Commit Graph

197 Commits

Author SHA1 Message Date
Vince Weaver 981c3235d5 pt3_lib: update to version 0.5 2024-01-17 20:11:31 -05:00
Vince Weaver c8b35b5378 xmas2023: update so draws properly 2023-12-15 17:04:21 -05:00
Vince Weaver ddd0cc4520 second: update credits 2023-11-13 00:45:21 -05:00
Vince Weaver e78ce29c23 second: threed: animation is complete now 2023-11-13 00:35:32 -05:00
Vince Weaver 14a3e17f4c second: update images 2023-11-09 00:03:19 -05:00
Vince Weaver 3943db72e8 second: iigs support seems to be working 2023-11-08 23:59:36 -05:00
Vince Weaver 5f435b846c second: fix Apple IIc support
it runs in MAME at least now
2023-11-08 21:45:20 -05:00
Vince Weaver 4e3a1257ab second: fix apple iigs detection
there were actually quite a few bugs here in the detection
2023-11-08 21:20:07 -05:00
Vince Weaver 7520950fcd second: wasn't going to do this, but guess I can add the images
experimenting with compression
2023-11-08 21:02:28 -05:00
Vince Weaver ae551ff1e8 second: update disk image 2023-11-04 01:31:50 -04:00
Vince Weaver e6a622a500 second: speed up fake bios
applewin hiding slowdown because disk motor was on
2023-11-04 01:31:23 -04:00
Vince Weaver b142019500 second: another attempt at final versions 2023-11-04 00:25:34 -04:00
Vince Weaver 3a770f9913 second: urgh bug in music player, previous fix was broken
didn't handle the corner case of two carries, and the credits music
was crashing after pattern 13

this is an ugly fix but hopefully correct
2023-11-04 00:24:36 -04:00
Vince Weaver 7a11877cce second: update music for credits 2023-11-04 00:24:13 -04:00
Vince Weaver b45ad1b595 second: declaring this first beta release 2023-11-03 20:42:17 -04:00
Vince Weaver df60c0854c second: hook up everything 2023-11-03 20:27:14 -04:00
Vince Weaver 5475a19b4c second: explosion 2023-11-03 20:23:14 -04:00
Vince Weaver f8b3a58833 second: hook up some sprites
not the best but running low on time
2023-11-03 19:19:59 -04:00
Vince Weaver bc77ab6f39 second: move intro to start at $8000
tight fit but frees up $6000
2023-11-03 18:49:00 -04:00
Vince Weaver d4cedf0e7a second: chessboard falling
a hack but maybe good enough for now
2023-11-03 17:00:18 -04:00
Vince Weaver 1d54bddcb6 second: try to make dots more interesting 2023-11-03 16:19:26 -04:00
Vince Weaver 38a56a4686 second: finally got gorilla scroll working
this was much more of a pain than needed
2023-11-03 15:37:38 -04:00
Vince Weaver e410bcc31c second: add ma2e to the credits 2023-11-03 15:11:35 -04:00
Vince Weaver 363eda7f65 second: add last-minute intro music from mA2E ! 2023-11-03 15:03:02 -04:00
Vince Weaver 8b0b4c6291 second: add another sound sample
this one is tricky as we only have room to load it in advance, to
the language card, and hope it's still there later
2023-11-03 10:54:09 -04:00
Vince Weaver b6df18f37e second: more work on intro 2023-11-03 02:06:05 -04:00
Vince Weaver feea4fbf9d second: intro pan working
still not the best
2023-11-03 01:43:30 -04:00
Vince Weaver 370c1fee8f second: still trying to get falling bars to sync 2023-11-03 00:22:39 -04:00
Vince Weaver 0e21dc5121 second: make object actually bounce on chessboard 2023-11-03 00:19:32 -04:00
Vince Weaver 2426cba389 second: add debug ifdefery 2023-11-02 23:06:16 -04:00
Vince Weaver e9f3645e52 second: hook up fake bios 2023-11-02 22:46:35 -04:00
Vince Weaver bf628eaa71 second: update how music is paused 2023-11-02 21:52:50 -04:00
Vince Weaver 1fb453807b second: more timing
urgh it's a pain
2023-11-02 21:41:51 -04:00
Vince Weaver ba83a62c36 second: sword transmission 2023-11-02 20:09:10 -04:00
Vince Weaver 42c6570302 second: spheres: have sampled audio after shapes drawn 2023-11-02 16:25:17 -04:00
Vince Weaver ca63fcd3e7 second: adjust timing 2023-11-02 16:24:57 -04:00
Vince Weaver 2c66242415 second: polar, scroll but no bounce 2023-11-02 16:23:33 -04:00
Vince Weaver a69e21353b second: ocean: more work on ending
was more trouble than worth and still doesn't look all that great
2023-11-02 15:58:13 -04:00
Vince Weaver 381f7a301c second: ocean: try fixing reversing 2023-11-02 15:34:39 -04:00
Vince Weaver 0975e18d7b second: spheres: use lo-res graphics
even though hi-res looks nice, low on room and hard to do
diagonal sprites in hi-res
2023-11-02 15:34:05 -04:00
Vince Weaver 1088c95017 second: plasma: try to avoid previous graphic glitch 2023-11-02 15:33:43 -04:00
Vince Weaver 197f9b9e2b second: use common zx02 library
was already in qload though I hadn't realized it, so use it

saves 150 bytes or so per effect
2023-11-02 15:32:58 -04:00
Vince Weaver 86d2d64b06 second: move debug music code to main start routine
will make it easier to turn off later
2023-11-02 15:09:17 -04:00
Vince Weaver 64f5a7c419 second: get bouncing lens going
it's not doing a proper lens effect but probably out of time for that
2023-11-02 14:14:14 -04:00
Vince Weaver 737e9af10e second: lens: hookup gr sprite code 2023-11-02 12:02:08 -04:00
Vince Weaver 4215f84611 second: work on lens code
this is mostly just moving things around and trying not to break it
2023-11-02 11:38:10 -04:00
Vince Weaver e37536bb2d second: update Makefile 2023-11-02 01:20:02 -04:00
Vince Weaver 8adfa20154 second: add some audio 2023-11-01 23:51:57 -04:00
Vince Weaver 7c0330a741 second: more work on plasma 2023-11-01 23:24:26 -04:00
Vince Weaver 233ba08fbb second: more work on plasma 2023-11-01 22:35:08 -04:00