lemm: update TODO

This commit is contained in:
Vince Weaver 2022-04-04 13:57:14 -04:00
parent 01eb59f4b0
commit c01bf713ee
1 changed files with 8 additions and 11 deletions

View File

@ -1,19 +1,16 @@
cheat button
fix climbers hitting ceiling
Bubbles on L4
Hook up exit L5
proper off-screen handling
Flame on L?
Spinning thigns on L?
Change wait delay on levels with bg animations?
Have 20 lemmings on some levels?
Only scan for Maximum Lemming number rather than maximum possible number?
+ have bridge stop building when hits wall
(real game, reverses too maybe?)
+ bridges you can walk through from underneath, not
sure how to implement that
+ bashes stop when nothing to right/left
+ wait a second after last lemming gone to exit
+ dig off the map, end level
+ fill in some of the ground so we don't get stuck when digging
+ See if the jerky animation is due to starting at an odd x vs
even x, maybe we should start animation 4 frames in if that's