||
and #$7
|
||||
ora #$20
|
||||
sta DROPH
|
||||
|
||||
lda #31 ; $1f value for drop
|
||||
|
||||
tay ; cheat and draw drop at offset 31 to reuse value
|
||||
|
||||
sta (DROPL),Y ; draw at offset 31
|
||||
iny
|
||||
sta (DROPL),Y ; draw at offset 32
|
||||
|
||||
ldy #71
|
||||
sta (DROPL),Y ; draw at offset 71 (y+1)
|
||||
iny
|
||||
sta (DROPL),Y ; draw at offset 72
|
||||
|
||||
no_drop:
|
||||
|
||||
|
||||
ldx #47 ; load 47 into YY
|
||||
|
||||
|
||||
;=================================
|
||||
; yloop
|
||||
;=================================
|
||||
|
||||
drops_yloop:
|
||||
|
||||
; reset XX to 39
|
||||
|
||||
lda #39 ; XX
|
||||
sta XX
|
||||
|
||||
tay
|
||||
txa ; YY into A
|
||||
|
||||
; plot 39,YY
|
||||
jsr PLOT ; PLOT Y,A, setting up MASK and putting addr in GBASL/H
|
||||
|
||||
|
||||
;=================================
|
||||
; xloop
|
||||
;=================================
|
||||
|
||||
drops_xloop:
|
||||
|
||||
clc
|
||||
ldy #1
|
||||
lda (BUF1L),Y
|
||||
ldy #81
|
||||
adc (BUF1L),Y
|
||||
ldy #40
|
||||
adc (BUF1L),Y
|
||||
ldy #42
|
||||
adc (BUF1L),Y
|
||||
lsr
|
||||
dey
|
||||
|
||||
; sec
|
||||
sbc (BUF2L),Y
|
||||
bpl done_calc
|
||||
eor #$ff
|
||||
done_calc:
|
||||
sta (BUF2L),Y
|
||||
|
||||
inc BUF1L
|
||||
inc BUF2L
|
||||
bne no_oflo
|
||||
|
||||
inc BUF1H
|
||||
inc BUF2H
|
||||
|
||||
no_oflo:
|
||||
|
||||
; adjust color
|
||||
|
||||
lsr
|
||||
lsr
|
||||
and #$3
|
||||
tay
|
||||
lda colors,Y
|
||||
sta COLOR
|
||||
|
||||
ldy XX
|
||||
jsr PLOT1 ; PLOT AT (GBASL),Y
|
||||
|
||||
dec XX
|
||||
bpl drops_xloop
|
||||
|
||||
dex ; YY
|
||||
bpl drops_yloop
|
||||
|
||||
weird_outer:
|
||||
|
||||
bmi drops_outer ; small enough now!
|
||||
|
||||
colors:
|
||||
.byte $22,$66,$77,$ff
|
||||
|
||||
;colors:
|
||||
;.byte $00,$22,$66,$EE,$77,$ff,$ff,$ff
|
||||
|
||||
; 0 2 6 e 7 f f f
|
||||
; 0000 0010 0110 1110 0111 1111 1111 1111
|
||||
; 0 1 2 3 4 5 6 7
|
||||
|
237
demos/outline2021/demo/fakepal.s
Normal file
237
demos/outline2021/demo/fakepal.s
Normal file
|
@ -0,0 +1,237 @@
|
|||
; A 123-byte Apple II Lo-res Fake Palette Rotation Demo
|
||||
; The Apple II has no Palette rotation hardware, so we fake it
|
||||
|
||||
; For Lovebyte 2021
|
||||
|
||||
; by Vince `deater` Weaver (vince@deater.net) / dSr
|
||||
; with some help from qkumba
|
||||
|
||||
; 151 -- original
|
||||
; 137 -- optimize generation
|
||||
; 136 -- align lookup table so we can index it easier
|
||||
; 130 -- optimize indexing of lookup
|
||||
; 126 -- run loops backaward
|
||||
; 124 -- notice X already 0 before plot
|
||||
; 131 -- use GBASCALC. much faster, but 7 bytes larger
|
||||
; 129 -- run loop backwards
|
||||
; 128 -- set color ourselves
|
||||
; 127 -- overlap color lookup with sine table
|
||||
; 119 -- forgot to comment out unused
|
||||
; 121 -- make it use full screen (40x48)
|
||||
|
||||
; 149 -- add page flipping
|
||||
; 144 -- optimize a bit
|
||||
; 141 -- smc DRAW_PAGE
|
||||
; 139 -- from qkumba, remove php/plp
|
||||
; 138 -- from qkumba, remove SAVEX
|
||||
; 133 -- run from zero page
|
||||
; 132 -- make lookup 8*sin+7
|
||||
; 131 -- re-arrange sine table
|
||||
; 128 -- call into PLOT for MASK seting
|
||||
|
||||
; urgh lovebyte wants 124 byte (counts header)
|
||||
|
||||
; 127 -- base YY<<16 by adding smc, not by shifting
|
||||
; 125 -- realize that the top byte wraps so no need to and
|
||||
; 124 -- re-arrange code to make an CLC unnecessary
|
||||
; 123 -- qkumba noticed we can use the $FF offset directly in page flip
|
||||
|
||||
|
||||
; zero page
|
||||
;GBASL = $26
|
||||
;GBASH = $27
|
||||
;MASK = $2E
|
||||
;COLOR = $30
|
||||
;CTEMP = $68
|
||||
YY = $69
|
||||
|
||||
; soft-switches
|
||||
;FULLGR = $C052
|
||||
;PAGE1 = $C054
|
||||
|
||||
; ROM routines
|
||||
;PLOT1 = $F80E ;; PLOT at (GBASL),Y (need MASK to be $0f or $f0)
|
||||
GBASCALC= $F847 ;; take Y-coord/2 in A, put address in GBASL/H ( a trashed, C clear)
|
||||
;SETCOL = $F864 ;; COLOR=A*17
|
||||
;SETGR = $FB40
|
||||
|
||||
|
||||
;.zeropage
|
||||
;.globalzp colorlookup,plot_lookup_smc,draw_page_smc,frame_smc,sinetable
|
||||
|
||||
|
||||
;================================
|
||||
; Clear screen and setup graphics
|
||||
;================================
|
||||
plasma:
|
||||
|
||||
jsr SETGR ; set lo-res 40x40 mode
|
||||
bit FULLGR ; make it 40x48
|
||||
|
||||
|
||||
|
||||
; color = ( 8.0 + 8*sin(x) + 8.0 + 8*sin(y) )/2
|
||||
; becomes
|
||||
; color = ( 16 + (sintable[xx&0xf]) + (sintable[yy&0xf])) / 2;
|
||||
|
||||
; we only create a 16x16 texture, which we pattern across 40x48 screen
|
||||
|
||||
|
||||
; I've tried re-optimizing this about 10 different ways
|
||||
; and it never ends up shorter
|
||||
|
||||
create_lookup:
|
||||
ldx #15
|
||||
create_yloop:
|
||||
ldy #15
|
||||
create_xloop:
|
||||
sec
|
||||
lda sinetable,X
|
||||
adc sinetable,Y ; 15+sin(x)+sin(y)
|
||||
lsr
|
||||
lookup_smc:
|
||||
sta lookup ; always starts at $d00
|
||||
inc lookup_smc+1
|
||||
|
||||
dey
|
||||
bpl create_xloop
|
||||
|
||||
dex
|
||||
bpl create_yloop
|
||||
|
||||
; X and Y both $FF
|
||||
|
||||
create_lookup_done:
|
||||
|
||||
forever_loop:
|
||||
|
||||
cycle_colors:
|
||||
|
||||
; cycle colors
|
||||
; instead of advancing entire frame, do slightly slower route
|
||||
; instead now and just incrememnting the frame and doing the
|
||||
; adjustment at plot time.
|
||||
|
||||
; increment frame
|
||||
|
||||
inc frame_smc+1
|
||||
|
||||
; set/flip pages
|
||||
; we want to flip pages and then draw to the offscreen one
|
||||
|
||||
flip_pages:
|
||||
|
||||
; ldy #0
|
||||
|
||||
; iny ; y is $FF, make it 0
|
||||
|
||||
lda draw_page_smc+1 ; DRAW_PAGE
|
||||
bne done_page
|
||||
dey
|
||||
done_page:
|
||||
; ldx PAGE1,Y ; set display page to PAGE1 or PAGE2
|
||||
|
||||
ldx $BF56,Y ; PAGE1 - $FF
|
||||
|
||||
eor #$4 ; flip draw page between $400/$800
|
||||
sta draw_page_smc+1 ; DRAW_PAGE
|
||||
|
||||
|
||||
; plot current frame
|
||||
; scan whole 40x48 screen and plot each point based on
|
||||
; lookup table colors
|
||||
plot_frame:
|
||||
|
||||
ldx #47 ; YY=47 (count backwards)
|
||||
plot_yloop:
|
||||
|
||||
txa ; get YY into A
|
||||
pha ; save X for later
|
||||
lsr ; call actually wants Ycoord/2
|
||||
|
||||
php ; save C flag for mask handling
|
||||
|
||||
; ugh can't use PLOT trick as it always will draw something
|
||||
; to PAGE1 even if we don't want to
|
||||
|
||||
jsr GBASCALC ; point GBASL/H to address in (A is ycoord/2)
|
||||
; after, A is GBASL, C is clear
|
||||
|
||||
lda GBASH ; adjust to be PAGE1/PAGE2 ($400 or $800)
|
||||
draw_page_smc:
|
||||
adc #0
|
||||
sta GBASH
|
||||
|
||||
; increment YY in top nibble of lookup for (yy<<16)+xx
|
||||
; clc from above, C always 0
|
||||
lda plot_lookup_smc+1
|
||||
adc #$10 ; no need to mask as it will oflo and be ignored
|
||||
sta plot_lookup_smc+1
|
||||
|
||||
;==========
|
||||
|
||||
ldy #39 ; XX = 39 (countdown)
|
||||
|
||||
; sets MASK by calling into middle of PLOT routine
|
||||
; by Y being 39 draw in a spot that gets over-written
|
||||
|
||||
plp
|
||||
jsr $f806
|
||||
|
||||
plot_xloop:
|
||||
|
||||
tya ; get XX & 0x0f
|
||||
and #$f
|
||||
tax
|
||||
|
||||
plot_lookup_smc:
|
||||
lda lookup,X ; load lookup, (YY*16)+XX
|
||||
|
||||
clc
|
||||
frame_smc:
|
||||
adc #$00 ; add in frame
|
||||
|
||||
and #$f
|
||||
lsr ; we actually only have 8 colors
|
||||
|
||||
tax
|
||||
|
||||
lda colorlookup,X ; lookup color
|
||||
|
||||
|
||||
sta COLOR ; each nibble should be same
|
||||
|
||||
jsr PLOT1 ; plot at GBASL,Y (x co-ord goes in Y)
|
||||
|
||||
dey
|
||||
bpl plot_xloop
|
||||
|
||||
pla ; restore YY
|
||||
tax
|
||||
dex
|
||||
bpl plot_yloop
|
||||
bmi forever_loop
|
||||
|
||||
colorlookup:
|
||||
|
||||
; blue
|
||||
.byte $55,$22,$66,$77,$ff,$77,$55 ; ,$00 shared w sin table
|
||||
|
||||
|
||||
sinetable:
|
||||
; this is actually (8*sin(x))+7
|
||||
; re-arranged so starts with $00 for colorlookup overlap
|
||||
.byte $00,$FF
|
||||
HACK: ; use the $0200 here for (HACK),Y addressing?
|
||||
; in the end no way to get Y set properly
|
||||
.byte $00,$02,$04
|
||||
.byte $07,$0A,$0C,$0E,$0F,$0E,$0C,$0A
|
||||
.byte $07,$04,$02
|
||||
|
||||
|
||||
; make lookup happen at page boundary
|
||||
|
||||
lookup = $200
|
||||
|
||||
;.org $200
|
||||
;lookup:
|
25
demos/outline2021/demo/flying_dir.inc
Normal file
25
demos/outline2021/demo/flying_dir.inc
Normal file
|
@ -0,0 +1,25 @@
|
|||
island_flying_directions:
|
||||
.byte $2,$00 ; 2 frames, do nothing
|
||||
.byte $1,'Z' ; start moving forward
|
||||
.byte $10,$00 ; 16 frames, do nothing
|
||||
.byte $3,'D' ; 3 frames, turn right
|
||||
.byte $1,'Z' ; move faster
|
||||
.byte $8,$00 ; 8 frames, do nothing
|
||||
.byte $2,'D' ; 2 frames, turn left
|
||||
.byte $8,$00 ; 8 frames, do nothing
|
||||
.byte $3,'A' ; 3 frames, turn left
|
||||
.byte $1,'Z' ; speedup
|
||||
.byte $8,$00 ; 8 frames, do nothing
|
||||
.byte $6,'S' ; 6 frames down
|
||||
.byte $6,$00 ; 6 frames do nothing
|
||||
.byte $3,'A' ; 3 frames left
|
||||
.byte $3,'D' ; 3 frames right
|
||||
.byte $2,$00 ; 2 frames nothing
|
||||
.byte $1,'D' ; 1 frame right
|
||||
.byte $2,$00 ; 2 frames nothing
|
||||
.byte $8,'D' ; 8 frame right
|
||||
.byte $1,'Z' ; 8 frames up
|
||||
.byte $6,'W' ; 2 speedup
|
||||
.byte $a,$00 ; 10 nothing
|
||||
.byte $3,'S' ; 3 down
|
||||
.byte $1,'Q' ; quit
|
685
demos/outline2021/demo/flying_mode7.s
Normal file
685
demos/outline2021/demo/flying_mode7.s
Normal file
|
@ -0,0 +1,685 @@
|
|||
;===========================
|
||||
; Draw the Mode7 Background
|
||||
;===========================
|
||||
|
||||
; opening screen, original code
|
||||
; $2d070 cycles = 184,432 = 5.4 fps
|
||||
; $2da70 cycles (added in 2 cycle cpx) a00 = 2560, yes, 32*40=1280
|
||||
; $2aec3 cycles (update inner loop) = 175,811 = 5.7 fps
|
||||
; $29af5 cycles (move things around) = 170,741 = 5.85 fps
|
||||
; $29988 cycles (save another cycle) = 170,393 = 5.86 fps
|
||||
; $29968 cycles (align lookup tables)
|
||||
; $28FA8 cycles (remove clc) = 167,848 = 5.95 fps
|
||||
|
||||
; TODO:
|
||||
; could save cycle running inner X loop backwards, but would
|
||||
; have to redo a lot of the math to start at right of screen
|
||||
; could save avg of 2 cycles on inner X loop if we have special
|
||||
; case odd vs even lines
|
||||
|
||||
|
||||
; flying_loop -> check_done 2040 - 214f 2E
|
||||
;
|
||||
; check_done -> draw_background 214f - 219b 2E
|
||||
;
|
||||
; draw_background -> check_over_water 219b - 219e 298ad
|
||||
;
|
||||
; check_over_water -> no_splash 219e - 21d0 5b
|
||||
;
|
||||
; no_splash -> done_flying_loop 21d0 - 229b aa4
|
||||
|
||||
|
||||
|
||||
|
||||
draw_background_mode7:
|
||||
|
||||
; setup initial odd/even color mask
|
||||
lda #$f0 ; 2
|
||||
sta COLOR_MASK ; 3
|
||||
|
||||
; start Y at 8 (below horizon line)
|
||||
lda #8 ; 2
|
||||
sta SCREEN_Y ; 3
|
||||
;=============
|
||||
; 10
|
||||
|
||||
screeny_loop:
|
||||
and #$fe ; be sure SCREEN_Y used later is even ; 2
|
||||
tay ; put in Y for lookup table later ; 2
|
||||
|
||||
lda COLOR_MASK ; flip mask for odd/even row plotting ; 3
|
||||
eor #$ff ; 2
|
||||
sta COLOR_MASK ; 3
|
||||
sta mask_label+1 ; setup self-modifying code ; 4
|
||||
|
||||
bpl odd_branch ; smc for even/odd line ; 2nt/3
|
||||
lda #$1d ; ora abs,X opcode is $1d ; 2
|
||||
bne ok_branch ; bra ; 3
|
||||
odd_branch:
|
||||
lda #$2c ; bit is $2c ; 2
|
||||
ok_branch:
|
||||
sta innersmc1 ; actually update ora/bit ; 4
|
||||
;============
|
||||
; ?27
|
||||
|
||||
setup_gr_addr:
|
||||
lda gr_offsets,Y ; lookup low-res memory row address ; 4
|
||||
sta innersmc1+1 ; smc low addr ; 4
|
||||
sta innersmc2+1 ; smc low addr ; 4
|
||||
|
||||
lda gr_offsets+1,Y ; load high part of address ; 4
|
||||
clc ; clear carry for add ; 2
|
||||
adc DRAW_PAGE ; add in draw page offset ; 3
|
||||
sta innersmc1+2 ; smc high addr ; 4
|
||||
sta innersmc2+2 ; smc high addr ; 4
|
||||
|
||||
;=============
|
||||
; 29
|
||||
|
||||
calc_horizontal_scale:
|
||||
|
||||
; Calculate the horizontal scale using a lookup table
|
||||
|
||||
; horizontal_scale.i *ALWAYS* = 0
|
||||
|
||||
; unsigned char horizontal_lookup[7][32];
|
||||
;horizontal_scale.f=
|
||||
; horizontal_lookup[space_z.i&0xf][(screen_y-8)/2];
|
||||
; horizontal_lookup[(space_z<<5)+(screen_y-8)]
|
||||
|
||||
|
||||
clc ; 2
|
||||
lda SCREEN_Y ; 3
|
||||
spacez_shifted:
|
||||
adc #0 ; self-modify, loads (spacez<<5)-8 ; 2
|
||||
tay ; 2
|
||||
lda horizontal_lookup,Y ; 4
|
||||
sta NUM1L ; HORIZ_SCALE_F is input to next mul ; 3
|
||||
;============
|
||||
; 16
|
||||
|
||||
; mul2
|
||||
; calculate the distance of the line we are drawing
|
||||
; fixed_mul(&horizontal_scale,&scale,&distance);
|
||||
lda #0 ; HORIZ_SCALE_I is always zero ; 2
|
||||
sta NUM1H ; 3
|
||||
; NUM1L was set to HORIZ_SCALE_F previously ;
|
||||
lda #CONST_SCALE_I ; SCALE_I ; 2
|
||||
sta NUM2H ; 3
|
||||
lda #CONST_SCALE_F ; SCALE_F ; 2
|
||||
sta NUM2L ; 3
|
||||
sec ; don't reuse previous settings ; 2
|
||||
jsr multiply ; 6
|
||||
stx DISTANCE_I ; 2
|
||||
sta DISTANCE_F ; 2
|
||||
;==========
|
||||
; 27
|
||||
|
||||
; calculate the dx and dy to add to points in space
|
||||
; we add to the starting values on each row to get the next
|
||||
; space values
|
||||
|
||||
; dx.i=fixed_sin[(angle+8)&0xf].i // -sin()
|
||||
lda ANGLE ; 3
|
||||
clc ; 2
|
||||
adc #8 ; 2
|
||||
and #$f ; 2
|
||||
asl ; 2
|
||||
tay ; 2
|
||||
lda fixed_sin,Y ; load integer half ; 4
|
||||
sta NUM2H ; use as source in upcomnig mul ; 3
|
||||
|
||||
|
||||
; dx.f=fixed_sin[(angle+8)&0xf].f; // -sin()
|
||||
iny ; point to float half ; 2
|
||||
lda fixed_sin,Y ; load it from lookup table ; 4
|
||||
sta NUM2L ; use as source in upcoming mul ; 3
|
||||
;==========
|
||||
; 29
|
||||
|
||||
;mul3
|
||||
; fixed_mul(&dx,&horizontal_scale,&dx);
|
||||
|
||||
; DX_I:DX_F already set in NUM2H:NUM2L
|
||||
clc ; reuse HORIZ_SCALE in NUM1 ; 2
|
||||
jsr multiply ; 6
|
||||
stx DX_I ; 3
|
||||
sta DX_F ; 3
|
||||
;==========
|
||||
; 14
|
||||
|
||||
; dy.i=fixed_sin[(angle+4)&0xf].i; // cos()
|
||||
|
||||
lda ANGLE ; 3
|
||||
clc ; 2
|
||||
adc #4 ; 2
|
||||
and #$f ; 2
|
||||
asl ; 2
|
||||
tay ; 2
|
||||
lda fixed_sin,Y ; load integer half ; 4
|
||||
sta NUM2H ; use as source in upcoming mul ; 3
|
||||
|
||||
; dy.f=fixed_sin[(angle+4)&0xf].f; // cos()
|
||||
|
||||
iny ; point to float half ; 2
|
||||
lda fixed_sin,Y ; load from lookup table ; 4
|
||||
sta NUM2L ; use as source in upcoming mul ; 3
|
||||
;==========
|
||||
; 29
|
||||
;mul4
|
||||
; fixed_mul(&dy,&horizontal_scale,&dy);
|
||||
|
||||
; DY_I:DY_F already in NUM2H:NUM2L
|
||||
clc ; reuse horiz_scale in num1 ; 2
|
||||
jsr multiply ; 6
|
||||
stx DY_I ; 3
|
||||
sta DY_F ; 3
|
||||
;==========
|
||||
; 14
|
||||
|
||||
;=================================
|
||||
; calculate the starting position
|
||||
;=================================
|
||||
|
||||
; fixed_add(&distance,&factor,&space_x);
|
||||
clc ; fixed_add(&distance,&factor,&space_y); ; 2
|
||||
lda DISTANCE_F ; 3
|
||||
adc FACTOR_F ; 3
|
||||
sta SPACEY_F ; 3
|
||||
sta SPACEX_F ; 3
|
||||
|
||||
lda DISTANCE_I ; 3
|
||||
adc FACTOR_I ; 3
|
||||
sta SPACEY_I ; 3
|
||||
sta SPACEX_I ; 3
|
||||
;==========
|
||||
; 26
|
||||
|
||||
|
||||
; temp.i=fixed_sin[(angle+4)&0xf].i; // cos()
|
||||
|
||||
lda ANGLE ; 3
|
||||
clc ; 2
|
||||
adc #4 ; 2
|
||||
and #$f ; 2
|
||||
asl ; 2
|
||||
tay ; 2
|
||||
lda fixed_sin,Y ; 4
|
||||
sta NUM2H ; store as source for next mul ; 3
|
||||
|
||||
|
||||
; temp.f=fixed_sin[(angle+4)&0xf].f; // cos()
|
||||
iny ; 2
|
||||
lda fixed_sin,Y ; 4
|
||||
sta NUM2L ; store as source for next mul ; 3
|
||||
;==========
|
||||
; 29
|
||||
|
||||
; mul5
|
||||
; fixed_mul(&space_x,&temp,&space_x);
|
||||
lda SPACEX_I ; 3
|
||||
sta NUM1H ; 3
|
||||
lda SPACEX_F ; 3
|
||||
sta NUM1L ; 3
|
||||
; NUM2H:NUM2L already set above
|
||||
sec ; don't reuse previous NUM1 ; 2
|
||||
jsr multiply ; 6
|
||||
; SPACEX_I in X ;
|
||||
; SPACEX_F in A ;
|
||||
;==========
|
||||
; 20
|
||||
|
||||
; fixed_add(&space_x,&cx,&space_x);
|
||||
clc ; 2
|
||||
; SPACEX_F still in A ;
|
||||
adc CX_F ; 3
|
||||
sta SPACEX_F ; 3
|
||||
txa ; SPACEX_I was in X ; 2
|
||||
adc CX_I ; 3
|
||||
sta SPACEX_I ; 3
|
||||
;===========
|
||||
; 16
|
||||
|
||||
|
||||
; temp.i=fixed_sin[angle&0xf].i; // sin()
|
||||
lda ANGLE ; 3
|
||||
and #$f ; 2
|
||||
asl ; 2
|
||||
tay ; 2
|
||||
lda fixed_sin,Y ; 4
|
||||
sta NUM2H ; store for next mul ; 3
|
||||
|
||||
; fixed_temp.f=fixed_sin[angle&0xf].f; // sin()
|
||||
iny ; 2
|
||||
lda fixed_sin,Y ; 4
|
||||
sta NUM2L ; store for next mul ; 3
|
||||
;==========
|
||||
; 25
|
||||
|
||||
;mul6
|
||||
; fixed_mul(&space_y,&fixed_temp,&space_y);
|
||||
lda SPACEY_I ; 3
|
||||
sta NUM1H ; 3
|
||||
lda SPACEY_F ; 3
|
||||
sta NUM1L ; 3
|
||||
; NUM2H:NUM2L already set
|
||||
sec ; don't reuse previous num1 ; 2
|
||||
jsr multiply ; 6
|
||||
; SPACEY_I in X ;
|
||||
; SPACEY_F in A ;
|
||||
;==========
|
||||
; 20
|
||||
|
||||
; fixed_add(&space_y,&cy,&space_y);
|
||||
clc ; 2
|
||||
; SPACEY_F in A
|
||||
adc CY_F ; 3
|
||||
sta SPACEY_F ; 3
|
||||
txa ; SPACEY_I in X ; 2
|
||||
adc CY_I ; 3
|
||||
sta SPACEY_I ; 3
|
||||
;==========
|
||||
; 16
|
||||
; mul7
|
||||
; fixed_mul(&lowres_half,&dx,&temp);
|
||||
lda #CONST_LOWRES_HALF_I ; 2
|
||||
sta NUM1H ; 3
|
||||
lda #CONST_LOWRES_HALF_F ; 2
|
||||
sta NUM1L ; 3
|
||||
lda DX_I ; 3
|
||||
sta NUM2H ; 3
|
||||
sta dxi_label+1 ; for self modify ; 4
|
||||
lda DX_F ; 3
|
||||
sta dxf_label+1 ; for self modify ; 4
|
||||
sta NUM2L ; 3
|
||||
sec ; don't reuse previous num1 ; 2
|
||||
jsr multiply ; 6
|
||||
; TEMP_I in X ;
|
||||
; TEMP_F in A ;
|
||||
;==========
|
||||
; 38
|
||||
|
||||
|
||||
; fixed_add(&space_x,&temp,&space_x);
|
||||
clc ; 2
|
||||
; TEMP_F in A
|
||||
adc SPACEX_F ; 3
|
||||
sta SPACEX_F ; 3
|
||||
txa ; TEMP_I in X ; 2
|
||||
adc SPACEX_I ; 3
|
||||
sta SPACEX_I ; 3
|
||||
;==========
|
||||
; 16
|
||||
|
||||
;mul8
|
||||
; fixed_mul(&fixed_temp,&dy,&fixed_temp);
|
||||
lda DY_I ; 3
|
||||
sta NUM2H ; 3
|
||||
sta dyi_label+1 ; for self modify ; 4
|
||||
lda DY_F ; 3
|
||||
sta NUM2L ; 3
|
||||
sta dyf_label+1 ; for self modify ; 4
|
||||
clc ; reuse CONST_LOWRES_HALF from last time ; 2
|
||||
jsr multiply ; 6
|
||||
; TEMP_I in X
|
||||
; TEMP_F in A
|
||||
;==========
|
||||
; 28
|
||||
|
||||
; fixed_add(&space_y,&temp,&space_y);
|
||||
clc ; 2
|
||||
; TEMP_F in A
|
||||
adc SPACEY_F ; 3
|
||||
sta SPACEY_F ; 3
|
||||
|
||||
txa ; TEMP_I in X ; 2
|
||||
adc SPACEY_I ; 3
|
||||
sta SPACEY_I ; 3
|
||||
|
||||
;==========
|
||||
; 16
|
||||
|
||||
|
||||
ldx #0 ; was SCREEN_X ; 2
|
||||
;==========
|
||||
; 2
|
||||
;===================================================
|
||||
; SCREEN_X LOOP!!!!
