sa: weird HIRES/80col corruption issue
real hardware or just the emulator?
This commit is contained in:
parent
d9ea06b7da
commit
e7dc17a39a
|
@ -8,6 +8,7 @@ display_lyrics_ed:
|
||||||
; Check if new lyric ready
|
; Check if new lyric ready
|
||||||
;========================
|
;========================
|
||||||
lda FRAME_COUNT ; get current frame count
|
lda FRAME_COUNT ; get current frame count
|
||||||
|
ldy #0
|
||||||
cmp (LYRICSL),Y ; compare to next-trigger
|
cmp (LYRICSL),Y ; compare to next-trigger
|
||||||
bne all_done_lyrics_ed ; not same, so skip
|
bne all_done_lyrics_ed ; not same, so skip
|
||||||
|
|
||||||
|
@ -21,7 +22,7 @@ lc_sb2_ed:
|
||||||
; Print lyric
|
; Print lyric
|
||||||
;==================================
|
;==================================
|
||||||
handle_lyrics_ed:
|
handle_lyrics_ed:
|
||||||
|
ldy #0
|
||||||
lda (LYRICSL),Y ; load value
|
lda (LYRICSL),Y ; load value
|
||||||
|
|
||||||
handle_lyrics_loop_ed:
|
handle_lyrics_loop_ed:
|
||||||
|
@ -38,9 +39,7 @@ lyric_home_ed:
|
||||||
cmp #12 ; check if form feed char
|
cmp #12 ; check if form feed char
|
||||||
bne lyric_char_ed ; if not skip ahead
|
bne lyric_char_ed ; if not skip ahead
|
||||||
|
|
||||||
sty TEMPY
|
|
||||||
jsr HOME ; call HOME
|
jsr HOME ; call HOME
|
||||||
ldy TEMPY
|
|
||||||
|
|
||||||
jmp lyric_continue_ed ; continue
|
jmp lyric_continue_ed ; continue
|
||||||
|
|
||||||
|
@ -68,7 +67,7 @@ lyric_continue_ed:
|
||||||
bne lc_sb_ed
|
bne lc_sb_ed
|
||||||
inc LYRICSH
|
inc LYRICSH
|
||||||
lc_sb_ed:
|
lc_sb_ed:
|
||||||
|
ldy #0
|
||||||
lda (LYRICSL),Y ; load value
|
lda (LYRICSL),Y ; load value
|
||||||
bne handle_lyrics_loop_ed
|
bne handle_lyrics_loop_ed
|
||||||
|
|
||||||
|
@ -103,7 +102,7 @@ display_lyrics:
|
||||||
;=====================
|
;=====================
|
||||||
; See if lyrics already printing
|
; See if lyrics already printing
|
||||||
;=====================
|
;=====================
|
||||||
|
ldy #0
|
||||||
lda LYRICS_ACTIVE ; see if lyric is ready
|
lda LYRICS_ACTIVE ; see if lyric is ready
|
||||||
bne handle_lyrics ; if so handle it
|
bne handle_lyrics ; if so handle it
|
||||||
|
|
||||||
|
@ -134,7 +133,6 @@ lc_sb5:
|
||||||
; Lyric active, print current char
|
; Lyric active, print current char
|
||||||
;==================================
|
;==================================
|
||||||
handle_lyrics:
|
handle_lyrics:
|
||||||
|
|
||||||
lda (LYRICSL),Y ; load value
|
lda (LYRICSL),Y ; load value
|
||||||
beq done_lyric ; if 0, done lyric
|
beq done_lyric ; if 0, done lyric
|
||||||
|
|
||||||
|
|
|
@ -88,7 +88,8 @@ ending:
|
||||||
lda #$20
|
lda #$20
|
||||||
sta HGR_PAGE
|
sta HGR_PAGE
|
||||||
bit TEXTGR ; mixed text/graphics
|
bit TEXTGR ; mixed text/graphics
|
||||||
bit HIRES ; hires mode
|
bit HIRES ; hires mode !!!
|
||||||
|
; !!!! trouble when we use 80 col later
|
||||||
bit SET_GR ; graphics mode
|
bit SET_GR ; graphics mode
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -61,10 +61,14 @@ unpack_ending:
|
||||||
; Unpack the music right after previous
|
; Unpack the music right after previous
|
||||||
;=====================================
|
;=====================================
|
||||||
|
|
||||||
|
lda USEMB
|
||||||
|
beq load_ed_music
|
||||||
|
|
||||||
;=====================================
|
;=====================================
|
||||||
; MB SA.KR4 from 367D to 58ff
|
; MB SA.KR4 from 367D to 58ff
|
||||||
;=====================================
|
;=====================================
|
||||||
|
|
||||||
|
load_mb_music:
|
||||||
lda #<music_mb
|
lda #<music_mb
|
||||||
sta LZ4_SRC
|
sta LZ4_SRC
|
||||||
lda #>music_mb
|
lda #>music_mb
|
||||||
|
@ -75,16 +79,29 @@ unpack_ending:
|
||||||
lda #>music_mb_end
|
lda #>music_mb_end
|
||||||
sta LZ4_END+1
|
sta LZ4_END+1
|
||||||
|
|
||||||
; lda #<UNPACK_ALIVE
|
jmp decode_music
|
||||||
; sta LZ4_DST
|
|
||||||
; lda #>UNPACK_ALIVE ; original unpacked data offset
|
|
||||||
; sta LZ4_DST+1
|
|
||||||
|
|
||||||
|
;=====================================
|
||||||
|
; ED SA.ED from 367D to ????
|
||||||
|
;=====================================
|
||||||
|
|
||||||
|
load_ed_music:
|
||||||
|
lda #<music_ed
|
||||||
|
sta LZ4_SRC
|
||||||
|
lda #>music_ed
|
||||||
|
sta LZ4_SRC+1
|
||||||
|
|
||||||
|
lda #<music_ed_end
|
||||||
|
sta LZ4_END
|
||||||
|
lda #>music_ed_end
|
||||||
|
sta LZ4_END+1
|
||||||
|
|
||||||
|
decode_music:
|
||||||
|
|
||||||
|
; LZ4_DST should already be set to where STILL_ALIVE finished
|
||||||
|
|
||||||
jsr lz4_decode
|
jsr lz4_decode
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
;==============================
|
;==============================
|
||||||
; Run still alive
|
; Run still alive
|
||||||
;==============================
|
;==============================
|
||||||
|
|
|
@ -35,7 +35,7 @@ still_alive_ed:
|
||||||
jsr play_ed
|
jsr play_ed
|
||||||
|
|
||||||
;==================
|
;==================
|
||||||
; loop forever
|
; return
|
||||||
;==================
|
;==================
|
||||||
|
|
||||||
rts
|
rts
|
||||||
|
|
|
@ -7,6 +7,7 @@ still_alive:
|
||||||
;=============================
|
;=============================
|
||||||
; Clear screen
|
; Clear screen
|
||||||
;=============================
|
;=============================
|
||||||
|
bit LORES ; needed or 80 column card has issues??
|
||||||
jsr HOME
|
jsr HOME
|
||||||
jsr TEXT
|
jsr TEXT
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue