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gr: scroll: update texture
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@@ -33,10 +33,11 @@ GBASH = $27
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OUTL = $74
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OUTH = $75
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FRAME = $6D
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PAGE = $6E
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LINE = $6F
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pattern1 = $f000 ; location in memory
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pattern1 = $d000 ; location in memory
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.zeropage
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.globalzp pattern_smc
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@@ -68,9 +69,18 @@ main_loop:
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bit SPEAKER
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; lda #200
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; jsr WAIT
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lda #100
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jsr WAIT
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inc FRAME
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lda FRAME
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and #$3f
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bne no_inc_bg
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inc pattern_smc+2
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no_inc_bg:
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;============================
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; draw an interleaved line
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