|
||||
; every cycle in here counts for 32*40=1280 cycles
|
||||
;===================================================
|
||||
screenx_loop:
|
||||
|
||||
|
||||
nomatch:
|
||||
;====================================
|
||||
; do a full lookup, takes much longer
|
||||
; used to be a separate function but we inlined it here
|
||||
|
||||
;====================
|
||||
; lookup_map
|
||||
;====================
|
||||
; finds value in space_x.i,space_y.i
|
||||
; returns color in A
|
||||
; CLOBBERS: A,Y
|
||||
|
||||
; island is 8x8
|
||||
; map is 64x64 but anything not island is ocean
|
||||
|
||||
lda SPACEX_I ; 3
|
||||
sta spacex_label+1 ; self modifying code, LAST_SPACEX_I ; 4
|
||||
and #CONST_MAP_MASK_X ; wrap at 64 ; 2
|
||||
sta SPACEX_I ; store i patch out ; 3
|
||||
tay ; copy to Y for later ; 2
|
||||
|
||||
lda SPACEY_I ; 3
|
||||
sta spacey_label+1 ; self modifying code, LAST_SPACEY_I ; 4
|
||||
and #CONST_MAP_MASK_Y ; wrap to 64x64 grid ; 2
|
||||
sta SPACEY_I ; 3
|
||||
|
||||
asl ; 2
|
||||
asl ; 2
|
||||
asl ; multiply by 8 ; 2
|
||||
clc ; 2
|
||||
adc SPACEX_I ; add in X value ; 3
|
||||
; only valid if x<8 and y<8
|
||||
|
||||
;============
|
||||
; 37
|
||||
|
||||
; SPACEX_I is n y
|
||||
cpy #$8 ; 2
|
||||
bcs ocean_color ; bge 8 ; 2nt/3
|
||||
ldy SPACEY_I ; 3
|
||||
cpy #$8 ; 2
|
||||
bcs ocean_color ; bge 8 ; 2nt/3
|
||||
;=============
|
||||
; ??
|
||||
|
||||
;==============
|
||||
; lookup island
|
||||
; A is spacey<<3+spacex
|
||||
island_color:
|
||||
tay ; 2
|
||||
lda flying_map,Y ; load from array ; 4
|
||||
jmp update_cache ; 3
|
||||
;============
|
||||
; 11
|
||||
|
||||
;=============
|
||||
; lookup ocean
|
||||
; A is spacey<<3+spacex
|
||||
ocean_color:
|
||||
and #$1f ; 2
|
||||
tay ; 2
|
||||
lda water_map,Y ; the color of the sea ; 4
|
||||
;===========
|
||||
; 8
|
||||
|
||||
; store cached value
|
||||
; note: this does seem faster than storing in zero page
|
||||
update_cache:
|
||||
sta map_color_label+1 ; self-modifying ; 4
|
||||
|
||||
;===========
|
||||
; 4
|
||||
match:
|
||||
|
||||
mask_label:
|
||||
; color is in A
|
||||
|
||||
; this is f0 or 0f depending on odd/even row
|
||||
and #0 ; COLOR_MASK (self modifying) ; 2
|
||||
|
||||
; this is ora or bit depending on odd/even
|
||||
innersmc1:
|
||||
ora $400,X ; we're odd, or the bottom in ; 4
|
||||
innersmc2:
|
||||
sta $400,X ; plot double height pixel ; 5
|
||||
|
||||
;============
|
||||
; 11
|
||||
|
||||
;===================================
|
||||
; incremement column, see if done
|
||||
|
||||
|
||||
inx ; increment SCREEN_X ; 2
|
||||
cpx #40 ; 2
|
||||
beq done_screenx_loop ; branch until we've done 40 ; 2nt/3
|
||||
;=============
|
||||
; 6/7
|
||||
|
||||
;=======================================
|
||||
; advance to the next position in space
|
||||
|
||||
; fixed_add(&space_x,&dx,&space_x);
|
||||
|
||||
; state of carry here? cpx #40 should always be less than so cc?
|
||||
|
||||
; clc ; 2
|
||||
lda SPACEX_F ; 3
|
||||
dxf_label:
|
||||
adc #0 ; self modifying, is DX_F ; 2
|
||||
sta SPACEX_F ; 3
|
||||
|
||||
lda SPACEX_I ; 3
|
||||
dxi_label:
|
||||
adc #0 ; self modifying, is DX_I ; 2
|
||||
sta SPACEX_I ; 3
|
||||
tay ; save for later ; 2
|
||||
;==========
|
||||
; 20
|
||||
|
||||
; fixed_add(&space_y,&dy,&space_y);
|
||||
|
||||
clc ; 2
|
||||
lda SPACEY_F ; 3
|
||||
dyf_label:
|
||||
adc #0 ; self modifyig, is DY_F ; 2
|
||||
sta SPACEY_F ; 3
|
||||
lda SPACEY_I ; 3
|
||||
dyi_label:
|
||||
adc #0 ; self mofidying is DY_I ; 2
|
||||
sta SPACEY_I ; 3
|
||||
;============
|
||||
; 18
|
||||
|
||||
; cache color and return if same as last time
|
||||
; SPACEY_I is in A from above
|
||||
spacey_label:
|
||||
cmp #0 ; self modify, LAST_SPACEY_I ; 2
|
||||
bne nomatch ; 2nt/3
|
||||
|
||||
; SPACEX_I is in Y
|
||||
spacex_label:
|
||||
cpy #0 ; self modify, LAST_SPACEX_I ; 2
|
||||
bne nomatch ; 2nt/3
|
||||
map_color_label:
|
||||
lda #0 ; self modify, LAST_MAP_COLOR ; 2
|
||||
jmp match ; 3
|
||||
;============
|
||||
; ??
|
||||
|
||||
;========================
|
||||
; get here at end of loop
|
||||
;=========================
|
||||
|
||||
done_screenx_loop:
|
||||
inc SCREEN_Y ; 5
|
||||
lda SCREEN_Y ; 3
|
||||
cmp #40 ; LOWRES height ; 2
|
||||
beq done_screeny ; 2nt/3
|
||||
jmp screeny_loop ; too far to branch ; 3
|
||||
;=============
|
||||
; 15
|
||||
done_screeny:
|
||||
rts ; 6
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
;====================
|
||||
; lookup_map
|
||||
;====================
|
||||
; finds value in space_x.i,space_y.i
|
||||
; returns color in A
|
||||
; CLOBBERS: A,Y
|
||||
; this is used to check if above water or grass
|
||||
; the high-performance per-pixel version has been inlined
|
||||
lookup_map:
|
||||
lda SPACEX_I ; 3
|
||||
and #CONST_MAP_MASK_X ; 2
|
||||
sta SPACEX_I ; 3
|
||||
tay ; 2
|
||||
|
||||
lda SPACEY_I ; 3
|
||||
and #CONST_MAP_MASK_Y ; wrap to 64x64 grid ; 2
|
||||
sta SPACEY_I ; 3
|
||||
|
||||
asl ; 2
|
||||
asl ; 2
|
||||
asl ; multiply by 8 ; 2
|
||||
clc ; 2
|
||||
adc SPACEX_I ; add in X value ; 3
|
||||
; only valid if x<8 and y<8
|
||||
|
||||
; SPACEX_I is in y
|
||||
cpy #$8 ; 2
|
||||
;============
|
||||
; 31
|
||||
|
||||
bcs ocean_color_outline ; bgt 8 ;^2nt/3
|
||||
ldy SPACEY_I ; 3
|
||||
cpy #$8 ; 2
|
||||
bcs ocean_color_outline ; bgt 8 ; 2nt/3
|
||||
|
||||
tay ; 2
|
||||
lda flying_map,Y ; load from array ; 4
|
||||
|
||||
bcc update_cache_outline ; 3
|
||||
|
||||
ocean_color_outline:
|
||||
and #$1f ; 2
|
||||
tay ; 2
|
||||
lda water_map,Y ; the color of the sea ; 4
|
||||
|
||||
update_cache_outline:
|
||||
rts ; 6
|
||||
|
||||
|
||||
|
||||
;======================================
|
||||
; draw sky
|
||||
;======================================
|
||||
; Only draw sky if necessary
|
||||
; (at start, or if we have switched to text, we never overwrite it)
|
||||
draw_sky:
|
||||
; 6
|
||||
; Draw Sky on both pages
|
||||
; lines 0..6
|
||||
|
||||
|
||||
lda #COLOR_BOTH_MEDIUMBLUE ; MEDIUMBLUE color ; 2
|
||||
ldx #39
|
||||
|
||||
sky_loop: ; draw line across screen
|
||||
sta $400,X
|
||||
sta $480,X
|
||||
sta $500,X
|
||||
sta $800,X
|
||||
sta $880,X
|
||||
sta $900,X
|
||||
|
||||
dex
|
||||
bpl sky_loop
|
||||
|
||||
; Draw Hazy Horizon
|
||||
|
||||
lda #$56 ; Horizon is blue/grey ; 2
|
||||
ldx #39
|
||||
horizon_loop: ; draw line across screen
|
||||
sta $580,X
|
||||
sta $980,X
|
||||
|
||||
dex
|
||||
bpl horizon_loop
|
||||
|
||||
rts
|
||||
|
||||
|
||||
|
||||
;horizontal_lookup_20:
|
||||
; .byte $0C,$0A,$09,$08,$07,$06,$05,$05,$04,$04,$04,$04,$03,$03,$03,$03
|
||||
; .byte $26,$20,$1B,$18,$15,$13,$11,$10,$0E,$0D,$0C,$0C,$0B,$0A,$0A,$09
|
||||
; .byte $40,$35,$2D,$28,$23,$20,$1D,$1A,$18,$16,$15,$14,$12,$11,$10,$10
|
||||
; .byte $59,$4A,$40,$38,$31,$2C,$28,$25,$22,$20,$1D,$1C,$1A,$18,$17,$16
|
||||
; .byte $73,$60,$52,$48,$40,$39,$34,$30,$2C,$29,$26,$24,$21,$20,$1E,$1C
|
||||
; .byte $8C,$75,$64,$58,$4E,$46,$40,$3A,$36,$32,$2E,$2C,$29,$27,$25,$23
|
||||
; .byte $A6,$8A,$76,$68,$5C,$53,$4B,$45,$40,$3B,$37,$34,$30,$2E,$2B,$29
|
||||
|
||||
; we can guarantee 4 cycle indexed reads if we page-align this
|
||||
; it's 16*14 bytes
|
||||
.align 256
|
||||
horizontal_lookup:
|
||||
.byte $0C,$0B,$0A,$09,$09,$08,$08,$07,$07,$06,$06,$06,$05,$05,$05,$05
|
||||
.byte $04,$04,$04,$04,$04,$04,$04,$03,$03,$03,$03,$03,$03,$03,$03,$03
|
||||
.byte $26,$22,$20,$1D,$1B,$19,$18,$16,$15,$14,$13,$12,$11,$10,$10,$0F
|
||||
.byte $0E,$0E,$0D,$0D,$0C,$0C,$0C,$0B,$0B,$0A,$0A,$0A,$0A,$09,$09,$09
|
||||
.byte $40,$3A,$35,$31,$2D,$2A,$28,$25,$23,$21,$20,$1E,$1D,$1B,$1A,$19
|
||||
.byte $18,$17,$16,$16,$15,$14,$14,$13,$12,$12,$11,$11,$10,$10,$10,$0F
|
||||
.byte $59,$51,$4A,$44,$40,$3B,$38,$34,$31,$2F,$2C,$2A,$28,$26,$25,$23
|
||||
.byte $22,$21,$20,$1E,$1D,$1C,$1C,$1B,$1A,$19,$18,$18,$17,$16,$16,$15
|
||||
.byte $73,$68,$60,$58,$52,$4C,$48,$43,$40,$3C,$39,$36,$34,$32,$30,$2E
|
||||
.byte $2C,$2A,$29,$27,$26,$25,$24,$22,$21,$20,$20,$1F,$1E,$1D,$1C,$1C
|
||||
.byte $8C,$80,$75,$6C,$64,$5D,$58,$52,$4E,$4A,$46,$43,$40,$3D,$3A,$38
|
||||
.byte $36,$34,$32,$30,$2E,$2D,$2C,$2A,$29,$28,$27,$26,$25,$24,$23,$22
|
||||
.byte $A6,$97,$8A,$80,$76,$6E,$68,$61,$5C,$57,$53,$4F,$4B,$48,$45,$42
|
||||
.byte $40,$3D,$3B,$39,$37,$35,$34,$32,$30,$2F,$2E,$2C,$2B,$2A,$29,$28
|
||||
|
||||
; 8.8 fixed point
|
||||
; should we store as two arrays, one I one F?
|
||||
; 32 bytes
|
||||
fixed_sin:
|
||||
.byte $00,$00 ; 0.000000=00.00
|
||||
.byte $00,$61 ; 0.382683=00.61
|
||||
.byte $00,$b5 ; 0.707107=00.b5
|
||||
.byte $00,$ec ; 0.923880=00.ec
|
||||
.byte $01,$00 ; 1.000000=01.00
|
||||
.byte $00,$ec ; 0.923880=00.ec
|
||||
.byte $00,$b5 ; 0.707107=00.b5
|
||||
.byte $00,$61 ; 0.382683=00.61
|
||||
.byte $00,$00 ; 0.000000=00.00
|
||||
.byte $ff,$9f ; -0.382683=ff.9f
|
||||
.byte $ff,$4b ; -0.707107=ff.4b
|
||||
.byte $ff,$14 ; -0.923880=ff.14
|
||||
.byte $ff,$00 ; -1.000000=ff.00
|
||||
.byte $ff,$14 ; -0.923880=ff.14
|
||||
.byte $ff,$4b ; -0.707107=ff.4b
|
||||
.byte $ff,$9f ; -0.382683=ff.9f
|
||||
|
||||
; 32 bytes
|
||||
fixed_sin_scale:
|
||||
.byte $00,$00
|
||||
.byte $00,$0c
|
||||
.byte $00,$16
|
||||
.byte $00,$1d
|
||||
.byte $00,$20
|
||||
.byte $00,$1d
|
||||
.byte $00,$16
|
||||
.byte $00,$0c
|
||||
.byte $00,$00
|
||||
.byte $ff,$f4
|
||||
.byte $ff,$ea
|
||||
.byte $ff,$e3
|
||||
.byte $ff,$e0
|
||||
.byte $ff,$e3
|
||||
.byte $ff,$ea
|
||||
.byte $ff,$f4
|
58
demos/outline2021/demo/flying_sprites.inc
Normal file
58
demos/outline2021/demo/flying_sprites.inc
Normal file
|
@ -0,0 +1,58 @@
|
|||
;================
|
||||
; Ship Sprites
|
||||
;================
|
||||
|
||||
splash_forward:
|
||||
.byte $7,$2
|
||||
.byte $00,$ee,$00,$00,$00,$ee,$00
|
||||
.byte $ee,$00,$00,$00,$00,$00,$ee
|
||||
|
||||
splash_right:
|
||||
.byte $7,$2
|
||||
.byte $00,$00,$00,$00,$00,$ee,$00
|
||||
.byte $00,$00,$00,$00,$00,$00,$ee
|
||||
|
||||
|
||||
splash_left:
|
||||
.byte $7,$2
|
||||
.byte $00,$ee,$00,$00,$00,$00,$00
|
||||
.byte $ee,$00,$00,$00,$00,$00,$00
|
||||
|
||||
shadow_forward:
|
||||
.byte $3,$2
|
||||
.byte $00,$aa,$00
|
||||
.byte $a0,$aa,$a0
|
||||
|
||||
shadow_right:
|
||||
.byte $3,$2
|
||||
.byte $a0,$00,$aa
|
||||
.byte $00,$0a,$a0
|
||||
|
||||
shadow_left:
|
||||
.byte $3,$2
|
||||
.byte $aa,$00,$a0
|
||||
.byte $a0,$0a,$00
|
||||
|
||||
ship_forward:
|
||||
.byte $9,$5
|
||||
.byte $00,$00,$00,$00,$ff,$00,$00,$00,$00
|
||||
.byte $00,$00,$00,$66,$ff,$66,$00,$00,$00
|
||||
.byte $00,$00,$70,$2f,$12,$2f,$70,$00,$00
|
||||
.byte $f0,$f7,$f7,$f2,$d9,$f2,$f7,$f7,$f0
|
||||
.byte $00,$00,$00,$00,$0d,$00,$00,$00,$00
|
||||
|
||||
ship_right:
|
||||
.byte $9,$5
|
||||
.byte $00,$00,$00,$00,$00,$60,$60,$f0,$00
|
||||
.byte $00,$f0,$70,$70,$f6,$f6,$6f,$66,$00
|
||||
.byte $00,$07,$ff,$2f,$12,$27,$f6,$00,$00
|
||||
.byte $00,$00,$00,$dd,$d9,$f2,$77,$00,$00
|
||||
.byte $00,$00,$00,$00,$00,$0f,$ff,$70,$00
|
||||
|
||||
ship_left:
|
||||
.byte $9,$5
|
||||
.byte $00,$f0,$60,$60,$00,$00,$00,$00,$00
|
||||
.byte $00,$66,$6f,$f6,$f6,$70,$70,$f0,$00
|
||||
.byte $00,$00,$f6,$27,$12,$2f,$ff,$07,$00
|
||||
.byte $00,$00,$77,$f2,$d9,$dd,$00,$00,$00
|
||||
.byte $00,$70,$ff,$0f,$00,$00,$00,$00,$00
|
207
demos/outline2021/demo/gr_fast_clear.s
Normal file
207
demos/outline2021/demo/gr_fast_clear.s
Normal file
|
@ -0,0 +1,207 @@
|
|||
clear_screens:
|
||||
;===================================
|
||||
; Clear top/bottom of page 0
|
||||
;===================================
|
||||
|
||||
lda DRAW_PAGE
|
||||
pha
|
||||
|
||||
lda #$0
|
||||
sta DRAW_PAGE
|
||||
jsr clear_top
|
||||
jsr clear_bottom
|
||||
|
||||
;===================================
|
||||
; Clear top/bottom of page 1
|
||||
;===================================
|
||||
|
||||
lda #$4
|
||||
sta DRAW_PAGE
|
||||
jsr clear_top
|
||||
jsr clear_bottom
|
||||
|
||||
pla
|
||||
sta DRAW_PAGE
|
||||
|
||||
rts
|
||||
|
||||
|
||||
|
||||
|
||||
;=========================================================
|
||||
; clear_top
|
||||
;=========================================================
|
||||
; clear DRAW_PAGE
|
||||
; original = 14,558 cycles(?) 15ms, 70Hz
|
||||
; OPTIMIZED MAX (page0,48rows): 45*120+4+6 = 5410 = 5.4ms 185Hz
|
||||
; (pageX,40rows): 50*120+4+6 = 6010 = 6.0ms 166Hz
|
||||
; 50*120+4+6+37 = 6055 = 6.0ms 166Hz
|
||||
clear_top:
|
||||
lda #0 ; 2
|
||||
clear_top_a:
|
||||
sta COLOR ; 3
|
||||
clc ; 2
|
||||
lda DRAW_PAGE ; 3
|
||||
|
||||
adc #4 ; 2
|
||||
sta __ctf+2 ; 3
|
||||
sta __ctf+5 ; 3
|
||||
adc #1 ; 2
|
||||
sta __ctf+8 ; 3
|
||||
sta __ctf+11 ; 3
|
||||
adc #1 ; 2
|
||||
sta __ctf2+2 ; 3
|
||||
sta __ctf2+5 ; 3
|
||||
adc #1 ; 2
|
||||
sta __ctf2+8 ; 3
|
||||
sta __ctf2+11 ; 3
|
||||
|
||||
|
||||
ldy #120 ; 2
|
||||
lda COLOR ; 3
|
||||
clear_top_fast_loop:
|
||||
__ctf:
|
||||
sta $400,Y ; 5
|
||||
sta $480,Y ; 5
|
||||
sta $500,Y ; 5
|
||||
sta $580,Y ; 5
|
||||
|
||||
cpy #80 ; 2
|
||||
bpl no_draw_bottom ; 2nt/3
|
||||
__ctf2:
|
||||
sta $600,Y ; 5
|
||||
sta $680,Y ; 5
|
||||
sta $700,Y ; 5
|
||||
sta $780,Y ; 5
|
||||
no_draw_bottom:
|
||||
|
||||
dey ; 2
|
||||
bpl clear_top_fast_loop ; 2nt/3
|
||||
|
||||
rts ; 6
|
||||
|
||||
|
||||
|
||||
|
||||
;=========================================================
|
||||
; clear_bottom
|
||||
;=========================================================
|
||||
; clear bottom of draw page
|
||||
|
||||
clear_bottom:
|
||||
clc ; 2
|
||||
lda DRAW_PAGE ; 3
|
||||
|
||||
adc #6 ; 2
|
||||
sta __cbf2+2 ; 3
|
||||
sta __cbf2+5 ; 3
|
||||
adc #1 ; 2
|
||||
sta __cbf2+8 ; 3
|
||||
sta __cbf2+11 ; 3
|
||||
|
||||
|
||||
ldy #120 ; 2
|
||||
lda #$a0 ; Normal Space ; 2
|
||||
clear_bottom_fast_loop:
|
||||
__cbf2:
|
||||
sta $600,Y ; 5
|
||||
sta $680,Y ; 5
|
||||
sta $700,Y ; 5
|
||||
sta $780,Y ; 5
|
||||
|
||||
dey ; 2
|
||||
cpy #80 ; 2
|
||||
bpl clear_bottom_fast_loop ; 2nt/3
|
||||
|
||||
rts ; 6
|
||||
|
||||
|
||||
;clear_screens_notext:
|
||||
;===================================
|
||||
; Clear top/bottom of page 0
|
||||
;===================================
|
||||
|
||||
; lda #$0
|
||||
; sta DRAW_PAGE
|
||||
; jsr clear_all
|
||||
|
||||
;===================================
|
||||
; Clear top/bottom of page 1
|
||||
;===================================
|
||||
|
||||
; lda #$4
|
||||
; sta DRAW_PAGE
|
||||
; jsr clear_all
|
||||
|
||||
; rts
|
||||
|
||||
|
||||
clear_bottoms:
|
||||
|
||||
lda DRAW_PAGE
|
||||
pha
|
||||
|
||||
;===================================
|
||||
; Clear bottom of page 0
|
||||
;===================================
|
||||
|
||||
lda #$0
|
||||
sta DRAW_PAGE
|
||||
jsr clear_bottom
|
||||
|
||||
;===================================
|
||||
; Clear bottom of page 1
|
||||
;===================================
|
||||
|
||||
lda #$4
|
||||
sta DRAW_PAGE
|
||||
jsr clear_bottom
|
||||
|
||||
pla
|
||||
sta DRAW_PAGE
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;=========================================================
|
||||
; clear_all
|
||||
;=========================================================
|
||||
; clear 48 rows
|
||||
|
||||
clear_all:
|
||||
clc ; 2
|
||||
lda DRAW_PAGE ; 3
|
||||
|
||||
adc #4 ; 2
|
||||
sta __caf+2 ; 3
|
||||
sta __caf+5 ; 3
|
||||
adc #1 ; 2
|
||||
sta __caf+8 ; 3
|
||||
sta __caf+11 ; 3
|
||||
adc #1 ; 2
|
||||
sta __caf2+2 ; 3
|
||||
sta __caf2+5 ; 3
|
||||
adc #1 ; 2
|
||||
sta __caf2+8 ; 3
|
||||
sta __caf2+11 ; 3
|
||||
|
||||
|
||||
ldy #120 ; 2
|
||||
clear_all_color:
|
||||
lda #' '|$80 ; 2
|
||||
clear_all_fast_loop:
|
||||
__caf:
|
||||
sta $400,Y ; 5
|
||||
sta $480,Y ; 5
|
||||
sta $500,Y ; 5
|
||||
sta $580,Y ; 5
|
||||
__caf2:
|
||||
sta $600,Y ; 5
|
||||
sta $680,Y ; 5
|
||||
sta $700,Y ; 5
|
||||
sta $780,Y ; 5
|
||||
|
||||
dey ; 2
|
||||
bpl clear_all_fast_loop ; 2nt/3
|
||||
|
||||
rts ; 6
|
5
demos/outline2021/demo/gr_offsets.s
Normal file
5
demos/outline2021/demo/gr_offsets.s
Normal file
|
@ -0,0 +1,5 @@
|
|||
gr_offsets:
|
||||
.word $400,$480,$500,$580,$600,$680,$700,$780
|
||||
.word $428,$4a8,$528,$5a8,$628,$6a8,$728,$7a8
|
||||
.word $450,$4d0,$550,$5d0,$650,$6d0,$750,$7d0
|
||||
|
24
demos/outline2021/demo/gr_pageflip.s
Normal file
24
demos/outline2021/demo/gr_pageflip.s
Normal file
|
@ -0,0 +1,24 @@
|
|||
;==========
|
||||
; page_flip
|
||||
;==========
|
||||
|
||||
page_flip:
|
||||
lda DISP_PAGE ; 3
|
||||
beq page_flip_show_1 ; 2nt/3
|
||||
page_flip_show_0:
|
||||
bit PAGE0 ; 4
|
||||
lda #4 ; 2
|
||||
sta DRAW_PAGE ; DRAW_PAGE=1 ; 3
|
||||
lda #0 ; 2
|
||||
sta DISP_PAGE ; DISP_PAGE=0 ; 3
|
||||
rts ; 6
|
||||
page_flip_show_1:
|
||||
bit PAGE1 ; 4
|
||||
sta DRAW_PAGE ; DRAW_PAGE=0 ; 3
|
||||
lda #1 ; 2
|
||||
sta DISP_PAGE ; DISP_PAGE=1 ; 3
|
||||
rts ; 6
|
||||
;====================
|
||||
; DISP_PAGE=0 26
|
||||
; DISP_PAGE=1 24
|
||||
|
101
demos/outline2021/demo/gr_putsprite.s
Normal file
101
demos/outline2021/demo/gr_putsprite.s
Normal file
|
@ -0,0 +1,101 @@
|
|||
;=============================================
|
||||
; put_sprite
|
||||
;=============================================
|
||||
; Sprite to display in INH,INL
|
||||
; Location is XPOS,YPOS
|
||||
; Note, only works if YPOS is multiple of two?
