dos33fsprogs/games/riven_hgr/disk40_files/disk40.s

84 lines
1.6 KiB
ArmAsm

.include "../zp.inc"
.include "../disk39_files/disk39_defines.inc"
.include "../disk41_files/disk41_defines.inc"
.include "../disk00_files/disk00_defines.inc"
which_disk_bcd:
.byte $40 ; BCD
which_disk_bin:
.byte 40
load_address_array:
.byte $40,$40,$40,$40 ; TITLE, MAGLEV, OUTSIDE, TUNNEL
.byte $40,$40,$40,$00 ; ORB, MOVIE_FLIP, MOVIE_MAGLEV
track_array:
.byte 0, 2, 10,15 ; TITLE, MAGLEV, OUTSIDE, TUNNEL
.byte 21, 25, 27, 0 ; ORB, MOVIE_FLIP, MOVIE_MAGLEV
sector_array:
.byte 8, 0, 0, 0 ; TITLE, MAGLEV, OUTSIDE, TUNNEL
.byte 0, 0, 0, 0 ; ORB, MOVIE_FLIP, MOVIE_MAGLEV
length_array:
.byte 8, 127, 80, 96 ; TITLE, MAGLEV, OUTSIDE, TUNNEL
.byte 64, 32,127, 0 ; ORB, MOVIE_FLIP, MOVIE_MAGLEV
disk_exit_disk: ; note: not BCD anymore
.byte 41 ; Tunnel (DISK41)
.byte 39 ; Temple Maglev (DISK39)
.byte $00
.byte $00
.byte $00
.byte $00
disk_exit_disk_bcd:
.byte $41 ; Tunnel (DISK41)
.byte $39 ; Temple Maglev (DISK39)
.byte $00
.byte $00
.byte $00
.byte $00
disk_exit_dni_h:
.byte $01 ; 41 = 1*25 + 3*5 + 1
.byte $01 ; 38 = 1*25 + 2*5 + 3
.byte $00
.byte $00
.byte $00
.byte $00
disk_exit_dni_l:
.byte $31
.byte $23
.byte $00
.byte $00
.byte $00
.byte $00
; load_tunnel2 / tunnel5 / s
disk_exit_load:
.byte LOAD_TUNNEL2 ; LOAD_TUNNEL2
.byte LOAD_MAGLEV ; LOAD_MAGLEV
.byte 0
.byte 0
.byte 0
.byte LOAD_CYAN
disk_exit_level:
.byte RIVEN_TUNNEL5 ; Tunnel 5
.byte RIVEN_INSEAT ; RIVEN_INSEAT
.byte $00
.byte $00
.byte $00
.byte $00
disk_exit_direction:
.byte DIRECTION_S ; facing south
.byte DIRECTION_W ; facing west
.byte $00
.byte $00
.byte $00
.byte $00