dos33fsprogs/games/ootw/dummy_friend.s

27 lines
429 B
ArmAsm

; Include on levels where there is no friend
FAI_FOLLOWING = 0
FAI_RUNTO_PANEL = 1
FAI_OPENING_PANEL = 2
FAI_DISINTEGRATING = 3
FAI_END_L2 = 4
F_STANDING = 0
F_WALKING = 1
F_RUNNING = 2
F_CROUCHING = 3
F_TURNING = 4
F_KEYPAD = 5
F_OPEN_VENT = 6
F_DISINTEGRATING= 7
friend_ai_state:
friend_state:
friend_x:
friend_gait:
.byte $00
friend_room:
.byte $ff