|
||||
|
||||
put_sprite:
|
||||
|
||||
ldy #0 ; byte 0 is xsize ; 2
|
||||
lda (INL),Y ; 5
|
||||
sta CH ; xsize is in CH ; 3
|
||||
iny ; 2
|
||||
|
||||
lda (INL),Y ; byte 1 is ysize ; 5
|
||||
sta CV ; ysize is in CV ; 3
|
||||
iny ; 2
|
||||
|
||||
lda YPOS ; make a copy of ypos ; 3
|
||||
sta TEMPY ; as we modify it ; 3
|
||||
;===========
|
||||
; 28
|
||||
put_sprite_loop:
|
||||
sty TEMP ; save sprite pointer ; 3
|
||||
|
||||
ldy TEMPY ; 3
|
||||
lda gr_offsets,Y ; lookup low-res memory address ; 5
|
||||
clc ; 2
|
||||
adc XPOS ; add in xpos ; 3
|
||||
sta OUTL ; store out low byte of addy ; 3
|
||||
lda gr_offsets+1,Y ; look up high byte ; 5
|
||||
adc DRAW_PAGE ; ; 3
|
||||
sta OUTH ; and store it out ; 3
|
||||
ldy TEMP ; restore sprite pointer ; 3
|
||||
|
||||
; OUTH:OUTL now points at right place
|
||||
|
||||
ldx CH ; load xsize into x ; 3
|
||||
;===========
|
||||
; 36
|
||||
put_sprite_pixel:
|
||||
lda (INL),Y ; get sprite colors ; 5
|
||||
iny ; increment sprite pointer ; 2
|
||||
|
||||
sty TEMP ; save sprite pointer ; 3
|
||||
ldy #$0 ; 2
|
||||
|
||||
; check if completely transparent
|
||||
; if so, skip
|
||||
|
||||
cmp #$0 ; if all zero, transparent ; 2
|
||||
beq put_sprite_done_draw ; don't draw it ; 2nt/3
|
||||
; FIXME: use BIT? ;==============
|
||||
; 17
|
||||
|
||||
sta COLOR ; save color for later ; 3
|
||||
|
||||
; check if top pixel transparent
|
||||
|
||||
and #$f0 ; check if top nibble zero ; 2
|
||||
bne put_sprite_bottom ; if not skip ahead ; 2nt/3
|
||||
|
||||
lda #$f0 ; setup mask ; 2
|
||||
sta MASK ; 3
|
||||
bmi put_sprite_mask ; 2nt/3
|
||||
|
||||
put_sprite_bottom:
|
||||
lda COLOR ; re-load color ; 3
|
||||
and #$0f ; check if bottom nibble zero ; 2
|
||||
bne put_sprite_all ; if not, skip ahead ; 2nt/3
|
||||
lda #$0f ; 2
|
||||
sta MASK ; setup mask ; 3
|
||||
|
||||
put_sprite_mask:
|
||||
lda (OUTL),Y ; get color at output ; 5
|
||||
and MASK ; mask off unneeded part ; 3
|
||||
ora COLOR ; or the color in ; 3
|
||||
sta (OUTL),Y ; store it back ; 5
|
||||
|
||||
jmp put_sprite_done_draw ; we are done ; 3
|
||||
|
||||
put_sprite_all:
|
||||
lda COLOR ; load color ; 3
|
||||
sta (OUTL),Y ; and write it out ; 5
|
||||
|
||||
|
||||
put_sprite_done_draw:
|
||||
|
||||
ldy TEMP ; restore sprite pointer ; 3
|
||||
|
||||
inc OUTL ; increment output pointer ; 5
|
||||
dex ; decrement x counter ; 2
|
||||
bne put_sprite_pixel ; if not done, keep looping ; 2nt/3
|
||||
|
||||
inc TEMPY ; each line has two y vars ; 5
|
||||
inc TEMPY ; 5
|
||||
dec CV ; decemenet total y count ; 5
|
||||
bne put_sprite_loop ; loop if not done ; 2nt/3
|
||||
|
||||
rts ; return ; 6
|
||||
|
95
demos/outline2021/demo/hardware.inc
Normal file
95
demos/outline2021/demo/hardware.inc
Normal file
|
@ -0,0 +1,95 @@
|
|||
;; HARDWARE LOCATIONS
|
||||
|
||||
KEYPRESS = $C000
|
||||
KEYRESET = $C010
|
||||
|
||||
;; SOFT SWITCHES
|
||||
CLR80COL = $C000 ; PAGE0/PAGE1 normal
|
||||
SET80COL = $C001 ; PAGE0/PAGE1 switches PAGE0 in Aux instead
|
||||
EIGHTYCOLOFF = $C00C
|
||||
EIGHTYCOLON = $C00D
|
||||
SPEAKER = $C030
|
||||
SET_GR = $C050
|
||||
SET_TEXT = $C051
|
||||
FULLGR = $C052
|
||||
TEXTGR = $C053
|
||||
PAGE0 = $C054
|
||||
PAGE1 = $C055
|
||||
LORES = $C056 ; Enable LORES graphics
|
||||
HIRES = $C057 ; Enable HIRES graphics
|
||||
AN3 = $C05E ; Annunciator 3
|
||||
|
||||
PADDLE_BUTTON0 = $C061
|
||||
PADDL0 = $C064
|
||||
PTRIG = $C070
|
||||
|
||||
;; BASIC ROM ROUTINES
|
||||
|
||||
NORMAL = $F273
|
||||
HGR2 = $F3D8
|
||||
HGR = $F3E2
|
||||
HCLR = $F3F2
|
||||
HPOSN = $F411
|
||||
XDRAW0 = $F65D
|
||||
|
||||
;; MONITOR ROUTINES
|
||||
|
||||
PLOT = $F800 ; PLOT AT Y,A
|
||||
PLOT1 = $F80E ; PLOT at (GBASL),Y (need MASK to be $0f or $f0)
|
||||
HLINE = $F819 ; HLINE Y,$2C at A
|
||||
VLINE = $F828 ; VLINE A,$2D at Y
|
||||
CLRSCR = $F832 ; Clear low-res screen
|
||||
CLRTOP = $F836 ; clear only top of low-res screen
|
||||
SETGR = $FB40 ; GR
|
||||
SETCOL = $F864 ; COLOR=A
|
||||
TEXT = $FB36
|
||||
TABV = $FB5B ; VTAB to A
|
||||
BELL = $FBDD ; ring the bell
|
||||
BASCALC = $FBC1 ;
|
||||
VTAB = $FC22 ; VTAB to CV
|
||||
HOME = $FC58 ; Clear the text screen
|
||||
WAIT = $FCA8 ; delay 1/2(26+27A+5A^2) us
|
||||
CROUT1 = $FD8B
|
||||
SETINV = $FE80 ; INVERSE
|
||||
SETNORM = $FE84 ; NORMAL
|
||||
COUT = $FDED ; output A to screen
|
||||
COUT1 = $FDF0 ; output A to screen
|
||||
RESTORE = $FF3F
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
COLOR_BLACK = 0
|
||||
COLOR_RED = 1
|
||||
COLOR_DARKBLUE = 2
|
||||
COLOR_PURPLE = 3
|
||||
COLOR_DARKGREEN = 4
|
||||
COLOR_GREY = 5
|
||||
COLOR_MEDIUMBLUE = 6
|
||||
COLOR_LIGHTBLUE = 7
|
||||
COLOR_BROWN = 8
|
||||
COLOR_ORANGE = 9
|
||||
COLOR_GREY2 = 10
|
||||
COLOR_PINK = 11
|
||||
COLOR_LIGHTGREEN = 12
|
||||
COLOR_YELLOW = 13
|
||||
COLOR_AQUA = 14
|
||||
COLOR_WHITE = 15
|
||||
|
||||
COLOR_BOTH_BLACK = $00
|
||||
COLOR_BOTH_RED = $11
|
||||
COLOR_BOTH_DARKBLUE = $22
|
||||
COLOR_BOTH_DARKGREEN = $44
|
||||
COLOR_BOTH_GREY = $55
|
||||
COLOR_BOTH_MEDIUMBLUE = $66
|
||||
COLOR_BOTH_LIGHTBLUE = $77
|
||||
COLOR_BOTH_BROWN = $88
|
||||
COLOR_BOTH_ORANGE = $99
|
||||
COLOR_BOTH_PINK = $BB
|
||||
COLOR_BOTH_LIGHTGREEN = $CC
|
||||
COLOR_BOTH_YELLOW = $DD
|
||||
COLOR_BOTH_AQUA = $EE
|
||||
COLOR_BOTH_WHITE = $FF
|
||||
|
69
demos/outline2021/demo/interrupt_handler.s
Normal file
69
demos/outline2021/demo/interrupt_handler.s
Normal file
|
@ -0,0 +1,69 @@
|
|||
;================================
|
||||
;================================
|
||||
; mockingboard interrupt handler
|
||||
;================================
|
||||
;================================
|
||||
; On Apple II/6502 the interrupt handler jumps to address in 0xfffe
|
||||
; This is in the ROM, which saves the registers
|
||||
; on older IIe it saved A to $45 (which could mess with DISK II)
|
||||
; newer IIe doesn't do that.
|
||||
; It then calculates if it is a BRK or not (which trashes A)
|
||||
; Then it sets up the stack like an interrupt and calls 0x3fe
|
||||
|
||||
; Note: the IIc is much more complicated
|
||||
; its firmware tries to decode the proper source
|
||||
; based on various things, including screen hole values
|
||||
; we bypass that by switching out ROM and replacing the
|
||||
; $fffe vector with this, but that does mean we have
|
||||
; to be sure status flag and accumulator set properly
|
||||
|
||||
interrupt_handler:
|
||||
php ; save status flags
|
||||
cld ; clear decimal mode
|
||||
pha ; save A ; 3
|
||||
; A is saved in $45 by firmware
|
||||
txa
|
||||
pha ; save X
|
||||
tya
|
||||
pha ; save Y
|
||||
|
||||
|
||||
|
||||
; inc $0404 ; debug (flashes char onscreen)
|
||||
|
||||
|
||||
.include "pt3_lib_irq_handler.s"
|
||||
|
||||
jmp exit_interrupt
|
||||
|
||||
;=================================
|
||||
; Finally done with this interrupt
|
||||
;=================================
|
||||
|
||||
quiet_exit:
|
||||
stx DONE_PLAYING
|
||||
jsr clear_ay_both
|
||||
|
||||
ldx #$ff ; also mute the channel
|
||||
stx AY_REGISTERS+7 ; just in case
|
||||
|
||||
|
||||
exit_interrupt:
|
||||
|
||||
pla
|
||||
tay ; restore Y
|
||||
pla
|
||||
tax ; restore X
|
||||
pla ; restore a ; 4
|
||||
|
||||
; on II+/IIe (but not IIc) we need to do this?
|
||||
interrupt_smc:
|
||||
lda $45 ; restore A
|
||||
plp
|
||||
|
||||
rti ; return from interrupt ; 6
|
||||
|
||||
;============
|
||||
; typical
|
||||
; ???? cycles
|
||||
|
11
demos/outline2021/demo/long_wait.s
Normal file
11
demos/outline2021/demo/long_wait.s
Normal file
|
@ -0,0 +1,11 @@
|
|||
;=====================
|
||||
; long(er) wait
|
||||
; waits approximately X*10 ms
|
||||
; X=100 1s
|
||||
; X=4 = 40ms= 1/25s
|
||||
long_wait:
|
||||
lda #60
|
||||
jsr WAIT ; delay
|
||||
dex
|
||||
bne long_wait
|
||||
rts
|
355
demos/outline2021/demo/multiply_fast.s
Normal file
355
demos/outline2021/demo/multiply_fast.s
Normal file
|
@ -0,0 +1,355 @@
|
|||
; Fast mutiply
|
||||
|
||||
|
||||
; Note for our purposes we only care about 8.8 x 8.8 fixed point
|
||||
; with 8.8 result, which means we only care about the middle two bytes
|
||||
; of the 32 bit result. So we disable generation of the high and low byte
|
||||
; to save some cycles.
|
||||
|
||||
;
|
||||
; The old routine took around 700 cycles for a 16bitx16bit=32bit mutiply
|
||||
; This routine, at an expense of 2kB of looku tables, takes around 250
|
||||
; If you reuse a term the next time this drops closer to 200
|
||||
|
||||
; This routine was described by Stephen Judd and found
|
||||
; in The Fridge and in the C=Hacking magazine
|
||||
; http://codebase64.org/doku.php?id=base:seriously_fast_multiplication
|
||||
|
||||
; The key thing to note is that
|
||||
; (a+b)^2 (a-b)^2
|
||||
; a*b = ------- - --------
|
||||
; 4 4
|
||||
; So if you have tables of the squares of 0..511 you can lookup and subtract
|
||||
; instead of multiplying.
|
||||
|
||||
; Table generation: I:0..511
|
||||
; square1_lo = <((I*I)/4)
|
||||
; square1_hi = >((I*I)/4)
|
||||
; square2_lo = <(((I-255)*(I-255))/4)
|
||||
; square2_hi = >(((I-255)*(I-255))/4)
|
||||
|
||||
; Note: DOS3.3 starts at $9600
|
||||
; I/O starts at $c000
|
||||
|
||||
square1_lo = $B600
|
||||
square1_hi = $B800
|
||||
square2_lo = $BA00
|
||||
square2_hi = $BC00
|
||||
|
||||
|
||||
; for(i=0;i<512;i++) {
|
||||
; square1_lo[i]=((i*i)/4)&0xff;
|
||||
; square1_hi[i]=(((i*i)/4)>>8)&0xff;
|
||||
; square2_lo[i]=( ((i-255)*(i-255))/4)&0xff;
|
||||
; square2_hi[i]=(( ((i-255)*(i-255))/4)>>8)&0xff;
|
||||
; }
|
||||
|
||||
|
||||
; note, don't run these more than once?
|
||||
; why not? oh, smc that we don't reset
|
||||
|
||||
init_multiply_tables:
|
||||
|
||||
; Build the add tables
|
||||
|
||||
ldx #$00
|
||||
txa
|
||||
.byte $c9 ; CMP #immediate - skip TYA and clear carry flag
|
||||
lb1: tya
|
||||
adc #$00 ; 0
|
||||
ml1: sta square1_hi,x ; square1_hi[0]=0
|
||||
tay ; y=0
|
||||
cmp #$40 ; subtract 64 and update flags (c=0)
|
||||
txa ; a=0
|
||||
ror ; rotate
|
||||
ml9: adc #$00 ; add 0
|
||||
sta ml9+1 ; update add value
|
||||
inx ; x=1
|
||||
ml0: sta square1_lo,x ; square1_lo[0]=1
|
||||
bne lb1 ; if not zero, loop
|
||||
inc ml0+2 ; increment values
|
||||
inc ml1+2 ; increment values
|
||||
clc ; c=0
|
||||
iny ; y=1
|
||||
bne lb1 ; loop
|
||||
|
||||
; Build the subtract tables based on the existing one
|
||||
|
||||
ldx #$00
|
||||
ldy #$ff
|
||||
second_table:
|
||||
lda square1_hi+1,x
|
||||
sta square2_hi+$100,x
|
||||
lda square1_hi,x
|
||||
sta square2_hi,y
|
||||
lda square1_lo+1,x
|
||||
sta square2_lo+$100,x
|
||||
lda square1_lo,x
|
||||
sta square2_lo,y
|
||||
dey
|
||||
inx
|
||||
bne second_table
|
||||
|
||||
|
||||
rts
|
||||
|
||||
|
||||
; Fast 16x16 bit unsigned multiplication, 32-bit result
|
||||
; Input: NUM1H:NUM1L * NUM2H:NUM2L
|
||||
; Result: RESULT3:RESULT2:RESULT1:RESULT0
|
||||
;
|
||||
; Does self-modifying code to hard-code NUM1H:NUM1L into the code
|
||||
; carry=0: re-use previous NUM1H:NUM1L
|
||||
; carry=1: reload NUM1H:NUM1L (58 cycles slower)
|
||||
;
|
||||
; clobbered: RESULT, X, A, C
|
||||
; Allocation setup: T1,T2 and RESULT preferably on Zero-page.
|
||||
;
|
||||
; NUM1H (x_i), NUM1L (x_f)
|
||||
; NUM2H (y_i), NUM2L (y_f)
|
||||
|
||||
; NUM1L * NUM2L = AAaa
|
||||
; NUM1L * NUM2H = BBbb
|
||||
; NUM1H * NUM2L = CCcc
|
||||
; NUM1H * NUM2H = DDdd
|
||||
;
|
||||
; AAaa
|
||||
; BBbb
|
||||
; CCcc
|
||||
; + DDdd
|
||||
; ----------
|
||||
; RESULT
|
||||
|
||||
;fixed_16x16_mul_unsigned:
|
||||
|
||||
multiply:
|
||||
|
||||
bcc num1_same_as_last_time ; 2nt/3
|
||||
|
||||
;============================
|
||||
; Set up self-modifying code
|
||||
; this changes the code to be hard-coded to multiply by NUM1H:NUM1L
|
||||
;============================
|
||||
|
||||
lda NUM1L ; load the low byte ; 3
|
||||
sta sm1a+1 ; 3
|
||||
sta sm3a+1 ; 3
|
||||
sta sm5a+1 ; 3
|
||||
sta sm7a+1 ; 3
|
||||
eor #$ff ; invert the bits for subtracting ; 2
|
||||
sta sm2a+1 ; 3
|
||||
sta sm4a+1 ; 3
|
||||
sta sm6a+1 ; 3
|
||||
sta sm8a+1 ; 3
|
||||
lda NUM1H ; load the high byte ; 3
|
||||
sta sm1b+1 ; 3
|
||||
sta sm3b+1 ; 3
|
||||
sta sm5b+1 ; 3
|
||||
; sta sm7b+1 ;
|
||||
eor #$ff ; invert the bits for subtractin ; 2
|
||||
sta sm2b+1 ; 3
|
||||
sta sm4b+1 ; 3
|
||||
sta sm6b+1 ; 3
|
||||
; sta sm8b+1 ;
|
||||
;===========
|
||||
; 52
|
||||
|
||||
num1_same_as_last_time:
|
||||
|
||||
;==========================
|
||||
; Perform NUM1L * NUM2L = AAaa
|
||||
;==========================
|
||||
|
||||
ldx NUM2L ; (low le) ; 3
|
||||
sec ; 2
|
||||
sm1a:
|
||||
lda square1_lo,x ; 4
|
||||
sm2a:
|
||||
sbc square2_lo,x ; 4
|
||||
|
||||
; a is _aa
|
||||
|
||||
; sta RESULT+0 ;
|
||||
|
||||
sm3a:
|
||||
lda square1_hi,x ; 4
|
||||
sm4a:
|
||||
sbc square2_hi,x ; 4
|
||||
; a is _AA
|
||||
sta _AA+1 ; 3
|
||||
;===========
|
||||
; 24
|
||||
|
||||
; Perform NUM1H * NUM2L = CCcc
|
||||
sec ; 2
|
||||
sm1b:
|
||||
lda square1_lo,x ; 4
|
||||
sm2b:
|
||||
sbc square2_lo,x ; 4
|
||||
; a is _cc
|
||||
sta _cc+1 ; 3
|
||||
sm3b:
|
||||
lda square1_hi,x ; 4
|
||||
sm4b:
|
||||
sbc square2_hi,x ; 4
|
||||
; a is _CC
|
||||
sta _CC+1 ; 3
|
||||
;===========
|
||||
; 24
|
||||
|
||||
;==========================
|
||||
; Perform NUM1L * NUM2H = BBbb
|
||||
;==========================
|
||||
ldx NUM2H ; 3
|
||||
sec ; 2
|
||||
sm5a:
|
||||
lda square1_lo,x ; 4
|
||||
sm6a:
|
||||
sbc square2_lo,x ; 4
|
||||
; a is _bb
|
||||
sta _bb+1 ; 3
|
||||
|
||||
sm7a:
|
||||
lda square1_hi,x ; 4
|
||||
sm8a:
|
||||
sbc square2_hi,x ; 4
|
||||
; a is _BB
|
||||
sta _BB+1 ; 3
|
||||
;===========
|
||||
; 27
|
||||
|
||||
;==========================
|
||||
; Perform NUM1H * NUM2H = DDdd
|
||||
;==========================
|
||||
sec ; 2
|
||||
sm5b:
|
||||
lda square1_lo,x ; 4
|
||||
sm6b:
|
||||
sbc square2_lo,x ; 4
|
||||
; a is _dd
|
||||
sta _dd+1 ; 3
|
||||
;sm7b:
|
||||
; lda square1_hi,x ;
|
||||
;sm8b:
|
||||
; sbc square2_hi,x ;
|
||||
; a = _DD
|
||||
; sta RESULT+3 ;
|
||||
;===========
|
||||
; 13
|
||||
|
||||
;===========================================
|
||||
; Add the separate multiplications together
|
||||
;===========================================
|
||||
|
||||
clc ; 2
|
||||
_AA:
|
||||
lda #0 ; loading _AA ; 2
|
||||
_bb:
|
||||
adc #0 ; adding in _bb ; 2
|
||||
sta RESULT+1 ; 3
|
||||
;==========
|
||||
; 9
|
||||
; product[2]=_BB+_CC+c
|
||||
|
||||
_BB:
|
||||
lda #0 ; loading _BB ; 2
|
||||
_CC:
|
||||
adc #0 ; adding in _CC ; 2
|
||||
sta RESULT+2 ; 3
|
||||
;===========
|
||||
; 7
|
||||
|
||||
; product[3]=_DD+c
|
||||
|
||||
; bcc dd_no_carry1 ;
|
||||
; inc RESULT+3 ;
|
||||
clc ; 2
|
||||
;=============
|
||||
; 2
|
||||
dd_no_carry1:
|
||||
|
||||
; product[1]=_AA+_bb+_cc
|
||||
|
||||
_cc:
|
||||
lda #0 ; load _cc ; 2
|
||||
adc RESULT+1 ; 3
|
||||
sta RESULT+1 ; 3
|
||||
|
||||
; product[2]=_BB+_CC+_dd+c
|
||||
|
||||
_dd:
|
||||
lda #0 ; load _dd ; 2
|
||||
adc RESULT+2 ; 3
|
||||
sta RESULT+2 ; 3
|
||||
|
||||
;===========
|
||||
; 16
|
||||
; product[3]=_DD+c
|
||||
|
||||
|
||||
; bcc dd_no_carry2 ;
|
||||
; inc RESULT+3 ;
|
||||
|
||||
;=============
|
||||
; 0
|
||||
|
||||
dd_no_carry2:
|
||||
|
||||
; *z_i=product[1];
|
||||
; *z_f=product[0];
|
||||
|
||||
; rts ; 6
|
||||
|
||||
|
||||
;=================
|
||||
; Signed multiply
|
||||
;=================
|
||||
|
||||
;multiply:
|
||||
|
||||
; jsr fixed_16x16_mul_unsigned ; 6
|
||||
|
||||
lda NUM1H ; x_i ; 3
|
||||
;===========
|
||||
; 12
|
||||
|
||||
|
||||
bpl x_positive ;^3/2nt
|
||||
|
||||
sec ; 2
|
||||
lda RESULT+2 ; 3
|
||||
sbc NUM2L ; 3
|
||||
sta RESULT+2 ; 3
|
||||
; lda RESULT+3 ;
|
||||
; sbc NUM2H ;
|
||||
; sta RESULT+3 ;
|
||||
;============
|
||||
; 10
|
||||
|
||||
x_positive:
|
||||
|
||||
lda NUM2H ; y_i ; 3
|
||||
;============
|
||||
; ; 6
|
||||
|
||||
bpl y_positive ;^3/2nt
|
||||
|
||||
|
||||
sec ; 2
|
||||
lda RESULT+2 ; 3
|
||||
sbc NUM1L ; 3
|
||||
sta RESULT+2 ; 3
|
||||
; lda RESULT+3 ;
|
||||
; sbc NUM1H ;
|
||||
; sta RESULT+3 ;
|
||||
;===========
|
||||
; 10
|
||||
|
||||
y_positive:
|
||||
ldx RESULT+2 ; *z_i=product[2]; ; 3
|
||||
lda RESULT+1 ; *z_f=product[1]; ; 3
|
||||
|
||||
rts ; 6
|
||||
;==========
|
||||
; 12
|
||||
|
113
demos/outline2021/demo/outline.s
Normal file
113
demos/outline2021/demo/outline.s
Normal file
|
@ -0,0 +1,113 @@
|
|||
; Outline 2021?
