dos33fsprogs/gr-sim
2018-07-02 00:33:46 -04:00
..
6502_test gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
fade gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
hgr hgr: add an image load demo 2018-07-02 00:33:46 -04:00
kaleido_sparkle tfv: collision detect on worldmap works (mostly) 2018-06-18 15:03:02 -04:00
lz4 gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
mode7_demo gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
rasterbars gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
rotate_wipe gr-sim: add rotate demo 2018-06-29 16:26:48 -04:00
starfield gr-sim: split things into separate subdirs 2018-06-10 13:04:30 -04:00
text missing Makefile. Really need to set up proper .gitignore 2018-06-10 23:11:59 -04:00
tfv tfv: update some art 2018-07-02 00:25:38 -04:00
6502_emulate.c gr-sim: add shift and rotate support 2018-07-01 23:06:08 -04:00
6502_emulate.h gr-sim: add shift and rotate support 2018-07-01 23:06:08 -04:00
apple2_font.h
gr_fast_clear.c
gr-sim.c gr-sim: sort of have hgr going 2018-07-02 00:23:23 -04:00
gr-sim.h gr-sim: start adding hgr support 2018-07-01 21:50:51 -04:00
hgr-sim.c gr-sim: split out the graphics/text drawing code 2018-07-01 23:40:26 -04:00
Makefile gr-sim: start adding hgr support 2018-07-01 21:50:51 -04:00
README
tfv_utils.c
tfv_utils.h
tfv_zp.h gr-sim: add hplot support 2018-07-01 23:06:35 -04:00

Apple II low-res graphics simulator in SDL

Useful to prototype games, etc., before committing to 6502 assembly.