Vince Weaver
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601c6fafb4
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peasant: move most hgr routines to qload
also, escaping a $ in a Makefile is trickier than you'd think
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2021-09-26 15:41:43 -04:00 |
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Vince Weaver
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9d1c9edfb0
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peasant: move decompress into the qload common area
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2021-09-26 01:00:15 -04:00 |
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Vince Weaver
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9ece0ceb8c
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peasant: move music playing to the language card
this was a huge pain
also had to remove all calls to the firmware
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2021-09-25 22:44:07 -04:00 |
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Vince Weaver
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4223028a9d
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peasant: start work on load game support
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2021-09-19 18:49:00 -04:00 |
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Vince Weaver
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971aa1c147
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peasant: more work on inventory
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2021-08-31 01:15:12 -04:00 |
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Vince Weaver
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90a49ff439
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peasant: centralize score code
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2021-08-28 23:05:36 -04:00 |
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Vince Weaver
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8e3b60e1bb
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peasant: try to keep peasant Y at a multiple of 4
also initial bg priority support
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2021-08-24 21:31:07 -04:00 |
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Vince Weaver
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da4412f3f2
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peasant: make peasant sprite 7x28 instead of 7x30
not sure why it was 7x30 anyway as we ignored the bottom 2 lines
hopefully makes bg masking easier
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2021-08-24 20:58:44 -04:00 |
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Vince Weaver
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d9b6fe05b3
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peasant: centralize move code
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2021-08-24 13:52:11 -04:00 |
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Vince Weaver
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814d465eaa
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peasant: add priority graphic loading
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2021-08-24 13:38:03 -04:00 |
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Vince Weaver
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15cd660484
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peasant: update the graphics
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2021-08-23 23:02:23 -04:00 |
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Vince Weaver
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15d87a099a
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peasant: add a few more backgrounds
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2021-08-22 22:02:11 -04:00 |
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Vince Weaver
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47889a6d1b
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peasant: add some more locations
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2021-08-22 01:47:52 -04:00 |
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Vince Weaver
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edf316ac06
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peasant: make edge transitions a bit better
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2021-08-18 00:46:05 -04:00 |
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Vince Weaver
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8ea755c9a2
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peasant: peasantry too big, split up in 4 pieces
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2021-08-18 00:29:23 -04:00 |
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