|
||||
|
||||
; by deater (Vince Weaver) <vince@deater.net>
|
||||
|
||||
; Zero Page
|
||||
.include "zp.inc"
|
||||
.include "hardware.inc"
|
||||
|
||||
outline_demo:
|
||||
|
||||
;=========================
|
||||
; init the multiply tables
|
||||
|
||||
; Initialize the 2kB of multiply lookup tables
|
||||
jsr init_multiply_tables
|
||||
|
||||
;===================
|
||||
; PT3 player Setup
|
||||
|
||||
lda #0
|
||||
sta DONE_PLAYING
|
||||
lda #1
|
||||
sta LOOP
|
||||
|
||||
jsr mockingboard_detect
|
||||
bcc mockingboard_not_found
|
||||
setup_interrupt:
|
||||
jsr mockingboard_init
|
||||
jsr mockingboard_setup_interrupt
|
||||
jsr reset_ay_both
|
||||
jsr clear_ay_both
|
||||
jsr pt3_init_song
|
||||
|
||||
start_interrupts:
|
||||
|
||||
cli
|
||||
|
||||
mockingboard_not_found:
|
||||
|
||||
;===================
|
||||
; init screen
|
||||
;===================
|
||||
|
||||
jsr TEXT
|
||||
jsr SETGR
|
||||
jsr HOME
|
||||
; bit SET_GR
|
||||
; bit TEXTGR
|
||||
bit KEYRESET
|
||||
|
||||
;===================
|
||||
; init vars
|
||||
;===================
|
||||
|
||||
;=============================
|
||||
; Title screen
|
||||
;=============================
|
||||
|
||||
jsr shimmer
|
||||
|
||||
;=============================
|
||||
; a2 plasma
|
||||
;=============================
|
||||
|
||||
; jsr a2_inside
|
||||
|
||||
; jsr plasma
|
||||
|
||||
; jsr drops
|
||||
|
||||
jsr wires
|
||||
|
||||
; jsr mode7_flying
|
||||
|
||||
;=============================
|
||||
; Credits
|
||||
;=============================
|
||||
|
||||
jsr credits
|
||||
|
||||
forever:
|
||||
jmp forever
|
||||
|
||||
|
||||
.include "pt3_lib_core.s"
|
||||
.include "pt3_lib_init.s"
|
||||
.include "pt3_lib_mockingboard_setup.s"
|
||||
.include "interrupt_handler.s"
|
||||
; if you're self patching, detect has to be after interrupt_handler.s
|
||||
.include "pt3_lib_mockingboard_detect.s"
|
||||
|
||||
.include "shimmer.s"
|
||||
.include "a2_inside.s"
|
||||
.include "fakepal.s"
|
||||
.include "tfv_flying.s"
|
||||
.include "drops.s"
|
||||
.include "wires.s"
|
||||
.include "credits.s"
|
||||
|
||||
.include "gr_putsprite.s"
|
||||
.include "gr_pageflip.s"
|
||||
.include "flying_mode7.s"
|
||||
.include "multiply_fast.s"
|
||||
.include "gr_fast_clear.s"
|
||||
.include "gr_offsets.s"
|
||||
|
||||
.include "long_wait.s"
|
||||
.include "random16.s"
|
||||
|
||||
PT3_LOC = song
|
||||
.align $100
|
||||
song:
|
||||
.incbin "mAZE_-_Apple_snapple_Outline.pt3"
|
1993
demos/outline2021/demo/pt3_lib_core.s
Normal file
1993
demos/outline2021/demo/pt3_lib_core.s
Normal file
File diff suppressed because it is too large
Load Diff
575
demos/outline2021/demo/pt3_lib_init.s
Normal file
575
demos/outline2021/demo/pt3_lib_init.s
Normal file
|
@ -0,0 +1,575 @@
|
|||
; pt3_lib_init.s
|
||||
|
||||
; Initialize a song
|
||||
|
||||
; this is done before song starts playing so it is not
|
||||
; as performance / timing critical
|
||||
|
||||
;====================================
|
||||
; pt3_init_song
|
||||
;====================================
|
||||
;
|
||||
pt3_init_song:
|
||||
|
||||
lda #$0
|
||||
sta DONE_SONG ; 3
|
||||
ldx #(end_vars-begin_vars)
|
||||
zero_song_structs_loop:
|
||||
dex
|
||||
sta note_a,X
|
||||
bne zero_song_structs_loop
|
||||
|
||||
sta pt3_noise_period_smc+1 ; 4
|
||||
sta pt3_noise_add_smc+1 ; 4
|
||||
|
||||
sta pt3_envelope_period_l_smc+1 ; 4
|
||||
sta pt3_envelope_period_h_smc+1 ; 4
|
||||
sta pt3_envelope_slide_l_smc+1 ; 4
|
||||
sta pt3_envelope_slide_h_smc+1 ; 4
|
||||
sta pt3_envelope_slide_add_l_smc+1 ; 4
|
||||
sta pt3_envelope_slide_add_h_smc+1 ; 4
|
||||
sta pt3_envelope_add_smc+1 ; 4
|
||||
sta pt3_envelope_type_smc+1 ; 4
|
||||
sta pt3_envelope_type_old_smc+1 ; 4
|
||||
sta pt3_envelope_delay_smc+1 ; 4
|
||||
sta pt3_envelope_delay_orig_smc+1 ; 4
|
||||
|
||||
sta PT3_MIXER_VAL ; 3
|
||||
|
||||
sta current_pattern_smc+1 ; 4
|
||||
sta current_line_smc+1 ; 4
|
||||
sta current_subframe_smc+1 ; 4
|
||||
|
||||
lda #$f ; 2
|
||||
sta note_a+NOTE_VOLUME ; 4
|
||||
sta note_b+NOTE_VOLUME ; 4
|
||||
sta note_c+NOTE_VOLUME ; 4
|
||||
|
||||
; default ornament/sample in A
|
||||
; X is zero coming in here
|
||||
;ldx #(NOTE_STRUCT_SIZE*0) ; 2
|
||||
jsr load_ornament0_sample1 ; 6+93
|
||||
|
||||
; default ornament/sample in B
|
||||
ldx #(NOTE_STRUCT_SIZE*1) ; 2
|
||||
jsr load_ornament0_sample1 ; 6+93
|
||||
|
||||
; default ornament/sample in C
|
||||
ldx #(NOTE_STRUCT_SIZE*2) ; 2
|
||||
jsr load_ornament0_sample1 ; 6+93
|
||||
|
||||
;=======================
|
||||
; load default speed
|
||||
|
||||
lda PT3_LOC+PT3_SPEED ; 4
|
||||
sta pt3_speed_smc+1 ; 4
|
||||
|
||||
;=======================
|
||||
; load loop
|
||||
|
||||
lda PT3_LOC+PT3_LOOP ; 4
|
||||
sta pt3_loop_smc+1 ; 4
|
||||
|
||||
|
||||
;========================
|
||||
;========================
|
||||
; set up note/freq table
|
||||
; this saves some space and makes things marginally faster longrun
|
||||
;========================
|
||||
;========================
|
||||
; note (heh) that there are separate tables if version 3.3
|
||||
; but we are going to assume we are only going to be playing
|
||||
; newer 3.4+ version files so only need the newer tables
|
||||
|
||||
ldx PT3_LOC+PT3_HEADER_FREQUENCY ; 4
|
||||
beq use_freq_table_0
|
||||
dex
|
||||
beq use_freq_table_1
|
||||
dex
|
||||
beq use_freq_table_2
|
||||
; fallthrough (freq table 3)
|
||||
|
||||
use_freq_table_3:
|
||||
;=================================================
|
||||
; Create Table #3, v4+, "PT3NoteTable_REAL_34_35"
|
||||
;=================================================
|
||||
|
||||
ldy #11 ; !2
|
||||
freq_table_3_copy_loop:
|
||||
; note, high lookup almost same as 2v4, just need to adjust one value
|
||||
|
||||
lda base2_v4_high,Y ; !3
|
||||
sta NoteTable_high,Y ; !3
|
||||
lda base3_low,Y ; !3
|
||||
sta NoteTable_low,Y ; !3
|
||||
dey ; !1
|
||||
bpl freq_table_3_copy_loop ; !2
|
||||
|
||||
dec NoteTable_high ; adjust to right value
|
||||
|
||||
jsr NoteTablePropogate ; !3
|
||||
|
||||
lda #<table3_v4_adjust
|
||||
sta note_table_adjust_smc+1
|
||||
lda #>table3_v4_adjust
|
||||
sta note_table_adjust_smc+2
|
||||
|
||||
jsr NoteTableAdjust
|
||||
|
||||
jmp done_set_freq_table
|
||||
|
||||
|
||||
|
||||
use_freq_table_2:
|
||||
;=================================================
|
||||
; Create Table #2, v4+, "PT3NoteTable_ASM_34_35"
|
||||
;=================================================
|
||||
|
||||
ldy #11
|
||||
freq_table_2_copy_loop:
|
||||
lda base2_v4_high,Y
|
||||
sta NoteTable_high,Y
|
||||
lda base2_v4_low,Y
|
||||
sta NoteTable_low,Y
|
||||
dey
|
||||
bpl freq_table_2_copy_loop
|
||||
|
||||
jsr NoteTablePropogate ; !3
|
||||
|
||||
lda #<table2_v4_adjust
|
||||
sta note_table_adjust_smc+1
|
||||
lda #>table2_v4_adjust
|
||||
sta note_table_adjust_smc+2
|
||||
|
||||
jsr NoteTableAdjust
|
||||
|
||||
jmp done_set_freq_table
|
||||
|
||||
use_freq_table_1:
|
||||
;=================================================
|
||||
; Create Table #1, "PT3NoteTable_ST"
|
||||
;=================================================
|
||||
|
||||
ldy #11
|
||||
freq_table_1_copy_loop:
|
||||
lda base1_high,Y
|
||||
sta NoteTable_high,Y
|
||||
lda base1_low,Y
|
||||
sta NoteTable_low,Y
|
||||
dey
|
||||
bpl freq_table_1_copy_loop
|
||||
|
||||
jsr NoteTablePropogate ; !3
|
||||
|
||||
; last adjustments
|
||||
lda #$FD ; Tone[23]=$3FD
|
||||
sta NoteTable_low+23
|
||||
dec NoteTable_low+46 ; Tone[46]-=1;
|
||||
|
||||
|
||||
jmp done_set_freq_table
|
||||
|
||||
|
||||
use_freq_table_0:
|
||||
;=================================================
|
||||
; Create Table #0, "PT3NoteTable_PT_34_35"
|
||||
;=================================================
|
||||
|
||||
ldy #11
|
||||
freq_table_0_copy_loop:
|
||||
lda base0_v4_high,Y
|
||||
sta NoteTable_high,Y
|
||||
lda base0_v4_low,Y
|
||||
sta NoteTable_low,Y
|
||||
dey
|
||||
bpl freq_table_0_copy_loop
|
||||
|
||||
jsr NoteTablePropogate ; !3
|
||||
|
||||
lda #<table0_v4_adjust
|
||||
sta note_table_adjust_smc+1
|
||||
lda #>table0_v4_adjust
|
||||
sta note_table_adjust_smc+2
|
||||
|
||||
jsr NoteTableAdjust
|
||||
|
||||
|
||||
done_set_freq_table:
|
||||
|
||||
|
||||
;======================
|
||||
; calculate version
|
||||
ldx #6 ; 2
|
||||
lda PT3_LOC+PT3_VERSION ; 4
|
||||
sec ; 2
|
||||
sbc #'0' ; 2
|
||||
cmp #9 ; 2
|
||||
bcs not_ascii_number ; bge ; 2/3
|
||||
tax ; 2
|
||||
|
||||
not_ascii_number:
|
||||
|
||||
; adjust version<6 SMC code in the slide code
|
||||
|
||||
; FIXME: I am sure there's a more clever way to do this
|
||||
|
||||
lda #$2C ; BIT ; 2
|
||||
cpx #$6 ; 2
|
||||
bcs version_greater_than_or_equal_6 ; bgt ; 3
|
||||
; less than 6, jump
|
||||
; also carry is known to be clear
|
||||
adc #$20 ; BIT->JMP 2C->4C ; 2
|
||||
version_greater_than_or_equal_6:
|
||||
sta version_smc ; 4
|
||||
|
||||
pick_volume_table:
|
||||
|
||||
;=======================
|
||||
; Pick which volume number, based on version
|
||||
|
||||
; if (PlParams.PT3.PT3_Version <= 4)
|
||||
|
||||
cpx #5 ; 2
|
||||
|
||||
; carry clear = 3.3/3.4 table
|
||||
; carry set = 3.5 table
|
||||
|
||||
;==========================
|
||||
; VolTableCreator
|
||||
;==========================
|
||||
; Creates the appropriate volume table
|
||||
; based on z80 code by Ivan Roshin ZXAYHOBETA/VTII10bG.asm
|
||||
;
|
||||
|
||||
; Called with carry==0 for 3.3/3.4 table
|
||||
; Called with carry==1 for 3.5 table
|
||||
|
||||
; 177f-1932 = 435 bytes, not that much better than 512 of lookup
|
||||
|
||||
|
||||
VolTableCreator:
|
||||
|
||||
; Init initial variables
|
||||
lda #$0
|
||||
sta z80_d_smc+1
|
||||
ldy #$11
|
||||
|
||||
; Set up self modify
|
||||
|
||||
ldx #$2A ; ROL for self-modify
|
||||
bcs vol_type_35
|
||||
|
||||
vol_type_33:
|
||||
|
||||
; For older table, we set initial conditions a bit
|
||||
; different
|
||||
|
||||
dey
|
||||
tya
|
||||
|
||||
ldx #$ea ; NOP for self modify
|
||||
|
||||
vol_type_35:
|
||||
sty z80_l_smc+1 ; l=16 or 17
|
||||
sta z80_e_smc+1 ; e=16 or 0
|
||||
stx vol_smc ; set the self-modify code
|
||||
|
||||
ldy #16 ; skip first row, all zeros
|
||||
ldx #16 ; c=16
|
||||
vol_outer:
|
||||
clc ; add HL,DE
|
||||
z80_l_smc:
|
||||
lda #$d1
|
||||
z80_e_smc:
|
||||
adc #$d1
|
||||
sta z80_e_smc+1
|
||||
lda #0
|
||||
z80_d_smc:
|
||||
adc #$d1
|
||||
sta z80_d_smc+1 ; carry is important
|
||||
|
||||
; sbc hl,hl
|
||||
lda #0
|
||||
adc #$ff
|
||||
eor #$ff
|
||||
|
||||
vol_write:
|
||||
sta z80_h_smc+1
|
||||
pha
|
||||
|
||||
vol_inner:
|
||||
pla
|
||||
pha
|
||||
|
||||
vol_smc:
|
||||
nop ; nop or ROL depending
|
||||
|
||||
z80_h_smc:
|
||||
lda #$d1
|
||||
|
||||
adc #$0 ; a=a+carry;
|
||||
|
||||
sta VolumeTable,Y
|
||||
iny
|
||||
|
||||
pla ; add HL,DE
|
||||
adc z80_e_smc+1
|
||||
pha
|
||||
lda z80_h_smc+1
|
||||
adc z80_d_smc+1
|
||||
sta z80_h_smc+1
|
||||
|
||||
inx ; inc C
|
||||
txa ; a=c
|
||||
and #$f
|
||||
bne vol_inner
|
||||
|
||||
|
||||
pla
|
||||
|
||||
lda z80_e_smc+1 ; a=e
|
||||
cmp #$77
|
||||
bne vol_m3
|
||||
|
||||
inc z80_e_smc+1
|
||||
|
||||
vol_m3:
|
||||
txa ; a=c
|
||||
bne vol_outer
|
||||
|
||||
vol_done:
|
||||
rts
|
||||
|
||||
|
||||
;=========================================
|
||||
; copy note table seed to proper location
|
||||
;=========================================
|
||||
|
||||
; faster inlined
|
||||
|
||||
;NoteTableCopy:
|
||||
|
||||
; ldy #11 ; !2
|
||||
;note_table_copy_loop:
|
||||
;ntc_smc1:
|
||||
; lda base1_high,Y ; !3
|
||||
; sta NoteTable_high,Y ; !3
|
||||
;ntc_smc2:
|
||||
; lda base1_low,Y ; !3
|
||||
; sta NoteTable_low,Y ; !3
|
||||
; dey ; !1
|
||||
; bpl note_table_copy_loop ; !2
|
||||
; rts ; !1
|
||||
|
||||
|
||||
;==========================================
|
||||
; propogate the freq down, dividing by two
|
||||
;==========================================
|
||||
NoteTablePropogate:
|
||||
|
||||
ldy #0
|
||||
note_table_propogate_loop:
|
||||
clc
|
||||
lda NoteTable_high,Y
|
||||
ror
|
||||
sta NoteTable_high+12,Y
|
||||
|
||||
lda NoteTable_low,Y
|
||||
ror
|
||||
sta NoteTable_low+12,Y
|
||||
|
||||
iny
|
||||
cpy #84
|
||||
bne note_table_propogate_loop
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;================================================
|
||||
; propogation isn't enough, various values
|
||||
; are often off by one, so adjust using a bitmask
|
||||
;================================================
|
||||
NoteTableAdjust:
|
||||
|
||||
ldx #0
|
||||
note_table_adjust_outer:
|
||||
|
||||
note_table_adjust_smc:
|
||||
lda table0_v4_adjust,X
|
||||
sta PT3_TEMP
|
||||
|
||||
; reset smc
|
||||
lda #<NoteTable_low
|
||||
sta ntl_smc+1
|
||||
lda #>NoteTable_low
|
||||
sta ntl_smc+2
|
||||
|
||||
|
||||
ldy #7
|
||||
note_table_adjust_inner:
|
||||
ror PT3_TEMP
|
||||
bcc note_table_skip_adjust
|
||||
|
||||
ntl_smc:
|
||||
inc NoteTable_low,X
|
||||
|
||||
note_table_skip_adjust:
|
||||
clc
|
||||
lda #12
|
||||
adc ntl_smc+1
|
||||
sta ntl_smc+1
|
||||
lda #0
|
||||
adc ntl_smc+2 ; unnecessary if aligned
|
||||
sta ntl_smc+2
|
||||
|
||||
skip_adjust_done:
|
||||
dey
|
||||
bpl note_table_adjust_inner
|
||||
|
||||
inx
|
||||
cpx #12
|
||||
bne note_table_adjust_outer
|
||||
|
||||
rts
|
||||
|
||||
|
||||
;base0_v3_high:
|
||||
;.byte $0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06,$06
|
||||
;base0_v3_low:
|
||||
;.byte $21,$73,$CE,$33,$A0,$16,$93,$18,$A4,$36,$CE,$6D
|
||||
|
||||
; note: same as base0_v3_high
|
||||
base0_v4_high:
|
||||
.byte $0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06,$06
|
||||
base0_v4_low:
|
||||
.byte $22,$73,$CF,$33,$A1,$17,$94,$19,$A4,$37,$CF,$6D
|
||||
|
||||
base1_high:
|
||||
.byte $0E,$0E,$0D,$0C,$0B,$0B,$0A,$09,$09,$08,$08,$07
|
||||
base1_low:
|
||||
.byte $F8,$10,$60,$80,$D8,$28,$88,$F0,$60,$E0,$58,$E0
|
||||
|
||||
;base2_v3_high:
|
||||
;.byte $0D,$0C,$0B,$0B,$0A,$09,$09,$08,$08,$07,$07,$07
|
||||
;base2_v3_low:
|
||||
;.byte $3E,$80,$CC,$22,$82,$EC,$5C,$D6,$58,$E0,$6E,$04
|
||||
|
||||
; note almost same as above
|
||||
base2_v4_high:
|
||||
.byte $0D,$0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06
|
||||
base2_v4_low:
|
||||
.byte $10,$55,$A4,$FC,$5F,$CA,$3D,$B8,$3B,$C5,$55,$EC
|
||||
|
||||
; note almost same as above
|
||||
;base3_high:
|
||||
;.byte $0C,$0C,$0B,$0A,$0A,$09,$09,$08,$08,$07,$07,$06
|
||||
base3_low:
|
||||
.byte $DA,$22,$73,$CF,$33,$A1,$17,$94,$19,$A4,$37,$CF
|
||||
|
||||
|
||||
; Adjustment factors
|
||||
table0_v4_adjust:
|
||||
.byte $40,$e6,$9c,$66,$40,$2c,$20,$30,$48,$6c,$1c,$5a
|
||||
|
||||
table2_v4_adjust:
|
||||
.byte $20,$a8,$40,$f8,$bc,$90,$78,$70,$74,$08,$2a,$50
|
||||
|
||||
table3_v4_adjust:
|
||||
.byte $B4,$40,$e6,$9c,$66,$40,$2c,$20,$30,$48,$6c,$1c
|
||||
|
||||
|
||||
; Table #1 of Pro Tracker 3.3x - 3.5x
|
||||
;PT3NoteTable_ST_high:
|
||||
;.byte $0E,$0E,$0D,$0C,$0B,$0B,$0A,$09
|
||||
;.byte $09,$08,$08,$07,$07,$07,$06,$06
|
||||
;.byte $05,$05,$05,$04,$04,$04,$04,$03
|
||||
;.byte $03,$03,$03,$03,$02,$02,$02,$02
|
||||
;.byte $02,$02,$02,$01,$01,$01,$01,$01
|
||||
;.byte $01,$01,$01,$01,$01,$01,$01,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
|
||||
;PT3NoteTable_ST_low:
|
||||
;.byte $F8,$10,$60,$80,$D8,$28,$88,$F0
|
||||
;.byte $60,$E0,$58,$E0,$7C,$08,$B0,$40
|
||||
;.byte $EC,$94,$44,$F8,$B0,$70,$2C,$FD
|
||||
;.byte $BE,$84,$58,$20,$F6,$CA,$A2,$7C
|
||||
;.byte $58,$38,$16,$F8,$DF,$C2,$AC,$90
|
||||
;.byte $7B,$65,$51,$3E,$2C,$1C,$0A,$FC
|
||||
;.byte $EF,$E1,$D6,$C8,$BD,$B2,$A8,$9F
|
||||
;.byte $96,$8E,$85,$7E,$77,$70,$6B,$64
|
||||
;.byte $5E,$59,$54,$4F,$4B,$47,$42,$3F
|
||||
;.byte $3B,$38,$35,$32,$2F,$2C,$2A,$27
|
||||
;.byte $25,$23,$21,$1F,$1D,$1C,$1A,$19
|
||||
;.byte $17,$16,$15,$13,$12,$11,$10,$0F
|
||||
|
||||
|
||||
; Table #2 of Pro Tracker 3.4x - 3.5x
|
||||
;PT3NoteTable_ASM_34_35_high:
|
||||
;.byte $0D,$0C,$0B,$0A,$0A,$09,$09,$08
|
||||
;.byte $08,$07,$07,$06,$06,$06,$05,$05
|
||||
;.byte $05,$04,$04,$04,$04,$03,$03,$03
|
||||
;.byte $03,$03,$02,$02,$02,$02,$02,$02
|
||||
;.byte $02,$01,$01,$01,$01,$01,$01,$01
|
||||
;.byte $01,$01,$01,$01,$01,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
;.byte $00,$00,$00,$00,$00,$00,$00,$00
|
||||
|
||||
;PT3NoteTable_ASM_34_35_low:
|
||||
;.byte $10,$55,$A4,$FC,$5F,$CA,$3D,$B8
|
||||
;.byte $3B,$C5,$55,$EC,$88,$2A,$D2,$7E
|
||||
;.byte $2F,$E5,$9E,$5C,$1D,$E2,$AB,$76
|
||||
;.byte $44,$15,$E9,$BF,$98,$72,$4F,$2E
|
||||
;.byte $0F,$F1,$D5,$BB,$A2,$8B,$74,$60
|
||||
;.byte $4C,$39,$28,$17,$07,$F9,$EB,$DD
|
||||
;.byte $D1,$C5,$BA,$B0,$A6,$9D,$94,$8C
|
||||
;.byte $84,$7C,$75,$6F,$69,$63,$5D,$58
|
||||
;.byte $53,$4E,$4A,$46,$42,$3E,$3B,$37
|
||||
;.byte $34,$31,$2F,$2C,$29,$27,$25,$23
|
||||
;.byte $21,$1F,$1D,$1C,$1A,$19,$17,$16
|
||||
;.byte $15,$14,$12,$11,$10,$0F,$0E,$0D
|
||||
|
||||
|
||||
;PT3VolumeTable_33_34:
|
||||
;.byte $0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0
|
||||
;.byte $0,$0,$0,$0,$0,$0,$0,$0,$1,$1,$1,$1,$1,$1,$1,$1
|
||||
;.byte $0,$0,$0,$0,$0,$0,$1,$1,$1,$1,$1,$2,$2,$2,$2,$2
|
||||
;.byte $0,$0,$0,$0,$1,$1,$1,$1,$2,$2,$2,$2,$3,$3,$3,$3
|
||||
;.byte $0,$0,$0,$0,$1,$1,$1,$2,$2,$2,$3,$3,$3,$4,$4,$4
|
||||
;.byte $0,$0,$0,$1,$1,$1,$2,$2,$3,$3,$3,$4,$4,$4,$5,$5
|
||||
;.byte $0,$0,$0,$1,$1,$2,$2,$3,$3,$3,$4,$4,$5,$5,$6,$6
|
||||
;.byte $0,$0,$1,$1,$2,$2,$3,$3,$4,$4,$5,$5,$6,$6,$7,$7
|
||||
;.byte $0,$0,$1,$1,$2,$2,$3,$3,$4,$5,$5,$6,$6,$7,$7,$8
|
||||
;.byte $0,$0,$1,$1,$2,$3,$3,$4,$5,$5,$6,$6,$7,$8,$8,$9
|
||||
;.byte $0,$0,$1,$2,$2,$3,$4,$4,$5,$6,$6,$7,$8,$8,$9,$A
|
||||
;.byte $0,$0,$1,$2,$3,$3,$4,$5,$6,$6,$7,$8,$9,$9,$A,$B
|
||||
;.byte $0,$0,$1,$2,$3,$4,$4,$5,$6,$7,$8,$8,$9,$A,$B,$C
|
||||
;.byte $0,$0,$1,$2,$3,$4,$5,$6,$7,$7,$8,$9,$A,$B,$C,$D
|
||||
;.byte $0,$0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$A,$B,$C,$D,$E
|
||||
;.byte $0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$A,$B,$C,$D,$E,$F
|
||||
|
||||
;PT3VolumeTable_35:
|
||||
;.byte $0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0,$0
|
||||
;.byte $0,$0,$0,$0,$0,$0,$0,$0,$1,$1,$1,$1,$1,$1,$1,$1
|
||||
;.byte $0,$0,$0,$0,$1,$1,$1,$1,$1,$1,$1,$1,$2,$2,$2,$2
|
||||
;.byte $0,$0,$0,$1,$1,$1,$1,$1,$2,$2,$2,$2,$2,$3,$3,$3
|
||||
;.byte $0,$0,$1,$1,$1,$1,$2,$2,$2,$2,$3,$3,$3,$3,$4,$4
|
||||
;.byte $0,$0,$1,$1,$1,$2,$2,$2,$3,$3,$3,$4,$4,$4,$5,$5
|
||||
;.byte $0,$0,$1,$1,$2,$2,$2,$3,$3,$4,$4,$4,$5,$5,$6,$6
|
||||
;.byte $0,$0,$1,$1,$2,$2,$3,$3,$4,$4,$5,$5,$6,$6,$7,$7
|
||||
;.byte $0,$1,$1,$2,$2,$3,$3,$4,$4,$5,$5,$6,$6,$7,$7,$8
|
||||
;.byte $0,$1,$1,$2,$2,$3,$4,$4,$5,$5,$6,$7,$7,$8,$8,$9
|
||||
;.byte $0,$1,$1,$2,$3,$3,$4,$5,$5,$6,$7,$7,$8,$9,$9,$A
|
||||
;.byte $0,$1,$1,$2,$3,$4,$4,$5,$6,$7,$7,$8,$9,$A,$A,$B
|
||||
;.byte $0,$1,$2,$2,$3,$4,$5,$6,$6,$7,$8,$9,$A,$A,$B,$C
|
||||
;.byte $0,$1,$2,$3,$3,$4,$5,$6,$7,$8,$9,$A,$A,$B,$C,$D
|
||||
