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ootw: c4: fix bug where door was missing at end of level
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@ -316,7 +316,7 @@ r4_impaled:
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room_setup_done:
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; laod bg image
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; load bg image
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sta GBASL
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lda #$c ; load to page $c00
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jsr load_rle_gr
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@ -1055,5 +1055,5 @@ door_c4_r4_x:
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door_c4_r4_xmin: ; don't care (door does not open)
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door_c4_r4_xmax: ; don't care (door does not open)
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door_c4_r4_y:
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c4_r4_door0_y: .byte 8
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c4_r4_door0_y: .byte 4
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