Vince Weaver
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a04ef4bdec
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tfv: work on conversation
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2018-06-25 23:34:57 -04:00 |
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Vince Weaver
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9ff5af4695
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tfv: add more dialog
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2018-06-25 16:21:43 -04:00 |
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Vince Weaver
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68171ac6e7
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tfv: start adding dialog support
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2018-06-25 15:59:53 -04:00 |
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Vince Weaver
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50aa0977cc
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tfv: can now re-enter spaceship
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2018-06-24 01:01:44 -04:00 |
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Vince Weaver
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0313f01f8c
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tfv: remember location when we enter buildings
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2018-06-22 15:22:05 -04:00 |
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Vince Weaver
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dd7d0ec8af
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tfv: add entrypoint support
is a lot harder to get stuck in scenery now
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2018-06-22 14:16:50 -04:00 |
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Vince Weaver
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6953b5aff6
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tfv: make the spool table into ground scatter
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2018-06-20 15:35:05 -04:00 |
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Vince Weaver
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6756a8d506
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tfv: update some bounding boxes
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2018-06-19 00:08:50 -04:00 |
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Vince Weaver
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1396779bd2
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tfv: add support for sub-levels
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2018-06-18 17:02:13 -04:00 |
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Vince Weaver
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5059b4a805
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tfv: collision detect on worldmap works (mostly)
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2018-06-18 15:03:02 -04:00 |
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Vince Weaver
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f7092abe2c
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tfv: more making the worldmap display generic
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2018-06-18 12:48:41 -04:00 |
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Vince Weaver
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ba13283425
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tfv: make min y value on map configurable
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2018-06-18 11:59:47 -04:00 |
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Vince Weaver
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81fa8dc184
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tfv: update game engine
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2018-06-18 11:58:36 -04:00 |
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Vince Weaver
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0e0344fd0e
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tfv: making engine generic
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2018-06-15 00:08:15 -04:00 |
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Vince Weaver
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d23cdf4271
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tfv: work on having a unified worldmap definition
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2018-06-13 00:32:46 -04:00 |
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Vince Weaver
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8304a6abfe
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tfv: datastructures
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2018-06-12 00:44:34 -04:00 |
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Vince Weaver
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d2e46d9b49
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gr-sim: split things into separate subdirs
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2018-06-10 13:04:30 -04:00 |
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