;.byte $0,$1,$2,$3,$4,$5,$6,$7,$7,$8,$9,$A,$B,$C,$D,$E
|
||||
;.byte $0,$1,$2,$3,$4,$5,$6,$7,$8,$9,$A,$B,$C,$D,$E,$F
|
117
demos/outline2021/demo/pt3_lib_irq_handler.s
Normal file
117
demos/outline2021/demo/pt3_lib_irq_handler.s
Normal file
|
@ -0,0 +1,117 @@
|
|||
|
||||
|
||||
pt3_irq_handler:
|
||||
|
||||
pt3_irq_smc1:
|
||||
bit MOCK_6522_T1CL ; clear 6522 interrupt by reading T1C-L ; 4
|
||||
|
||||
lda DONE_PLAYING ; 3
|
||||
beq pt3_play_music ; if song done, don't play music ; 3/2nt
|
||||
jmp done_pt3_irq_handler ; 3
|
||||
;============
|
||||
; 13
|
||||
|
||||
pt3_play_music:
|
||||
|
||||
; decode a frame of music
|
||||
|
||||
jsr pt3_make_frame
|
||||
|
||||
; handle song over condition
|
||||
lda DONE_SONG
|
||||
beq mb_write_frame ; if not done, continue
|
||||
|
||||
lda LOOP ; see if looping
|
||||
beq move_to_next
|
||||
|
||||
pt3_loop_smc:
|
||||
lda #$d1 ; looping, move to loop location
|
||||
; non-zero to avoid the temptation
|
||||
; to merge with following lda #$0
|
||||
sta current_pattern_smc+1
|
||||
lda #$0
|
||||
sta current_line_smc+1
|
||||
sta current_subframe_smc+1
|
||||
sta DONE_SONG ; undo the next song
|
||||
|
||||
; beq done_pt3_irq_handler ; branch always
|
||||
beq pt3_play_music ; branch always
|
||||
|
||||
move_to_next:
|
||||
; same as "press right"
|
||||
ldx #$20
|
||||
jmp quiet_exit
|
||||
|
||||
;======================================
|
||||
; Write frames to Mockingboard
|
||||
;======================================
|
||||
; for speed could merge this into
|
||||
; the decode code
|
||||
|
||||
mb_write_frame:
|
||||
|
||||
|
||||
tax ; set up reg count ; 2
|
||||
;============
|
||||
; 2
|
||||
|
||||
;==================================
|
||||
; loop through the 14 registers
|
||||
; reading the value, then write out
|
||||
;==================================
|
||||
|
||||
mb_write_loop:
|
||||
lda AY_REGISTERS,X ; load register value ; 4
|
||||
|
||||
; special case R13. If it is 0xff, then don't update
|
||||
; otherwise might spuriously reset the envelope settings
|
||||
|
||||
cpx #13 ; 2
|
||||
bne mb_not_13 ; 3/2nt
|
||||
cmp #$ff ; 2
|
||||
beq mb_skip_13 ; 3/2nt
|
||||
;============
|
||||
; typ 5
|
||||
mb_not_13:
|
||||
|
||||
|
||||
; address
|
||||
pt3_irq_smc2:
|
||||
stx MOCK_6522_ORA1 ; put address on PA1 ; 4
|
||||
stx MOCK_6522_ORA2 ; put address on PA2 ; 4
|
||||
ldy #MOCK_AY_LATCH_ADDR ; latch_address for PB1 ; 2
|
||||
pt3_irq_smc3:
|
||||
sty MOCK_6522_ORB1 ; latch_address on PB1 ; 4
|
||||
sty MOCK_6522_ORB2 ; latch_address on PB2 ; 4
|
||||
ldy #MOCK_AY_INACTIVE ; go inactive ; 2
|
||||
pt3_irq_smc4:
|
||||
sty MOCK_6522_ORB1 ; 4
|
||||
sty MOCK_6522_ORB2 ; 4
|
||||
|
||||
; value
|
||||
pt3_irq_smc5:
|
||||
sta MOCK_6522_ORA1 ; put value on PA1 ; 4
|
||||
sta MOCK_6522_ORA2 ; put value on PA2 ; 4
|
||||
lda #MOCK_AY_WRITE ; ; 2
|
||||
pt3_irq_smc6:
|
||||
sta MOCK_6522_ORB1 ; write on PB1 ; 4
|
||||
sty MOCK_6522_ORB1 ; 4
|
||||
pt3_irq_smc7:
|
||||
sta MOCK_6522_ORB2 ; write on PB2 ; 4
|
||||
sty MOCK_6522_ORB2 ; 4
|
||||
;===========
|
||||
; 56
|
||||
mb_no_write:
|
||||
inx ; point to next register ; 2
|
||||
cpx #14 ; if 14 we're done ; 2
|
||||
bmi mb_write_loop ; otherwise, loop ; 3/2nt
|
||||
;============
|
||||
; 7
|
||||
mb_skip_13:
|
||||
|
||||
|
||||
;=================================
|
||||
; Finally done with this interrupt
|
||||
;=================================
|
||||
|
||||
done_pt3_irq_handler:
|
314
demos/outline2021/demo/pt3_lib_mockingboard_detect.s
Normal file
314
demos/outline2021/demo/pt3_lib_mockingboard_detect.s
Normal file
|
@ -0,0 +1,314 @@
|
|||
;===================================================================
|
||||
; code to detect mockingboard
|
||||
;===================================================================
|
||||
; this isn't always easy
|
||||
; my inclination is to just assume slot #4 but that isn't always realistic
|
||||
|
||||
; code below based on "hw.mockingboard.a" from "Total Replay"
|
||||
|
||||
;license:MIT
|
||||
; By Andrew Roughan
|
||||
; in the style of 4am for Total Replay
|
||||
;
|
||||
; Mockingboard support functions
|
||||
;
|
||||
|
||||
;------------------------------------------------------------------------------
|
||||
; HasMockingboard
|
||||
; detect Mockingboard card by searching for 6522 timers across all slots
|
||||
; access 6522 timers with deterministic cycle counts
|
||||
;
|
||||
; based on prior art in Mockingboard Developers Toolkit
|
||||
; with optimisation from deater/french touch
|
||||
; also takes into account FastChip //e clock difference
|
||||
;
|
||||
; in: none
|
||||
; accelerators should be off
|
||||
; out: C set if Mockingboard found in any slot
|
||||
; if card was found, X = #$Cn where n is the slot number of the card
|
||||
; C clear if no Mockingboard found
|
||||
; other flags clobbered
|
||||
; zp $65-$67 clobbered
|
||||
; A/Y clobbered
|
||||
;------------------------------------------------------------------------------
|
||||
|
||||
mockingboard_detect:
|
||||
lda #$00
|
||||
sta MB_ADDR_L
|
||||
ldx #$C7 ; start at slot #7
|
||||
mb_slot_loop:
|
||||
stx MB_ADDR_H
|
||||
ldy #$04 ; 6522 #1 $Cx04
|
||||
jsr mb_timer_check
|
||||
bne mb_next_slot
|
||||
ldy #$84 ; 6522 #2 $Cx84
|
||||
jsr mb_timer_check
|
||||
bne mb_next_slot
|
||||
mb_found:
|
||||
sec ; found
|
||||
rts
|
||||
|
||||
mb_next_slot:
|
||||
dex
|
||||
cpx #$C0
|
||||
bne mb_slot_loop
|
||||
|
||||
clc ; not found
|
||||
rts
|
||||
|
||||
mb_timer_check:
|
||||
lda (MB_ADDR_L),Y ; read 6522 timer low byte
|
||||
sta MB_VALUE
|
||||
lda (MB_ADDR_L),Y ; second time
|
||||
sec
|
||||
sbc MB_VALUE
|
||||
cmp #$F8 ; looking for (-)8 cycles between reads
|
||||
beq mb_timer_check_done
|
||||
cmp #$F7 ; FastChip //e clock is different
|
||||
mb_timer_check_done:
|
||||
rts
|
||||
|
||||
|
||||
|
||||
;===================================================================
|
||||
; code to patch mockingboard if not in slot#4
|
||||
;===================================================================
|
||||
; this is the brute force version, we have to patch 39 locations
|
||||
; see further below if you want to try a smaller, more dangerous, patch
|
||||
|
||||
.if 0
|
||||
mockingboard_patch:
|
||||
|
||||
lda MB_ADDR_H
|
||||
|
||||
sta pt3_irq_smc1+2 ; 1
|
||||
|
||||
sta pt3_irq_smc2+2 ; 2
|
||||
sta pt3_irq_smc2+5 ; 3
|
||||
|
||||
sta pt3_irq_smc3+2 ; 4
|
||||
sta pt3_irq_smc3+5 ; 5
|
||||
|
||||
sta pt3_irq_smc4+2 ; 6
|
||||
sta pt3_irq_smc4+5 ; 7
|
||||
|
||||
sta pt3_irq_smc5+2 ; 8
|
||||
sta pt3_irq_smc5+5 ; 9
|
||||
|
||||
sta pt3_irq_smc6+2 ; 10
|
||||
sta pt3_irq_smc6+5 ; 11
|
||||
|
||||
sta pt3_irq_smc7+2 ; 12
|
||||
sta pt3_irq_smc7+5 ; 13
|
||||
|
||||
sta mock_init_smc1+2 ; 14
|
||||
sta mock_init_smc1+5 ; 15
|
||||
|
||||
sta mock_init_smc2+2 ; 16
|
||||
sta mock_init_smc2+5 ; 17
|
||||
|
||||
sta reset_ay_smc1+2 ; 18
|
||||
sta reset_ay_smc2+2 ; 19
|
||||
sta reset_ay_smc3+2 ; 20
|
||||
sta reset_ay_smc4+2 ; 21
|
||||
|
||||
sta write_ay_smc1+2 ; 22
|
||||
sta write_ay_smc1+5 ; 23
|
||||
|
||||
sta write_ay_smc2+2 ; 24
|
||||
sta write_ay_smc2+5 ; 25
|
||||
|
||||
sta write_ay_smc3+2 ; 26
|
||||
sta write_ay_smc3+5 ; 27
|
||||
|
||||
sta write_ay_smc4+2 ; 28
|
||||
sta write_ay_smc4+5 ; 29
|
||||
|
||||
sta write_ay_smc5+2 ; 30
|
||||
sta write_ay_smc5+5 ; 31
|
||||
|
||||
sta write_ay_smc6+2 ; 32
|
||||
sta write_ay_smc6+5 ; 33
|
||||
|
||||
sta setup_irq_smc1+2 ; 34
|
||||
sta setup_irq_smc2+2 ; 35
|
||||
sta setup_irq_smc3+2 ; 36
|
||||
sta setup_irq_smc4+2 ; 37
|
||||
sta setup_irq_smc5+2 ; 38
|
||||
sta setup_irq_smc6+2 ; 39
|
||||
|
||||
rts
|
||||
.endif
|
||||
|
||||
;===================================================================
|
||||
; dangerous code to patch mockingboard if not in slot#4
|
||||
;===================================================================
|
||||
; this code patches any $C4 value to the proper slot# if not slot4
|
||||
; this can be dangerous, it might over-write other important values
|
||||
; that should be $C4
|
||||
|
||||
; safer ways to do this:
|
||||
; only do this if 2 bytes after a LDA/STA/LDX/STX
|
||||
; count total and if not 39 then print error message
|
||||
|
||||
mockingboard_patch:
|
||||
; from mockingboard_init $1BBF
|
||||
; to done_pt3_irq_handler $1D85
|
||||
|
||||
ldx MB_ADDR_H
|
||||
ldy #0
|
||||
|
||||
lda #<mockingboard_init
|
||||
sta MB_ADDR_L
|
||||
lda #>mockingboard_init
|
||||
sta MB_ADDR_H
|
||||
|
||||
mb_patch_loop:
|
||||
lda (MB_ADDR_L),Y
|
||||
cmp #$C4
|
||||
bne mb_patch_nomatch
|
||||
|
||||
txa
|
||||
sta (MB_ADDR_L),Y
|
||||
mb_patch_nomatch:
|
||||
|
||||
inc MB_ADDR_L
|
||||
lda MB_ADDR_L
|
||||
bne mb_patch_oflo
|
||||
inc MB_ADDR_H
|
||||
|
||||
mb_patch_oflo:
|
||||
lda MB_ADDR_H
|
||||
cmp #>done_pt3_irq_handler
|
||||
bne mb_patch_loop
|
||||
lda MB_ADDR_L
|
||||
cmp #<done_pt3_irq_handler
|
||||
bne mb_patch_loop
|
||||
|
||||
mb_patch_done:
|
||||
rts
|
||||
|
||||
.if 0
|
||||
|
||||
|
||||
;=======================================
|
||||
; Detect a Mockingboard card
|
||||
;=======================================
|
||||
; Based on code from the French Touch "Pure Noise" Demo
|
||||
; Attempts to time an instruction sequence with a 6522
|
||||
;
|
||||
; If found, puts in bMB
|
||||
; MB_ADDRL:MB_ADDRH has address of Mockingboard
|
||||
; returns X=0 if not found, X=1 if found
|
||||
|
||||
mockingboard_detect:
|
||||
lda #0
|
||||
sta MB_ADDRL
|
||||
|
||||
mb_detect_loop: ; self-modifying
|
||||
lda #$07 ; we start in slot 7 ($C7) and go down to 0 ($C0)
|
||||
ora #$C0 ; make it start with C
|
||||
sta MB_ADDRH
|
||||
ldy #04 ; $CX04
|
||||
ldx #02 ; 2 tries?
|
||||
mb_check_cycle_loop:
|
||||
lda (MB_ADDRL),Y ; timer 6522 (Low Order Counter)
|
||||
; count down
|
||||
sta PT3_TEMP ; 3 cycles
|
||||
lda (MB_ADDRL),Y ; + 5 cycles = 8 cycles
|
||||
; between the two accesses to the timer
|
||||
sec
|
||||
sbc PT3_TEMP ; subtract to see if we had 8 cycles
|
||||
cmp #$f8 ; -8
|
||||
bne mb_not_in_this_slot
|
||||
dex ; decrement, try one more time
|
||||
bne mb_check_cycle_loop ; loop detection
|
||||
inx ; Mockingboard found (X=1)
|
||||
done_mb_detect:
|
||||
;stx bMB ; store result to bMB
|
||||
rts ; return
|
||||
|
||||
mb_not_in_this_slot:
|
||||
dec mb_detect_loop+1 ; decrement the "slot" (self_modify)
|
||||
bne mb_detect_loop ; loop down to one
|
||||
ldx #00
|
||||
beq done_mb_detect
|
||||
|
||||
;alternative MB detection from Nox Archaist
|
||||
; lda #$04
|
||||
; sta MB_ADDRL
|
||||
; ldx #$c7
|
||||
;
|
||||
;find_mb:
|
||||
; stx MB_ADDRH
|
||||
;
|
||||
; ;detect sound I
|
||||
;
|
||||
; sec
|
||||
; ldy #$00
|
||||
; lda (MB_ADDRL), y
|
||||
; sbc (MB_ADDRL), y
|
||||
; cmp #$05
|
||||
; beq found_mb
|
||||
; dex
|
||||
; cpx #$c0
|
||||
; bne find_mb
|
||||
; ldx #$00 ;no mockingboard found
|
||||
; rts
|
||||
;
|
||||
;found_mb:
|
||||
; ldx #$01 ;mockingboard found
|
||||
; rts
|
||||
;
|
||||
; ;optionally detect sound II
|
||||
;
|
||||
; sec
|
||||
; ldy #$80
|
||||
; lda (MB_ADDRL), y
|
||||
; sbc (MB_ADDRL), y
|
||||
; cmp #$05
|
||||
; beq found_mb
|
||||
|
||||
|
||||
;=======================================
|
||||
; Detect a Mockingboard card in Slot4
|
||||
;=======================================
|
||||
; Based on code from the French Touch "Pure Noise" Demo
|
||||
; Attempts to time an instruction sequence with a 6522
|
||||
;
|
||||
; MB_ADDRL:MB_ADDRH has address of Mockingboard
|
||||
; returns X=0 if not found, X=1 if found
|
||||
|
||||
mockingboard_detect_slot4:
|
||||
lda #0
|
||||
sta MB_ADDRL
|
||||
|
||||
mb4_detect_loop: ; self-modifying
|
||||
lda #$04 ; we're only looking in Slot 4
|
||||
ora #$C0 ; make it start with C
|
||||
sta MB_ADDRH
|
||||
ldy #04 ; $CX04
|
||||
ldx #02 ; 2 tries?
|
||||
mb4_check_cycle_loop:
|
||||
lda (MB_ADDRL),Y ; timer 6522 (Low Order Counter)
|
||||
; count down
|
||||
sta PT3_TEMP ; 3 cycles
|
||||
lda (MB_ADDRL),Y ; + 5 cycles = 8 cycles
|
||||
; between the two accesses to the timer
|
||||
sec
|
||||
sbc PT3_TEMP ; subtract to see if we had 8 cycles
|
||||
cmp #$f8 ; -8
|
||||
bne mb4_not_in_this_slot
|
||||
dex ; decrement, try one more time
|
||||
bne mb4_check_cycle_loop ; loop detection
|
||||
inx ; Mockingboard found (X=1)
|
||||
done_mb4_detect:
|
||||
rts ; return
|
||||
|
||||
mb4_not_in_this_slot:
|
||||
ldx #00
|
||||
beq done_mb4_detect
|
||||
|
||||
|
||||
|
||||
.endif
|
260
demos/outline2021/demo/pt3_lib_mockingboard_setup.s
Normal file
260
demos/outline2021/demo/pt3_lib_mockingboard_setup.s
Normal file
|
@ -0,0 +1,260 @@
|
|||
; Mockingboad programming:
|
||||
; + Has two 6522 I/O chips connected to two AY-3-8910 chips
|
||||
; + Optionally has some speech chips controlled via the outport on the AY
|
||||
; + Often in slot 4
|
||||
; TODO: how to auto-detect?
|
||||
; References used:
|
||||
; http://macgui.com/usenet/?group=2&id=8366
|
||||
; 6522 Data Sheet
|
||||
; AY-3-8910 Data Sheet
|
||||
|
||||
;========================
|
||||
; Mockingboard card
|
||||
; Essentially two 6522s hooked to the Apple II bus
|
||||
; Connected to AY-3-8910 chips
|
||||
; PA0-PA7 on 6522 connected to DA0-DA7 on AY
|
||||
; PB0 on 6522 connected to BC1
|
||||
; PB1 on 6522 connected to BDIR
|
||||
; PB2 on 6522 connected to RESET
|
||||
|
||||
|
||||
; left speaker
|
||||
MOCK_6522_ORB1 = $C400 ; 6522 #1 port b data
|
||||
MOCK_6522_ORA1 = $C401 ; 6522 #1 port a data
|
||||
MOCK_6522_DDRB1 = $C402 ; 6522 #1 data direction port B
|
||||
MOCK_6522_DDRA1 = $C403 ; 6522 #1 data direction port A
|
||||
MOCK_6522_T1CL = $C404 ; 6522 #1 t1 low order latches
|
||||
MOCK_6522_T1CH = $C405 ; 6522 #1 t1 high order counter
|
||||
MOCK_6522_T1LL = $C406 ; 6522 #1 t1 low order latches
|
||||
MOCK_6522_T1LH = $C407 ; 6522 #1 t1 high order latches
|
||||
MOCK_6522_T2CL = $C408 ; 6522 #1 t2 low order latches
|
||||
MOCK_6522_T2CH = $C409 ; 6522 #1 t2 high order counters
|
||||
MOCK_6522_SR = $C40A ; 6522 #1 shift register
|
||||
MOCK_6522_ACR = $C40B ; 6522 #1 auxilliary control register
|
||||
MOCK_6522_PCR = $C40C ; 6522 #1 peripheral control register
|
||||
MOCK_6522_IFR = $C40D ; 6522 #1 interrupt flag register
|
||||
MOCK_6522_IER = $C40E ; 6522 #1 interrupt enable register
|
||||
MOCK_6522_ORANH = $C40F ; 6522 #1 port a data no handshake
|
||||
|
||||
|
||||
; right speaker
|
||||
MOCK_6522_ORB2 = $C480 ; 6522 #2 port b data
|
||||
MOCK_6522_ORA2 = $C481 ; 6522 #2 port a data
|
||||
MOCK_6522_DDRB2 = $C482 ; 6522 #2 data direction port B
|
||||
MOCK_6522_DDRA2 = $C483 ; 6522 #2 data direction port A
|
||||
|
||||
; AY-3-8910 commands on port B
|
||||
; RESET BDIR BC1
|
||||
MOCK_AY_RESET = $0 ; 0 0 0
|
||||
MOCK_AY_INACTIVE = $4 ; 1 0 0
|
||||
MOCK_AY_READ = $5 ; 1 0 1
|
||||
MOCK_AY_WRITE = $6 ; 1 1 0
|
||||
MOCK_AY_LATCH_ADDR = $7 ; 1 1 1
|
||||
|
||||
|
||||
;========================
|
||||
; Mockingboard Init
|
||||
;========================
|
||||
; Initialize the 6522s
|
||||
; set the data direction for all pins of PortA/PortB to be output
|
||||
|
||||
mockingboard_init:
|
||||
lda #$ff ; all output (1)
|
||||
|
||||
mock_init_smc1:
|
||||
sta MOCK_6522_DDRB1
|
||||
sta MOCK_6522_DDRA1
|
||||
mock_init_smc2:
|
||||
sta MOCK_6522_DDRB2
|
||||
sta MOCK_6522_DDRA2
|
||||
rts
|
||||
|
||||
;===================================
|
||||
;===================================
|
||||
; Reset Both AY-3-8910s
|
||||
;===================================
|
||||
;===================================
|
||||
|
||||
;======================
|
||||
; Reset Left AY-3-8910
|
||||
;======================
|
||||
reset_ay_both:
|
||||
lda #MOCK_AY_RESET
|
||||
reset_ay_smc1:
|
||||
sta MOCK_6522_ORB1
|
||||
lda #MOCK_AY_INACTIVE
|
||||
reset_ay_smc2:
|
||||
sta MOCK_6522_ORB1
|
||||
|
||||
;======================
|
||||
; Reset Right AY-3-8910
|
||||
;======================
|
||||
;reset_ay_right:
|
||||
;could be merged with both
|
||||
lda #MOCK_AY_RESET
|
||||
reset_ay_smc3:
|
||||
sta MOCK_6522_ORB2
|
||||
lda #MOCK_AY_INACTIVE
|
||||
reset_ay_smc4:
|
||||
sta MOCK_6522_ORB2
|
||||
rts
|
||||
|
||||
|
||||
; Write sequence
|
||||
; Inactive -> Latch Address -> Inactive -> Write Data -> Inactive
|
||||
|
||||
;=========================================
|
||||
; Write Right/Left to save value AY-3-8910
|
||||
;=========================================
|
||||
; register in X
|
||||
; value in MB_VALUE
|
||||
|
||||
write_ay_both:
|
||||
; address
|
||||
|
||||
write_ay_smc1:
|
||||
stx MOCK_6522_ORA1 ; put address on PA1 ; 4
|
||||
stx MOCK_6522_ORA2 ; put address on PA2 ; 4
|
||||
lda #MOCK_AY_LATCH_ADDR ; latch_address on PB1 ; 2
|
||||
write_ay_smc2:
|
||||
sta MOCK_6522_ORB1 ; latch_address on PB1 ; 4
|
||||
sta MOCK_6522_ORB2 ; latch_address on PB2 ; 4
|
||||
ldy #MOCK_AY_INACTIVE ; go inactive ; 2
|
||||
write_ay_smc3:
|
||||
sty MOCK_6522_ORB1 ; 4
|
||||
sty MOCK_6522_ORB2 ; 4
|
||||
;===========
|
||||
; 28
|
||||
; value
|
||||
lda MB_VALUE ; 3
|
||||
write_ay_smc4:
|
||||
sta MOCK_6522_ORA1 ; put value on PA1 ; 4
|
||||
sta MOCK_6522_ORA2 ; put value on PA2 ; 4
|
||||
lda #MOCK_AY_WRITE ; ; 2
|
||||
write_ay_smc5:
|
||||
sta MOCK_6522_ORB1 ; write on PB1 ; 4
|
||||
sta MOCK_6522_ORB2 ; write on PB2 ; 4
|
||||
write_ay_smc6:
|
||||
sty MOCK_6522_ORB1 ; 4
|
||||
sty MOCK_6522_ORB2 ; 4
|
||||
;===========
|
||||
; 29
|
||||
|
||||
rts ; 6
|
||||
;===========
|
||||
; 63
|
||||
write_ay_both_end:
|
||||
;.assert >write_ay_both = >write_ay_both_end, error, "write_ay_both crosses page"
|
||||
|
||||
;=======================================
|
||||
; clear ay -- clear all 14 AY registers
|
||||
; should silence the card
|
||||
;=======================================
|
||||
; 7+(74*14)+5=1048
|
||||
clear_ay_both:
|
||||
ldx #13 ; 2
|
||||
lda #0 ; 2
|
||||
sta MB_VALUE ; 3
|
||||
clear_ay_left_loop:
|
||||
jsr write_ay_both ; 6+63
|
||||
dex ; 2
|
||||
bpl clear_ay_left_loop ; 3
|
||||
; -1
|
||||
rts ; 6
|
||||
|
||||
clear_ay_end:
|
||||
;.assert >clear_ay_both = >clear_ay_end, error, "clear_ay_both crosses page"
|
||||
|
||||
;=============================
|
||||
; Setup
|
||||
;=============================
|
||||
mockingboard_setup_interrupt:
|
||||
|
||||
;===========================
|
||||
; Check for Apple IIc
|
||||
;===========================
|
||||
; it does interrupts differently
|
||||
|
||||
lda $FBB3 ; IIe and newer is $06
|
||||
cmp #6
|
||||
beq apple_iie_or_newer
|
||||
|
||||
jmp done_apple_detect
|
||||
apple_iie_or_newer:
|
||||
lda $FBC0 ; 0 on a IIc
|
||||
bne done_apple_detect
|
||||
apple_iic:
|
||||
; activate IIc mockingboard?
|
||||
; this might only be necessary to allow detection
|
||||
; I get the impression the Mockingboard 4c activates
|
||||
; when you access any of the 6522 ports in Slot 4
|
||||
lda #$ff
|
||||
|
||||
; don't bother patching these, IIc mockingboard always slot 4?
