dos33fsprogs/graphics/gr/bitmap/eye.s
Vince Weaver 66cdd48dbe graphics: bitmap loader
can't seem to get beyond 16x14 or so
2021-03-15 15:23:39 -04:00

80 lines
1.7 KiB
ArmAsm

; Bitmap test
; by Vince `deater` Weaver <vince@deater.net>
; eye image by LDX - LamerDeluxe from lovebyte 16x16 compo
; 291 -- initial code
; 183 -- draw top/bottom nibble
; 182 -- end loop branch not jmp
; 179 -- make YPOS in memory
; 178 -- move end handling around
; 175 -- use SCRN2
; 171 -- alternate carry
; 168 -- realize SETCOL leaves result in A
; 166 -- half-height
.include "zp.inc"
.include "hardware.inc"
;================================
; Clear screen and setup graphics
;================================
eye:
jsr SETGR ; set lo-res 40x40 mode
; A=$D0 afterward
ldx #$ff ; beginning of data
draw_eye_yloop:
ldy #12
draw_eye_xloop:
; draw bottom nibble first
tya
ror ; get odd or even in carry
bcs plot_it ; only increment X every other
inx
end:
bmi end ; if X hits 128, done
plot_it:
lda eye_data,X ; get color
jsr SCRN2 ; put top or bottom nibble in A based on C
jsr SETCOL ; duplicate color in top/bottom
ypos_smc:
lda #16 ; YPOS (center downward)
jsr PLOT
iny
cpy #28
bne draw_eye_xloop
inc ypos_smc+1
bne draw_eye_yloop ; branch always
eye_data:
.byte $BB,$88,$BB,$0B,$08,$88,$80,$B0
.byte $8B,$B8,$0B,$08,$00,$00,$00,$00
.byte $88,$0B,$08,$00,$00,$00,$00,$00
.byte $B8,$08,$00,$00,$44,$04,$00,$00
.byte $8B,$00,$40,$44,$F7,$7F,$04,$00
.byte $08,$40,$4C,$00,$75,$FF,$47,$70
.byte $00,$C4,$04,$00,$50,$F7,$4F,$70
.byte $00,$44,$0C,$00,$00,$F7,$4F,$F0
.byte $07,$C4,$04,$00,$00,$75,$47,$F0
.byte $0F,$44,$0C,$00,$00,$40,$44,$F0
.byte $7F,$40,$4C,$00,$00,$C4,$04,$F7
.byte $FF,$40,$C4,$4C,$4C,$4C,$04,$FF
.byte $F7,$07,$44,$C4,$C4,$44,$70,$FF
.byte $78,$7F,$00,$44,$44,$00,$F7,$7F
.byte $8B,$87,$7F,$00,$00,$F7,$7F,$88
.byte $BB,$8B,$88,$88,$88,$88,$88,$BB