dos33fsprogs/games/peasant
2024-10-10 00:39:45 -04:00
..
archery peasant: move some more things around 2024-09-19 21:54:32 -04:00
cliff_base peasant: hook up cliff 2024-10-08 13:46:52 -04:00
cliff_heights peasant: work on lightning, very very frightning 2024-10-09 00:33:28 -04:00
climb peasant: fix problem with enemies in cliff climb part 2024-10-09 16:20:24 -04:00
copy peasant: fix build 2024-09-19 14:37:00 -04:00
dialog peasant: rearrange some more 2024-09-23 21:42:18 -04:00
ending peasant: move audio over to redbook 2024-10-09 23:33:11 -04:00
game_over peasant: move audio over to redbook 2024-10-09 23:33:11 -04:00
graphics_peasantry
inn peasant: more rearranging dialog 2024-10-03 00:36:02 -04:00
inside peasant: more rearranging dialog 2024-10-03 00:36:02 -04:00
intro peasant: hook up cliff 2024-10-08 13:46:52 -04:00
inventory peasant: fix issue where inventory wasn't being rebuilt 2024-10-09 15:43:13 -04:00
map peasant: fix build 2024-09-19 14:37:00 -04:00
music peasant: forgot Makefile 2024-09-19 14:25:24 -04:00
pt3_lib peasant: move some more files around 2024-09-19 13:02:33 -04:00
qload_old peasant: initial work toward loading from hard disk image 2024-09-21 01:34:05 -04:00
saves peasant: re-write loading code 2024-10-09 14:13:48 -04:00
sfx peasant: working on sound effects 2024-10-10 00:39:45 -04:00
sprites peasant: more moving files around 2024-09-19 14:01:32 -04:00
sprites_peasant peasant: move over cliff climbing lvel 2024-10-07 16:30:41 -04:00
ssi263 peasant: move some more files around 2024-09-19 13:02:33 -04:00
talk
text peasant: fix trivia answer 2024-10-08 16:23:04 -04:00
title peasant: update tips notice 2024-09-21 23:24:09 -04:00
trogdor peasant: move audio over to redbook 2024-10-09 23:33:11 -04:00
unused peasant: move audio over to redbook 2024-10-09 23:33:11 -04:00
updates peasant: more work on intro, also bump release 2024-09-23 02:12:59 -04:00
vid_logo peasant: move audio over to redbook 2024-10-09 23:33:11 -04:00
wrong_boot peasant: finish spreading things to 3 disks 2024-09-20 23:27:30 -04:00
animate_bubbles.s
animate_river.s
clear_bottom.s
draw_box.s
draw_peasant_new.s peasant: start hooking up new sprite code 2024-09-11 16:33:27 -04:00
draw_peasant.s
dts_block.c peasant: initial work toward loading from hard disk image 2024-09-21 01:34:05 -04:00
font_test.s
generate_all_symbols.c
generate_common.c
gr_copy.s
gr_offsets.s
hardware.inc peasant: initial work toward loading from hard disk image 2024-09-21 01:34:05 -04:00
hgr_1x5_save_bg.s
hgr_1x5_sprite.s
hgr_1x8_sprite.s
hgr_1x28_sprite_mask.s
hgr_2x14_sprite_mask.s
hgr_2x16_sprite.s
hgr_copy_fast.s
hgr_copy.s
hgr_font.s
hgr_hgr2.s
hgr_input.s peasant: make text entry always active 2024-10-06 00:19:50 -04:00
hgr_overlay.s
hgr_partial_restore.s peasant: more work on intro, also bump release 2024-09-23 02:12:59 -04:00
hgr_partial_save.s
hgr_rectangle.s
hgr_restore_data.s peasant: try hooking up new sprite code on cliff base 2024-09-23 15:21:12 -04:00
hgr_save_restore.s
hgr_sprite_bg_mask.s peasant: try hooking up new sprite code on cliff base 2024-09-23 15:21:12 -04:00
hgr_sprite_save.s peasant: fix problem with enemies in cliff climb part 2024-10-09 16:20:24 -04:00
hgr_sprite.s
hgr_tables.s
hgr_text_box.s
init_vars.s peasant: clean up cliff_base a bit 2024-09-24 12:20:01 -04:00
kerrek_actions.s peasant: move audio over to redbook 2024-10-09 23:33:11 -04:00
keyboard.s peasant: skip putting escape in the input buffer 2024-10-08 14:41:06 -04:00
loadsave_menu.s peasant: re-write loading code 2024-10-09 14:13:48 -04:00
Makefile peasant: move audio over to redbook 2024-10-09 23:33:11 -04:00
move_peasant_new.s peasant: try hooking up new sprite code on cliff base 2024-09-23 15:21:12 -04:00
move_peasant.s
new_map_location.s peasant: spread the files on disk3 around a bit 2024-09-24 13:07:56 -04:00
NOTES peasant: fix version printing 2024-10-08 00:25:47 -04:00
parse_input.s peasant: update input to match actual game better 2024-09-21 23:10:34 -04:00
peasant1_actions.s peasant: more splitting up dialog 2024-10-02 23:47:28 -04:00
peasant1.s peasant: more splitting up dialog 2024-10-02 23:47:28 -04:00
peasant2_actions.s peasant: more splitting up dialog 2024-10-02 23:47:28 -04:00
peasant2.s peasant: more splitting up dialog 2024-10-02 23:47:28 -04:00
peasant3_actions.s peasant: more splitting up dialog 2024-10-02 23:47:28 -04:00
peasant3.s peasant: more splitting up dialog 2024-10-02 23:47:28 -04:00
peasant4_actions.s peasant: more splitting up dialog 2024-10-02 23:47:28 -04:00
peasant4.s peasant: more splitting up dialog 2024-10-02 23:47:28 -04:00
peasant_common.s
peasant_sprite.inc peasant: try hooking up new sprite code on cliff base 2024-09-23 15:21:12 -04:00
proboothd.s peasant: loads from hd image now 2024-09-21 14:01:59 -04:00
qboot_sector.s
qboot_stage2.s
qboot.inc
qkumba_popwr.s
qload_floppy.s peasant: loads from hd image now 2024-09-21 14:01:59 -04:00
qload_hd.s peasant: loads from hd image now 2024-09-21 14:01:59 -04:00
qload.s peasant: move audio over to redbook 2024-10-09 23:33:11 -04:00
random16.s peasant: looking into random number generator performance 2024-10-09 16:28:56 -04:00
README
redbook_sound.inc peasant: move audio over to redbook 2024-10-09 23:33:11 -04:00
redbook_sound.s peasant: move audio over to redbook 2024-10-09 23:33:11 -04:00
score.s peasant: move audio over to redbook 2024-10-09 23:33:11 -04:00
text_print.s
TODO peasant: hook up cliff 2024-10-08 13:46:52 -04:00
tokens.inc
vblank.s
version.inc peasant: fix version printing 2024-10-08 00:25:47 -04:00
wait_a_bit.s
wait_keypress.s
wait.s
zp.inc peasant: re-write loading code 2024-10-09 14:13:48 -04:00
zx02_optim.s

The start of an implementation of PEASANT'S QUEST

Peasant's Quest is a Flash game sort of parodying early Sierra adventure
games.

In the Homestarrunner universe it is made by a company for Videlectrix
possibly on Apple IIe systems, though the graphics are for a much
more modern system.

I wanted to see if I could get something approximating the game
running on an actual Apple II system.


Vince `deater` Weaver
13 August 2021