|
||||
|
||||
sta MOCK_6522_DDRA1
|
||||
sta MOCK_6522_T1CL
|
||||
|
||||
; bypass the firmware interrupt handler
|
||||
; should we do this on IIe too? probably faster
|
||||
|
||||
sei ; disable interrupts
|
||||
lda $c08b ; disable ROM (enable language card)
|
||||
lda $c08b
|
||||
lda #<interrupt_handler
|
||||
sta $fffe
|
||||
lda #>interrupt_handler
|
||||
sta $ffff
|
||||
|
||||
lda #$EA ; nop out the "lda $45" in the irq hand
|
||||
sta interrupt_smc
|
||||
sta interrupt_smc+1
|
||||
|
||||
done_apple_detect:
|
||||
|
||||
|
||||
;=========================
|
||||
; Setup Interrupt Handler
|
||||
;=========================
|
||||
; Vector address goes to 0x3fe/0x3ff
|
||||
; FIXME: should chain any existing handler
|
||||
|
||||
lda #<interrupt_handler
|
||||
sta $03fe
|
||||
lda #>interrupt_handler
|
||||
sta $03ff
|
||||
|
||||
;============================
|
||||
; Enable 50Hz clock on 6522
|
||||
;============================
|
||||
|
||||
; 4fe7 / 1e6 = .020s, 50Hz
|
||||
|
||||
; 9c40 / 1e6 = .040s, 25Hz
|
||||
; 411a / 1e6 = .016s, 60Hz
|
||||
|
||||
sei ; disable interrupts just in case
|
||||
|
||||
lda #$40 ; Continuous interrupts, don't touch PB7
|
||||
setup_irq_smc1:
|
||||
sta MOCK_6522_ACR ; ACR register
|
||||
lda #$7F ; clear all interrupt flags
|
||||
setup_irq_smc2:
|
||||
sta MOCK_6522_IER ; IER register (interrupt enable)
|
||||
|
||||
lda #$C0
|
||||
setup_irq_smc3:
|
||||
sta MOCK_6522_IFR ; IFR: 1100, enable interrupt on timer one oflow
|
||||
setup_irq_smc4:
|
||||
sta MOCK_6522_IER ; IER: 1100, enable timer one interrupt
|
||||
|
||||
lda #$E7
|
||||
setup_irq_smc5:
|
||||
sta MOCK_6522_T1CL ; write into low-order latch
|
||||
lda #$4f
|
||||
setup_irq_smc6:
|
||||
sta MOCK_6522_T1CH ; write into high-order latch,
|
||||
; load both values into counter
|
||||
; clear interrupt and start counting
|
||||
|
||||
rts
|
8
demos/outline2021/demo/qboot.inc
Normal file
8
demos/outline2021/demo/qboot.inc
Normal file
|
@ -0,0 +1,8 @@
|
|||
seek = $1526
|
||||
driveon = $159D
|
||||
driveoff = $1522
|
||||
load_new = $15AB
|
||||
load_address=$15C4
|
||||
load_track=load_address+1
|
||||
load_sector=load_address+2
|
||||
load_length=load_address+3
|
248
demos/outline2021/demo/qboot_sector.s
Normal file
248
demos/outline2021/demo/qboot_sector.s
Normal file
|
@ -0,0 +1,248 @@
|
|||
; fast seek/multi-read
|
||||
; copyright (c) Peter Ferrie 2015-16
|
||||
|
||||
; Paramaters for loading QLOAD
|
||||
; want to load it at $1600
|
||||
|
||||
sectors = 14 ; user-defined
|
||||
firsttrk = 1 ; user-defined, first track to read
|
||||
firstsec = 0 ; user-defined, first sector to read
|
||||
address = $16 ; user-defined
|
||||
entry = $1600 ; user-defined
|
||||
version = 1
|
||||
|
||||
;memory usage:
|
||||
;256 bytes ($200-2ff) static table
|
||||
grouped = $200
|
||||
|
||||
; stay away from interrupt vectors at $3fe !!!
|
||||
|
||||
;106 bytes ($300-369) static table
|
||||
preshift = $300
|
||||
zvalue = $fd ; only during init
|
||||
znibble = $fe ; only during init
|
||||
zmask = $ff ; only during init
|
||||
|
||||
WHICH_SLOT = $DA
|
||||
|
||||
; $26/$27 sector read location (ROM)
|
||||
; $3D sector number (ROM)
|
||||
|
||||
|
||||
; at entry (at least on AppleWin) A=1, X=60 (slot<<4), Y=0
|
||||
; qkumba says cffa cards leave Y at $10
|
||||
; 26/27 = 00/09 (memory destination)
|
||||
; 3D = 1 (sector)
|
||||
|
||||
; For Disk II booting, the firmware loads track0/sector0
|
||||
; to $800 and then jumps to $801
|
||||
|
||||
.org $800
|
||||
.byte 1 ; number of sectors for ROM to load
|
||||
|
||||
boot_entry:
|
||||
; this code loads two sectors up to $14/$15
|
||||
|
||||
; it's full of qkumba magic so be careful
|
||||
|
||||
; in theory A=1 here on boot
|
||||
; A=3 second time we get called after loading $14
|
||||
; A=5 third time we get called after loading $15
|
||||
|
||||
lsr ; check sector number
|
||||
; A=0, C=1 A=1,C=1 A=2,C=1
|
||||
tay ; Y=0 Y=1 Y=2
|
||||
adc #$13 ; A=$14 A=$15 A=$16
|
||||
sta $27 ; set destination for read to $1400
|
||||
|
||||
cmp #$16
|
||||
; OLD 10 11 12 (1 1 1)
|
||||
; OLD be, bf, c0 (1011 1011 1100)
|
||||
; OLD so if hit $c000 we are done
|
||||
|
||||
beq done_load_2 ; branch if loaded 2
|
||||
|
||||
inc $3d ; increment sector (faster to find)
|
||||
|
||||
; call to the read routine in proper slot
|
||||
; using rts to jump indirect to
|
||||
; $CX5C
|
||||
|
||||
; this routine reads sector in $3D on track in $41
|
||||
; to address in $26/$27
|
||||
; when it's done it jumps back to $801
|
||||
stx WHICH_SLOT ; save for later
|
||||
|
||||
txa ; x is slot# << 4
|
||||
lsr
|
||||
lsr
|
||||
lsr
|
||||
lsr
|
||||
ora #$c0 ; slot to PROM base
|
||||
pha
|
||||
lda #$5b ;read-1
|
||||
pha
|
||||
rts ; return used to call $CX5C in disk II ROM
|
||||
|
||||
done_load_2:
|
||||
|
||||
; patch self modifying code for Q6L read
|
||||
|
||||
txa
|
||||
ora #$8c ; slot to Q6L
|
||||
; Q6L?
|
||||
; if slot 6, after this A is $EC
|
||||
|
||||
; Y should be 2 here
|
||||
patch_loop:
|
||||
iny
|
||||
ldx patchtbl-3, Y
|
||||
sta code_begin, X ; replace placeholders with Q6L
|
||||
; BE02 = EC? lda c0ec
|
||||
; so sets to c08c (Q6L)
|
||||
|
||||
bne patch_loop
|
||||
|
||||
; patch self-modifying code for turning motor off
|
||||
|
||||
and #$f8 ; MOTOROFF (c088) -> c0e8
|
||||
sta slotpatch7+1
|
||||
|
||||
; patch self-modifying code for turning motor on
|
||||
clc
|
||||
adc #1 ; MOTORON (c089) -> c0e9
|
||||
sta slotpatch9+1
|
||||
|
||||
; patch self-modifying code for phase off
|
||||
|
||||
eor #9 ; PHASEOFF (c080)
|
||||
sta slotpatch8+1
|
||||
|
||||
ldx #$3f
|
||||
stx zmask
|
||||
inx
|
||||
ldy #$7f
|
||||
|
||||
bne skip_ahead ; branch always
|
||||
|
||||
; pad with zeros until $839
|
||||
; $839 is the entry point
|
||||
; adjusts address at $8FE to be entry point
|
||||
; jumps to boot 2
|
||||
;.res $839-*
|
||||
|
||||
; lda #>(entry-1)
|
||||
; pha
|
||||
; lda #<(entry-1)
|
||||
; pha
|
||||
; jsr preread
|
||||
; jmp $1000 ; stage2 entry point
|
||||
|
||||
patchtbl:
|
||||
.byte <(slotpatch1+1), <(slotpatch2+1), <(slotpatch3+1)
|
||||
.byte <(slotpatch4+1), <(slotpatch5+1), <(slotpatch6+1)
|
||||
indextbl: ;the 0 also terminates the patchtbl list!
|
||||
.byte 0, 2, 1, 3
|
||||
|
||||
|
||||
;construct denibbilisation table
|
||||
;pre-shifted for interleave read
|
||||
|
||||
skip_ahead:
|
||||
loopaa:
|
||||
sty znibble
|
||||
tya
|
||||
asl
|
||||
bit znibble
|
||||
beq loopz
|
||||
ora znibble
|
||||
eor #$ff
|
||||
and #$7e
|
||||
loopa:
|
||||
bcs loopz
|
||||
lsr
|
||||
bne loopa
|
||||
dex
|
||||
txa
|
||||
asl
|
||||
asl
|
||||
sta preshift-$16, Y
|
||||
loopz:
|
||||
dey
|
||||
bne loopaa
|
||||
|
||||
;construct 2-bit group table
|
||||
|
||||
sty zvalue
|
||||
loopbb:
|
||||
lsr zmask
|
||||
lsr zmask
|
||||
loopb:
|
||||
lda indextbl, X
|
||||
sta grouped, Y
|
||||
inc zvalue
|
||||
lda zvalue
|
||||
and zmask
|
||||
bne loopy
|
||||
inx
|
||||
txa
|
||||
and #3
|
||||
tax
|
||||
loopy:
|
||||
iny
|
||||
iny
|
||||
iny
|
||||
iny
|
||||
cpy #3
|
||||
bcs loopb
|
||||
iny
|
||||
cpy #3
|
||||
bcc loopbb
|
||||
lda #>(entry-1)
|
||||
pha
|
||||
lda #<(entry-1)
|
||||
pha
|
||||
jsr preread
|
||||
|
||||
; seek backward support
|
||||
; sty startsec+1
|
||||
; sta tmpadr+1
|
||||
; stx total+1
|
||||
|
||||
jmp seekread
|
||||
|
||||
preread:
|
||||
|
||||
;copy post-read if necessary
|
||||
;push post-read address here
|
||||
; pla
|
||||
; tax
|
||||
; pla
|
||||
; tay
|
||||
; lda #>(postread-1)
|
||||
; pha
|
||||
; lda #<(postread-1)
|
||||
; pha
|
||||
; tya
|
||||
; pha
|
||||
; txa
|
||||
; pha
|
||||
|
||||
lda #<(firsttrk*2)
|
||||
sta phase+1
|
||||
ldx #sectors
|
||||
lda #address
|
||||
ldy #firstsec
|
||||
rts
|
||||
|
||||
end_code:
|
||||
|
||||
.res $8fe-*
|
||||
|
||||
; traditionally, entry point to jump to at end of loading
|
||||
; $1400 in this case
|
||||
;*=$8fe
|
||||
.byte $14, $00
|
||||
|
||||
|
||||
.include "qboot_stage2.s"
|
364
demos/outline2021/demo/qboot_stage2.s
Normal file
364
demos/outline2021/demo/qboot_stage2.s
Normal file
|
@ -0,0 +1,364 @@
|
|||
; the following lives on sectors $0E and $0D
|
||||
; why?
|
||||
; request sector 2 and 4, and the interleave is
|
||||
|
||||
; beneath apple dos (3-23)
|
||||
; Physical (firmware) : 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
|
||||
; DOS33 mapping : 0, 7, 14, 6, 13, 5, 12, 4, 11, 3, 10, 2, 9, 1, 8, 15
|
||||
|
||||
|
||||
; Beneath Apple DOS
|
||||
; p86 (dos reference)
|
||||
;
|
||||
|
||||
WAIT = $FCA8 ;; delay 1/2(26+27A+5A^2) us
|
||||
|
||||
.org $1400
|
||||
|
||||
code_begin:
|
||||
|
||||
.byte version ; note this also gets over-written as a
|
||||
; side-effect of the patching code
|
||||
|
||||
readnib:
|
||||
slotpatch1: ; smc
|
||||
lda $c0d1 ; gets set to C08C (Q6L) read
|
||||
bpl readnib
|
||||
rts
|
||||
|
||||
;fill address array for one track
|
||||
seekread:
|
||||
sty startsec+1
|
||||
sta tmpadr+1
|
||||
stx total+1
|
||||
|
||||
inittrk:
|
||||
sec
|
||||
lda #$10
|
||||
sbc startsec+1
|
||||
cmp total+1
|
||||
bcs it_skip
|
||||
|
||||
tax
|
||||
|
||||
it_skip:
|
||||
stx partial1
|
||||
stx partial2
|
||||
jsr seek
|
||||
|
||||
startsec:
|
||||
ldy #$d1
|
||||
|
||||
tmpadr:
|
||||
tmpadr_loop:
|
||||
lda #$d1
|
||||
sta addrtbl, y
|
||||
inc tmpadr+1
|
||||
iny
|
||||
dec partial1
|
||||
bne tmpadr_loop
|
||||
|
||||
;====================================
|
||||
; read a sector
|
||||
;====================================
|
||||
; first address field
|
||||
;====================================
|
||||
; starts with $D5 $AA $96
|
||||
; then XX YY volume
|
||||
; then XX YY track
|
||||
; then XX YY sector
|
||||
; then XX YY checksum
|
||||
; then ends with $DE $AA $EB
|
||||
;====================================
|
||||
; data field
|
||||
;====================================
|
||||
; starts with $D5 $AA $AD
|
||||
; 342 bytes of data
|
||||
; XX checksum
|
||||
; ends with $DE $AA $EB
|
||||
read:
|
||||
|
||||
outer_read:
|
||||
jsr readnib
|
||||
inner_read:
|
||||
cmp #$d5 ; look for $D5 part of addr field
|
||||
bne outer_read
|
||||
|
||||
jsr readnib ; look for $D5 $AA
|
||||
cmp #$aa
|
||||
bne inner_read
|
||||
|
||||
; look for $D5 $AA $AD
|
||||
|
||||
tay ; we need Y=#$AA later
|
||||
jsr readnib
|
||||
eor #$ad ; zero A if match
|
||||
beq check_mode
|
||||
|
||||
; if not #$AD, then #$96 is assumed
|
||||
; so in address field
|
||||
|
||||
ldy #2 ; volume, track, sector
|
||||
another:
|
||||
jsr readnib
|
||||
rol ; set carry
|
||||
sta sector+1
|
||||
jsr readnib
|
||||
and sector+1
|
||||
dey
|
||||
bpl another
|
||||
|
||||
tay
|
||||
ldx addrtbl, Y ; fetch corresponding address
|
||||
beq read ; done?
|
||||
|
||||
sta sector+1 ; store index for later
|
||||
|
||||
stx adrpatch1+2
|
||||
stx adrpatch8+2
|
||||
stx adrpatch2+2
|
||||
stx adrpatch3+2
|
||||
stx adrpatch5+2
|
||||
stx adrpatch7+2
|
||||
|
||||
inx
|
||||
stx adrpatch9+2
|
||||
dex
|
||||
|
||||
dex
|
||||
stx adrpatch4+2
|
||||
stx adrpatch6+2
|
||||
|
||||
ldy #$fe
|
||||
|
||||
loop2:
|
||||
adrpatch1:
|
||||
lda $d102, Y
|
||||
pha
|
||||
iny
|
||||
bne loop2
|
||||
|
||||
branch_read:
|
||||
bcs read ; branch always
|
||||
|
||||
check_mode:
|
||||
cpx #0
|
||||
beq read ; loop if not expecting #$AD
|
||||
|
||||
loop33:
|
||||
sta tmpval+1 ; zero rolling checksum
|
||||
slotpatch2:
|
||||
loop4:
|
||||
ldx $c0d1
|
||||
bpl loop4
|
||||
lda preshift-$96, X
|
||||
adrpatch2:
|
||||
sta $d102, Y ; store 2-bit array
|
||||
|
||||
tmpval:
|
||||
eor #$d1
|
||||
iny
|
||||
bne loop33
|
||||
ldy #$aa
|
||||
slotpatch3:
|
||||
loop5:
|
||||
ldx $c0d1
|
||||
bpl loop5
|
||||
eor preshift-$96, X
|
||||
adrpatch3:
|
||||
ldx $d102, Y ; bit2tbl
|
||||
eor grouped+2, X ; first 86 nibbles use group bits 0-1
|
||||
adrpatch4:
|
||||
sta $d156, y
|
||||
iny
|
||||
bne loop5
|
||||
and #$fc
|
||||
ldy #$aa
|
||||
slotpatch4:
|
||||
loop6:
|
||||
ldx $c0d1
|
||||
bpl loop6
|
||||
eor preshift-$96, X
|
||||
adrpatch5:
|
||||
ldx $d102, Y ; bit2tbl
|
||||
eor grouped+1, X ; second 86 nibbles use group bits 2-3
|
||||
adrpatch6:
|
||||
sta $d1ac, Y
|
||||
iny
|
||||
bne loop6
|
||||
and #$fc
|
||||
ldx #$ac
|
||||
slotpatch5:
|
||||
loop7:
|
||||
ldy $c0d1
|
||||
bpl loop7
|
||||
eor preshift-$96, Y
|
||||
adrpatch7:
|
||||
ldy $d100, X ; bit2tbl
|
||||
eor grouped, Y ; last 84 nibbles use group bits 4-5
|
||||
adrpatch8:
|
||||
sta $d100, x
|
||||
inx
|
||||
bne loop7
|
||||
and #$fc
|
||||
slotpatch6:
|
||||
loop8:
|
||||
ldy $c0d1
|
||||
bpl loop8
|
||||
eor preshift-$96, Y
|
||||
cmp #1 ; carry = !zero
|
||||
ldy #1
|
||||
loop9:
|
||||
pla
|
||||
adrpatch9:
|
||||
sta $d100, Y
|
||||
dey
|
||||
bpl loop9
|
||||
branch_read2:
|
||||
bcs branch_read ; branch if checksum failure
|
||||
|
||||
sector:
|
||||
ldy #$d1
|
||||
txa
|
||||
sta addrtbl, Y ; zero corresponding address
|
||||
dec total+1
|
||||
dec partial2 ; adjust remaining count
|
||||
; (faster than looping over array)
|
||||
sec
|
||||
bne branch_read2 ; read all requested sectors in one track
|
||||
|
||||
sta startsec+1 ; this was missing from original code
|
||||
; leading to trouble on wrap around
|
||||
; it not starting at sector0
|
||||
total:
|
||||
ldx #$d1
|
||||
beq driveoff
|
||||
inc phase+1
|
||||
inc phase+1 ; update current track
|
||||
jmp inittrk
|
||||
|
||||
driveoff:
|
||||
slotpatch7:
|
||||
lda $c0d1
|
||||
|
||||
seekret:
|
||||
rts
|
||||
|
||||
seek:
|
||||
ldx #0
|
||||
stx step+1
|
||||
copy_cur:
|
||||
curtrk:
|
||||
lda #0
|
||||
sta tmpval+1
|
||||
sec
|
||||
phase:
|
||||
sbc #$d1
|
||||
beq seekret
|
||||
|
||||
; if seek backwards
|
||||
bcs sback
|
||||
|
||||
eor #$ff
|
||||
inc curtrk+1
|
||||
|
||||
bcc ssback
|
||||
sback:
|
||||
adc #$fe
|
||||
dec curtrk+1
|
||||
ssback:
|
||||
cmp step+1
|
||||
bcc loop10
|
||||
step:
|
||||
lda #$d1
|
||||
loop10:
|
||||
cmp #8
|
||||
bcs loop11
|
||||
tay
|
||||
sec
|
||||
loop11:
|
||||
lda curtrk+1
|
||||
ldx step1, Y
|
||||
bne loop12
|
||||
loopmmm:
|
||||
clc
|
||||
lda tmpval+1
|
||||
ldx step2, Y
|
||||
loop12:
|
||||
stx sector+1
|
||||
and #3
|
||||
rol
|
||||
tax
|
||||
slotpatch8:
|
||||
sta $c0d1, X
|
||||
loopmm:
|
||||
ldx #$13
|
||||
loopm:
|
||||
dex
|
||||
bne loopm
|
||||
dec sector+1
|
||||
bne loopmm
|
||||
lsr
|
||||
bcs loopmmm
|
||||
inc step+1
|
||||
bne copy_cur
|
||||
|
||||
step1: .byte 1, $30, $28, $24, $20, $1e, $1d, $1c
|
||||
step2: .byte $70, $2c, $26, $22, $1f, $1e, $1d, $1c
|
||||
addrtbl: .res 16
|
||||
|
||||
partial1: .byte $00
|
||||
partial2: .byte $00
|
||||
code_end:
|
||||
|
||||
|
||||
|
||||
;==========================
|
||||
; enable drive motor
|
||||
;==========================
|
||||
|
||||
driveon:
|
||||
|
||||
slotpatch9:
|
||||
lda $c0d1
|
||||
|
||||
; wait 1s
|
||||
|
||||
ldx #6
|
||||
wait_1s:
|
||||
lda #255
|
||||
jsr WAIT
|
||||
dex
|
||||
bne wait_1s
|
||||
|
||||
rts
|
||||
|
||||
load_new:
|
||||
|
||||
jsr driveon
|
||||
|
||||
lda load_track
|
||||
asl ; track to start*2
|
||||
sta phase+1
|
||||
|
||||
lda load_sector
|
||||
tay ; sector to start
|
||||
|
||||
lda load_length ; length
|
||||
tax
|
||||
|
||||
lda load_address ; address to load
|
||||
|
||||
jsr seekread
|
||||
|
||||
rts
|
||||
|
||||
load_address:
|
||||
.byte $00
|
||||
load_track:
|
||||
.byte $00
|
||||
load_sector:
|
||||
.byte $00
|
||||
load_length:
|
||||
.byte $00
|
||||
|
173
demos/outline2021/demo/qload.s
Normal file
173
demos/outline2021/demo/qload.s
Normal file
|
@ -0,0 +1,173 @@
|
|||
; Loader for ootw
|
||||
|
||||
;.include "../zp.inc"
|
||||
;.include "../hardware.inc"
|
||||
|
||||
;.include "common_defines.inc"
|
||||
.include "qboot.inc"
|
||||
|
||||
qload_start:
|
||||
|
||||
jsr load_file
|
||||
|
||||
; always enter at $6000
|
||||
|
||||
jmp $6000
|
||||
|
||||
;====================================
|
||||
; loads file specified by WHICH_LOAD
|
||||
;====================================
|
||||
load_file:
|
||||
ldx #0
|
||||
|
||||
; lda which_disk_array,X
|
||||
; cmp CURRENT_DISK
|
||||
; bne change_disk
|
||||
|
||||
load_file_no_diskcheck:
|
||||
lda load_address_array,X
|
||||
sta load_address
|
||||
|
||||
lda track_array,X
|
||||
sta load_track
|
||||
|
||||
lda sector_array,X
|
||||
sta load_sector
|
||||
|
||||
lda length_array,X
|
||||
sta load_length
|
||||
|
||||
jsr load_new ; FIXME: tail call
|
||||
|
||||
rts
|
||||
|
||||
;===================================================
|
||||
;===================================================
|
||||
; change disk
|
||||
;===================================================
|
||||
;===================================================
|
||||
.if 0
|
||||
change_disk:
|
||||
|
||||
; turn off disk drive light
|
||||
|
||||
jsr driveoff
|
||||
|
||||
jsr TEXT
|
||||
jsr HOME
|
||||
|
||||
lda #<error_string
|
||||
sta OUTL
|
||||
lda #>error_string
|
||||
sta OUTH
|
||||
|
||||
ldx WHICH_LOAD
|
||||
lda which_disk_array,X
|
||||
clc
|
||||
adc #48
|
||||
|
||||
ldy #19
|
||||
sta (OUTL),Y
|
||||
|
||||
ldy #0
|
||||
|
||||
quick_print:
|
||||
lda (OUTL),Y
|
||||
beq quick_print_done
|
||||
jsr COUT1
|
||||
iny
|
||||
jmp quick_print
|
||||
|
||||
quick_print_done:
|
||||
|
||||
fnf_keypress:
|
||||
lda KEYPRESS
|
||||
bpl fnf_keypress
|
||||
bit KEYRESET
|
||||
|
||||
;==============================================
|
||||
; actually verify proper disk is there
|
||||
; read T0:S0 and verify proper disk
|
||||
|
||||
lda WHICH_LOAD
|
||||
pha
|
||||
|
||||
ldx #LOAD_FIRST_SECTOR ; load track 0 sector 0
|
||||
stx WHICH_LOAD
|
||||
|
||||
jsr load_file_no_diskcheck
|
||||
|
||||
pla
|
||||
sta WHICH_LOAD
|
||||
tax
|
||||
|
||||
; first sector now in $c00
|
||||
; disk1 = $01
|
||||
; disk2 = $02
|
||||
; disk3 = $03
|
||||
|
||||
lda $ca5
|
||||
cmp #$01
|
||||
beq is_disk1
|
||||
cmp #$02
|
||||
beq is_disk2
|
||||
cmp #$03
|
||||
beq is_disk3
|
||||
bne change_disk ; unknown disk
|
||||
|
||||
is_disk1:
|
||||
lda #1
|
||||
bne disk_compare
|
||||
|
||||
is_disk2:
|
||||
lda #2
|
||||
bne disk_compare
|
||||
|
||||
is_disk3:
|
||||
lda #3
|
||||
|
||||
disk_compare:
|
||||
cmp which_disk_array,X
|
||||
bne change_disk ; disk mismatch
|
||||
|
||||
;==============================================
|
||||
; all good, retry original load
|
||||
|
||||
jsr HOME
|
||||
|
||||
ldx WHICH_LOAD
|
||||
lda which_disk_array,X
|
||||
sta CURRENT_DISK
|
||||
|
||||
jmp load_file
|
||||
|
||||
; offset for disk number is 19
|
||||
error_string:
|
||||
.byte "PLEASE INSERT DISK 1, PRESS RETURN",0
|
||||
.endif
|
||||
|
||||
which_disk_array:
|
||||
.byte 1,1,1,1 ;
|
||||
|
||||
|
||||
load_address_array:
|
||||
.byte $60 ;
|
||||
|
||||
track_array:
|
||||
.byte 2 ;
|
||||
|
||||
|
||||
sector_array:
|
||||
.byte 0 ;
|
||||
|
||||
|
||||
length_array:
|
||||
.byte 80 ;
|
||||
|
||||
|
||||
|
||||
; include common libraries...
