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mist: add step on spaceship path
one way, we are more or less totally out of room here
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@ -7,7 +7,7 @@ For release 1.0
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+ MIST
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+ MIST
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-- open door to clock puzzle?
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-- open door to clock puzzle?
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-- only allow entering ship if it's up
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-- only allow entering ship if it's up
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-- maybe another location on dock to ship
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-- another stop on path to spaceship. Out of room though :(
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-- MIST_ROCKET_PATH_PAD probably missing ship-raised background
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-- MIST_ROCKET_PATH_PAD probably missing ship-raised background
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+ OCTAGON
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+ OCTAGON
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@ -103,6 +103,7 @@ MIST_PILLAR_ARROW = 35
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MIST_PILLAR_LEAF = 36
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MIST_PILLAR_LEAF = 36
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MIST_PILLAR_CROSS = 37
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MIST_PILLAR_CROSS = 37
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MIST_PILLAR_EMU = 38
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MIST_PILLAR_EMU = 38
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MIST_SPACESHIP_PATH = 39
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; Mist Generator Building
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; Mist Generator Building
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GEN_GREEN_SHACK = 0
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GEN_GREEN_SHACK = 0
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@ -41,6 +41,7 @@ mist_graphics.inc: \
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gear_shipup_s.lzsa \
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gear_shipup_s.lzsa \
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gear_base_n.lzsa \
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gear_base_n.lzsa \
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spaceship_switch_s.lzsa spaceship_switch_n.lzsa \
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spaceship_switch_s.lzsa spaceship_switch_n.lzsa \
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spaceship_path_w.lzsa \
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tree4_n.lzsa tree4_s.lzsa tree4_w.lzsa tree4_e.lzsa \
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tree4_n.lzsa tree4_s.lzsa tree4_w.lzsa tree4_e.lzsa \
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clock_island_s.lzsa clock_island_n.lzsa \
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clock_island_s.lzsa clock_island_n.lzsa \
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clock_puzzle_s.lzsa clock_puzzle_bridge.lzsa \
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clock_puzzle_s.lzsa clock_puzzle_bridge.lzsa \
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@ -118,6 +119,7 @@ mist_graphics.inc: \
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echo "gear_base_n_lzsa: .incbin \"gear_base_n.lzsa\"" >> mist_graphics.inc
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echo "gear_base_n_lzsa: .incbin \"gear_base_n.lzsa\"" >> mist_graphics.inc
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echo "spaceship_switch_n_lzsa: .incbin \"spaceship_switch_n.lzsa\"" >> mist_graphics.inc
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echo "spaceship_switch_n_lzsa: .incbin \"spaceship_switch_n.lzsa\"" >> mist_graphics.inc
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echo "spaceship_switch_s_lzsa: .incbin \"spaceship_switch_s.lzsa\"" >> mist_graphics.inc
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echo "spaceship_switch_s_lzsa: .incbin \"spaceship_switch_s.lzsa\"" >> mist_graphics.inc
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echo "spaceship_path_w_lzsa: .incbin \"spaceship_path_w.lzsa\"" >> mist_graphics.inc
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echo "tree4_n_lzsa: .incbin \"tree4_n.lzsa\"" >> mist_graphics.inc
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echo "tree4_n_lzsa: .incbin \"tree4_n.lzsa\"" >> mist_graphics.inc
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echo "tree4_s_lzsa: .incbin \"tree4_s.lzsa\"" >> mist_graphics.inc
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echo "tree4_s_lzsa: .incbin \"tree4_s.lzsa\"" >> mist_graphics.inc
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echo "tree4_w_lzsa: .incbin \"tree4_w.lzsa\"" >> mist_graphics.inc
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echo "tree4_w_lzsa: .incbin \"tree4_w.lzsa\"" >> mist_graphics.inc
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BIN
mist/graphics_mist/spaceship_path_w.png
Normal file
BIN
mist/graphics_mist/spaceship_path_w.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 968 B |
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@ -13,7 +13,7 @@ locations:
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.word location24,location25,location26,location27
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.word location24,location25,location26,location27
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.word location28,location29,location30,location31
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.word location28,location29,location30,location31
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.word location32,location33,location34,location35
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.word location32,location33,location34,location35
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.word location36,location37,location38
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.word location36,location37,location38,location39
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; MIST_ARRIVAL_DOCK -- dock
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; MIST_ARRIVAL_DOCK -- dock
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location0:
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location0:
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@ -497,11 +497,11 @@ location24:
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; MIST_ROCKET_PATH_PAD -- pad on way to rocket
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; MIST_ROCKET_PATH_PAD -- pad on way to rocket
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location25:
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location25:
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.byte MIST_SPACESHIP_FAR ; north exit
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.byte MIST_SPACESHIP_PATH ; north exit
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.byte $ff ; south exit
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.byte $ff ; south exit
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.byte MIST_OUTSIDE_TEMPLE ; east exit
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.byte MIST_OUTSIDE_TEMPLE ; east exit
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.byte $ff ; west exit
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.byte $ff ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_W ; north exit_dir
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.byte $ff ; south exit_dir
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.byte $ff ; south exit_dir
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.byte DIRECTION_E ; east exit_dir
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.byte DIRECTION_E ; east exit_dir
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.byte $ff ; west exit_dir
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.byte $ff ; west exit_dir
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@ -772,11 +772,19 @@ location38:
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.byte 12,30 ; special y
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.byte 12,30 ; special y
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.word touch_pillar-1 ; special function
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.word touch_pillar-1 ; special function
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; MIST_SPACESHIP_PATH -- spaceship path
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location39:
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.byte $ff ; north exit
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.byte $ff ; south exit
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.byte $ff ; east exit
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.byte MIST_SPACESHIP_FAR ; west exit
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.byte $ff ; north exit_dir
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.byte $ff ; south exit_dir
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.byte $ff ; east exit_dir
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.byte DIRECTION_N ; west exit_dir
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.word $0000 ; north bg
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.word $0000 ; south bg
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.word $0000 ; east bg
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.word spaceship_path_w_lzsa ; west bg
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.byte BG_WEST
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.byte $ff ; special exit
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