letters: more timing

This commit is contained in:
Vince Weaver 2023-02-03 12:56:49 -05:00
parent dbf8110611
commit d2e6219118
3 changed files with 56 additions and 42 deletions

View File

@ -17,7 +17,7 @@ do_letters:
lda #28 ;
sta YPOS
lda #<deater_ends
lda #<desire_ends+1
sta type_smc+1
lda #<deater_offsets
@ -29,6 +29,12 @@ do_letters:
;==============================
; print maze
lda #28
sta start_smc+1
lda #4
sta add_smc+1
lda #128 ;
sta YPOS
@ -77,21 +83,15 @@ not_done2:
lda #36 ; start big
sta HGR_SCALE
lda deater_ends,X ; X Position
lda desire_ends,X ; X Position
sta XPOS
lda #76 ; Y position
sta YPOS
inner_zoom_loop:
; FIXME: common code?
jsr xdraw ; draw
lda #100 ; wait a bit
jsr WAIT
jsr xdraw ; draw for good
jsr draw_wait_erase
dec HGR_SCALE ; zoom in
dec HGR_SCALE
@ -110,6 +110,15 @@ inner_zoom_loop:
rts
draw_wait_erase:
jsr xdraw ; draw
lda #100 ; wait a bit
jsr WAIT
jmp xdraw ; draw for good
;=========================
; slide in
;=========================
@ -123,13 +132,15 @@ slide_in:
sta WHICH
outer_slide_loop:
lda #255 ; start position
start_smc:
lda #252 ; start position
sta XPOS ; 255 instead of 279 for size reasons
lda WHICH
tax
type_smc:
lda deater_ends,X
lda desire_ends+1,X
sta ends_smc+1
offsets_smc:
@ -142,17 +153,16 @@ offsets_smc:
not_done:
slide_loop:
jsr xdraw ; draw
lda #100 ; wait a bit
jsr WAIT
jsr draw_wait_erase
jsr xdraw ; erase
clc
lda XPOS
add_smc:
adc #$FC
sta XPOS
dec XPOS ; move left
dec XPOS
lda XPOS ; rotate
lsr
lsr
and #$f
tax
@ -162,16 +172,13 @@ slide_loop:
lda XPOS ; see if hit end
ends_smc:
cmp #65
bcs slide_loop
bne slide_loop
jsr xdraw ; one last draw so remains onscreen
inc WHICH ; move to next letter
; FIXME: bpl bra, WHICH always positive
jmp outer_slide_loop ; loop
; rts ; done
bpl outer_slide_loop ; bra (WHICH always positive)
@ -181,23 +188,21 @@ ends_smc:
;=======================
xdraw:
ldy #0
ldy #0 ; guess we can't draw far right edge
ldx XPOS
lda YPOS
jsr HPOSN ; X= (y,x) Y=(a)
clc
clc ; get shape table from offset
lda #<shape_table_d
xdraw_offset_smc:
adc #0
tax
ldy #>shape_table_d
ldy #>shape_table_d ; assume always in same page
lda ROTATE
jmp XDRAW0
jmp XDRAW0 ; tail call
.if 0
;=======================
@ -228,8 +233,10 @@ flip_page:
; bne init_loop ; 2
rotate_pattern:
.byte 0,3,6,9, 9,6,3,0, 0,$FD,$FA,$F7, $F7,$FA,$FD, 0
; offset by 3 to give original effect
; .byte 0,3,6
.byte 9, 9,6,3,0, 0,$FD,$FA,$F7, $F7,$FA,$FD, 0
.byte 0,3,6
deater_offsets:
.byte 0 ; D
@ -241,30 +248,30 @@ deater_offsets:
.byte $FF ; end
ma2e_offsets:
.byte 39 ; M
.byte 15 ; A
.byte 47 ; 2
.byte 8 ; E
.byte 47 ; 2
.byte 15 ; A
.byte 39 ; M
.byte $FF ; end
desire_offsets:
.byte 67 ; -
.byte 0 ; D
.byte 8 ; E
.byte 54 ; S
.byte 61 ; I
.byte 30 ; R
.byte 8 ; E
.byte 67 ; -
.byte $FF ; end
deater_ends:
; center of screen is 140, offset by 12?
; want multiple of 24?
.byte 80,104,128,152,176,200
desire_ends:
; center of screen is 140, offset by 16 each way
.byte 28,60,92,124,156,188,220,252
ma2e_ends:
; center of screen is 140, offset by 12.5?
.byte 104,128,152,176
.byte 188,156,124,92
.align $100
@ -279,8 +286,9 @@ shape_table_m: .byte $24,$37,$36,$4e, $24,$24,$07,$00 ; 39
shape_table_2: .byte $25,$3c,$97,$39, $36,$2d,$00 ; 47
shape_table_s: .byte $27,$2c,$95,$2b, $36,$3f,$00 ; 54
shape_table_i: .byte $d2,$ed,$24,$e4, $2d,$00 ; 61
shape_table_line: .byte $12,$24,$24,$00 ; 67
shape_table_hline: .byte $2b,$05,$00 ; 67
;shape_table_vline: .byte $12,$24,$24,$00 ; 67
;shape_table_o: .byte $23,$2c,$35,$36, $3e,$27,$04,$00 ;
;shape_table_v: .byte $18,$30,$36,$35, $28,$24,$04,$00 ;

View File

@ -0,0 +1,6 @@
# Number of shapes
1
START
NLT RT RT
STOP