|
||||
|
||||
qload_end:
|
||||
|
||||
.assert (>qload_end - >qload_start) < $e , error, "loader too big"
|
60
demos/outline2021/demo/random16.s
Normal file
60
demos/outline2021/demo/random16.s
Normal file
|
@ -0,0 +1,60 @@
|
|||
; 16-bit 6502 Random Number Generator
|
||||
|
||||
; Linear feedback shift register PRNG by White Flame
|
||||
; http://codebase64.org/doku.php?id=base:small_fast_16-bit_prng
|
||||
|
||||
; The Apple II KEYIN routine increments this field
|
||||
; while waiting for keypress
|
||||
|
||||
;SEEDL = $4E
|
||||
;SEEDH = $4F
|
||||
|
||||
XOR_MAGIC = $7657 ; "vW"
|
||||
|
||||
;=============================
|
||||
; random16
|
||||
;=============================
|
||||
; takes:
|
||||
; not 0, cc = 5+ = 27
|
||||
; not 0, cs = 5+12+19 = 36
|
||||
; $0000 = 5+7+19 = 31
|
||||
; $8000 = 5+6+14 = 25
|
||||
; $XX00 = 5+6+7+19 = 37
|
||||
random16:
|
||||
|
||||
lda SEEDL ; 3
|
||||
beq lowZero ; $0000 and $8000 are special values ; 2
|
||||
|
||||
asl SEEDL ; Do a normal shift ; 5
|
||||
lda SEEDH ; 3
|
||||
rol ; 2
|
||||
bcc noEor ; 2
|
||||
|
||||
doEor:
|
||||
; high byte is in A
|
||||
|
||||
|
||||
eor #>XOR_MAGIC ; 2
|
||||
sta SEEDH ; 3
|
||||
lda SEEDL ; 3
|
||||
eor #<XOR_MAGIC ; 2
|
||||
sta SEEDL ; 3
|
||||
rts ; 6
|
||||
|
||||
lowZero:
|
||||
; 1
|
||||
lda SEEDH ; 3
|
||||
beq doEor ; High byte is also zero ; 3
|
||||
; so apply the EOR
|
||||
; -1
|
||||
; wasn't zero, check for $8000
|
||||
asl ; 2
|
||||
beq noEor ; if $00 is left after the shift ; 2
|
||||
; then it was $80
|
||||
bcs doEor ; else, do the EOR based on the carry ; 3
|
||||
|
||||
noEor:
|
||||
; 1
|
||||
sta SEEDH ; 3
|
||||
|
||||
rts ; 6
|
124
demos/outline2021/demo/shimmer.s
Normal file
124
demos/outline2021/demo/shimmer.s
Normal file
|
@ -0,0 +1,124 @@
|
|||
|
||||
|
||||
shimmer:
|
||||
|
||||
;=========================================
|
||||
; SETUP
|
||||
;=========================================
|
||||
|
||||
|
||||
jsr HGR2
|
||||
|
||||
lda #0
|
||||
sta FRAME
|
||||
|
||||
lda #14
|
||||
sta YPOS
|
||||
|
||||
lda #3
|
||||
sta HGR_SCALE
|
||||
|
||||
lda #32
|
||||
sta DIRECTION
|
||||
|
||||
lda #22 ; only set once, we wrap
|
||||
sta XPOS
|
||||
|
||||
y_loop:
|
||||
|
||||
|
||||
x_loop:
|
||||
|
||||
main_loop:
|
||||
|
||||
;=======================
|
||||
; xdraw
|
||||
;=======================
|
||||
|
||||
xdraw:
|
||||
; setup X and Y co-ords
|
||||
|
||||
ldy #0 ; XPOSH always 0 for us
|
||||
ldx XPOS
|
||||
lda YPOS
|
||||
jsr HPOSN ; X= (y,x) Y=(a)
|
||||
|
||||
ldx #<shape_dsr
|
||||
ldy #>shape_dsr
|
||||
|
||||
lda #0 ; set rotation
|
||||
|
||||
jsr XDRAW0 ; XDRAW 1 AT X,Y
|
||||
; Both A and X are 0 at exit
|
||||
|
||||
|
||||
inc FRAME
|
||||
lda FRAME
|
||||
and #$7
|
||||
beq reverse
|
||||
|
||||
add_x:
|
||||
lda XPOS
|
||||
clc
|
||||
adc DIRECTION
|
||||
sta XPOS
|
||||
jmp x_loop
|
||||
|
||||
reverse:
|
||||
lda DIRECTION ; switch direction
|
||||
eor #$ff
|
||||
sec
|
||||
adc #0
|
||||
sta DIRECTION
|
||||
|
||||
lda YPOS
|
||||
clc
|
||||
adc #16
|
||||
sta YPOS
|
||||
cmp #190
|
||||
bne y_loop
|
||||
|
||||
;=====================================
|
||||
; shimmer
|
||||
;=====================================
|
||||
|
||||
|
||||
do_shimmer:
|
||||
lda #16
|
||||
sta FRAME
|
||||
|
||||
|
||||
do_shimmer_y:
|
||||
|
||||
ldx #0
|
||||
do_shimmer_x:
|
||||
|
||||
blargh:
|
||||
lda $4000,X
|
||||
eor #$80
|
||||
blargh2:
|
||||
sta $4000,X
|
||||
inx
|
||||
bne do_shimmer_x
|
||||
|
||||
|
||||
inc blargh+2
|
||||
inc blargh2+2
|
||||
|
||||
lda blargh+2
|
||||
cmp #$60
|
||||
bne do_shimmer_y
|
||||
|
||||
lda #$40
|
||||
sta blargh+2
|
||||
sta blargh2+2
|
||||
|
||||
dec FRAME
|
||||
bne do_shimmer_y
|
||||
|
||||
rts
|
||||
|
||||
shape_dsr:
|
||||
.byte $2d,$36,$ff,$3f
|
||||
.byte $24,$ad,$22,$24,$94,$21,$2c,$4d
|
||||
.byte $91,$3f,$36,$00
|
374
demos/outline2021/demo/sier_hgr.s
Normal file
374
demos/outline2021/demo/sier_hgr.s
Normal file
|
@ -0,0 +1,374 @@
|
|||
; sierpinski-like demo
|
||||
; based on the code from Hellmood's Memories demo
|
||||
|
||||
; by Vince `deater` Weaver <vince@deater.net>
|
||||
|
||||
; the simple sierpinski you more or less just plot
|
||||
; X AND Y
|
||||
|
||||
; Hellmood's you plot something more or less like
|
||||
; COLOR = ( (Y-(X*T)) & (X+(Y*T) ) & 0xf0
|
||||
; where T is an incrementing frame value
|
||||
|
||||
; to get speed on 6502/Apple II we change the multiplies to
|
||||
; a series of 16-bit 8.8 fixed point adds
|
||||
|
||||
; TODO:
|
||||
; HPLOT: roughly 30s / frame
|
||||
; MOVERIGHT: roughly 14s / frame
|
||||
; MOVERIGHT NO COLORSHIFT:roughly 11s / frame
|
||||
; MOVERIGHT MOVEDOWN roughly 11s / frame
|
||||
; INLINE HPLOT roughly 9s / frame
|
||||
; INLINE EVERYTHING roughly 7s / frame
|
||||
; XT/YT lookup tables roughly 6s / frame
|
||||
; only write 1/7 of time roughly 3s / frame
|
||||
; only draw 128 lines roughly 2s / frame
|
||||
|
||||
; zero page
|
||||
|
||||
HGR_BITS = $1C
|
||||
GBASL = $26
|
||||
GBASH = $27
|
||||
BASL = $28
|
||||
BASH = $29
|
||||
MASK = $2E
|
||||
COLOR = $30
|
||||
HGR_HMASK = $30
|
||||
HGR_X = $E0
|
||||
HGR_Y = $E2
|
||||
HGR_COLOR = $E4
|
||||
HGR_HORIZ = $E5
|
||||
HGR_SCALE = $E7
|
||||
|
||||
DRAW_PAGE = $04
|
||||
FRAME = $05
|
||||
SEVEN = $06
|
||||
NEXTCOL = $07
|
||||
XX_TH = $08
|
||||
XX_TL = $09
|
||||
YY = $0A
|
||||
YY_TH = $0B
|
||||
YY_TL = $0C
|
||||
T_L = $0D
|
||||
T_H = $0E
|
||||
SAVED = $0F
|
||||
|
||||
; Soft switches
|
||||
FULLGR = $C052
|
||||
PAGE1 = $C054
|
||||
PAGE2 = $C055
|
||||
|
||||
; ROM routines
|
||||
HGR = $F3E2
|
||||
HGR2 = $F3D8
|
||||
HPOSN = $F411
|
||||
HPLOT0 = $F457
|
||||
HPLOT1 = $F45A ; skip the HPOSN call
|
||||
COLOR_SHIFT = $F47E ; shift color for odd/even Y (0..7 or 7..13)
|
||||
MOVE_RIGHT = $F48A ; move next plot location one to the right
|
||||
MOVE_DOWN = $F504 ; clc at f504, needed?
|
||||
; f505 is applesoft entry point but assumes c?
|
||||
; move next plot location one to the right
|
||||
|
||||
; note moveright/movedown respect HGR_PAGE
|
||||
|
||||
XDRAW0 = $F65D
|
||||
COLORTBL = $F6F6
|
||||
BASCALC = $FBC1
|
||||
HOME = $FC58
|
||||
CLREOLZ = $FC9E ; clear (BASL),Y to end of line
|
||||
|
||||
XT_LOOKUP_TABLE = $1000
|
||||
YT_LOOKUP_TABLE = $1100
|
||||
|
||||
;.zeropage
|
||||
;.globalzp T_L,T_H
|
||||
|
||||
;================================
|
||||
; Clear screen and setup graphics
|
||||
;================================
|
||||
sier:
|
||||
jsr HGR ; returns with A=0
|
||||
|
||||
sta T_L ; start with multiplier 0
|
||||
sta T_H
|
||||
|
||||
|
||||
;=============================
|
||||
|
||||
sier_outer:
|
||||
|
||||
ldx #24
|
||||
jsr xdraw_desire ; draw desire
|
||||
|
||||
ldx #216
|
||||
jsr xdraw_desire ; draw desire
|
||||
|
||||
|
||||
ldx #0 ; get X 0 for later
|
||||
stx YY ; YY starts at 0
|
||||
|
||||
; create XX_T and YY_T lookup tables
|
||||
|
||||
stx XX_TL ; always start at 0
|
||||
stx XX_TH
|
||||
|
||||
; calc XX*T
|
||||
; only really care about XX_TH
|
||||
xt_table_loop:
|
||||
clc ; 2
|
||||
lda XX_TL ; 3
|
||||
adc T_L ; 2
|
||||
sta XX_TL ; 3
|
||||
|
||||
lda XX_TH ; 3
|
||||
adc T_H ; 3
|
||||
sta XX_TH ; 3
|
||||
|
||||
sta YT_LOOKUP_TABLE,X ; 5
|
||||
|
||||
eor #$ff ; negate, as we subtract ; 2
|
||||
sta XT_LOOKUP_TABLE,X ; 5
|
||||
inx ; 2
|
||||
bne xt_table_loop ; 3/2
|
||||
|
||||
|
||||
; inc T
|
||||
; clc
|
||||
lda T_L
|
||||
speed_smc:
|
||||
adc #2
|
||||
sta T_L
|
||||
bcc no_carry
|
||||
inc T_H
|
||||
no_carry:
|
||||
|
||||
; speed up the zoom as it goes
|
||||
inc speed_smc+1
|
||||
|
||||
; set initial position on screen at line 32
|
||||
|
||||
lda #$0 ;
|
||||
sta GBASL
|
||||
|
||||
lda #$20 ; start on page2 line 32 ($4200)
|
||||
sta GBASH
|
||||
|
||||
sier_yloop:
|
||||
|
||||
; GBASH is in A here
|
||||
|
||||
; lda GBASH ; update output pointer
|
||||
sta gb_smc+2
|
||||
|
||||
lda GBASL ; adjust so centered
|
||||
clc
|
||||
adc #10
|
||||
sta gb_smc+1
|
||||
|
||||
; YY*T only needs to be updated once per line
|
||||
; so do it here and then self-modify into place
|
||||
|
||||
ldx YY ; 3
|
||||
stx add_yy_smc+1 ; 4
|
||||
lda YT_LOOKUP_TABLE,X ; 4
|
||||
sta yy_th_smc+1 ; 4
|
||||
|
||||
; reset XX to 0
|
||||
|
||||
ldx #0 ; XX
|
||||
|
||||
seven_loop:
|
||||
ldy #7 ; apple ii 7 pixels per byte
|
||||
|
||||
sier_xloop:
|
||||
|
||||
; want (YY-(XX*T)) & (XX+(YY*T)
|
||||
|
||||
|
||||
; SAVED = XX+(Y*T)
|
||||
clc ; needed for proper colors ; 2
|
||||
txa ; XX ; 2
|
||||
yy_th_smc:
|
||||
adc #$dd ; 2
|
||||
sta SAVED ; 3
|
||||
|
||||
lda XT_LOOKUP_TABLE,X ; ~(XX*T) ; 4
|
||||
; calc (YY-XX*T)
|
||||
sec ; 2
|
||||
add_yy_smc:
|
||||
adc #$dd ; 2
|
||||
|
||||
; want (YY-(XX*T)) & (XX+(YY*T)
|
||||
|
||||
and SAVED ; 3
|
||||
;============
|
||||
; 20
|
||||
|
||||
clc ; 2
|
||||
beq black ; 2/3
|
||||
white:
|
||||
sec ; 2
|
||||
black:
|
||||
;=====
|
||||
; 5/6
|
||||
|
||||
|
||||
ror NEXTCOL ; rotate in next bit ; 5
|
||||
|
||||
inx ; increment x ; 2
|
||||
|
||||
dey ; dec seven count ; 2
|
||||
bne sier_xloop ; 2/3
|
||||
|
||||
;===========================================================
|
||||
|
||||
|
||||
lda NEXTCOL ; sign extend top bit, ; 3
|
||||
cmp #$80 ; matches earlier cool colors ; 2
|
||||
ror ; 2
|
||||
|
||||
gb_smc:
|
||||
sta $4000 ; write to hi-res display ; 4
|
||||
inc gb_smc+1 ; increase GBASL ; 6
|
||||
|
||||
cpx #124 ; 2
|
||||
bcc seven_loop ; 3/2
|
||||
|
||||
|
||||
;=================
|
||||
; total roughly ???
|
||||
; full screen each inner cycle is done 256*192 = 49152
|
||||
; apple II cyles/frame = 17,030
|
||||
; 1FPS = 1,021,800
|
||||
|
||||
|
||||
;==================================
|
||||
|
||||
jsr MOVE_DOWN ; ROM routine to skip the next line
|
||||
; as this is non-trivial on Apple II
|
||||
; X/Y left alone
|
||||
; returns with GBASH in A
|
||||
|
||||
inc YY ; repeat until YY=128
|
||||
bpl sier_yloop
|
||||
|
||||
;flip_pages:
|
||||
; TODO if frame rate ever gets fast enough
|
||||
|
||||
|
||||
ldx #24
|
||||
jsr xdraw_desire ; erase desire
|
||||
|
||||
ldx #216
|
||||
jsr xdraw_desire ; erase desire
|
||||
|
||||
inc FRAME
|
||||
|
||||
|
||||
|
||||
;===============
|
||||
; clear screen
|
||||
|
||||
jsr HOME
|
||||
|
||||
; ldx #24
|
||||
;clear_screen_loop:
|
||||
; txa
|
||||
; jsr BASCALC ; A is BASL at end
|
||||
; lda BASH
|
||||
; clc
|
||||
; adc DRAW_PAGE
|
||||
; sta BASH
|
||||
|
||||
; ldy #0
|
||||
; jsr CLREOLZ
|
||||
; dex
|
||||
; cpx #20
|
||||
; bne clear_screen_loop
|
||||
|
||||
|
||||
|
||||
ldy #39
|
||||
text_loop:
|
||||
|
||||
tya ; get YY to print at
|
||||
; clc
|
||||
; adc FRAME
|
||||
and #$f
|
||||
tax
|
||||
|
||||
lda cosine,X ; get cosine value
|
||||
jsr BASCALC ; convert to BASL/BASH
|
||||
|
||||
; lda BASH ; add so is proper page
|
||||
; clc
|
||||
; adc DRAW_PAGE
|
||||
; sta BASH
|
||||
|
||||
tya ; lookup char to print
|
||||
clc
|
||||
adc FRAME
|
||||
and #$f
|
||||
tax
|
||||
|
||||
; lda apple,X
|
||||
lda $FB09,X ; 8 bytes of apple II
|
||||
cpx #8
|
||||
bcc blah2
|
||||
; ora #$80
|
||||
lda #$a0
|
||||
blah2:
|
||||
sta (BASL),Y ; print it
|
||||
|
||||
dey ; loop
|
||||
bpl text_loop
|
||||
|
||||
|
||||
|
||||
jmp sier_outer ; branch always
|
||||
|
||||
|
||||
cosine:
|
||||
.byte 23,23,23,22,22,21,20,20,20,20,20,21,21,22,23,23
|
||||
|
||||
shape_dsr:
|
||||
.byte $2d,$36,$ff,$3f
|
||||
.byte $24,$ad,$22,$24,$94,$21,$2c,$4d
|
||||
.byte $91,$3f,$36,$00
|
||||
|
||||
|
||||
;=======================
|
||||
; xdraw desire
|
||||
;=======================
|
||||
|
||||
xdraw_desire:
|
||||
|
||||
|
||||
; setup X and Y co-ords
|
||||
|
||||
ldy #0 ; XPOSH always 0 for us
|
||||
lda #20
|
||||
jsr HPOSN ; X= (y,x) Y=(a)
|
||||
|
||||
|
||||
lda #3
|
||||
sta HGR_SCALE
|
||||
|
||||
shape_smc:
|
||||
ldx #<shape_dsr ; point to our shape
|
||||
xdraw_custom_shape:
|
||||
ldy #>shape_dsr ; code fits in one page so this doesn't change
|
||||
|
||||
rot_smc:
|
||||
lda FRAME ; set rotation
|
||||
and #$f ; necessary?
|
||||
asl
|
||||
asl
|
||||
|
||||
; for scale 2 only 8 positions
|
||||
|
||||
blah:
|
||||
jmp XDRAW0 ; XDRAW 1 AT X,Y
|
||||
; Both A and X are 0 at exit
|
||||
|
653
demos/outline2021/demo/tfv_flying.s
Normal file
653
demos/outline2021/demo/tfv_flying.s
Normal file
|
@ -0,0 +1,653 @@
|
|||
; Mode-7 Flying code
|
||||
|
||||
|
||||
;===========
|
||||
; CONSTANTS
|
||||
;===========
|
||||
CONST_SHIPX = 15
|
||||
CONST_TILE_W = 64
|
||||
CONST_TILE_H = 64
|
||||
CONST_MAP_MASK_X = (CONST_TILE_W - 1)
|
||||
CONST_MAP_MASK_Y = (CONST_TILE_H - 1)
|
||||
CONST_LOWRES_W = 40
|
||||
CONST_LOWRES_H = 40
|
||||
CONST_BETA_I = $ff
|
||||
CONST_BETA_F = $80
|
||||
CONST_SCALE_I = $14
|
||||
CONST_SCALE_F = $00
|
||||
CONST_LOWRES_HALF_I = $ec ; -(LOWRES_W/2)
|
||||
CONST_LOWRES_HALF_F = $00
|
||||
|
||||
mode7_flying:
|
||||
|
||||
;===================
|
||||
; Clear screen/pages
|
||||
;===================
|
||||
|
||||
bit PAGE0
|
||||
bit LORES ; Lo-res graphics
|
||||
bit TEXTGR ; mixed gr/text mode
|
||||
bit SET_GR ; set graphics
|
||||
|
||||
|
||||
jsr clear_screens
|
||||
lda #0
|
||||
sta DISP_PAGE
|
||||
lda #4
|
||||
sta DRAW_PAGE
|
||||
|
||||
;===============
|
||||
; Init Variables
|
||||
;===============
|
||||
lda #20
|
||||
sta SHIPY
|
||||
lda #0
|
||||
sta TURNING
|
||||
sta ANGLE
|
||||
sta SPACEX_I
|
||||
sta SPACEY_I
|
||||
sta CX_I
|
||||
sta CX_F
|
||||
sta CY_I
|
||||
sta CY_F
|
||||
sta DRAW_SPLASH
|
||||
sta SPEED
|
||||
sta SPLASH_COUNT
|
||||
sta KEY_COUNT
|
||||
sta KEY_OFFSET
|
||||
|
||||
lda #1 ; slightly off North for better view of island
|
||||
sta ANGLE
|
||||
|
||||
jsr draw_sky
|
||||
|
||||
lda #4 ; starts out at 4.5 altitude
|
||||
sta SPACEZ_I
|
||||
lda #$80
|
||||
sta SPACEZ_F
|
||||
|
||||
jsr update_z_factor
|
||||
|
||||
flying_loop:
|
||||
|
||||
lda SPLASH_COUNT ; 3
|
||||
beq flying_keyboard ; 2nt/3
|
||||
dec SPLASH_COUNT ; decrement splash count ; 5
|
||||
|
||||
flying_keyboard:
|
||||
|
||||
; jsr get_keypress ; get keypress ; 6
|
||||
|
||||
lda KEY_COUNT
|
||||
bne done_key
|
||||
|
||||
ldy KEY_OFFSET
|
||||
lda island_flying_directions,Y
|
||||
sta KEY_COUNT
|
||||
iny
|
||||
|
||||
lda island_flying_directions,Y
|
||||
sta LASTKEY
|
||||
inc KEY_OFFSET
|
||||
inc KEY_OFFSET
|
||||
|
||||
done_key:
|
||||
dec KEY_COUNT
|
||||
lda LASTKEY
|
||||
|
||||
; cmp #0
|
||||
; bne key_was_pressed
|
||||
;
|
||||
; jmp check_done
|
||||
|
||||
;key_was_pressed:
|
||||
|
||||
; lda LASTKEY ; 3
|
||||
|
||||
cmp #('Q') ; if quit, then return
|
||||
bne skipskip
|
||||
rts
|
||||
|
||||
skipskip:
|
||||
|
||||
cmp #'W' ; 2
|
||||
bne flying_check_down ; 3/2nt
|
||||
|
||||
;===========
|
||||
; UP PRESSED
|
||||
;===========
|
||||
|
||||
lda SHIPY
|
||||
cmp #17
|
||||
bcc flying_check_down ; bgt, if shipy>16
|
||||
dec SHIPY
|
||||
dec SHIPY ; move ship up
|
||||
inc SPACEZ_I ; incement height
|
||||
jsr update_z_factor
|
||||
lda #0
|
||||
sta SPLASH_COUNT
|
||||
jmp check_done
|
||||
|
||||
flying_check_down:
|
||||
cmp #'S'
|
||||
bne flying_check_left
|
||||
|
||||
;=============
|
||||
; DOWN PRESSED
|
||||
;=============
|
||||
|
||||
lda SHIPY
|
||||
cmp #28
|
||||
bcs splashy ; ble, if shipy < 28
|
||||
inc SHIPY
|
||||
inc SHIPY ; move ship down
|
||||
dec SPACEZ_I ; decrement height
|
||||
jsr update_z_factor
|
||||
bcc done_flying_down
|
||||
|
||||
splashy:
|
||||
lda #10
|
||||
sta SPLASH_COUNT
|
||||
done_flying_down:
|
||||
jmp check_done
|
||||
|
||||
flying_check_left:
|
||||
cmp #'A'
|
||||
bne flying_check_right
|
||||
|
||||
;=============
|
||||
; LEFT PRESSED
|
||||
;=============
|
||||
|
||||
lda TURNING
|
||||
bmi turn_left
|
||||
beq turn_left
|
||||
|
||||
lda #$0
|
||||
sta TURNING
|
||||
jmp check_done
|
||||
|
||||
turn_left:
|
||||
lda #253 ; -3
|
||||
sta TURNING
|
||||
|
||||
dec ANGLE
|
||||
jmp check_done
|
||||
|
||||
flying_check_right:
|
||||
cmp #'D'
|
||||
bne check_speedup
|
||||
|
||||
;==============
|
||||
; RIGHT PRESSED
|
||||
;==============
|
||||
|
||||
lda TURNING ;; FIXME: optimize me
|
||||
bpl turn_right
|
||||
lda #0
|
||||
sta TURNING
|
||||
jmp check_done
|
||||
|
||||
turn_right:
|
||||
lda #3
|
||||
sta TURNING
|
||||
|
||||
inc ANGLE
|
||||
jmp check_done
|
||||
|
||||
check_speedup:
|
||||
cmp #'Z'
|
||||
bne check_speeddown
|
||||
|
||||
;=========
|
||||
; SPEED UP
|
||||
;=========
|
||||
lda #$8
|
||||
cmp SPEED
|
||||
beq skip_speedup
|
||||
inc SPEED
|
||||
skip_speedup:
|
||||
jmp check_done
|
||||
|
||||
check_speeddown:
|
||||
cmp #'X'
|
||||
bne check_brake
|
||||
|
||||
;===========
|
||||
; SPEED DOWN
|
||||
;===========
|
||||
|
||||
lda SPEED
|
||||
beq skip_speeddown
|
||||
dec SPEED
|
||||
skip_speeddown:
|
||||
jmp check_done
|
||||
|
||||
check_brake:
|
||||
cmp #' '
|
||||
bne check_land
|
||||
|
||||
;============
|
||||
; BRAKE
|
||||
;============
|
||||
lda #$0
|
||||
sta SPEED
|
||||
jmp check_done
|
||||
|
||||
check_land:
|
||||
cmp #13
|
||||
bne check_help
|
||||
|
||||
;=====
|
||||
; LAND
|
||||
;=====
|
||||
|
||||
; finds value in space_x.i,space_y.i
|
||||
; returns color in A
|
||||
lda CX_I
|
||||
sta SPACEX_I
|
||||
lda CY_I
|
||||
sta SPACEY_I
|
||||
|
||||
jsr lookup_map
|
||||
|
||||
cmp #COLOR_BOTH_LIGHTGREEN
|
||||
bne must_land_on_grass
|
||||
|
||||
landing_loop:
|
||||
|
||||
jsr draw_background_mode7
|
||||
|
||||
; Draw Shadow
|
||||
lda #>shadow_forward
|
||||
sta INH
|
||||
lda #<shadow_forward
|
||||
sta INL
|
||||
lda #(CONST_SHIPX+3)
|
||||
sta XPOS
|
||||
clc
|
||||
lda SPACEZ_I
|
||||
adc #31
|
||||
and #$fe ; make sure it's even
|
||||
sta YPOS
|
||||
jsr put_sprite
|
||||
|
||||
lda #>ship_forward
|
||||
sta INH
|
||||
lda #<ship_forward
|
||||
sta INL
|
||||
|
||||
lda #CONST_SHIPX
|
||||
sta XPOS
|
||||
lda SHIPY
|
||||
sta YPOS
|
||||
jsr put_sprite
|
||||
|
||||
jsr page_flip
|
||||
|
||||
dec SPACEZ_I
|
||||
jsr update_z_factor
|
||||
lda SPACEZ_I
|
||||
|
||||
bpl landing_loop
|
||||
|
||||
done_flying:
|
||||
lda #LOAD_WORLD
|
||||
sta WHICH_LOAD
|
||||
|
||||
rts ; finish flying
|
||||
|
||||
must_land_on_grass:
|
||||
|
||||
|
||||
check_help:
|
||||
cmp #('H')
|
||||
bne check_done
|
||||
|
||||
;=====
|
||||
; HELP
|
||||
;=====
|
||||
|
||||
; jsr print_help
|
||||
|
||||
; jsr draw_sky
|
||||
|
||||
check_done:
|
||||
|
||||
;================
|
||||
; Wrap the Angle
|
||||
;================
|
||||
; FIXME: only do this in right/left routine?
