dos33fsprogs/games/sb/NOTES
2024-09-30 21:51:00 -04:00

46 lines
1.2 KiB
Plaintext

Disk contents
Disk00 Map (disk has 35 tracks, each 4k in size)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~$~~~~~~~
T 0 = Qboot
T 1 = QLOAD 99 bytes = 1T (4096) 4k free
T 2 = TITLE 9280 bytes = 3T (12288) 3k free
T 5 = DUCK_POND 3474 bytes = 3T (12288) 9k free
T 8 = ROOF 865 bytes = 1T (12288) 3k free
T 9 = ASPLODE 17042 bytes = 5T (20480) 3k free
T 14 = FISH 23287 bytes = 6T (24576) 1k free
T 20 = RAT 7581 bytes = 2T ( 8192) 1k free
T 22 = BACK_OFF 6072 bytes = 2T ( 8192) 2k free
T 24 = CLIMB 13013 bytes = 4T (16384) 3k free
T 28 = DATING 24576 bytes = 6T (24576) 4k free
memory map
to enable returning back, shouldn't over-write low-level code if we
can avoid it
QBOOT loaded at $800-??
QLOAD loaded at $1200, only 100 bytes?
6000 code
A000 background
Code currently 16k
Need to be 8 K in order to fit bg2 at $8000
asplode_sound = 4.9k
graphics1 = 1.3k (would need another 1.3k for other graphic)
title = 1.4k