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mist: arbor: add in missing shack
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@ -449,6 +449,7 @@ ARBOR_STEPS2 = 28
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ARBOR_STEPS1 = 29
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ARBOR_STEPS_BOTTOM = 30
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ARBOR_ARRIVAL_NOELEV = 31
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ARBOR_IN_LONGSHACK3 = 32
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; NIBEL, up in the clouds
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NIBEL_IN_ELEV2_TOP_CLOSED= 0
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@ -37,7 +37,8 @@ arbor_graphics.inc: \
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steps_top_e.lzsa steps_top_w.lzsa \
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steps1_e.lzsa steps1_w.lzsa \
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steps2_e.lzsa steps2_w.lzsa \
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steps_bottom_e.lzsa steps_bottom_open_w.lzsa steps_bottom_closed_w.lzsa
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steps_bottom_e.lzsa steps_bottom_open_w.lzsa steps_bottom_closed_w.lzsa \
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inlongshack3_n.lzsa inlongshack3_s.lzsa inlongshack3_e.lzsa inlongshack3_w.lzsa
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echo "arrival_e_lzsa: .incbin \"arrival_e.lzsa\"" > arbor_graphics.inc
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echo "arrival_open_e_lzsa: .incbin \"arrival_open_e.lzsa\"" >> arbor_graphics.inc
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echo "arrival_w_lzsa: .incbin \"arrival_w.lzsa\"" >> arbor_graphics.inc
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@ -107,6 +108,10 @@ arbor_graphics.inc: \
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echo "steps_bottom_e_lzsa: .incbin \"steps_bottom_e.lzsa\"" >> arbor_graphics.inc
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echo "steps_bottom_open_w_lzsa: .incbin \"steps_bottom_open_w.lzsa\"" >> arbor_graphics.inc
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echo "steps_bottom_closed_w_lzsa: .incbin \"steps_bottom_closed_w.lzsa\"" >> arbor_graphics.inc
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echo "inlongshack3_n_lzsa: .incbin \"inlongshack3_n.lzsa\"" >> arbor_graphics.inc
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echo "inlongshack3_s_lzsa: .incbin \"inlongshack3_s.lzsa\"" >> arbor_graphics.inc
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echo "inlongshack3_e_lzsa: .incbin \"inlongshack3_e.lzsa\"" >> arbor_graphics.inc
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echo "inlongshack3_w_lzsa: .incbin \"inlongshack3_w.lzsa\"" >> arbor_graphics.inc
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%.gr: %.png
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$(PNG2GR) $< $@
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BIN
mist/graphics_arbor/inlongshack3_e.png
Normal file
BIN
mist/graphics_arbor/inlongshack3_e.png
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After Width: | Height: | Size: 1.1 KiB |
BIN
mist/graphics_arbor/inlongshack3_n.png
Normal file
BIN
mist/graphics_arbor/inlongshack3_n.png
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After Width: | Height: | Size: 1.2 KiB |
BIN
mist/graphics_arbor/inlongshack3_s.png
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BIN
mist/graphics_arbor/inlongshack3_s.png
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After Width: | Height: | Size: 1.0 KiB |
BIN
mist/graphics_arbor/inlongshack3_w.png
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BIN
mist/graphics_arbor/inlongshack3_w.png
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After Width: | Height: | Size: 1.0 KiB |
@ -11,7 +11,7 @@ locations:
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.word location20,location21,location22,location23
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.word location24,location25,location26,location27
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.word location28,location29,location30,location31
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.word location32
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; ARBOR_INSIDE_ELEV1 -- arrival in elevator1
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location0:
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@ -348,7 +348,7 @@ location18:
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; ARBOR_LONGSHACK3 -- next longshack
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location19:
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.byte ARBOR_BRIDGE5 ; north exit
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.byte ARBOR_BRIDGE6 ; south exit
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.byte ARBOR_IN_LONGSHACK3 ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte DIRECTION_N ; north exit_dir
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@ -364,7 +364,7 @@ location19:
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; ARBOR_BRIDGE6 -- the next bridge
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location20:
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.byte ARBOR_LONGSHACK3 ; north exit
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.byte ARBOR_IN_LONGSHACK3 ; north exit
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.byte ARBOR_SHACK2 ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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@ -381,7 +381,7 @@ location20:
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; ARBOR_SHACK2 -- the shack before the elevator
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location21:
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.byte ARBOR_LONGSHACK3 ; north exit
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.byte ARBOR_BRIDGE6 ; north exit
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.byte $ff ; south exit
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.byte $ff ; east exit
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.byte ARBOR_BRIDGE7 ; west exit
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@ -584,3 +584,20 @@ location31:
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.word $ff ; west bg
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.byte BG_EAST
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.byte $ff
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; ARBOR_IN_LONGSHACK3 -- inside longshack3
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location32:
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.byte ARBOR_LONGSHACK3 ; north exit
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.byte ARBOR_BRIDGE6 ; south exit
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.byte $ff ; east exit
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.byte $ff ; west exit
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.byte DIRECTION_N ; north exit_dir
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.byte DIRECTION_S ; south exit_dir
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.byte $ff ; east exit_dir
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.byte $ff ; west exit_dir
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.word inlongshack3_n_lzsa ; north bg
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.word inlongshack3_s_lzsa ; south bg
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.word inlongshack3_e_lzsa ; east bg
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.word inlongshack3_w_lzsa ; west bg
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.byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST
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.byte $ff
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