|
||||
lda ANGLE ; 3
|
||||
and #$f ; 2
|
||||
sta ANGLE ; 3
|
||||
|
||||
;================
|
||||
; Handle Movement
|
||||
;================
|
||||
|
||||
speed_move:
|
||||
ldx SPEED ; 3
|
||||
beq draw_background ; 2nt/3
|
||||
;=============
|
||||
lda ANGLE ; dx.i=fixed_sin[(angle+4)&0xf].i; // cos() ; 3
|
||||
clc ; 2
|
||||
adc #4 ; 2
|
||||
and #$f ; 2
|
||||
asl ; 2
|
||||
tay ; 2
|
||||
lda fixed_sin_scale,Y ; 4
|
||||
sta DX_I ; 3
|
||||
iny ; dx.f=fixed_sin[(angle+4)&0xf].f; // cos() ; 2
|
||||
lda fixed_sin_scale,Y ; 4
|
||||
sta DX_F ; 3
|
||||
|
||||
lda ANGLE ; dy.i=fixed_sin[angle&0xf].i; // sin() ; 3
|
||||
and #$f ; 2
|
||||
asl ; 2
|
||||
tay ; 2
|
||||
lda fixed_sin_scale,Y ; 4
|
||||
sta DY_I ; 3
|
||||
iny ; dx.f=fixed_sin[angle&0xf].f; // sin() ; 2
|
||||
lda fixed_sin_scale,Y ; 4
|
||||
sta DY_F ; 3
|
||||
;============
|
||||
; 54
|
||||
speed_loop:
|
||||
|
||||
clc ; fixed_add(&cx,&dx,&cx); ; 2
|
||||
lda CX_F ; 3
|
||||
adc DX_F ; 3
|
||||
sta CX_F ; 3
|
||||
lda CX_I ; 3
|
||||
adc DX_I ; 3
|
||||
sta CX_I ; 3
|
||||
|
||||
clc ; fixed_add(&cy,&dy,&cy); ; 2
|
||||
lda CY_F ; 3
|
||||
adc DY_F ; 3
|
||||
sta CY_F ; 3
|
||||
lda CY_I ; 3
|
||||
adc DY_I ; 3
|
||||
sta CY_I ; 3
|
||||
|
||||
dex ; 2
|
||||
bne speed_loop ; 2nt/3
|
||||
;============
|
||||
; 45
|
||||
|
||||
;====================
|
||||
; Draw the background
|
||||
;====================
|
||||
draw_background:
|
||||
jsr draw_background_mode7 ; 6
|
||||
|
||||
check_over_water:
|
||||
; See if we are over water
|
||||
lda CX_I ; 3
|
||||
sta SPACEX_I ; 3
|
||||
lda CY_I ; 3
|
||||
sta SPACEY_I ; 3
|
||||
|
||||
jsr lookup_map ; 6
|
||||
|
||||
sec ; 2
|
||||
sbc #COLOR_BOTH_DARKBLUE ; 2
|
||||
sta OVER_LAND ; 3
|
||||
;===========
|
||||
; 31
|
||||
|
||||
; Calculate whether to draw the splash
|
||||
|
||||
lda #0 ; set splash drawing to 0 ; 2
|
||||
sta DRAW_SPLASH ; 3
|
||||
|
||||
lda SPEED ; if speed==0, no splash ; 3
|
||||
beq no_splash ; 2nt/3
|
||||
|
||||
lda TURNING ; 3
|
||||
beq no_turning_splash ; 2nt/3
|
||||
|
||||
lda SHIPY ; 3
|
||||
cmp #27 ; 2
|
||||
bcc no_turning_splash ; blt if shipy<25 skip ; 2nt/3
|
||||
|
||||
lda #1 ; 2
|
||||
sta SPLASH_COUNT ; 3
|
||||
|
||||
no_turning_splash:
|
||||
lda OVER_LAND ; no splash if over land ; 3
|
||||
bne no_splash ; 2nt/3
|
||||
|
||||
lda SPLASH_COUNT ; no splash if splash_count expired ; 3
|
||||
beq no_splash ; 2nt/3
|
||||
|
||||
lda #1 ; 2
|
||||
sta DRAW_SPLASH ; 3
|
||||
|
||||
no_splash:
|
||||
|
||||
;==============
|
||||
; Draw the ship
|
||||
;==============
|
||||
|
||||
clv ; 2
|
||||
lda TURNING ; 3
|
||||
beq draw_ship_forward ; 2nt/3
|
||||
bpl draw_ship_right ; 2nt/3
|
||||
bmi draw_ship_left ;; FIXME: optimize order ; 2nt/3
|
||||
|
||||
draw_ship_forward:
|
||||
lda DRAW_SPLASH ; 2
|
||||
beq no_forward_splash ; 2nt/3
|
||||
|
||||
; Draw Splash
|
||||
lda #>splash_forward ; 2
|
||||
sta INH ; 3
|
||||
lda #<splash_forward ; 2
|
||||
sta INL ; 3
|
||||
lda #(CONST_SHIPX+1) ; 2
|
||||
sta XPOS ; 3
|
||||
clc ; 2
|
||||
lda SHIPY ; 3
|
||||
adc #9 ; 2
|
||||
and #$fe ; make sure it's even ; 2
|
||||
sta YPOS ; 3
|
||||
jsr put_sprite ; 6
|
||||
;==========
|
||||
; 33
|
||||
no_forward_splash:
|
||||
; Draw Shadow
|
||||
lda #>shadow_forward ; 2
|
||||
sta INH ; 3
|
||||
lda #<shadow_forward ; 2
|
||||
sta INL ; 3
|
||||
lda #(CONST_SHIPX+3) ; 2
|
||||
sta XPOS ; 3
|
||||
clc ; 2
|
||||
lda SPACEZ_I ; 3
|
||||
adc #31 ; 2
|
||||
and #$fe ; make sure it's even ; 2
|
||||
sta YPOS ; 3
|
||||
jsr put_sprite ; 6
|
||||
|
||||
lda #>ship_forward ; 2
|
||||
sta INH ; 3
|
||||
lda #<ship_forward ; 2
|
||||
sta INL ; 3
|
||||
bvc draw_ship ; 3
|
||||
;===========
|
||||
; 46
|
||||
draw_ship_right:
|
||||
lda DRAW_SPLASH ; 3
|
||||
beq no_right_splash ; 2nt/3
|
||||
|
||||
; Draw Splash
|
||||
lda #>splash_right ; 2
|
||||
sta INH ; 3
|
||||
lda #<splash_right ; 2
|
||||
sta INL ; 3
|
||||
lda #(CONST_SHIPX+1) ; 2
|
||||
sta XPOS ; 3
|
||||
clc ; 2
|
||||
lda #36 ; 2
|
||||
sta YPOS ; 3
|
||||
jsr put_sprite ; 6
|
||||
;===========
|
||||
; 28
|
||||
no_right_splash:
|
||||
|
||||
; Draw Shadow
|
||||
lda #>shadow_right ; 2
|
||||
sta INH ; 3
|
||||
lda #<shadow_right ; 2
|
||||
sta INL ; 3
|
||||
lda #(CONST_SHIPX+3) ; 2
|
||||
sta XPOS ; 3
|
||||
clc ; 2
|
||||
lda SPACEZ_I ; 3
|
||||
adc #31 ; 2
|
||||
and #$fe ; make sure it's even ; 2
|
||||
sta YPOS ; 3
|
||||
jsr put_sprite ; 6
|
||||
|
||||
lda #>ship_right ; 2
|
||||
sta INH ; 3
|
||||
lda #<ship_right ; 2
|
||||
sta INL ; 3
|
||||
|
||||
dec TURNING ; 5
|
||||
|
||||
bvc draw_ship ; 3
|
||||
;==========
|
||||
; 51
|
||||
draw_ship_left:
|
||||
lda DRAW_SPLASH ; 3
|
||||
beq no_left_splash ; 2nt/3
|
||||
|
||||
; Draw Splash
|
||||
lda #>splash_left ; 2
|
||||
sta INH ; 3
|
||||
lda #<splash_left ; 2
|
||||
sta INL ; 3
|
||||
lda #(CONST_SHIPX+1) ; 2
|
||||
sta XPOS ; 3
|
||||
clc ; 2
|
||||
lda #36 ; 2
|
||||
sta YPOS ; 3
|
||||
jsr put_sprite ; 6
|
||||
;===========
|
||||
; 28
|
||||
no_left_splash:
|
||||
|
||||
; Draw Shadow
|
||||
lda #>shadow_left ; 2
|
||||
sta INH ; 3
|
||||
lda #<shadow_left ; 2
|
||||
sta INL ; 3
|
||||
lda #(CONST_SHIPX+3) ; 2
|
||||
sta XPOS ; 3
|
||||
clc ; 2
|
||||
lda SPACEZ_I ; 3
|
||||
adc #31 ; 2
|
||||
and #$fe ; make sure it's even ; 2
|
||||
sta YPOS ; 3
|
||||
jsr put_sprite ; 6
|
||||
|
||||
lda #>ship_left ; 2
|
||||
sta INH ; 3
|
||||
lda #<ship_left ; 2
|
||||
sta INL ; 3
|
||||
|
||||
inc TURNING ; 5
|
||||
;==========
|
||||
; 48
|
||||
|
||||
draw_ship:
|
||||
lda #CONST_SHIPX ; 2
|
||||
sta XPOS ; 3
|
||||
lda SHIPY ; 3
|
||||
sta YPOS ; 3
|
||||
jsr put_sprite ; 6
|
||||
;===========
|
||||
; 17
|
||||
|
||||
;==================
|
||||
; flip pages
|
||||
;==================
|
||||
|
||||
jsr page_flip ; 6
|
||||
|
||||
;==================
|
||||
; loop forever
|
||||
;==================
|
||||
done_flying_loop:
|
||||
jmp flying_loop ; 3
|
||||
|
||||
|
||||
update_z_factor:
|
||||
|
||||
; we only do the following if Z changes
|
||||
|
||||
; fixed_mul(&space_z,&BETA,&factor);
|
||||
;mul1
|
||||
lda SPACEZ_I ; 3
|
||||
sta NUM1H ; 3
|
||||
|
||||
; interlude, update SPACEZ_SHIFTED
|
||||
asl ; 2
|
||||
asl ; 2
|
||||
asl ; 2
|
||||
asl ; 2
|
||||
asl ; 2
|
||||
sec ; 2
|
||||
sbc #8 ; 2
|
||||
sta spacez_shifted+1 ; 4
|
||||
|
||||
|
||||
lda SPACEZ_F ; 3
|
||||
sta NUM1L ; 3
|
||||
|
||||
lda #CONST_BETA_I ; BETA_I ; 2
|
||||
sta NUM2H ; 3
|
||||
lda #CONST_BETA_F ; BETA_F ; 2
|
||||
sta NUM2L ; 3
|
||||
|
||||
sec ; don't reuse old values ; 2
|
||||
jsr multiply ; 6
|
||||
|
||||
stx FACTOR_I ; 3
|
||||
sta FACTOR_F ; 3
|
||||
|
||||
rts ; 6
|
||||
;===========
|
||||
; 60
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
flying_map:
|
||||
.byte $22,$ff,$ff,$ff, $ff,$ff,$ff,$22
|
||||
.byte $dd,$cc,$cc,$88, $44,$44,$00,$dd
|
||||
.byte $dd,$cc,$cc,$cc, $88,$44,$44,$dd
|
||||
.byte $dd,$cc,$cc,$88, $44,$44,$44,$dd
|
||||
.byte $dd,$cc,$99,$99, $88,$44,$44,$dd
|
||||
.byte $dd,$cc,$99,$88, $44,$44,$44,$dd
|
||||
.byte $dd,$cc,$99,$99, $11,$44,$44,$dd
|
||||
.byte $22,$dd,$dd,$dd, $dd,$dd,$dd,$22
|
||||
|
||||
|
||||
water_map:
|
||||
.byte $22,$22,$22,$22, $22,$22,$22,$22
|
||||
.byte $ee,$22,$22,$22, $22,$22,$22,$22
|
||||
.byte $22,$22,$22,$22, $22,$22,$22,$22
|
||||
.byte $22,$22,$22,$22, $ee,$22,$22,$22
|
||||
|
||||
|
||||
;===============================================
|
||||
; External modules
|
||||
;===============================================
|
||||
|
||||
.include "flying_sprites.inc"
|
||||
.include "flying_dir.inc"
|
220
demos/outline2021/demo/wires.s
Normal file
220
demos/outline2021/demo/wires.s
Normal file
|
@ -0,0 +1,220 @@
|
|||
; wires
|
||||
|
||||
|
||||
|
||||
;CTEMP = $FC
|
||||
|
||||
|
||||
;================================
|
||||
; Clear screen and setup graphics
|
||||
;================================
|
||||
wires:
|
||||
|
||||
jsr SETGR ; set lo-res 40x40 mode
|
||||
bit SET_GR
|
||||
bit LORES
|
||||
bit FULLGR ; make it 40x48
|
||||
|
||||
lda #0
|
||||
sta FRAME
|
||||
|
||||
jsr wires_create_lookup
|
||||
|
||||
|
||||
|
||||
wires_forever_loop:
|
||||
|
||||
jsr wires_cycle_colors
|
||||
|
||||
; set/flip pages
|
||||
; we want to flip pages and then draw to the offscreen one
|
||||
|
||||
wire_flip_pages:
|
||||
|
||||
; ldx #0 ; x already 0
|
||||
|
||||
lda wires_draw_page_smc+1 ; DRAW_PAGE
|
||||
beq wire_done_page
|
||||
inx
|
||||
wire_done_page:
|
||||
ldy PAGE0,X ; set display page to PAGE1 or PAGE2
|
||||
|
||||
eor #$4 ; flip draw page between $400/$800
|
||||
sta wires_draw_page_smc+1 ; DRAW_PAGE
|
||||
|
||||
|
||||
; plot current frame
|
||||
; scan whole 40x48 screen and plot each point based on
|
||||
; lookup table colors
|
||||
wire_plot_frame:
|
||||
|
||||
ldx #47 ; YY=47 (count backwards)
|
||||
|
||||
wires_plot_yloop:
|
||||
|
||||
txa ; get (y&0xf)<<4
|
||||
pha ; save YY / SAVEX
|
||||
|
||||
asl
|
||||
asl
|
||||
asl
|
||||
asl
|
||||
sta CTEMP ; save for later
|
||||
|
||||
txa ; get YY in accumulator
|
||||
lsr ; call actually wants Ycoord/2
|
||||
|
||||
|
||||
ldy #$0f ; setup mask for odd/even line
|
||||
bcc plot_mask
|
||||
ldy #$f0
|
||||
plot_mask:
|
||||
sty MASK
|
||||
|
||||
jsr GBASCALC ; point GBASL/H to address in (A is ycoord/2)
|
||||
; after, A is GBASL, C is clear
|
||||
|
||||
lda GBASH ; adjust to be PAGE1/PAGE2 ($400 or $800)
|
||||
wires_draw_page_smc:
|
||||
adc #0
|
||||
sta GBASH
|
||||
|
||||
;==========
|
||||
|
||||
ldy #39 ; XX = 39 (countdown)
|
||||
|
||||
wires_plot_xloop:
|
||||
|
||||
tya ; get x&0xf
|
||||
and #$f
|
||||
ora CTEMP ; combine with val from earlier
|
||||
; get ((y&0xf)*16)+x
|
||||
|
||||
tax
|
||||
|
||||
wires_plot_lookup:
|
||||
|
||||
wires_plot_lookup_smc:
|
||||
lda wires_lookup,X ; load lookup, (y*16)+x
|
||||
cmp #11
|
||||
bcs color_notblue ; if < 11, blue
|
||||
|
||||
color_blue:
|
||||
lda #$11 ; blue offset
|
||||
|
||||
color_notblue:
|
||||
tax
|
||||
lda wires_colorlookup-11,X ; lookup color
|
||||
|
||||
color_notblack:
|
||||
|
||||
sta COLOR ; each nibble should be same
|
||||
|
||||
jsr PLOT1 ; plot at GBASL,Y (x co-ord goes in Y)
|
||||
|
||||
dey
|
||||
bpl wires_plot_xloop
|
||||
|
||||
pla
|
||||
tax
|
||||
|
||||
dex
|
||||
bpl wires_plot_yloop
|
||||
|
||||
inc FRAME
|
||||
lda FRAME
|
||||
cmp #$40
|
||||
bne wires_forever_loop
|
||||
|
||||
rts
|
||||
|
||||
wires_colorlookup:
|
||||
|
||||
;.byte $22,$22,$22,$22,$22,$22,$22,$22
|
||||
;.byte $22,$22,$22,
|
||||
.byte $66,$77,$ff,$77,$66,$00,$22
|
||||
|
||||
; make lookup happen at page boundary
|
||||
|
||||
;.align $100
|
||||
;.org $d00
|
||||
;wires_lookup:
|
||||
|
||||
wires_lookup = $1000
|
||||
|
||||
|
||||
;===============================
|
||||
; wires create lookup
|
||||
;===============================
|
||||
;
|
||||
; we only create a 16x16 texture, which we pattern across 40x48 screen
|
||||
|
||||
wires_create_lookup:
|
||||
ldy #15
|
||||
wires_create_yloop:
|
||||
ldx #15
|
||||
wires_create_xloop:
|
||||
|
||||
; vertical
|
||||
txa
|
||||
and #$7
|
||||
bne horiz
|
||||
|
||||
xnot:
|
||||
tya
|
||||
bne wires_lookup_smc
|
||||
|
||||
horiz:
|
||||
; horizontal
|
||||
tya
|
||||
and #$7
|
||||
beq ynot
|
||||
|
||||
lda #$10
|
||||
bne wires_lookup_smc
|
||||
|
||||
ynot:
|
||||
txa
|
||||
wires_lookup_smc:
|
||||
sta wires_lookup ; always starts at $d00
|
||||
|
||||
inc wires_lookup_smc+1
|
||||
|
||||
dex
|
||||
bpl wires_create_xloop
|
||||
|
||||
dey
|
||||
bpl wires_create_yloop
|
||||
|
||||
; X and Y both $FF
|
||||
|
||||
wires_create_lookup_done:
|
||||
rts
|
||||
|
||||
|
||||
;===============================
|
||||
; wires cycle colors
|
||||
;===============================
|
||||
|
||||
wires_cycle_colors:
|
||||
; cycle colors
|
||||
|
||||
; can't do palette rotate on Apple II so faking it here
|
||||
; just incrementing every entry in texture by 1
|
||||
|
||||
; X is $FF when arriving here
|
||||
; ldx #0
|
||||
inx ; make X 0
|
||||
cycle_loop:
|
||||
ldy wires_lookup,X
|
||||
cpy #$10
|
||||
beq skip_zero
|
||||
iny
|
||||
tya
|
||||
and #$f
|
||||
sta wires_lookup,X
|
||||
skip_zero:
|
||||
inx
|
||||
bne cycle_loop
|
||||
|
||||
rts
|
157
demos/outline2021/demo/zp.inc
Normal file
157
demos/outline2021/demo/zp.inc
Normal file
|
@ -0,0 +1,157 @@
|
|||
;; Zero Page
|
||||
|
||||
;; LZ4 addresses
|
||||
|
||||
LZ4_SRC = $00
|
||||
LZ4_DST = $02
|
||||
LZ4_END = $04
|
||||
WHICH_LOAD = $05
|
||||
COUNT = $06
|
||||
MENU_BASE = $06
|
||||
MENU_HIGHLIGHT = $07
|
||||
DELTA = $08
|
||||
|
||||
|
||||
; Zero page monitor routines addresses
|
||||
|
||||
HGR_SHAPE = $1A
|
||||
|
||||
WNDLFT = $20
|
||||
WNDWDTH = $21
|
||||
WNDTOP = $22
|
||||
WNDBTM = $23
|
||||
CH = $24
|
||||
CV = $25
|
||||
GBASL = $26
|
||||
GBASH = $27
|
||||
BASL = $28
|
||||
BASH = $29
|
||||
H2 = $2C
|
||||
V2 = $2D
|
||||
MASK = $2E
|
||||
COLOR_MASK = $2F
|
||||
COLOR = $30
|
||||
|
||||
A5H = $45
|
||||
XREG = $46
|
||||
YREG = $47
|
||||
|
||||
SEEDL = $4E
|
||||
SEEDH = $4F
|
||||
|
||||
TURNING = $60 ; mode7
|
||||
ANGLE = $63 ; mode7
|
||||
SPACEX_I = $6A ; mode7
|
||||
SPACEX_F = $6B ; mode7
|
||||
|
||||
AY_REGISTERS = $70
|
||||
A_FINE_TONE = $70
|
||||
A_COARSE_TONE = $71
|
||||
B_FINE_TONE = $72
|
||||
B_COARSE_TONE = $73
|
||||
C_FINE_TONE = $74
|
||||
C_COARSE_TONE = $75
|
||||
NOISE = $76
|
||||
ENABLE = $77
|
||||
PT3_MIXER_VAL = $77
|
||||
A_VOLUME = $78
|
||||
B_VOLUME = $79
|
||||
C_VOLUME = $7A
|
||||
ENVELOPE_FINE = $7B
|
||||
ENVELOPE_COARSE = $7C
|
||||
ENVELOPE_SHAPE = $7D
|
||||
|
||||
PATTERN_L = $7E
|
||||
PATTERN_H = $7F
|
||||
ORNAMENT_L = $80
|
||||
ORNAMENT_H = $81
|
||||
SAMPLE_L = $82
|
||||
SAMPLE_H = $83
|
||||
|
||||
LOOP = $84
|
||||
MB_VALUE = $85
|
||||
MB_ADDR_L = $86
|
||||
MB_ADDR_H = $87
|
||||
DONE_PLAYING = $88
|
||||
DONE_SONG = $89
|
||||
PT3_TEMP = $8A
|
||||
|
||||
OVER_LAND = $8B
|
||||
NUM1L = $8C ; multiply
|
||||
NUM1H = $8D
|
||||
NUM2L = $8E
|
||||
NUM2H = $8F
|
||||
RESULT = $90 ; multiply
|
||||
; 91, 92, 93
|
||||
SPACEY_I = $94
|
||||
SPACEY_F = $95
|
||||
DISTANCE_I = $96
|
||||
DISTANCE_F = $97
|
||||
SCREEN_Y = $98
|
||||
FACTOR_I = $99
|
||||
FACTOR_F = $9A
|
||||
DX_I = $9B
|
||||
DX_F = $9C
|
||||
DY_I = $9D
|
||||
DY_F = $9E
|
||||
CX_I = $9F
|
||||
CX_F = $A0
|
||||
CY_I = $A1
|
||||
CY_F = $A2
|
||||
SPACEZ_I = $A3
|
||||
SPACEZ_F = $A4
|
||||
DRAW_SPLASH = $A5
|
||||
SPEED = $A6
|
||||
SPLASH_COUNT = $A7
|
||||
LOAD_WORLD = $A8
|
||||
LASTKEY = $A9
|
||||
KEY_OFFSET = $AA
|
||||
KEY_COUNT = $AB
|
||||
|
||||
SHIPY = $E4 ; mode7
|
||||
|
||||
HGR_SCALE = $E7
|
||||
|
||||
DISP_PAGE = $ED
|
||||
DRAW_PAGE = $EE
|
||||
|
||||
FRAME = $EF
|
||||
|
||||
TINL = $F0
|
||||
XPOS = $F0 ; shimmer
|
||||
XX = $F0 ; a2
|
||||
FRAMEH = $F0 ; credits
|
||||
|
||||
TINH = $F1
|
||||
YPOS = $F1 ; shimmer
|
||||
XHIGH = $F1 ; credits
|
||||
X0 = $F1 ; a2
|
||||
|
||||
BINL = $F2
|
||||
DIRECTION = $F2 ; shimmer
|
||||
Y1 = $F2 ; a2
|
||||
LOGO_OFFSET = $F2 ; credits
|
||||
|
||||
BINH = $F3
|
||||
|
||||
|
||||
SCROLL_COUNT = $F9
|
||||
|
||||
TEMP = $FA
|
||||
DROPL = $FA ; drops
|
||||
|
||||
TEMPY = $FB
|
||||
DROPH = $FB ; drops
|
||||
|
||||
INL = $FC
|
||||
BUF1L = $FC ; drops
|
||||
CTEMP = $FC ; wires
|
||||
|
||||
INH = $FD
|
||||
BUF1H = $FD ; drops
|
||||
|
||||
OUTL = $FE
|
||||
BUF2L = $FE ; drops
|
||||
|
||||
OUTH = $FF
|
||||
BUF2H = $FF ; drops
|
26
graphics/gr/boxes/nyan.data
Normal file
26
graphics/gr/boxes/nyan.data
Normal file
|
@ -0,0 +1,26 @@
|
|||
0 0 39 0 47 ; background (x1 x2 y1 y2)
|
||||
8 15 25 20 30 ; pastry
|
||||
3 16 24 20 28 ; frosting
|
||||
1 0 14 19 20 ; red
|
||||
9 0 14 21 22 ; orange
|
||||
13 0 14 23 24 ; yellow
|
||||
12 0 14 25 26 ; l. green
|
||||
6 0 14 27 28 ; l. blue
|
||||
2 0 14 29 30 ; purple
|
||||
1 6 9 18 19 ; red
|
||||
9 6 9 20 21 ; orange
|
||||
13 6 9 22 23 ; yellow
|
||||
12 6 9 24 25 ; l. green
|
||||
6 6 9 26 27 ; l. blue
|
||||
2 6 9 28 29 ; purple
|
||||
0 6 9 30 31 ; bg
|
||||
5 21 27 23 29 ; head
|
||||
5 21 21 22 31 ; ear/foot
|
||||
5 27 27 21 28 ; ear
|
||||
5 11 12 24 24 ; tail
|
||||
5 13 14 25 25 ; tail
|
||||
5 13 16 30 30 ; back feet
|
||||
0 23 26 28 28 ; mouth
|
||||
15 22 22 25 26 ; l eye
|
||||
15 26 26 25 26 ; r eye
|
||||
|
|
@ -43,37 +43,37 @@ RESTORE = $FF3F
|
|||
|
||||
tiny_tiny:
|
||||
|
||||
jsr HGR2 ; Hi-res, full screen ; 3
|
||||
; Y=0, A=0 after this call
|
||||
jsr HGR2 ; Hi-res, full screen ; E7/E8/E9
|
||||
; Y=0, A=0 after this call ; scale/shape
|
||||
|
||||
lda #40
|
||||
sta HGR_SCALE
|
||||
lda #40 ; EA/EB collision
|
||||
sta HGR_SCALE ; EC ED
|
||||
|
||||
tiny_loop:
|
||||
inc rot_smc+1
|
||||
inc rot_smc+1 ; EE EF
|
||||
|
||||
; setup X and Y co-ords
|
||||
ldy #0 ; Y always 0
|
||||
ldx #140
|
||||
lda #96
|
||||
jsr HPOSN ; X= (y,x) Y=(a)
|
||||
ldy #0 ; Y always 0 ; F0 F1
|
||||
ldx #140 ; F2 F3
|
||||
lda #96 ; F4
|
||||
jsr HPOSN ; X= (y,x) Y=(a) ; F5 F6 F7
|
||||
; saves Y/X/A to HGR_Y, HGR_X, HGR_X+1
|
||||
|
||||
; after, Y = X/7
|
||||
; after, y = $14 = 20, always
|
||||
; A=FF, X=F9
|
||||
|
||||
ldx #<shape_table ; point to our shape
|
||||
ldy #0
|
||||
ldx #<shape_table ; point to our shape ; F8 F9
|
||||
ldy #0 ; FA FB
|
||||
rot_smc:
|
||||
lda #0 ; ROT=0
|
||||
jsr XDRAW0 ; XDRAW 1 AT X,Y
|
||||
lda #0 ; ROT=0 ; FC FD
|
||||
jsr XDRAW0 ; XDRAW 1 AT X,Y ; FE FF 100
|
||||
; Both A and X are 0 at exit
|
||||
; Z flag set on exit
|
||||
|
||||
beq tiny_loop ; bra
|
||||
|
||||
shape_table:
|
||||
.byte $2D,0 ; shape data
|
||||
|
||||
; .byte $2D,0 ; shape data
|
||||
.byte $3A,$DB,$0 ; accidentally found at addr $0004
|
||||
; RT RT is 00 101 101 = 2D
|
||||
|
|
Loading…
Reference in New Issue
Block a user