riven: more intro graphics
@@ -8,8 +8,13 @@
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.include "disk00_defines.inc"
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; 145 initial run
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; 10 pause when on ground
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; 9 dragging
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; 20 empty
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; 1 off by one
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NUM_OVERLAYS = 146
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NUM_OVERLAYS = 185
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cho_start:
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@@ -176,9 +181,27 @@ frames_l:
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.byte <cho_overlay141,<cho_overlay142,<cho_overlay143 ; 141,142,143
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.byte <cho_overlay144,<cho_overlay145 ; 144,145
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; note: same image from 146 ... 160 or so (7s?)
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; let's make it a bit shorter, maybe 5s? (10 frames)
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.byte <cho_overlay145,<cho_overlay145,<cho_overlay145
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.byte <cho_overlay145,<cho_overlay145,<cho_overlay145
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.byte <cho_overlay145,<cho_overlay145,<cho_overlay145
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.byte <cho_overlay145
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; restart here with 163
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.byte <cho_overlay163,<cho_overlay164,<cho_overlay165 ; 163,164,165
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.byte <cho_overlay166,<cho_overlay167,<cho_overlay168 ; 166,167,168
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.byte <cho_overlay169,<cho_overlay170,<cho_overlay171 ; 169,170,171
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; nothing 172 ... 206 or 17s (34 frames)
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; maybe wait 10s this time? (20 frames)
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.byte <empty,<empty,<empty,<empty,<empty
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.byte <empty,<empty,<empty,<empty,<empty
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.byte <empty,<empty,<empty,<empty,<empty
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.byte <empty,<empty,<empty,<empty,<empty
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frames_h:
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@@ -236,6 +259,22 @@ frames_h:
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.byte >cho_overlay141,>cho_overlay142,>cho_overlay143 ; 141,142,143
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.byte >cho_overlay144,>cho_overlay145 ; 144,145
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.byte >cho_overlay145,>cho_overlay145,>cho_overlay145
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.byte >cho_overlay145,>cho_overlay145,>cho_overlay145
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.byte >cho_overlay145,>cho_overlay145,>cho_overlay145
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.byte >cho_overlay145
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.byte >cho_overlay163,>cho_overlay164,>cho_overlay165 ; 163,164,165
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.byte >cho_overlay166,>cho_overlay167,>cho_overlay168 ; 166,167,168
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.byte >cho_overlay169,>cho_overlay170,>cho_overlay171 ; 169,170,171
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.byte >empty,>empty,>empty,>empty,>empty
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.byte >empty,>empty,>empty,>empty,>empty
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.byte >empty,>empty,>empty,>empty,>empty
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.byte >empty,>empty,>empty,>empty,>empty
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text_l:
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.byte <empty_text,<empty_text,<empty_text ; 0,1,2
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.byte <empty_text,<empty_text,<empty_text ; 3,4,5
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@@ -79,7 +79,12 @@ cho_graphics.inc: \
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cho_overlay138.gr.zx02 cho_overlay139.gr.zx02 \
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cho_overlay140.gr.zx02 cho_overlay141.gr.zx02 \
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cho_overlay142.gr.zx02 cho_overlay143.gr.zx02 \
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cho_overlay144.gr.zx02 cho_overlay145.gr.zx02
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cho_overlay144.gr.zx02 cho_overlay145.gr.zx02 \
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cho_overlay163.gr.zx02 \
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cho_overlay164.gr.zx02 cho_overlay165.gr.zx02 \
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cho_overlay166.gr.zx02 cho_overlay167.gr.zx02 \
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cho_overlay168.gr.zx02 cho_overlay169.gr.zx02 \
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cho_overlay170.gr.zx02 cho_overlay171.gr.zx02
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echo "captured_bg: .incbin \"captured_bg.gr.zx02\"" > cho_graphics.inc
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echo "captured_cage_bg: .incbin \"captured_cage_bg.gr.zx02\"" >> cho_graphics.inc
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echo "empty: .incbin \"empty.gr.zx02\"" >> cho_graphics.inc
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@@ -223,6 +228,15 @@ cho_graphics.inc: \
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echo "cho_overlay143: .incbin \"cho_overlay143.gr.zx02\"" >> cho_graphics.inc
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echo "cho_overlay144: .incbin \"cho_overlay144.gr.zx02\"" >> cho_graphics.inc
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echo "cho_overlay145: .incbin \"cho_overlay145.gr.zx02\"" >> cho_graphics.inc
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echo "cho_overlay163: .incbin \"cho_overlay163.gr.zx02\"" >> cho_graphics.inc
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echo "cho_overlay164: .incbin \"cho_overlay164.gr.zx02\"" >> cho_graphics.inc
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echo "cho_overlay165: .incbin \"cho_overlay165.gr.zx02\"" >> cho_graphics.inc
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echo "cho_overlay166: .incbin \"cho_overlay166.gr.zx02\"" >> cho_graphics.inc
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echo "cho_overlay167: .incbin \"cho_overlay167.gr.zx02\"" >> cho_graphics.inc
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echo "cho_overlay168: .incbin \"cho_overlay168.gr.zx02\"" >> cho_graphics.inc
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echo "cho_overlay169: .incbin \"cho_overlay169.gr.zx02\"" >> cho_graphics.inc
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echo "cho_overlay170: .incbin \"cho_overlay170.gr.zx02\"" >> cho_graphics.inc
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echo "cho_overlay171: .incbin \"cho_overlay171.gr.zx02\"" >> cho_graphics.inc
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####
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BIN
games/riven_hgr/disk00_files/graphics_cho/cho_overlay163.png
Normal file
After Width: | Height: | Size: 913 B |
BIN
games/riven_hgr/disk00_files/graphics_cho/cho_overlay164.png
Normal file
After Width: | Height: | Size: 662 B |
BIN
games/riven_hgr/disk00_files/graphics_cho/cho_overlay165.png
Normal file
After Width: | Height: | Size: 661 B |
BIN
games/riven_hgr/disk00_files/graphics_cho/cho_overlay166.png
Normal file
After Width: | Height: | Size: 662 B |
BIN
games/riven_hgr/disk00_files/graphics_cho/cho_overlay167.png
Normal file
After Width: | Height: | Size: 661 B |
BIN
games/riven_hgr/disk00_files/graphics_cho/cho_overlay168.png
Normal file
After Width: | Height: | Size: 660 B |
BIN
games/riven_hgr/disk00_files/graphics_cho/cho_overlay169.png
Normal file
After Width: | Height: | Size: 659 B |
BIN
games/riven_hgr/disk00_files/graphics_cho/cho_overlay170.png
Normal file
After Width: | Height: | Size: 658 B |
BIN
games/riven_hgr/disk00_files/graphics_cho/cho_overlay171.png
Normal file
After Width: | Height: | Size: 646 B |